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Use case: Enabling a host to let both an opponent and multiple spectators connect to their game. Asked by the AoCF community.
There is no particular theoretical challenge to this.
The text was updated successfully, but these errors were encountered:
WIP efforts/workaround in fork https://github.com/Dazegambler/proxypunch
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Use case: Enabling a host to let both an opponent and multiple spectators connect to their game. Asked by the AoCF community.
There is no particular theoretical challenge to this.
The text was updated successfully, but these errors were encountered: