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Mesh_PrimitiveMode_05.gltf
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Mesh_PrimitiveMode_05.gltf
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{
"accessors": [
{
"bufferView": 0,
"componentType": 5126,
"count": 4,
"type": "VEC3",
"max": [
0.5,
0.5,
0.0
],
"min": [
-0.5,
-0.5,
0.0
],
"name": "Positions Accessor"
}
],
"asset": {
"generator": "glTF Asset Generator",
"version": "2.0"
},
"buffers": [
{
"uri": "Mesh_PrimitiveMode_05.bin",
"byteLength": 48
}
],
"bufferViews": [
{
"buffer": 0,
"byteLength": 48,
"name": "Positions"
}
],
"materials": [
{
"pbrMetallicRoughness": {
"metallicFactor": 0.0
}
}
],
"meshes": [
{
"primitives": [
{
"attributes": {
"POSITION": 0
},
"material": 0,
"mode": 6
}
]
}
],
"nodes": [
{
"mesh": 0
}
],
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
]
}