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Use vanilla default brightness as default for brightness setting
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StephenCWills authored and glebm committed Feb 8, 2025
1 parent d7e2288 commit 9d8990a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/options.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -672,7 +672,7 @@ GraphicsOptions::GraphicsOptions()
#endif
{ FrameRateControl::CPUSleep, N_("Limit FPS") },
})
, brightness("Brightness Correction", OptionEntryFlags::Invisible, "Brightness Correction", "Brightness correction level.", 100)
, brightness("Brightness Correction", OptionEntryFlags::Invisible, "Brightness Correction", "Brightness correction level.", 0)
, zoom("Zoom", OptionEntryFlags::None, N_("Zoom"), N_("Zoom on when enabled."), false)
, colorCycling("Color Cycling", OptionEntryFlags::None, N_("Color Cycling"), N_("Color cycling effect used for water, lava, and acid animation."), true)
, alternateNestArt("Alternate nest art", OptionEntryFlags::OnlyHellfire | OptionEntryFlags::CantChangeInGame, N_("Alternate nest art"), N_("The game will use an alternative palette for Hellfire’s nest tileset."), false)
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