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I mainly play versin 1.0.3. I would like to play on occasion whatever the recent release is with other players. I would like to run two different versions, using the same save dir. That way I do not have to move char files around. Since the .ini is in the save dir, I would be bound to single .ini for both versions, if I direct each version to startup with the same save dir. Are the .ini files compatible from old versions to new? I'm not concerned at this point with using a 1.1.0 .ini for 1.0.3. It would be great to have a launch flag for --ini-path since the game automatically generates the .ini. If it automatically generated the .ini in the executable directory instead, you would have to run each executable in a different directory if you had different settings. Ideally I'd have devilutionX-1.0.3 and devilutionX-x.x.x executables in the same folder. I would create a launch script or shortcut for whichever .ini/save folder/data dir I want to use. I have a different save folder and launch script for mules. Examples: /somepath/devilutionx-1.1.0 -n --save-dir /somepath/devilutionx/saves/devilutionx --ini-path /somepath/devilution/ini/devx-1.1.0.ini |
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In 1.2.0 all the ini settings are renamed so in one way they could coexist in the same file while having different settings. We haven't had much interest in the 1.0.x so maintenance of it is of low priority. I did backport 4/9 of the 1.2.0 bug fixes. I can try and see if it would be simple to also backport the |
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Why though? |
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In other thread #1804, I suggested using
If These rarely used command line options below may be moved to
So the suggested |
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In 1.2.0 all the ini settings are renamed so in one way they could coexist in the same file while having different settings. We haven't had much interest in the 1.0.x so maintenance of it is of low priority. I did backport 4/9 of the 1.2.0 bug fixes. I can try and see if it would be simple to also backport the
--config-dir
feature and some more of the bug fixes, but no promises :)