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I double checked the docs and couldn't find any useful information.
Verify Issue Source
I verified the issue was caused by Discord.Net.
Check your intents
I double checked that I have the required intents.
Description
I'm using DiscordNet in a .NET 7 project, as an API background service. As far as I understand, disconnects and reconnects should be handled gracefully by the library. However, sometimes (very often, actually) my application crashes with this error:
[16:18:15 ERR] [WEBSOCKET CLIENT] Error while listening to websocket stream, error: 'The remote party closed the WebSocket connection without completing the close handshake.' <s:Websocket.Client.WebsocketClient>
System.Net.WebSockets.WebSocketException (0x80004005): The remote party closed the WebSocket connection without completing the close handshake.
at System.Net.WebSockets.ManagedWebSocket.ThrowEOFUnexpected()
at System.Net.WebSockets.ManagedWebSocket.EnsureBufferContainsAsync(Int32 minimumRequiredBytes, CancellationToken cancellationToken)
at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token)
at System.Net.WebSockets.ManagedWebSocket.ReceiveAsyncPrivate[TResult](Memory`1 payloadBuffer, CancellationToken cancellationToken)
at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token)
at System.Threading.Tasks.ValueTask`1.ValueTaskSourceAsTask.<>c.<.cctor>b__4_0(Object state)
--- End of stack trace from previous location ---
Version
3.12.0
Working Version
No response
Logs
[16:18:15 ERR] [WEBSOCKET CLIENT] Error while listening to websocket stream, error: 'The remote party closed the WebSocket connection without completing the close handshake.'<s:Websocket.Client.WebsocketClient>
System.Net.WebSockets.WebSocketException (0x80004005): The remote party closed the WebSocket connection without completing the close handshake.
at System.Net.WebSockets.ManagedWebSocket.ThrowEOFUnexpected()
at System.Net.WebSockets.ManagedWebSocket.EnsureBufferContainsAsync(Int32 minimumRequiredBytes, CancellationToken cancellationToken)
at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token)
at System.Net.WebSockets.ManagedWebSocket.ReceiveAsyncPrivate[TResult](Memory`1 payloadBuffer, CancellationToken cancellationToken) at System.Runtime.CompilerServices.PoolingAsyncValueTaskMethodBuilder`1.StateMachineBox`1.System.Threading.Tasks.Sources.IValueTaskSource<TResult>.GetResult(Int16 token) at System.Threading.Tasks.ValueTask`1.ValueTaskSourceAsTask.<>c.<.cctor>b__4_0(Object state)
--- End of stack trace from previous location ---
Sample
No response
Packages
not applicable
Environment
Docker ("Debian GNU/Linux 11 (bullseye)") running on a Raspberry Pi 4
The text was updated successfully, but these errors were encountered:
While DNet does throw this error, it should not crash your application. It could be something in your codebase that's causing it to crash, like an async void or something.
Check The Docs
Verify Issue Source
Check your intents
Description
I'm using DiscordNet in a .NET 7 project, as an API background service. As far as I understand, disconnects and reconnects should be handled gracefully by the library. However, sometimes (very often, actually) my application crashes with this error:
Version
3.12.0
Working Version
No response
Logs
Sample
No response
Packages
not applicable
Environment
Docker ("Debian GNU/Linux 11 (bullseye)") running on a Raspberry Pi 4
The text was updated successfully, but these errors were encountered: