From 3a2d542b0aa9698aa1c0f7c6056f5d007a7b9f8c Mon Sep 17 00:00:00 2001 From: discosultan Date: Tue, 2 Aug 2022 16:03:31 +0200 Subject: [PATCH] Support MonoGame 3.8.1 --- README.md | 4 +- .../FarseerPhysics/.config/dotnet-tools.json | 36 ++++++++++++++++++ Samples/FarseerPhysics/FarseerPhysics.csproj | 6 +-- .../HelloPenumbra/.config/dotnet-tools.json | 36 ++++++++++++++++++ Samples/HelloPenumbra/HelloPenumbra.csproj | 6 +-- .../Platformer2D/.config/dotnet-tools.json | 36 ++++++++++++++++++ Samples/Platformer2D/Platformer2D.csproj | 6 +-- Samples/Sandbox/.config/dotnet-tools.json | 36 ++++++++++++++++++ Samples/Sandbox/Sandbox.csproj | 6 +-- Samples/Shared/Common/Common.csproj | 4 +- .../DebugView MonoGame.csproj | 4 +- .../Farseer Physics MonoGame.csproj | 4 +- Source/.config/dotnet-tools.json | 36 ++++++++++++++++++ .../Content.DesktopGL/PenumbraHull.xnb | Bin 1348 -> 1408 bytes .../Content.DesktopGL/PenumbraLight.xnb | Bin 5499 -> 5673 bytes .../Content.DesktopGL/PenumbraShadow.xnb | Bin 4294 -> 4393 bytes .../Content.DesktopGL/PenumbraTexture.xnb | Bin 1191 -> 1239 bytes .../Content.WindowsDX/PenumbraHull.xnb | Bin 1348 -> 1408 bytes .../Content.WindowsDX/PenumbraLight.xnb | Bin 5499 -> 5673 bytes .../Content.WindowsDX/PenumbraShadow.xnb | Bin 4294 -> 4393 bytes .../Content.WindowsDX/PenumbraTexture.xnb | Bin 1191 -> 1239 bytes .../Content.DesktopGL/PenumbraHull.xnb | Bin 1233 -> 1293 bytes .../Content.DesktopGL/PenumbraLight.xnb | Bin 5466 -> 5631 bytes .../Content.DesktopGL/PenumbraShadow.xnb | Bin 4813 -> 4915 bytes .../Content.DesktopGL/PenumbraTexture.xnb | Bin 1288 -> 1336 bytes .../Content.WindowsDX/PenumbraHull.xnb | Bin 1233 -> 1293 bytes .../Content.WindowsDX/PenumbraLight.xnb | Bin 5466 -> 5631 bytes .../Content.WindowsDX/PenumbraShadow.xnb | Bin 4813 -> 4915 bytes .../Content.WindowsDX/PenumbraTexture.xnb | Bin 1288 -> 1336 bytes Source/Geometry/BoundingRectangle.cs | 10 ++--- Source/MonoGame.Penumbra.DesktopGL.csproj | 8 ++-- Source/MonoGame.Penumbra.WindowsDX.csproj | 8 ++-- 32 files changed, 212 insertions(+), 34 deletions(-) create mode 100644 Samples/FarseerPhysics/.config/dotnet-tools.json create mode 100644 Samples/HelloPenumbra/.config/dotnet-tools.json create mode 100644 Samples/Platformer2D/.config/dotnet-tools.json create mode 100644 Samples/Sandbox/.config/dotnet-tools.json create mode 100644 Source/.config/dotnet-tools.json diff --git a/README.md b/README.md index cfba04b..a6b4bbd 100644 --- a/README.md +++ b/README.md @@ -14,8 +14,8 @@ Penumbra allows users to easily add 2D lighting with shadowing effects to their The following is required to successfully compile the Penumbra MonoGame solution: -- Visual studio 2019+ -- MonoGame 3.8+ +- Visual studio 2022+ +- MonoGame 3.8.1+ - [DirectX End-User Runtimes (June 2010)](http://www.microsoft.com/en-us/download/details.aspx?id=8109) (to compile effect shaders) ### Using Penumbra diff --git a/Samples/FarseerPhysics/.config/dotnet-tools.json b/Samples/FarseerPhysics/.config/dotnet-tools.json new file mode 100644 index 0000000..efabe22 --- /dev/null +++ b/Samples/FarseerPhysics/.config/dotnet-tools.json @@ -0,0 +1,36 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "dotnet-mgcb": { + "version": "3.8.1.303", + "commands": [ + "mgcb" + ] + }, + "dotnet-mgcb-editor": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor" + ] + }, + "dotnet-mgcb-editor-linux": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-linux" + ] + }, + "dotnet-mgcb-editor-windows": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-windows" + ] + }, + "dotnet-mgcb-editor-mac": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-mac" + ] + } + } +} \ No newline at end of file diff --git a/Samples/FarseerPhysics/FarseerPhysics.csproj b/Samples/FarseerPhysics/FarseerPhysics.csproj index 0176766..cce0b06 100644 --- a/Samples/FarseerPhysics/FarseerPhysics.csproj +++ b/Samples/FarseerPhysics/FarseerPhysics.csproj @@ -2,15 +2,15 @@ WinExe - netcoreapp3.1 + net6.0-windows WINDOWS Icon.ico false - - + + diff --git a/Samples/HelloPenumbra/.config/dotnet-tools.json b/Samples/HelloPenumbra/.config/dotnet-tools.json new file mode 100644 index 0000000..efabe22 --- /dev/null +++ b/Samples/HelloPenumbra/.config/dotnet-tools.json @@ -0,0 +1,36 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "dotnet-mgcb": { + "version": "3.8.1.303", + "commands": [ + "mgcb" + ] + }, + "dotnet-mgcb-editor": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor" + ] + }, + "dotnet-mgcb-editor-linux": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-linux" + ] + }, + "dotnet-mgcb-editor-windows": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-windows" + ] + }, + "dotnet-mgcb-editor-mac": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-mac" + ] + } + } +} \ No newline at end of file diff --git a/Samples/HelloPenumbra/HelloPenumbra.csproj b/Samples/HelloPenumbra/HelloPenumbra.csproj index 5280fa2..7cd91df 100644 --- a/Samples/HelloPenumbra/HelloPenumbra.csproj +++ b/Samples/HelloPenumbra/HelloPenumbra.csproj @@ -2,15 +2,15 @@ WinExe - netcoreapp3.1 + net6.0-windows WINDOWS Icon.ico false - - + + diff --git a/Samples/Platformer2D/.config/dotnet-tools.json b/Samples/Platformer2D/.config/dotnet-tools.json new file mode 100644 index 0000000..efabe22 --- /dev/null +++ b/Samples/Platformer2D/.config/dotnet-tools.json @@ -0,0 +1,36 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "dotnet-mgcb": { + "version": "3.8.1.303", + "commands": [ + "mgcb" + ] + }, + "dotnet-mgcb-editor": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor" + ] + }, + "dotnet-mgcb-editor-linux": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-linux" + ] + }, + "dotnet-mgcb-editor-windows": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-windows" + ] + }, + "dotnet-mgcb-editor-mac": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-mac" + ] + } + } +} \ No newline at end of file diff --git a/Samples/Platformer2D/Platformer2D.csproj b/Samples/Platformer2D/Platformer2D.csproj index 4dd42b0..c4f95c9 100644 --- a/Samples/Platformer2D/Platformer2D.csproj +++ b/Samples/Platformer2D/Platformer2D.csproj @@ -2,15 +2,15 @@ WinExe - netcoreapp3.1 + net6.0-windows WINDOWS Icon.ico false - - + + diff --git a/Samples/Sandbox/.config/dotnet-tools.json b/Samples/Sandbox/.config/dotnet-tools.json new file mode 100644 index 0000000..efabe22 --- /dev/null +++ b/Samples/Sandbox/.config/dotnet-tools.json @@ -0,0 +1,36 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "dotnet-mgcb": { + "version": "3.8.1.303", + "commands": [ + "mgcb" + ] + }, + "dotnet-mgcb-editor": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor" + ] + }, + "dotnet-mgcb-editor-linux": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-linux" + ] + }, + "dotnet-mgcb-editor-windows": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-windows" + ] + }, + "dotnet-mgcb-editor-mac": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-mac" + ] + } + } +} \ No newline at end of file diff --git a/Samples/Sandbox/Sandbox.csproj b/Samples/Sandbox/Sandbox.csproj index 4dd42b0..c4f95c9 100644 --- a/Samples/Sandbox/Sandbox.csproj +++ b/Samples/Sandbox/Sandbox.csproj @@ -2,15 +2,15 @@ WinExe - netcoreapp3.1 + net6.0-windows WINDOWS Icon.ico false - - + + diff --git a/Samples/Shared/Common/Common.csproj b/Samples/Shared/Common/Common.csproj index 14317a0..07f78b6 100644 --- a/Samples/Shared/Common/Common.csproj +++ b/Samples/Shared/Common/Common.csproj @@ -2,12 +2,12 @@ Library - netcoreapp3.1 + net6.0-windows false - + diff --git a/Samples/Shared/FarseerPhysics Source/Farseer Physics DebugView 3.5/DebugView MonoGame.csproj b/Samples/Shared/FarseerPhysics Source/Farseer Physics DebugView 3.5/DebugView MonoGame.csproj index 47255dd..89e9e68 100644 --- a/Samples/Shared/FarseerPhysics Source/Farseer Physics DebugView 3.5/DebugView MonoGame.csproj +++ b/Samples/Shared/FarseerPhysics Source/Farseer Physics DebugView 3.5/DebugView MonoGame.csproj @@ -2,13 +2,13 @@ Library - netcoreapp3.1 + net6.0-windows false WINDOWS;XNA - + diff --git a/Samples/Shared/FarseerPhysics Source/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj b/Samples/Shared/FarseerPhysics Source/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj index 3345af0..8bb55c5 100644 --- a/Samples/Shared/FarseerPhysics Source/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj +++ b/Samples/Shared/FarseerPhysics Source/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj @@ -2,13 +2,13 @@ Library - netcoreapp3.1 + net6.0-windows false WINDOWS;XNA - + diff --git a/Source/.config/dotnet-tools.json b/Source/.config/dotnet-tools.json new file mode 100644 index 0000000..efabe22 --- /dev/null +++ b/Source/.config/dotnet-tools.json @@ -0,0 +1,36 @@ +{ + "version": 1, + "isRoot": true, + "tools": { + "dotnet-mgcb": { + "version": "3.8.1.303", + "commands": [ + "mgcb" + ] + }, + "dotnet-mgcb-editor": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor" + ] + }, + "dotnet-mgcb-editor-linux": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-linux" + ] + }, + "dotnet-mgcb-editor-windows": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-windows" + ] + }, + "dotnet-mgcb-editor-mac": { + "version": "3.8.1.303", + "commands": [ + "mgcb-editor-mac" + ] + } + } +} \ No newline at end of file diff --git a/Source/Content/bin/DesktopGL/Content.DesktopGL/PenumbraHull.xnb b/Source/Content/bin/DesktopGL/Content.DesktopGL/PenumbraHull.xnb index f7b092e1969945e997e78a0efaa0771fa95f2c09..1cf6c6a8173c1d9e2753db4ac3c3789f31904163 100644 GIT binary patch delta 170 zcmX@Y)xgaY;pddX%Fw{dz`$5Jk;jkKP|w)Fcw&N%&PNso248o#2rdR?(Z(%I3=9kc z1;z2Dd6{YXMY+ZCWvR&~0t}2mVIY{eUYr+5L3kjg8&7>>76OSdvpVPJ9ABE3nU-IaTO41Onr!00z{tqJz_ju9H)ak-W>)9?ocyB6_gTay|7H=MEXeA@ R&&cANn3=}_R0Ko}3;+WY9rFMH diff --git 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return false; @@ -51,13 +50,12 @@ public static void Transform(ref BoundingRectangle bounds, ref Matrix transform, Vector2.Transform(ref c3, ref transform, out c3); Vector2.Transform(ref c4, ref transform, out c4); - Vector2 min, max; - Vector2.Min(ref c1, ref c2, out min); + Vector2.Min(ref c1, ref c2, out Vector2 min); Vector2.Min(ref min, ref c3, out min); Vector2.Min(ref min, ref c4, out min); - Vector2.Max(ref c1, ref c2, out max); + Vector2.Max(ref c1, ref c2, out Vector2 max); Vector2.Max(ref max, ref c3, out max); Vector2.Max(ref max, ref c4, out max); diff --git a/Source/MonoGame.Penumbra.DesktopGL.csproj b/Source/MonoGame.Penumbra.DesktopGL.csproj index 3722819..50e4804 100644 --- a/Source/MonoGame.Penumbra.DesktopGL.csproj +++ b/Source/MonoGame.Penumbra.DesktopGL.csproj @@ -2,14 +2,14 @@ Library - netstandard2.0 + net6.0 DESKTOPGL true false true MonoGame.Penumbra.DesktopGL MonoGame.Penumbra - 2.1.0 + 3.0.0 Jaanus Varus Penumbra allows users to easily add 2D lighting and shadow effects to their games. monogame penumbra lighting shadowing 2d @@ -17,8 +17,8 @@ - - + + diff --git a/Source/MonoGame.Penumbra.WindowsDX.csproj b/Source/MonoGame.Penumbra.WindowsDX.csproj index eb32148..a89d6e9 100644 --- a/Source/MonoGame.Penumbra.WindowsDX.csproj +++ b/Source/MonoGame.Penumbra.WindowsDX.csproj @@ -2,14 +2,14 @@ Library - netcoreapp3.1 + net6.0-windows WINDOWSDX true false true MonoGame.Penumbra.WindowsDX MonoGame.Penumbra - 2.1.0 + 3.0.0 Jaanus Varus Penumbra allows users to easily add 2D lighting and shadow effects to their games. monogame penumbra lighting shadowing 2d @@ -17,8 +17,8 @@ - - + +