Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Input lag in one instance when lock input is active #188

Open
FalseLight27 opened this issue Dec 30, 2022 · 0 comments
Open

Input lag in one instance when lock input is active #188

FalseLight27 opened this issue Dec 30, 2022 · 0 comments

Comments

@FalseLight27
Copy link

No issues when input is unlocked, but this introduces some minor bugs and the cursor is always visible. Is there an option to hide the cursor instead? I have tried alt-tabbing to the nucleus client before pressing the lock input key, but this does nothing to help. I'm playing Borderlands GOTY Enhanced, if it matters.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant