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ModEditor

  1. Building

ModEditor uses StarDrive-mod.exe executable to load game data. I've provided compiled version to /dist folder. Main project file is ModEditor/ModEditor.csproj. Other projects are not necessary.

  1. External references

dist/StarDrive-mod.exe ModEditor/WeifenLuo.WinFormsUI.Docking.dll

It is good to check if these files exist and Visual Studio project references them well.

  1. Installation & Debug

I configured debugger to place executable right to game directory. I recommend doing the same for anyone.