From c032595b6f524b8c74fb7387d73546234ff84a1b Mon Sep 17 00:00:00 2001 From: Loobinex Date: Wed, 11 Dec 2024 15:42:44 +0100 Subject: [PATCH] Uses fear symbolsprites See https://github.com/dkfans/FXGraphics/pull/83 Co-Authored-By: Spatulade <100633508+Spatulade@users.noreply.github.com> --- config/fxdata/creature.cfg | 2 +- config/fxdata/magic.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/config/fxdata/creature.cfg b/config/fxdata/creature.cfg index 4c16c9b12d..51c9eb537d 100644 --- a/config/fxdata/creature.cfg +++ b/config/fxdata/creature.cfg @@ -446,7 +446,7 @@ FPResetTime = 10 FPInstantCast = 0 ForceVisibility = 10 TooltipTextID = 231 -SymbolSprites = 456 +SymbolSprites = 819 Graphics = CASTSPELL RangeMin = 156 RangeMax = MAX diff --git a/config/fxdata/magic.cfg b/config/fxdata/magic.cfg index 7a61bfa1c5..694dc5720d 100644 --- a/config/fxdata/magic.cfg +++ b/config/fxdata/magic.cfg @@ -157,7 +157,7 @@ ShotModel = SHOT_FEAR SpellFlags = 524288 ; Fear will last at least as long as the GameTurnsInFlee rule Duration = 200 -SymbolSprites = 519 513 +SymbolSprites = 817 819 [spell15] Name = SPELL_MISSILE