diff --git a/CHANGELOG.md b/CHANGELOG.md index e3707ca..2a39970 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,9 +5,9 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). -## [1.0.0] - 2024-01-05 +# [1.0.0] - 2024-01-04 -### Added +## Added - Initial release of the game - Base gameplay extended for Flipper Zero: smart bricks selection and navigation diff --git a/README.md b/README.md index b5996d4..af6b4d9 100644 --- a/README.md +++ b/README.md @@ -12,11 +12,11 @@ Goal of the game is to clear levels from bricks. Level is seen as cross section, ![Simple level playthrough](docs/img/playtru.gif) -## Selecting bricks +### Selecting bricks To select brick you want to move, use arrow buttons. ◀ Left and Right ▶ arrows move sideways and cycle through all bricks, ▼ Down and ▲ Up pointing buttons moves selection vertically to the nearest block downwards or upwards. -## Moving bricks +### Moving bricks If selected brick can be moved **only in one direction** you can move it immediately when it is selected, clicking ◉ Center button. @@ -28,7 +28,7 @@ If selected brick can be moved **both directions** you need to **choose it first ![Two way selection](docs/img/direction.gif) -## Gravity and Explosions +### Gravity and Explosions When block is moved to hang in the air - it will fall down, stopped if there is wall or another block. If after movement two or more blocks of the same kind are touching - they will explode and leave empty space - that may trigger further to fall and explode.