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No transparency #83
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@Lucaszl Please attach a sample file (any 1 format will do) and screenshots of expected render vs what you get as that really helps to understand the problem clearly. Thanks. |
Btw, transparency is supported; so it should work. |
Sure. I can't give you access to the files I tried yesterday as I am not allowed to share them but I tried a simple Cube with transparency and color and it's also not working. This is what I am seeing in Cinema 4D: And this is what I am seeing in the OSX Sample program: It seems in this case it's ignoring the complete mtl file as even the color isn't applied. I also tried a version without transparency and the color is not showing up either. Here is the obj and the mtl file in which you can see that a texture is applied with transparency and color: |
That's understandable, no problem. The sample file you have provided is sufficient for testing this bug. Thanks. |
I tried everything but can't get transparency to work.
I exported from 3 different programs (Cinema 4D, Blender and 3dsmax) in all kinds of formats (.obj, .fbx, .3ds, .dae and so on) but every time neither the iOS App I wrote, nor the provided os x App shows any kind of transparency. Is this a well known missing feature or am I missing something?
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