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ListItem.md

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ListItem

Properties

Name Type Description Notes
AnkamaId Pointer to int32 [optional]
Name Pointer to string [optional]
Type Pointer to TranslatedId [optional]
Level Pointer to int32 [optional]
ImageUrls Pointer to Images [optional]
Recipe Pointer to []Recipe [optional]
Description Pointer to NullableString [optional]
Conditions Pointer to NullableConditionNode [optional]
Effects Pointer to []Effect [optional]
IsWeapon Pointer to NullableBool [optional]
Pods Pointer to NullableInt32 [optional]
ParentSet Pointer to NullableTranslatedId [optional]
CriticalHitProbability Pointer to NullableInt32 [optional]
CriticalHitBonus Pointer to NullableInt32 [optional]
MaxCastPerTurn Pointer to NullableInt32 [optional]
ApCost Pointer to NullableInt32 [optional]
Range Pointer to Range [optional]

Methods

NewListItem

func NewListItem() *ListItem

NewListItem instantiates a new ListItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewListItemWithDefaults

func NewListItemWithDefaults() *ListItem

NewListItemWithDefaults instantiates a new ListItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAnkamaId

func (o *ListItem) GetAnkamaId() int32

GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise.

GetAnkamaIdOk

func (o *ListItem) GetAnkamaIdOk() (*int32, bool)

GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAnkamaId

func (o *ListItem) SetAnkamaId(v int32)

SetAnkamaId sets AnkamaId field to given value.

HasAnkamaId

func (o *ListItem) HasAnkamaId() bool

HasAnkamaId returns a boolean if a field has been set.

GetName

func (o *ListItem) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ListItem) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ListItem) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ListItem) HasName() bool

HasName returns a boolean if a field has been set.

GetType

func (o *ListItem) GetType() TranslatedId

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *ListItem) GetTypeOk() (*TranslatedId, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *ListItem) SetType(v TranslatedId)

SetType sets Type field to given value.

HasType

func (o *ListItem) HasType() bool

HasType returns a boolean if a field has been set.

GetLevel

func (o *ListItem) GetLevel() int32

GetLevel returns the Level field if non-nil, zero value otherwise.

GetLevelOk

func (o *ListItem) GetLevelOk() (*int32, bool)

GetLevelOk returns a tuple with the Level field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLevel

func (o *ListItem) SetLevel(v int32)

SetLevel sets Level field to given value.

HasLevel

func (o *ListItem) HasLevel() bool

HasLevel returns a boolean if a field has been set.

GetImageUrls

func (o *ListItem) GetImageUrls() Images

GetImageUrls returns the ImageUrls field if non-nil, zero value otherwise.

GetImageUrlsOk

func (o *ListItem) GetImageUrlsOk() (*Images, bool)

GetImageUrlsOk returns a tuple with the ImageUrls field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetImageUrls

func (o *ListItem) SetImageUrls(v Images)

SetImageUrls sets ImageUrls field to given value.

HasImageUrls

func (o *ListItem) HasImageUrls() bool

HasImageUrls returns a boolean if a field has been set.

GetRecipe

func (o *ListItem) GetRecipe() []Recipe

GetRecipe returns the Recipe field if non-nil, zero value otherwise.

GetRecipeOk

func (o *ListItem) GetRecipeOk() (*[]Recipe, bool)

GetRecipeOk returns a tuple with the Recipe field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRecipe

func (o *ListItem) SetRecipe(v []Recipe)

SetRecipe sets Recipe field to given value.

HasRecipe

func (o *ListItem) HasRecipe() bool

HasRecipe returns a boolean if a field has been set.

SetRecipeNil

func (o *ListItem) SetRecipeNil(b bool)

SetRecipeNil sets the value for Recipe to be an explicit nil

UnsetRecipe

func (o *ListItem) UnsetRecipe()

UnsetRecipe ensures that no value is present for Recipe, not even an explicit nil

GetDescription

func (o *ListItem) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *ListItem) GetDescriptionOk() (*string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDescription

func (o *ListItem) SetDescription(v string)

SetDescription sets Description field to given value.

HasDescription

func (o *ListItem) HasDescription() bool

HasDescription returns a boolean if a field has been set.

SetDescriptionNil

func (o *ListItem) SetDescriptionNil(b bool)

SetDescriptionNil sets the value for Description to be an explicit nil

UnsetDescription

func (o *ListItem) UnsetDescription()

UnsetDescription ensures that no value is present for Description, not even an explicit nil

GetConditions

func (o *ListItem) GetConditions() ConditionNode

GetConditions returns the Conditions field if non-nil, zero value otherwise.

GetConditionsOk

func (o *ListItem) GetConditionsOk() (*ConditionNode, bool)

GetConditionsOk returns a tuple with the Conditions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConditions

func (o *ListItem) SetConditions(v ConditionNode)

SetConditions sets Conditions field to given value.

HasConditions

func (o *ListItem) HasConditions() bool

HasConditions returns a boolean if a field has been set.

SetConditionsNil

func (o *ListItem) SetConditionsNil(b bool)

SetConditionsNil sets the value for Conditions to be an explicit nil

UnsetConditions

func (o *ListItem) UnsetConditions()

UnsetConditions ensures that no value is present for Conditions, not even an explicit nil

GetEffects

func (o *ListItem) GetEffects() []Effect

GetEffects returns the Effects field if non-nil, zero value otherwise.

GetEffectsOk

func (o *ListItem) GetEffectsOk() (*[]Effect, bool)

GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEffects

func (o *ListItem) SetEffects(v []Effect)

SetEffects sets Effects field to given value.

HasEffects

func (o *ListItem) HasEffects() bool

HasEffects returns a boolean if a field has been set.

SetEffectsNil

func (o *ListItem) SetEffectsNil(b bool)

SetEffectsNil sets the value for Effects to be an explicit nil

UnsetEffects

func (o *ListItem) UnsetEffects()

UnsetEffects ensures that no value is present for Effects, not even an explicit nil

GetIsWeapon

func (o *ListItem) GetIsWeapon() bool

GetIsWeapon returns the IsWeapon field if non-nil, zero value otherwise.

GetIsWeaponOk

func (o *ListItem) GetIsWeaponOk() (*bool, bool)

GetIsWeaponOk returns a tuple with the IsWeapon field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIsWeapon

func (o *ListItem) SetIsWeapon(v bool)

SetIsWeapon sets IsWeapon field to given value.

HasIsWeapon

func (o *ListItem) HasIsWeapon() bool

HasIsWeapon returns a boolean if a field has been set.

SetIsWeaponNil

func (o *ListItem) SetIsWeaponNil(b bool)

SetIsWeaponNil sets the value for IsWeapon to be an explicit nil

UnsetIsWeapon

func (o *ListItem) UnsetIsWeapon()

UnsetIsWeapon ensures that no value is present for IsWeapon, not even an explicit nil

GetPods

func (o *ListItem) GetPods() int32

GetPods returns the Pods field if non-nil, zero value otherwise.

GetPodsOk

func (o *ListItem) GetPodsOk() (*int32, bool)

GetPodsOk returns a tuple with the Pods field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPods

func (o *ListItem) SetPods(v int32)

SetPods sets Pods field to given value.

HasPods

func (o *ListItem) HasPods() bool

HasPods returns a boolean if a field has been set.

SetPodsNil

func (o *ListItem) SetPodsNil(b bool)

SetPodsNil sets the value for Pods to be an explicit nil

UnsetPods

func (o *ListItem) UnsetPods()

UnsetPods ensures that no value is present for Pods, not even an explicit nil

GetParentSet

func (o *ListItem) GetParentSet() TranslatedId

GetParentSet returns the ParentSet field if non-nil, zero value otherwise.

GetParentSetOk

func (o *ListItem) GetParentSetOk() (*TranslatedId, bool)

GetParentSetOk returns a tuple with the ParentSet field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetParentSet

func (o *ListItem) SetParentSet(v TranslatedId)

SetParentSet sets ParentSet field to given value.

HasParentSet

func (o *ListItem) HasParentSet() bool

HasParentSet returns a boolean if a field has been set.

SetParentSetNil

func (o *ListItem) SetParentSetNil(b bool)

SetParentSetNil sets the value for ParentSet to be an explicit nil

UnsetParentSet

func (o *ListItem) UnsetParentSet()

UnsetParentSet ensures that no value is present for ParentSet, not even an explicit nil

GetCriticalHitProbability

func (o *ListItem) GetCriticalHitProbability() int32

GetCriticalHitProbability returns the CriticalHitProbability field if non-nil, zero value otherwise.

GetCriticalHitProbabilityOk

func (o *ListItem) GetCriticalHitProbabilityOk() (*int32, bool)

GetCriticalHitProbabilityOk returns a tuple with the CriticalHitProbability field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCriticalHitProbability

func (o *ListItem) SetCriticalHitProbability(v int32)

SetCriticalHitProbability sets CriticalHitProbability field to given value.

HasCriticalHitProbability

func (o *ListItem) HasCriticalHitProbability() bool

HasCriticalHitProbability returns a boolean if a field has been set.

SetCriticalHitProbabilityNil

func (o *ListItem) SetCriticalHitProbabilityNil(b bool)

SetCriticalHitProbabilityNil sets the value for CriticalHitProbability to be an explicit nil

UnsetCriticalHitProbability

func (o *ListItem) UnsetCriticalHitProbability()

UnsetCriticalHitProbability ensures that no value is present for CriticalHitProbability, not even an explicit nil

GetCriticalHitBonus

func (o *ListItem) GetCriticalHitBonus() int32

GetCriticalHitBonus returns the CriticalHitBonus field if non-nil, zero value otherwise.

GetCriticalHitBonusOk

func (o *ListItem) GetCriticalHitBonusOk() (*int32, bool)

GetCriticalHitBonusOk returns a tuple with the CriticalHitBonus field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCriticalHitBonus

func (o *ListItem) SetCriticalHitBonus(v int32)

SetCriticalHitBonus sets CriticalHitBonus field to given value.

HasCriticalHitBonus

func (o *ListItem) HasCriticalHitBonus() bool

HasCriticalHitBonus returns a boolean if a field has been set.

SetCriticalHitBonusNil

func (o *ListItem) SetCriticalHitBonusNil(b bool)

SetCriticalHitBonusNil sets the value for CriticalHitBonus to be an explicit nil

UnsetCriticalHitBonus

func (o *ListItem) UnsetCriticalHitBonus()

UnsetCriticalHitBonus ensures that no value is present for CriticalHitBonus, not even an explicit nil

GetMaxCastPerTurn

func (o *ListItem) GetMaxCastPerTurn() int32

GetMaxCastPerTurn returns the MaxCastPerTurn field if non-nil, zero value otherwise.

GetMaxCastPerTurnOk

func (o *ListItem) GetMaxCastPerTurnOk() (*int32, bool)

GetMaxCastPerTurnOk returns a tuple with the MaxCastPerTurn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMaxCastPerTurn

func (o *ListItem) SetMaxCastPerTurn(v int32)

SetMaxCastPerTurn sets MaxCastPerTurn field to given value.

HasMaxCastPerTurn

func (o *ListItem) HasMaxCastPerTurn() bool

HasMaxCastPerTurn returns a boolean if a field has been set.

SetMaxCastPerTurnNil

func (o *ListItem) SetMaxCastPerTurnNil(b bool)

SetMaxCastPerTurnNil sets the value for MaxCastPerTurn to be an explicit nil

UnsetMaxCastPerTurn

func (o *ListItem) UnsetMaxCastPerTurn()

UnsetMaxCastPerTurn ensures that no value is present for MaxCastPerTurn, not even an explicit nil

GetApCost

func (o *ListItem) GetApCost() int32

GetApCost returns the ApCost field if non-nil, zero value otherwise.

GetApCostOk

func (o *ListItem) GetApCostOk() (*int32, bool)

GetApCostOk returns a tuple with the ApCost field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetApCost

func (o *ListItem) SetApCost(v int32)

SetApCost sets ApCost field to given value.

HasApCost

func (o *ListItem) HasApCost() bool

HasApCost returns a boolean if a field has been set.

SetApCostNil

func (o *ListItem) SetApCostNil(b bool)

SetApCostNil sets the value for ApCost to be an explicit nil

UnsetApCost

func (o *ListItem) UnsetApCost()

UnsetApCost ensures that no value is present for ApCost, not even an explicit nil

GetRange

func (o *ListItem) GetRange() Range

GetRange returns the Range field if non-nil, zero value otherwise.

GetRangeOk

func (o *ListItem) GetRangeOk() (*Range, bool)

GetRangeOk returns a tuple with the Range field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRange

func (o *ListItem) SetRange(v Range)

SetRange sets Range field to given value.

HasRange

func (o *ListItem) HasRange() bool

HasRange returns a boolean if a field has been set.

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