Name | Type | Description | Notes |
---|---|---|---|
AnkamaId | Pointer to int32 | [optional] | |
Name | Pointer to string | [optional] | |
Type | Pointer to TranslatedId | [optional] | |
Level | Pointer to int32 | [optional] | |
ImageUrls | Pointer to Images | [optional] | |
Recipe | Pointer to []Recipe | [optional] | |
Description | Pointer to NullableString | [optional] | |
Conditions | Pointer to NullableConditionNode | [optional] | |
Effects | Pointer to []Effect | [optional] | |
IsWeapon | Pointer to NullableBool | [optional] | |
Pods | Pointer to NullableInt32 | [optional] | |
ParentSet | Pointer to NullableTranslatedId | [optional] | |
CriticalHitProbability | Pointer to NullableInt32 | [optional] | |
CriticalHitBonus | Pointer to NullableInt32 | [optional] | |
MaxCastPerTurn | Pointer to NullableInt32 | [optional] | |
ApCost | Pointer to NullableInt32 | [optional] | |
Range | Pointer to Range | [optional] |
func NewListItem() *ListItem
NewListItem instantiates a new ListItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewListItemWithDefaults() *ListItem
NewListItemWithDefaults instantiates a new ListItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ListItem) GetAnkamaId() int32
GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise.
func (o *ListItem) GetAnkamaIdOk() (*int32, bool)
GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetAnkamaId(v int32)
SetAnkamaId sets AnkamaId field to given value.
func (o *ListItem) HasAnkamaId() bool
HasAnkamaId returns a boolean if a field has been set.
func (o *ListItem) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ListItem) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetName(v string)
SetName sets Name field to given value.
func (o *ListItem) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ListItem) GetType() TranslatedId
GetType returns the Type field if non-nil, zero value otherwise.
func (o *ListItem) GetTypeOk() (*TranslatedId, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetType(v TranslatedId)
SetType sets Type field to given value.
func (o *ListItem) HasType() bool
HasType returns a boolean if a field has been set.
func (o *ListItem) GetLevel() int32
GetLevel returns the Level field if non-nil, zero value otherwise.
func (o *ListItem) GetLevelOk() (*int32, bool)
GetLevelOk returns a tuple with the Level field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetLevel(v int32)
SetLevel sets Level field to given value.
func (o *ListItem) HasLevel() bool
HasLevel returns a boolean if a field has been set.
func (o *ListItem) GetImageUrls() Images
GetImageUrls returns the ImageUrls field if non-nil, zero value otherwise.
func (o *ListItem) GetImageUrlsOk() (*Images, bool)
GetImageUrlsOk returns a tuple with the ImageUrls field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetImageUrls(v Images)
SetImageUrls sets ImageUrls field to given value.
func (o *ListItem) HasImageUrls() bool
HasImageUrls returns a boolean if a field has been set.
func (o *ListItem) GetRecipe() []Recipe
GetRecipe returns the Recipe field if non-nil, zero value otherwise.
func (o *ListItem) GetRecipeOk() (*[]Recipe, bool)
GetRecipeOk returns a tuple with the Recipe field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetRecipe(v []Recipe)
SetRecipe sets Recipe field to given value.
func (o *ListItem) HasRecipe() bool
HasRecipe returns a boolean if a field has been set.
func (o *ListItem) SetRecipeNil(b bool)
SetRecipeNil sets the value for Recipe to be an explicit nil
func (o *ListItem) UnsetRecipe()
UnsetRecipe ensures that no value is present for Recipe, not even an explicit nil
func (o *ListItem) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *ListItem) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *ListItem) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *ListItem) SetDescriptionNil(b bool)
SetDescriptionNil sets the value for Description to be an explicit nil
func (o *ListItem) UnsetDescription()
UnsetDescription ensures that no value is present for Description, not even an explicit nil
func (o *ListItem) GetConditions() ConditionNode
GetConditions returns the Conditions field if non-nil, zero value otherwise.
func (o *ListItem) GetConditionsOk() (*ConditionNode, bool)
GetConditionsOk returns a tuple with the Conditions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetConditions(v ConditionNode)
SetConditions sets Conditions field to given value.
func (o *ListItem) HasConditions() bool
HasConditions returns a boolean if a field has been set.
func (o *ListItem) SetConditionsNil(b bool)
SetConditionsNil sets the value for Conditions to be an explicit nil
func (o *ListItem) UnsetConditions()
UnsetConditions ensures that no value is present for Conditions, not even an explicit nil
func (o *ListItem) GetEffects() []Effect
GetEffects returns the Effects field if non-nil, zero value otherwise.
func (o *ListItem) GetEffectsOk() (*[]Effect, bool)
GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetEffects(v []Effect)
SetEffects sets Effects field to given value.
func (o *ListItem) HasEffects() bool
HasEffects returns a boolean if a field has been set.
func (o *ListItem) SetEffectsNil(b bool)
SetEffectsNil sets the value for Effects to be an explicit nil
func (o *ListItem) UnsetEffects()
UnsetEffects ensures that no value is present for Effects, not even an explicit nil
func (o *ListItem) GetIsWeapon() bool
GetIsWeapon returns the IsWeapon field if non-nil, zero value otherwise.
func (o *ListItem) GetIsWeaponOk() (*bool, bool)
GetIsWeaponOk returns a tuple with the IsWeapon field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetIsWeapon(v bool)
SetIsWeapon sets IsWeapon field to given value.
func (o *ListItem) HasIsWeapon() bool
HasIsWeapon returns a boolean if a field has been set.
func (o *ListItem) SetIsWeaponNil(b bool)
SetIsWeaponNil sets the value for IsWeapon to be an explicit nil
func (o *ListItem) UnsetIsWeapon()
UnsetIsWeapon ensures that no value is present for IsWeapon, not even an explicit nil
func (o *ListItem) GetPods() int32
GetPods returns the Pods field if non-nil, zero value otherwise.
func (o *ListItem) GetPodsOk() (*int32, bool)
GetPodsOk returns a tuple with the Pods field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetPods(v int32)
SetPods sets Pods field to given value.
func (o *ListItem) HasPods() bool
HasPods returns a boolean if a field has been set.
func (o *ListItem) SetPodsNil(b bool)
SetPodsNil sets the value for Pods to be an explicit nil
func (o *ListItem) UnsetPods()
UnsetPods ensures that no value is present for Pods, not even an explicit nil
func (o *ListItem) GetParentSet() TranslatedId
GetParentSet returns the ParentSet field if non-nil, zero value otherwise.
func (o *ListItem) GetParentSetOk() (*TranslatedId, bool)
GetParentSetOk returns a tuple with the ParentSet field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetParentSet(v TranslatedId)
SetParentSet sets ParentSet field to given value.
func (o *ListItem) HasParentSet() bool
HasParentSet returns a boolean if a field has been set.
func (o *ListItem) SetParentSetNil(b bool)
SetParentSetNil sets the value for ParentSet to be an explicit nil
func (o *ListItem) UnsetParentSet()
UnsetParentSet ensures that no value is present for ParentSet, not even an explicit nil
func (o *ListItem) GetCriticalHitProbability() int32
GetCriticalHitProbability returns the CriticalHitProbability field if non-nil, zero value otherwise.
func (o *ListItem) GetCriticalHitProbabilityOk() (*int32, bool)
GetCriticalHitProbabilityOk returns a tuple with the CriticalHitProbability field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetCriticalHitProbability(v int32)
SetCriticalHitProbability sets CriticalHitProbability field to given value.
func (o *ListItem) HasCriticalHitProbability() bool
HasCriticalHitProbability returns a boolean if a field has been set.
func (o *ListItem) SetCriticalHitProbabilityNil(b bool)
SetCriticalHitProbabilityNil sets the value for CriticalHitProbability to be an explicit nil
func (o *ListItem) UnsetCriticalHitProbability()
UnsetCriticalHitProbability ensures that no value is present for CriticalHitProbability, not even an explicit nil
func (o *ListItem) GetCriticalHitBonus() int32
GetCriticalHitBonus returns the CriticalHitBonus field if non-nil, zero value otherwise.
func (o *ListItem) GetCriticalHitBonusOk() (*int32, bool)
GetCriticalHitBonusOk returns a tuple with the CriticalHitBonus field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetCriticalHitBonus(v int32)
SetCriticalHitBonus sets CriticalHitBonus field to given value.
func (o *ListItem) HasCriticalHitBonus() bool
HasCriticalHitBonus returns a boolean if a field has been set.
func (o *ListItem) SetCriticalHitBonusNil(b bool)
SetCriticalHitBonusNil sets the value for CriticalHitBonus to be an explicit nil
func (o *ListItem) UnsetCriticalHitBonus()
UnsetCriticalHitBonus ensures that no value is present for CriticalHitBonus, not even an explicit nil
func (o *ListItem) GetMaxCastPerTurn() int32
GetMaxCastPerTurn returns the MaxCastPerTurn field if non-nil, zero value otherwise.
func (o *ListItem) GetMaxCastPerTurnOk() (*int32, bool)
GetMaxCastPerTurnOk returns a tuple with the MaxCastPerTurn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetMaxCastPerTurn(v int32)
SetMaxCastPerTurn sets MaxCastPerTurn field to given value.
func (o *ListItem) HasMaxCastPerTurn() bool
HasMaxCastPerTurn returns a boolean if a field has been set.
func (o *ListItem) SetMaxCastPerTurnNil(b bool)
SetMaxCastPerTurnNil sets the value for MaxCastPerTurn to be an explicit nil
func (o *ListItem) UnsetMaxCastPerTurn()
UnsetMaxCastPerTurn ensures that no value is present for MaxCastPerTurn, not even an explicit nil
func (o *ListItem) GetApCost() int32
GetApCost returns the ApCost field if non-nil, zero value otherwise.
func (o *ListItem) GetApCostOk() (*int32, bool)
GetApCostOk returns a tuple with the ApCost field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetApCost(v int32)
SetApCost sets ApCost field to given value.
func (o *ListItem) HasApCost() bool
HasApCost returns a boolean if a field has been set.
func (o *ListItem) SetApCostNil(b bool)
SetApCostNil sets the value for ApCost to be an explicit nil
func (o *ListItem) UnsetApCost()
UnsetApCost ensures that no value is present for ApCost, not even an explicit nil
func (o *ListItem) GetRange() Range
GetRange returns the Range field if non-nil, zero value otherwise.
func (o *ListItem) GetRangeOk() (*Range, bool)
GetRangeOk returns a tuple with the Range field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ListItem) SetRange(v Range)
SetRange sets Range field to given value.
func (o *ListItem) HasRange() bool
HasRange returns a boolean if a field has been set.