Name | Type | Description | Notes |
---|---|---|---|
AnkamaId | Pointer to int32 | [optional] | |
Name | Pointer to string | [optional] | |
Family | Pointer to MountFamily | [optional] | |
ImageUrls | Pointer to Images | [optional] | |
Effects | Pointer to []Effect | [optional] |
func NewMount() *Mount
NewMount instantiates a new Mount object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewMountWithDefaults() *Mount
NewMountWithDefaults instantiates a new Mount object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Mount) GetAnkamaId() int32
GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise.
func (o *Mount) GetAnkamaIdOk() (*int32, bool)
GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Mount) SetAnkamaId(v int32)
SetAnkamaId sets AnkamaId field to given value.
func (o *Mount) HasAnkamaId() bool
HasAnkamaId returns a boolean if a field has been set.
func (o *Mount) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Mount) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Mount) SetName(v string)
SetName sets Name field to given value.
func (o *Mount) HasName() bool
HasName returns a boolean if a field has been set.
func (o *Mount) GetFamily() MountFamily
GetFamily returns the Family field if non-nil, zero value otherwise.
func (o *Mount) GetFamilyOk() (*MountFamily, bool)
GetFamilyOk returns a tuple with the Family field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Mount) SetFamily(v MountFamily)
SetFamily sets Family field to given value.
func (o *Mount) HasFamily() bool
HasFamily returns a boolean if a field has been set.
func (o *Mount) GetImageUrls() Images
GetImageUrls returns the ImageUrls field if non-nil, zero value otherwise.
func (o *Mount) GetImageUrlsOk() (*Images, bool)
GetImageUrlsOk returns a tuple with the ImageUrls field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Mount) SetImageUrls(v Images)
SetImageUrls sets ImageUrls field to given value.
func (o *Mount) HasImageUrls() bool
HasImageUrls returns a boolean if a field has been set.
func (o *Mount) GetEffects() []Effect
GetEffects returns the Effects field if non-nil, zero value otherwise.
func (o *Mount) GetEffectsOk() (*[]Effect, bool)
GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Mount) SetEffects(v []Effect)
SetEffects sets Effects field to given value.
func (o *Mount) HasEffects() bool
HasEffects returns a boolean if a field has been set.
func (o *Mount) SetEffectsNil(b bool)
SetEffectsNil sets the value for Effects to be an explicit nil
func (o *Mount) UnsetEffects()
UnsetEffects ensures that no value is present for Effects, not even an explicit nil