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Mount.md

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Mount

Properties

Name Type Description Notes
AnkamaId Pointer to int32 [optional]
Name Pointer to string [optional]
Family Pointer to MountFamily [optional]
ImageUrls Pointer to Images [optional]
Effects Pointer to []Effect [optional]

Methods

NewMount

func NewMount() *Mount

NewMount instantiates a new Mount object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewMountWithDefaults

func NewMountWithDefaults() *Mount

NewMountWithDefaults instantiates a new Mount object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAnkamaId

func (o *Mount) GetAnkamaId() int32

GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise.

GetAnkamaIdOk

func (o *Mount) GetAnkamaIdOk() (*int32, bool)

GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAnkamaId

func (o *Mount) SetAnkamaId(v int32)

SetAnkamaId sets AnkamaId field to given value.

HasAnkamaId

func (o *Mount) HasAnkamaId() bool

HasAnkamaId returns a boolean if a field has been set.

GetName

func (o *Mount) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *Mount) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *Mount) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *Mount) HasName() bool

HasName returns a boolean if a field has been set.

GetFamily

func (o *Mount) GetFamily() MountFamily

GetFamily returns the Family field if non-nil, zero value otherwise.

GetFamilyOk

func (o *Mount) GetFamilyOk() (*MountFamily, bool)

GetFamilyOk returns a tuple with the Family field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetFamily

func (o *Mount) SetFamily(v MountFamily)

SetFamily sets Family field to given value.

HasFamily

func (o *Mount) HasFamily() bool

HasFamily returns a boolean if a field has been set.

GetImageUrls

func (o *Mount) GetImageUrls() Images

GetImageUrls returns the ImageUrls field if non-nil, zero value otherwise.

GetImageUrlsOk

func (o *Mount) GetImageUrlsOk() (*Images, bool)

GetImageUrlsOk returns a tuple with the ImageUrls field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetImageUrls

func (o *Mount) SetImageUrls(v Images)

SetImageUrls sets ImageUrls field to given value.

HasImageUrls

func (o *Mount) HasImageUrls() bool

HasImageUrls returns a boolean if a field has been set.

GetEffects

func (o *Mount) GetEffects() []Effect

GetEffects returns the Effects field if non-nil, zero value otherwise.

GetEffectsOk

func (o *Mount) GetEffectsOk() (*[]Effect, bool)

GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEffects

func (o *Mount) SetEffects(v []Effect)

SetEffects sets Effects field to given value.

HasEffects

func (o *Mount) HasEffects() bool

HasEffects returns a boolean if a field has been set.

SetEffectsNil

func (o *Mount) SetEffectsNil(b bool)

SetEffectsNil sets the value for Effects to be an explicit nil

UnsetEffects

func (o *Mount) UnsetEffects()

UnsetEffects ensures that no value is present for Effects, not even an explicit nil

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