All URIs are relative to https://api.dofusdu.de
Method | HTTP request | Description |
---|---|---|
GetAllSetsList | Get /{game}/v1/{language}/sets/all | List All Sets |
GetSetsList | Get /{game}/v1/{language}/sets | List Sets |
GetSetsSearch | Get /{game}/v1/{language}/sets/search | Search Sets |
GetSetsSingle | Get /{game}/v1/{language}/sets/{ankama_id} | Single Sets |
ListEquipmentSets GetAllSetsList(ctx, language, game).SortLevel(sortLevel).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).AcceptEncoding(acceptEncoding).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
List All Sets
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
sortLevel := "asc" // string | sort the resulting list by level, default unsorted (optional)
filterMinHighestEquipmentLevel := int32(190) // int32 | only results where the equipment with the highest level is above or equal to this value (optional)
filterMaxHighestEquipmentLevel := int32(200) // int32 | only results where the equipment with the highest level is below or equal to this value (optional)
acceptEncoding := "acceptEncoding_example" // string | optional compression for saving bandwidth (optional)
filterContainsCosmeticsOnly := true // bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. (optional)
filterContainsCosmetics := true // bool | filter sets based on if they got cosmetic items in it. (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.SetsAPI.GetAllSetsList(context.Background(), language, game).SortLevel(sortLevel).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).AcceptEncoding(acceptEncoding).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `SetsAPI.GetAllSetsList``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetAllSetsList`: ListEquipmentSets
fmt.Fprintf(os.Stdout, "Response from `SetsAPI.GetAllSetsList`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetAllSetsListRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
sortLevel | string | sort the resulting list by level, default unsorted | filterMinHighestEquipmentLevel | int32 | only results where the equipment with the highest level is above or equal to this value | filterMaxHighestEquipmentLevel | int32 | only results where the equipment with the highest level is below or equal to this value | acceptEncoding | string | optional compression for saving bandwidth | filterContainsCosmeticsOnly | bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. | filterContainsCosmetics | bool | filter sets based on if they got cosmetic items in it. |
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
ListEquipmentSets GetSetsList(ctx, language, game).SortLevel(sortLevel).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).PageSize(pageSize).PageNumber(pageNumber).FieldsSet(fieldsSet).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
List Sets
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
sortLevel := "asc" // string | sort the resulting list by level, default unsorted (optional)
filterMinHighestEquipmentLevel := int32(190) // int32 | only results where the equipment with the highest level is above or equal to this value (optional)
filterMaxHighestEquipmentLevel := int32(200) // int32 | only results where the equipment with the highest level is below or equal to this value (optional)
pageSize := int32(20) // int32 | size of the results from the list. -1 disables pagination and gets all in one response. (optional)
pageNumber := int32(1) // int32 | page number based on the current page[size]. So you could get page 1 with 8 entrys and page 2 would have entries 8 to 16. (optional)
fieldsSet := []string{"FieldsSet_example"} // []string | adds fields from their detail endpoint to the item list entries. Multiple comma separated values allowed. (optional)
filterContainsCosmeticsOnly := true // bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. (optional)
filterContainsCosmetics := true // bool | filter sets based on if they got cosmetic items in it. (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.SetsAPI.GetSetsList(context.Background(), language, game).SortLevel(sortLevel).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).PageSize(pageSize).PageNumber(pageNumber).FieldsSet(fieldsSet).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `SetsAPI.GetSetsList``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetSetsList`: ListEquipmentSets
fmt.Fprintf(os.Stdout, "Response from `SetsAPI.GetSetsList`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetSetsListRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
sortLevel | string | sort the resulting list by level, default unsorted | filterMinHighestEquipmentLevel | int32 | only results where the equipment with the highest level is above or equal to this value | filterMaxHighestEquipmentLevel | int32 | only results where the equipment with the highest level is below or equal to this value | pageSize | int32 | size of the results from the list. -1 disables pagination and gets all in one response. | pageNumber | int32 | page number based on the current page[size]. So you could get page 1 with 8 entrys and page 2 would have entries 8 to 16. | fieldsSet | []string | adds fields from their detail endpoint to the item list entries. Multiple comma separated values allowed. | filterContainsCosmeticsOnly | bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. | filterContainsCosmetics | bool | filter sets based on if they got cosmetic items in it. |
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
[]ListEquipmentSet GetSetsSearch(ctx, language, game).Query(query).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).Limit(limit).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
Search Sets
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
query := "Des" // string | case sensitive search query
filterMinHighestEquipmentLevel := int32(195) // int32 | only results where the equipment with the highest level is above or equal to this value (optional)
filterMaxHighestEquipmentLevel := int32(200) // int32 | only results where the equipment with the highest level is below or equal to this value (optional)
limit := int32(8) // int32 | maximum number of returned results (optional) (default to 8)
filterContainsCosmeticsOnly := true // bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. (optional)
filterContainsCosmetics := true // bool | filter sets based on if they got any cosmetic items in it (optional)
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.SetsAPI.GetSetsSearch(context.Background(), language, game).Query(query).FilterMinHighestEquipmentLevel(filterMinHighestEquipmentLevel).FilterMaxHighestEquipmentLevel(filterMaxHighestEquipmentLevel).Limit(limit).FilterContainsCosmeticsOnly(filterContainsCosmeticsOnly).FilterContainsCosmetics(filterContainsCosmetics).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `SetsAPI.GetSetsSearch``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetSetsSearch`: []ListEquipmentSet
fmt.Fprintf(os.Stdout, "Response from `SetsAPI.GetSetsSearch`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetSetsSearchRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
query | string | case sensitive search query | filterMinHighestEquipmentLevel | int32 | only results where the equipment with the highest level is above or equal to this value | filterMaxHighestEquipmentLevel | int32 | only results where the equipment with the highest level is below or equal to this value | limit | int32 | maximum number of returned results | [default to 8] filterContainsCosmeticsOnly | bool | filter sets based on if they only got cosmetic items in it. If true, the item ids are for the cosmetic endpoints instead of equipment. | filterContainsCosmetics | bool | filter sets based on if they got any cosmetic items in it |
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]
EquipmentSet GetSetsSingle(ctx, language, ankamaId, game).Execute()
Single Sets
package main
import (
"context"
"fmt"
"os"
openapiclient "github.com/dofusdude/dodugo"
)
func main() {
language := "language_example" // string | a valid language code
ankamaId := int32(499) // int32 | identifier
game := "dofus3" // string | game main 'dofus3' or beta channel 'dofus3beta'
configuration := openapiclient.NewConfiguration()
apiClient := openapiclient.NewAPIClient(configuration)
resp, r, err := apiClient.SetsAPI.GetSetsSingle(context.Background(), language, ankamaId, game).Execute()
if err != nil {
fmt.Fprintf(os.Stderr, "Error when calling `SetsAPI.GetSetsSingle``: %v\n", err)
fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r)
}
// response from `GetSetsSingle`: EquipmentSet
fmt.Fprintf(os.Stdout, "Response from `SetsAPI.GetSetsSingle`: %v\n", resp)
}
Name | Type | Description | Notes |
---|---|---|---|
ctx | context.Context | context for authentication, logging, cancellation, deadlines, tracing, etc. | |
language | string | a valid language code | |
ankamaId | int32 | identifier | |
game | string | game main 'dofus3' or beta channel 'dofus3beta' |
Other parameters are passed through a pointer to a apiGetSetsSingleRequest struct via the builder pattern
Name | Type | Description | Notes |
---|
No authorization required
- Content-Type: Not defined
- Accept: application/json
[Back to top] [Back to API list] [Back to Model list] [Back to README]