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I'm having issues with getting any data out of my replays. For example my entity function doesn't seem to ever be called.
`p.OnEntity(func(pe *manta.Entity, pet manta.EntityOp) error {
log.Printf("Received entity packer %v", pe)
I'm having issues with getting any data out of my replays. For example my entity function doesn't seem to ever be called.
`p.OnEntity(func(pe *manta.Entity, pet manta.EntityOp) error {
log.Printf("Received entity packer %v", pe)
})
`
and neither is my combat log:
`p.Callbacks.OnCMsgDOTACombatLogEntry(func(m *dota.CMsgDOTACombatLogEntry) error {
log.Printf("Received combat log entry %v", m)
t := m.GetType()
switch dota.DOTA_COMBATLOG_TYPES(t) {
case dota.DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_DAMAGE:
iat := m.GetIsAttackerIllusion()
iah := m.GetIsAttackerHero()
iti := m.GetIsTargetIllusion()
ith := m.GetIsTargetHero()
ivr := m.GetIsVisibleRadiant()
ivd := m.GetIsVisibleDire()
itb:= m.GetIsTargetBuilding()
.......
`
gameEventParsing.txt
I've attached the full file as well. Any help is greatly appreciated
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