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This repository has been archived by the owner on Dec 21, 2023. It is now read-only.
Seems I can't find a way to create a non-affine transform like this:
These kinds of transforms are really useful to simulate 3d effects.
From what I see the only way to set custom transforms is using the ICanvas.ConcatenateTransform(Matrix3x2) but it accepts only a matrix 3x2 while I need a 3x3 matrix (like that present in the SkiaSharp lib).
May I ask if it's something you're considering for future releases?
Thanks
The text was updated successfully, but these errors were encountered:
Hi,
Seems I can't find a way to create a non-affine transform like this:
These kinds of transforms are really useful to simulate 3d effects.
From what I see the only way to set custom transforms is using the
ICanvas.ConcatenateTransform(Matrix3x2)
but it accepts only a matrix 3x2 while I need a 3x3 matrix (like that present in the SkiaSharp lib).May I ask if it's something you're considering for future releases?
Thanks
The text was updated successfully, but these errors were encountered: