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You need some kind of OpenXR runtime. See the OpenXR landing page: https://www.khronos.org/openxr/ it lists a couple |
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Hello, I'm trying to use OpenXR bindings, (with a vive cosmos, SteamVR being setup as the current OpenXR environment)
but just doing
var Xr = XR.GetApi();
result in
System.IO.FileNotFoundException : 'Could not find or load the native library: openxr_loader.dll Attempted: "openxr_loader.dll"
What do I need to install ? What I am missing ?
M.
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