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strict.lua
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strict.lua
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--
-- strict.lua (adapted from LuaJIT-2.0.0-beta10)
-- checks uses of undeclared global variables
-- All global variables must be 'declared' through a regular assignment
-- (even assigning nil will do) in a main chunk before being used
-- anywhere or assigned to inside a function.
--
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(_G)
if mt == nil then
mt = { strict = true }
Strict = mt
setmetatable(_G, mt)
end
mt.__declared = {}
local function what ()
local d = getinfo(3, "S")
return d and d.what or "C"
end
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local w = what()
if w ~= "main" and w ~= "C" then
error("Attempting to assign to previously undeclared global variable '"..n.."' from inside a function. If this variable is local to the function, it needs to be tagged with the 'local' keyword. If it is a global variable, it needs to be defined at the global scope before being used in a function.", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if mt.strict and not mt.__declared[n] and what() ~= "C" then
error("Global variable '"..n.."' is not declared. Global variables must be 'declared' through a regular assignment (even to nil) at global scope before being used.", 2)
end
return rawget(t, n)
end