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.gitignore
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# [Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
# Don't include this awesome paid editor asset
[Aa]ssets/AmplifyShaderEditor/
[Aa]ssets/AmplifyShaderEditor.meta
[Aa]ssets/UMotionEditor/
[Aa]ssets/UMotionEditor.meta
UMotionData/
# Also don't push secrets from my google sheets.
[Aa]ssets/KoboldKare/Locales/Google Sheets Service.asset
[Aa]ssets/KoboldKare/Locales/Google Sheets Service.asset.meta
# Visual Studio cache directory
.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
Logs/ApiUpdaterCheck.txt
Logs/shadercompiler-AssetImportWorker0.log
Logs/shadercompiler-AssetImportWorker0.log
# misc
#*Lightmap-*.png
#*Lightmap-*.exr
#*Lightmap-*.png.meta
#*Lightmap-*.exr.meta
*.blend1
*.blend1.meta
#*ReflectionProbe*.exr
#*ReflectionProbe*.exr.meta
#*OcclusionCullingData.asset