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config.lua
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Config = {}
Config.DrawDistance = 100.0
Config.MarkerType = 1
Config.MarkerSize = {x = 1.5, y = 1.5, z = 1.0}
Config.MarkerColor = {r = 50, g = 50, b = 204}
Config.EnablePlayerManagement = false
Config.EnableArmoryManagement = false
Config.MaxInService = -1
Config.Locale = 'en'
Config.PoliceStations = {
LSPD = {
Blip = {
Pos = {x = 425.130, y = -979.558, z = 30.711},
Color = 29
},
AuthorizedWeapons = {
{name = 'WEAPON_NIGHTSTICK', price = 200},
{name = 'WEAPON_COMBATPISTOL', price = 300},
{name = 'WEAPON_ASSAULTSMG', price = 1250},
{name = 'WEAPON_ASSAULTRIFLE', price = 1500},
{name = 'WEAPON_PUMPSHOTGUN', price = 600},
{name = 'WEAPON_STUNGUN', price = 500},
{name = 'WEAPON_FLASHLIGHT', price = 80},
{name = 'WEAPON_FIREEXTINGUISHER', price = 120},
{name = 'WEAPON_FLAREGUN', price = 60},
{name = 'WEAPON_STICKYBOMB', price = 250},
{name = 'GADGET_PARACHUTE', price = 300},
},
AuthorizedVehicles = {
{name = 'police' , label = 'Véhicule de patrouille 1'},
{name = 'police2', label = 'Véhicule de patrouille 2'},
{name = 'police3', label = 'Véhicule de patrouille 3'},
{name = 'police4', label = 'Véhicule civil'},
{name = 'policeb', label = 'Moto'},
{name = 'policet', label = 'Van de transport'},
},
Cloakrooms = {
{x = 452.600, y = -993.306, z = 29.750}
},
Armories = {
{x = 451.699, y = -980.356, z = 29.689}
},
Vehicles = {
{
Spawner = {x = 454.69, y = -1017.4, z = 27.430},
SpawnPoint = {x = 438.42, y = -1018.3, z = 27.757},
Heading = 90.0
}
},
Helicopters = {
{
Spawner = {x = 466.477, y = -982.819, z = 42.691},
SpawnPoint = {x = 450.04, y = -981.14, z = 42.691},
Heading = 0.0
}
},
VehicleDeleters = {
{x = 462.74, y = -1014.4, z = 27.065},
{x = 462.40, y = -1019.7, z = 27.104}
},
BossActions = {
{x = 448.417, y = -973.208, z = 29.689}
}
}
}