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It now correctly detects games that were being played by using the ingame timers (in bot_data and in the timers variable) discrepancy.
It throws an error when the bot is restarted and a game was in the newgame state. It should correctly detect this state as well.
Labeling as enhancement since it should be a rare error which happens only if the bot gets restarted, and even then, only once.
The text was updated successfully, but these errors were encountered:
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It now correctly detects games that were being played by using the ingame timers (in bot_data and in the timers variable) discrepancy.
It throws an error when the bot is restarted and a game was in the newgame state. It should correctly detect this state as well.
Labeling as enhancement since it should be a rare error which happens only if the bot gets restarted, and even then, only once.
The text was updated successfully, but these errors were encountered: