From 7f04504d92f2906ca26a9c0d019fcb987929ea5e Mon Sep 17 00:00:00 2001 From: PaleBlueDot <125748236+pbdot@users.noreply.github.com> Date: Mon, 4 Dec 2023 10:28:42 -0500 Subject: [PATCH] Updating CHANGELOG.txt --- CHANGELOG.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 959711adc..5b5f2a370 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -8,6 +8,7 @@ CHANGELOG for EDGE-Classic 1.37 (since EDGE-Classic 1.36) New Features ------------ +- Added support for Lua scripting with a COAL compatibility layer to ease porting - Added support for MPEG video playback - Files must use MPEG1 video and MP2 audio for proper decoding - DDFGAME: TITLE_MOVIE= command added @@ -34,6 +35,7 @@ General Improvements/Changes - Improved kerning and sizing when drawing console text with TrueType fonts - Removed randomising from IMPACT_OBJECT and EFFECT_OBJECT spawning. - Doom Builder 2 Configuration files added, courtesy of akaAgar (https://github.com/edge-classic/EDGE-classic/pull/579) +- Formatted EDGE Classic sources to have consistent style and included Clang formatting configuration Bugs fixed @@ -45,4 +47,6 @@ Bugs fixed - SKULLFLY attacks that cause zero damage no longer make victim enter painstate - Fixed Nightmare/Fast Monster state duration reduction for monsters with a value for the 'FAST' parameter - Speed in fast mode is now governed by the 'FAST_SPEED' parameter in all cases, instead of using 'FAST' as a multiplier against the base speed -- Fixed calculation of scroller push forces when multiple scrollers affect the same mobj \ No newline at end of file +- Fixed calculation of scroller push forces when multiple scrollers affect the same mobj +- Fixed mirror and portal issues with GLES2 renderer +- Fixed most compiler warnings under GCC/Clang \ No newline at end of file