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index.js
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index.js
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var AudioContext = window.AudioContext || window.webkitAudioContext
function createWorker (fn) {
var js = fn
.toString()
.replace(/^function\s*\(\)\s*{/, '')
.replace(/}$/, '')
var blob = new Blob([js])
return new Worker(URL.createObjectURL(blob))
}
function error (method) {
var event = new Event('error')
event.data = new Error('Wrong state for ' + method)
return event
}
var context
/**
* Audio Recorder with MediaRecorder API.
*
* @param {MediaStream} stream The audio stream to record.
*
* @example
* navigator.mediaDevices.getUserMedia({ audio: true }).then(function (stream) {
* var recorder = new MediaRecorder(stream)
* })
*
* @class
*/
function MediaRecorder (stream) {
/**
* The `MediaStream` passed into the constructor.
* @type {MediaStream}
*/
this.stream = stream
/**
* The current state of recording process.
* @type {"inactive"|"recording"}
*/
this.state = 'inactive'
this.em = document.createDocumentFragment()
this.encoder = createWorker(MediaRecorder.encoder)
var recorder = this
this.encoder.addEventListener('message', function (e) {
var event = new Event('dataavailable')
event.data = new Blob([e.data], { type: recorder.mimeType })
recorder.em.dispatchEvent(event)
if (recorder.state === 'inactive') {
recorder.em.dispatchEvent(new Event('stop'))
}
})
}
MediaRecorder.prototype = {
/**
* The MIME type that is being used for recording.
* @type {string}
*/
mimeType: 'audio/wav',
/**
* Begins recording media.
*
* @param {number} [timeslice] The milliseconds to record into each `Blob`.
* If this parameter isn’t included, single `Blob`
* will be recorded.
*
* @return {undefined}
*
* @example
* recordButton.addEventListener('click', function () {
* recorder.start()
* })
*/
start: function start ( maxSeconds ) {
maxSeconds = maxSeconds || 30
if ( this.state !== 'inactive' )
return this.em.dispatchEvent( error('start') )
var recorder = this
this.seconds = 0
this.state = 'recording'
this.secondsTimer = setInterval( function() {
recorder.seconds++
var event = new Event('duration')
event.data = recorder.seconds
recorder.em.dispatchEvent( event )
}, 1000 )
if ( !context )
context = new AudioContext()
var input = context.createMediaStreamSource( this.stream )
var processor = context.createScriptProcessor( 2048, 1, 1 )
processor.onaudioprocess = function (e) {
if (recorder.state === 'recording')
recorder.encoder.postMessage([ 'encode', e.inputBuffer.getChannelData(0) ])
}
input.connect(processor)
processor.connect(context.destination)
this.em.dispatchEvent(new Event('start'))
this.stopTimeout = setTimeout( function() { recorder.stop() }, maxSeconds * 1000 )
},
/**
* Stop media capture and raise `dataavailable` event with recorded data.
*
* @return {undefined}
*
* @example
* finishButton.addEventListener('click', function () {
* recorder.stop()
* })
*/
stop: function stop ( forced ) {
if (this.state === 'inactive')
return this.em.dispatchEvent(error('stop'))
!forced && this.requestData()
this.state = 'inactive'
clearInterval( this.secondsTimer )
clearTimeout( this.stopTimeout )
this.stream.getTracks().forEach( function(i) { i.stop() })
},
/**
* Raise a `dataavailable` event containing the captured media.
*
* @return {undefined}
*
* @example
* this.on('nextData', function () {
* recorder.requestData()
* })
*/
requestData: function requestData () {
if ( this.state === 'inactive' )
return this.em.dispatchEvent( error('requestData') )
return this.encoder.postMessage( ['dump', context.sampleRate] )
},
/**
* Add listener for specified event type.
*
* @param {"start"|"stop"|"dataavailable"|"error"}
* type Event type.
* @param {function} listener The listener function.
*
* @return {undefined}
*
* @example
* recorder.addEventListener('dataavailable', function (e) {
* audio.src = URL.createObjectURL(e.data)
* })
*/
addEventListener: function addEventListener () {
this.em.addEventListener.apply(this.em, arguments)
},
/**
* Remove event listener.
*
* @param {"start"|"stop"|"dataavailable"|"error"}
* type Event type.
* @param {function} listener The same function used in `addEventListener`.
*
* @return {undefined}
*/
removeEventListener: function removeEventListener () {
this.em.removeEventListener.apply(this.em, arguments)
},
/**
* Calls each of the listeners registered for a given event.
*
* @param {Event} event The event object.
*
* @return {boolean} Is event was no canceled by any listener.
*/
dispatchEvent: function dispatchEvent () {
this.em.dispatchEvent.apply(this.em, arguments)
}
}
/**
* `true` if MediaRecorder can not be polyfilled in the current browser.
* @type {boolean}
*
* @example
* if (MediaRecorder.notSupported) {
* showWarning('Audio recording is not supported in this browser')
* }
*/
MediaRecorder.notSupported = !navigator.mediaDevices || !AudioContext
/**
* Converts RAW audio buffer to compressed audio files.
* It will be loaded to Web Worker.
* By default, WAVE encoder will be used.
* @type {function}
*
* @example
* MediaRecorder.prototype.mimeType = 'audio/ogg'
* MediaRecorder.encoder = oggEncoder
*/
MediaRecorder.encoder = require('./wave-encoder')
module.exports = MediaRecorder