From ecb816a1a26ea0bdef6fddf67182e0b3f0f6bdd3 Mon Sep 17 00:00:00 2001 From: edimetia3d Date: Mon, 11 Oct 2021 16:28:39 +0800 Subject: [PATCH] docs: update readme --- README.md | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 6ad3a24..b581ae4 100644 --- a/README.md +++ b/README.md @@ -8,13 +8,10 @@ * Multithread supported. * Connect to server with CLSID.(Hasn't tested) -## Known Issues +## Notes -* the x64 version has some address corruption problem when you are using VS2012 or later, you can open "Project Property - -> Linker -> CommandLine", then add `/HIGHENTROPYVA:NO` to avoid this issue, - See [Issue#1](https://github.com/edimetia3d/OPC-Client-X64/issues/1) for more detail - * If you do need the `HIGHENTROPYVA` feature, the branch `async_address_fix` may help you. See #13 for more - information +Current master branch contains a huge bug fixes commit from [PR#14](https://github.com/edimetia3d/OPC-Client-X64/pull/14), which might introduced some new bug. If the master branch went +wrong, you may check release 0.4.1 as a backup. ## Basic Guide @@ -47,7 +44,8 @@ . ## Detail & ChangeLog - +* Date: 2017-10-10 + * Thanks for wolfgang.griech (wolfgang.griech@gmail.com), who contributed a huge bug fixes [PR#14](https://github.com/edimetia3d/OPC-Client-X64/pull/14) that may fix many issues in this project. * Date: 2017-07-07 * Thanks for [mzillgith](https://github.com/mzillgith/OPC-Client-X64), now the project can connect to remote server with CLSID.(It hasn't been tested)