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NSObject+Invocations.m
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/////////////////////////////////////////////////////////////////////////
// File: $URL$
// Module: Trampoline to run on main thread
// Part of: VitaminSEE
//
// Revision: $Revision$
// Last edited: $Date$
// Author: $Author$
// Copyright: (c) 2005 Elliot Glaysher
// Created: 12/25/05
//
/////////////////////////////////////////////////////////////////////////
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
////////////////////////////////////////////////////////////////////////
#import "NSObject+Invocations.h"
//////////
@interface EGPerformOnMainThreadTrampoline : NSProxy {
id object;
id returnObject;
BOOL waitUntilDone;
}
-(id)initWithObject:(id)inobject waitUntilDone:(BOOL)wait;
@end
@implementation EGPerformOnMainThreadTrampoline
-(id)initWithObject:(id)inobject waitUntilDone:(BOOL)wait
{
object = [inobject retain];
waitUntilDone = wait;
return self;
}
-(void)dealloc
{
[object release];
[super dealloc];
}
-(id)fakeInvocationReturningSelector {
return returnObject;
}
-(void)forwardInvocation:(NSInvocation *)anInvocation
{
if(!waitUntilDone)
[anInvocation retainArguments];
[object performSelectorOnMainThread:@selector(handleInvocation:)
withObject:anInvocation
waitUntilDone:waitUntilDone];
}
-(NSMethodSignature*)methodSignatureForSelector:(SEL)aSelector
{
return [object methodSignatureForSelector:aSelector];
}
@end
@implementation NSObject (Invocations)
-(id)performOnMainThreadWaitUntilDone:(BOOL)wait
{
return [[[EGPerformOnMainThreadTrampoline alloc] initWithObject:self waitUntilDone:wait] autorelease];
}
-(void)handleInvocation:(NSInvocation *)anInvocation
{
[anInvocation invokeWithTarget:self];
}
@end