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tournament.screenlayout.inc
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tournament.screenlayout.inc
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INGAME_LAYOUT_P1_LEVEL_X = 12
INGAME_LAYOUT_P1_LEVEL_Y = 2
INGAME_LAYOUT_P2_LEVEL_X = 18
INGAME_LAYOUT_P2_LEVEL_Y = 2
INGAME_LAYOUT_P1_LINES_X = 11
INGAME_LAYOUT_P1_LINES_Y = 3
INGAME_LAYOUT_P2_LINES_X = 18
INGAME_LAYOUT_P2_LINES_Y = 3
INGAME_LAYOUT_P1_SCORE_X = 1
INGAME_LAYOUT_P1_SCORE_Y = 27
INGAME_LAYOUT_P2_SCORE_X = 25
INGAME_LAYOUT_P2_SCORE_Y = 27
INGAME_LAYOUT_P1_PREVIEW_X = 6*8
INGAME_LAYOUT_P1_PREVIEW_Y = 3*8
INGAME_LAYOUT_P2_PREVIEW_X = 24*8
INGAME_LAYOUT_P2_PREVIEW_Y = 3*8
INGAME_LAYOUT_P1_TRT_X = 13
INGAME_LAYOUT_P1_TRT_Y = 8
INGAME_LAYOUT_P2_TRT_X = 17
INGAME_LAYOUT_P2_TRT_Y = 8
INGAME_LAYOUT_P1_BURN_X = 13
INGAME_LAYOUT_P1_BURN_Y = 11
INGAME_LAYOUT_P2_BURN_X = 17
INGAME_LAYOUT_P2_BURN_Y = 11
INGAME_LAYOUT_P1_DROUGHT_X = 13
INGAME_LAYOUT_P1_DROUGHT_Y = 14
INGAME_LAYOUT_P2_DROUGHT_X = 17
INGAME_LAYOUT_P2_DROUGHT_Y = 14
INGAME_LAYOUT_LEAD_X = 13
INGAME_LAYOUT_LEAD_Y = 17
INGAME_LAYOUT_P1_ARROW_X = 13
INGAME_LAYOUT_P1_ARROW_Y = 18
INGAME_LAYOUT_P2_ARROW_X = 17
INGAME_LAYOUT_P2_ARROW_Y = 18
INGAME_LAYOUT_P1_LEVEL= ($2000+INGAME_LAYOUT_P1_LEVEL_X+INGAME_LAYOUT_P1_LEVEL_Y*32)
INGAME_LAYOUT_P2_LEVEL= ($2000+INGAME_LAYOUT_P2_LEVEL_X+INGAME_LAYOUT_P2_LEVEL_Y*32)
INGAME_LAYOUT_P1_LINES= ($2000+INGAME_LAYOUT_P1_LINES_X+INGAME_LAYOUT_P1_LINES_Y*32)
INGAME_LAYOUT_P2_LINES= ($2000+INGAME_LAYOUT_P2_LINES_X+INGAME_LAYOUT_P2_LINES_Y*32)
INGAME_LAYOUT_P1_SCORE= ($2000+INGAME_LAYOUT_P1_SCORE_X+INGAME_LAYOUT_P1_SCORE_Y*32)
INGAME_LAYOUT_P2_SCORE= ($2000+INGAME_LAYOUT_P2_SCORE_X+INGAME_LAYOUT_P2_SCORE_Y*32)
INGAME_LAYOUT_P1_TRT= ($2000+INGAME_LAYOUT_P1_TRT_X+INGAME_LAYOUT_P1_TRT_Y*32)
INGAME_LAYOUT_P2_TRT= ($2000+INGAME_LAYOUT_P2_TRT_X+INGAME_LAYOUT_P2_TRT_Y*32)
INGAME_LAYOUT_P1_BURN= ($2000+INGAME_LAYOUT_P1_BURN_X+INGAME_LAYOUT_P1_BURN_Y*32)
INGAME_LAYOUT_P2_BURN= ($2000+INGAME_LAYOUT_P2_BURN_X+INGAME_LAYOUT_P2_BURN_Y*32)
INGAME_LAYOUT_P1_DROUGHT= ($2000+INGAME_LAYOUT_P1_DROUGHT_X+INGAME_LAYOUT_P1_DROUGHT_Y*32)
INGAME_LAYOUT_P2_DROUGHT= ($2000+INGAME_LAYOUT_P2_DROUGHT_X+INGAME_LAYOUT_P2_DROUGHT_Y*32)
INGAME_LAYOUT_LEAD= ($2000+INGAME_LAYOUT_LEAD_X+INGAME_LAYOUT_LEAD_Y*32)
INGAME_LAYOUT_P1_ARROW= ($2000+INGAME_LAYOUT_P1_ARROW_X+INGAME_LAYOUT_P1_ARROW_Y*32)
INGAME_LAYOUT_P2_ARROW= ($2000+INGAME_LAYOUT_P2_ARROW_X+INGAME_LAYOUT_P2_ARROW_Y*32)
INGAME_LAYOUT_CHARID_HUNDRED = $40
INGAME_LAYOUT_CHARID_ARROWS = $42