The aim of the game is to dodge the missiles as an aeroplane.
I created this game as a fun project to learn about GUIs and use interesting equations and algorithms.
- Missiles use a Djikstra pathfinding algorithm to chase the plane
- The plane slows down as it turns, and speeds up when straight
- Collision detection ends the game
- Missiles spawn as the game goes on to increase the difficulty
- Clone the repository
- Run
pip install -r requirements.txt
- Run
python Aeroplane.py
- Ending Screen (Score is currently displayed in the console)
- Difficulty levels
- Giving the aeroplane defense, such as guns or shields
- More varied enemies, such as other planes with guns