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Raycasting FOV algorithm has inherent artifacts that need to be compensated for. See http://www.roguebasin.com/index.php?title=Ray-Tracing_Field-Of-View_Demo#The_Hack for possible solution.
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the roguebasin solution seems to use a "cellular automata" type solution
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Raycasting FOV algorithm has inherent artifacts that need to be compensated for. See http://www.roguebasin.com/index.php?title=Ray-Tracing_Field-Of-View_Demo#The_Hack for possible solution.
The text was updated successfully, but these errors were encountered: