diff --git a/Exec/SquallLine_2D/prob.H b/Exec/SquallLine_2D/prob.H index cd4556b6b..90f8f73f5 100644 --- a/Exec/SquallLine_2D/prob.H +++ b/Exec/SquallLine_2D/prob.H @@ -84,22 +84,6 @@ public: amrex::Real compute_theta (amrex::Real z); - AMREX_FORCE_INLINE - AMREX_GPU_HOST_DEVICE - amrex::Real compute_relative_humidity (const amrex::Real z, - const amrex::Real height, - const amrex::Real z_tr, - const amrex::Real p_b, - const amrex::Real T_b); - - AMREX_FORCE_INLINE - AMREX_GPU_HOST_DEVICE - amrex::Real vapor_mixing_ratio (const amrex::Real z, - const amrex::Real height, - const amrex::Real p_b, - const amrex::Real T_b, - const amrex::Real RH); - amrex::Real compute_p_k (amrex::Real& p_k, const amrex::Real p_k_minus_1, amrex::Real& theta_k, diff --git a/Exec/SquallLine_2D/prob.cpp b/Exec/SquallLine_2D/prob.cpp index 85006ff02..973c924f4 100644 --- a/Exec/SquallLine_2D/prob.cpp +++ b/Exec/SquallLine_2D/prob.cpp @@ -53,7 +53,7 @@ Real compute_saturation_pressure (const Real T_b) AMREX_FORCE_INLINE AMREX_GPU_HOST_DEVICE -Real Problem::compute_relative_humidity (const Real z, const Real height, const Real z_tr, const Real p_b, const Real T_b) +Real compute_relative_humidity (const Real z, const Real height, const Real z_tr, const Real p_b, const Real T_b) { Real p_s = compute_saturation_pressure(T_b); @@ -77,7 +77,7 @@ Real compute_vapor_pressure (const Real p_s, const Real RH) AMREX_FORCE_INLINE AMREX_GPU_HOST_DEVICE -Real Problem::vapor_mixing_ratio (const Real z, const Real height, const Real p_b, const Real T_b, const Real RH) +Real vapor_mixing_ratio (const Real z, const Real height, const Real p_b, const Real T_b, const Real RH) { Real p_s = compute_saturation_pressure(T_b); Real p_v = compute_vapor_pressure(p_s, RH);