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Some conditions not displaying correctly in PF1E #294

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moorepants opened this issue Jun 26, 2021 · 5 comments
Open

Some conditions not displaying correctly in PF1E #294

moorepants opened this issue Jun 26, 2021 · 5 comments

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@moorepants
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moorepants commented Jun 26, 2021

It seems like blind, deaf, prone are not displaying the icons, only a thin black rectangle.

Screenshot from 2021-06-26 14-13-02

  • foundry 0.8.7
  • pf1e 0.78.12
  • tokenactionhud 1.1.4
@espositos
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I'm not sure. Using 0.8.8, 0.78.14, and the latest HUD in a new world I can see all the conditions, including the three you listed as missing. Does this problem still affect you?

@moorepants
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moorepants commented Jul 4, 2021

I am now on:

  • foundry 0.8.7
  • pf1e 0.78.14
  • tokenactionhud 1.1.6

I dragged in a new monster from the pf1e compendium and all conditions in the hud are displaying. But if I select any actors that I had pre update to foundry 0.8 the conditions are missing as shown above. So it seems that existing actors do not function but any new actors do. Seems like a bug on the pf1e side. I'll transfer the issue to that repository.

@moorepants
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@mkahvi
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mkahvi commented Jul 7, 2021

This probably relates to some PF1 conditions being renamed to have pf1_ prefix. The old names apparently were causing conflicts with core Foundry or something?

conds

Edit: Except those are not the ones misbehaving?
Edit2: Actually yes, those are almost exactly that.

hud

elements

Not sure why fear is also doing that considering it's still the same as before.

@moorepants
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@espositos Do you cache the conditions in some way? Can things be reset on existing actors?

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