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Connection.h
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Connection.h
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// -*- c++-mode -*-
#include <queue>
#include <string>
#include <random>
#include <chrono>
#include <vector>
#include <event2/bufferevent.h>
#include <event2/dns.h>
#include <event2/event.h>
#include <event2/util.h>
#include "AdaptiveSampler.h"
#include "cmdline.h"
#include "ConnectionOptions.h"
#include "ConnectionStats.h"
#include "Generator.h"
#include "KeyGenerator.h"
#include "Operation.h"
#include "util.h"
using namespace std;
void bev_event_cb(struct bufferevent *bev, short events, void *ptr);
void bev_read_cb(struct bufferevent *bev, void *ptr);
void bev_write_cb(struct bufferevent *bev, void *ptr);
void timer_cb(evutil_socket_t fd, short what, void *ptr);
class Connection {
public:
Connection(struct event_base* _base, struct evdns_base* _evdns,
string _hostname, string _port, options_t options,
bool sampling = true,
int key_capacity=0, int key_reuse=100, int key_regen=1);
~Connection();
string hostname;
string port;
double start_time; // Time when this connection began operations.
enum read_state_enum {
INIT_READ,
LOADING,
IDLE,
WAITING_FOR_SASL,
WAITING_FOR_GET,
WAITING_FOR_GET_DATA,
WAITING_FOR_END,
WAITING_FOR_SET,
MAX_READ_STATE,
};
enum write_state_enum {
INIT_WRITE,
ISSUING,
WAITING_FOR_TIME,
WAITING_FOR_OPQ,
MAX_WRITE_STATE,
};
read_state_enum read_state;
write_state_enum write_state;
ConnectionStats stats;
// Dynamic
int dyn_agent;
double next_run_time;
int curr_interval;
double qps_interval;
int curr_id;
double *lambda_dyn;
int n_intervals;
int dyn_en;
void issue_get(const char* key, const char *req, double now = 0.0, int interval = 0);
void issue_multi_get(int nkeys=50, double now=0.0, int interval = 0);
void issue_set(const char* key, const char* value, int length,
double now = 0.0, int interval = 0);
void issue_something(double now = 0.0, int interval = 0);
void issue_command(char *cmd);
void issue_command(char const *cmd) { issue_command(const_cast<char *>(cmd)); }
void pop_op();
bool check_exit_condition(double now = 0.0);
void drive_write_machine(double now = 0.0);
void start_loading();
void reset();
void issue_sasl();
void event_callback(short events);
void read_callback();
void write_callback();
void timer_callback();
bool consume_binary_response(evbuffer *input);
void set_priority(int pri);
options_t options;
std::queue<Operation> op_queue;
private:
struct event_base *base;
struct evdns_base *evdns;
struct bufferevent *bev;
struct event *timer; // Used to control inter-transmission time.
// double lambda;
double next_time; // Inter-transmission time parameters.
double last_rx; // Used to moderate transmission rate.
double last_tx;
int data_length; // When waiting for data, how much we're peeking for.
// Parameters to track progress of the data loader.
int loader_issued, loader_completed;
Generator *valuesize;
Generator *keysize;
Generator *keyorder;
KeyGenerator *loadgen;
CachingKeyGenerator *keygen;
Generator *iagen;
};