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README.themes
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README.themes
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Themes are templates
---------------------
The theme infrastructure is really a templating library. It consists
of an extended version of EJS (like ERB but for JavaScript).
Many templating libraries (Smarty, Django templates) adds a special
template script language that provides things like inheritance and
blocks, but also general programming constructs like loops and
conditionals.
The EJS templating language uses JavaScript as templating scripting
language, giving you the full power JavaScript in your templates. In
addition, it provides a standard library for interacting with the
template content.
EJS tags
---------
An EJS template consist of verbatim HTML (or other text) and
server-side JavaScripts mixed in one file. There are three syntaxes
available to mix in JavaScript in the verbatim HTML:
<h1>some HTML</h1>
<% myVar = someJavaScript(); xyzzy = goesHere(); %>
<p>some more HTML</p>
<% if (myVar != '') { %>
myVar is not empty
<% } %>
This will execute the javascript statements beteen <% and %>, but
throw away any result values. To insert a value in the generated HTML,
you use the <%= syntax:
<p>Result from previous code plus 47: <%= xyzzy + 47 %></p>
This will convert the value in the expression to string and then
include it. If the value already is a string, you can gain a little
more expressive freedom by using the <%: syntax instead:
<p>Result from previous code: <%: myVar %></p>
The advantage of the latter one is that it does not require the code
between <%: and %> to be a full JavaScript expression, but can be a
fragment of one. To understand how this is usefull, we have to examine
another property of EJS: What happens to verbatim HTML.
Verbatim text in EJS and the evaluation model
----------------------------------------------
During evaluation of an EJS template, verbatim HTML is appended to a
variable called ejs_data, one part at a time. Consider the following code:
Some text
<% temp = ejs_data; ejs_data = ''; %>
some text to be encoded
<% data = base64encode(ejs_data); ejs_data = temp; %>
Base64 dump: <%= data %>
This will encode the string "some text to be encoded" with the
base64encode function and insert the result at the end of the output.
The original, unencoded string is not inserted in the output.
Since ejs_data is just a normal variable that can be hidden by a local
variable in a function, this allows for creating functions that
returns mostly text using the normal EJS templating syntax:
<% function header(n) { var ejs_data = ''; %>
Hello world <%= n %> times!
<% return ejs_data; } %>
This is equivalent to
<%
function (n) {
return "Hello world " + n + " times!";
}
%>
Of course this only starts to be usefull when the function should
return a larger body of verbatim text.
So, back to the usefullness of the <%: syntax:
Base64 dump:
<%: base64encode(function () { var ejs_data = ''; %>
some text to be encoded
<% return ejs_data; }); %>
Here, the base64encode function call only ends inside the last <% %>
block. This type of expression is extensively used for the template
inheritance and block functions.
Standard functions
-------------------
In addition to the ability to mix verbatim text and code, templates
needs some additional functionality not found in a scripting language,
or at least not in the same form. This include textual inheritance and
blocks.
In EJS this is provided by a standrad function library.
template.inherit('page.ejs');
Declares that the template inherits from another template, page.ejs.
This should only be called once in a template, and at the top.
<%: template.use('blockName'); %>
<%: template.use('blockName', function() { var ejs_data=''; %>Default content<% return ejs_data; }); %>
Declares a block that can be overridden by an inheriting template.
If the first form of the call is used the block is empty unless
overridden.
<% template.define('blockName', function() { var ejs_data=''; %>New block content<% return ejs_data; }); %>
Overrides the content of a block of an inherited template.
Note: All templates should define (or inherit from a template that
defines) a top-level block named "body". The content of this block,
will be the final output of the template.