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In Mario Party 3's symbol_addrs.txt, I have two overlays that are never loaded at the same time. For some reason, flipping the order these symbols are currently in in the defined symbol_addrs.txt causes both D_80105718_119338_shared_board and D_80105718_ED4E8_name_81 to output D_80105718_119338_shared_board, which then means this symbol is defined in 2 different bss files, which leads to a linker error. To easily test, use the splatSymbolBug branch
The text was updated successfully, but these errors were encountered:
In Mario Party 3's symbol_addrs.txt, I have two overlays that are never loaded at the same time. For some reason, flipping the order these symbols are currently in in the defined
symbol_addrs.txt
causes bothD_80105718_119338_shared_board
andD_80105718_ED4E8_name_81
to outputD_80105718_119338_shared_board
, which then means this symbol is defined in 2 different bss files, which leads to a linker error. To easily test, use thesplatSymbolBug
branchThe text was updated successfully, but these errors were encountered: