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sqlManager.h
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/**
* sqlManager.h
*
* Author: Rasmus Hansen <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*
* $Id$
*/
#ifndef __SQLMANAGER_H
#define __SQLMANAGER_H "$Id$"
#include <string>
#include <vector>
#include "dbHandle.h"
namespace gnuworld
{
namespace cf
{
class sqlManager {
public:
/**
* Implement sqlManager as a singleton
* Only way to get a reference to the manager is through this method
*/
static sqlManager* getInstance(const std::string&);
/** Allow checking out of database connections */
dbHandle* getConnection();
/** Allow checking in of database connections */
void removeConnection(dbHandle*);
/** Allow removal of theManager */
void removeManager();
protected:
/**
* Disable the default constructor so that instances can only be gotten
* through getInstance()
* @see #getInstance
*/
sqlManager(const std::string&);
/**
* Disable the default destructor so that other objects cannot destruct
* the instance they have a reference to.
*/
~sqlManager();
/** The string storing our DB connection path */
std::string dbString;
/** Our PgDatabase instance */
dbHandle* SQLDb;
/** The current instance of sqlManager */
static sqlManager* theManager;
}; // class sqlManager
} // namespace cf
} // namespace gnuworld
#endif // __SQLMANAGER_H