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Indentation is blurry because of the way Godot handles the icons (they're built-in non-SVGs, I believe)
The icons are invalid because... reasons. We've had many people report this yet we haven't found any specific cause. Maybe downloading Godot and running the project from source could help?
I, myself, never experienced this issue on neither Linux or Windows after the version that embedded the font - and speaking of that, maybe you could try the version before the font picker got introduced, since that one had the font set as the entire project font.
Indentation is blurry because of the way Godot handles the icons (they're built-in non-SVGs, I believe)
The icons are invalid because... reasons. We've had many people report this yet we haven't found any specific cause. Maybe downloading Godot and running the project from source could help?
I, myself, never experienced this issue on neither Linux or Windows after the version that embedded the font - and speaking of that, maybe you could try the version before the font picker got introduced, since that one had the font set as the entire project font.
Yeah I'll try running it from the source then. Thanks for the quick response!
Describe the bug
I've installed FiraCodeNerdFont but all the icons and indentations are still blurry :(
Screenshots
Environment:
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