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IGL: Add additional texture range sanity checking
C/C++ CI #209: Commit fc039f7 pushed by facebook-github-bot
September 12, 2023 17:07 19m 28s main
September 12, 2023 17:07 19m 28s
Kill ScreenshotTestRenderSessionHelper
C/C++ CI #208: Commit 91c95db pushed by facebook-github-bot
September 12, 2023 12:29 16m 7s main
September 12, 2023 12:29 16m 7s
igl | vulkan | Use DescriptorPoolsArena for storage buffers
C/C++ CI #207: Commit 1c849cc pushed by facebook-github-bot
September 12, 2023 11:31 20m 33s main
September 12, 2023 11:31 20m 33s
igl | vulkan | Ensure proper image layouts (take 2)
C/C++ CI #206: Commit 6298bbe pushed by facebook-github-bot
September 12, 2023 07:28 15m 38s main
September 12, 2023 07:28 15m 38s
Back out "Use volk-headers in all IGL-based projects"
C/C++ CI #205: Commit 0c80e74 pushed by facebook-github-bot
September 11, 2023 22:58 16m 17s main
September 11, 2023 22:58 16m 17s
igl | vulkan | Fix image memory barrier
C/C++ CI #204: Commit 153462d pushed by facebook-github-bot
September 11, 2023 19:40 18m 32s main
September 11, 2023 19:40 18m 32s
Fix max miplevel calculation from image's dimensions in TextureLoader
C/C++ CI #203: Commit 94286a3 pushed by facebook-github-bot
September 11, 2023 18:28 18m 29s main
September 11, 2023 18:28 18m 29s
IGL: Only include windows.h on Windows
C/C++ CI #202: Commit b1a0189 pushed by facebook-github-bot
September 11, 2023 14:29 17m 2s main
September 11, 2023 14:29 17m 2s
September 11, 2023 13:27 17m 58s
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