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By default, when adding a moon to the calendar, it adds a sprite for the corresponding phase of the moon on every single day. This is quite overwhelming, visually, when looking at an entire month on one screen, and it can also introduce a level of detail that is no longer helpful.
For instance, if a moon has a cycle that spans several months, Fantasy Calendar will currently show the same sprite several days in a row. At the extreme end, if a full moon is a once-in-a-lifetime event, there would be entire months with the same sprite appearing on every day on the calendar.
On real, physical calendars, the amount of precision offered by Fantasy Calendar is almost unheard of. Most calendars will show just 4 or 8 key phases—days in between those phases are simply left blank. The reader infers the phase on a given day from the surrounding context.
It would be fantastic to have the option to set the number of different phases that require sprites in each cycle: everything from "I just want to see the full moon and nothing else" for those 3-day cycles, all the way to "I want to see all 24 sprites, but only once each" for those 100+-day cycles.
The text was updated successfully, but these errors were encountered:
By default, when adding a moon to the calendar, it adds a sprite for the corresponding phase of the moon on every single day. This is quite overwhelming, visually, when looking at an entire month on one screen, and it can also introduce a level of detail that is no longer helpful.
For instance, if a moon has a cycle that spans several months, Fantasy Calendar will currently show the same sprite several days in a row. At the extreme end, if a full moon is a once-in-a-lifetime event, there would be entire months with the same sprite appearing on every day on the calendar.
On real, physical calendars, the amount of precision offered by Fantasy Calendar is almost unheard of. Most calendars will show just 4 or 8 key phases—days in between those phases are simply left blank. The reader infers the phase on a given day from the surrounding context.
It would be fantastic to have the option to set the number of different phases that require sprites in each cycle: everything from "I just want to see the full moon and nothing else" for those 3-day cycles, all the way to "I want to see all 24 sprites, but only once each" for those 100+-day cycles.
The text was updated successfully, but these errors were encountered: