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README.md

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C++ PlayGround

Just a little C++ fun

Data Locality

Explode object into sub-component when using collection of object

Aspect

Functional style inversion of control and Cache with automatic invalidation and recomputing

Neural Network

Basic neural network

Genetic Algorithm

Functional generic genetic algorithm

Dynamic Data Holder

Class helper to create POD-like object with runtime defined attributes

Algorithms

Some algorithm implementation (sorting, heap..)