diff --git a/.gitignore b/.gitignore index 6d0e4f70..cafd27de 100644 --- a/.gitignore +++ b/.gitignore @@ -30,10 +30,9 @@ Assets/AssetStoreTools* *.tmp *.svd Reabilitacao-Motora/Assets/Movimentos/ -Reabilitacao-Motora/Assets/Plugins/fisiotech.db Reabilitacao-Motora/Assets/Exercicios/ - - +log.txt +Reabilitacao-Motora/log.txt # ============ # # OS generated # # ============ # @@ -46,4 +45,4 @@ ehthumbs.db [Tt]humbs.db [Dd]esktop.ini Corridor/Library/ShaderCache/ -Corridor/Library/metadata/ \ No newline at end of file +Corridor/Library/metadata/ diff --git a/.travis.yml b/.travis.yml index bc9a5195..e64cff32 100644 --- a/.travis.yml +++ b/.travis.yml @@ -7,6 +7,8 @@ before_install: - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_unity_key.sh - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_build.sh - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_tests.sh + - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/playTest_log_converter.py + - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/editorTest_log_converter.py - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_unity_return_key.sh - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_validation.sh - chmod a+x ./Reabilitacao-Motora/Assets/Scripts/travis_deploy_dev.sh diff --git a/README.md b/README.md index 35d872f9..def94f8a 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,10 @@ ## Link para o site do projeto [Reabilitação motora](https://fga-gpp-mds.github.io/2018.1-Reabilitacao-Motora/) +## Download do launcher da aplicação +- [Arquivo zip](https://github.com/arthurbdiniz/Launcher/raw/master/build/distributions/launcher.zip) +- [Arquivo tar](https://github.com/arthurbdiniz/Launcher/raw/master/build/distributions/launcher.tar) + # Reabilitação Motora

  Este trabalho propõe o desenvolvimento de uma plataforma de captura, monitoramento e avaliação de movimentos realizados em sessões de fisioterapia. Os dados coletados são fornecidos ao fisioterapeuta ou a qualquer outra aplicação capaz de operar o produto em questão.

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mixamorig:RightHandPinky1 + parentName: mixamorig:RightHand + position: {x: 0.02824487, y: 0.0881137, z: 0.0014098659} + rotation: {x: -0.0013516715, y: 0.00048023328, z: 0.046958387, w: 0.9988958} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightHandPinky2 + parentName: mixamorig:RightHandPinky1 + position: {x: -0.00000070631893, y: 0.026259381, z: -9.3014305e-11} + rotation: {x: 0.00000041789252, y: 0.000010563577, z: -0.000967235, w: 0.9999995} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightHandPinky3 + parentName: mixamorig:RightHandPinky2 + position: {x: -0.00004250205, y: 0.021801723, z: 3.1381545e-10} + rotation: {x: 0.00000019849857, y: 0.000004358389, z: 0.0021451714, w: 0.99999774} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightHandPinky4 + parentName: mixamorig:RightHandPinky3 + position: {x: 0.00004320836, y: 0.01855112, z: 3.9547386e-11} + rotation: {x: 0, y: -0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: mixamorig:RightHandIndex1 + parentName: 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legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 1 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 3 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Materials/Characters/Boy2/boy2.mtl b/Reabilitacao-Motora/Assets/Materials/Characters/Boy2/boy2.mtl new file mode 100644 index 00000000..495e66e2 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Materials/Characters/Boy2/boy2.mtl @@ -0,0 +1,50 @@ +# Exported from Fuse 1.3.0 + +newmtl Body +illum 4 +Kd 1.00 1.00 1.00 +Ka 0.00 0.00 0.00 +Tf 1.00 1.00 1.00 +Ni 1.00 +Ks 1.00 1.00 1.00 +map_Kd boy2_Body_diffuse.png +map_Ks boy2_Body_specular.png +bump boy2_Body_normal.png +map_Ns boy2_Body_gloss.png + +newmtl Shoes +illum 4 +Kd 1.00 1.00 1.00 +Ka 0.00 0.00 0.00 +Tf 1.00 1.00 1.00 +Ni 1.00 +Ks 1.00 1.00 1.00 +map_Kd 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userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Materials/Characters/Girl/characterGirl.mtl b/Reabilitacao-Motora/Assets/Materials/Characters/Girl/characterGirl.mtl new file mode 100644 index 00000000..ab6d8ecf --- /dev/null +++ b/Reabilitacao-Motora/Assets/Materials/Characters/Girl/characterGirl.mtl @@ -0,0 +1,62 @@ +# Exported from Fuse 1.3.0 + +newmtl Hair +illum 4 +Kd 1.00 1.00 1.00 +Ka 0.00 0.00 0.00 +Tf 1.00 1.00 1.00 +Ni 1.00 +Ks 1.00 1.00 1.00 +map_Kd characterGirl_Hair_diffuse.png +map_Ks characterGirl_Hair_specular.png +bump characterGirl_Hair_normal.png +map_Ns characterGirl_Hair_gloss.png + +newmtl Top +illum 4 +Kd 1.00 1.00 1.00 +Ka 0.00 0.00 0.00 +Tf 1.00 1.00 1.00 +Ni 1.00 +Ks 1.00 1.00 1.00 +map_Kd characterGirl_Top_diffuse.png +map_Ks characterGirl_Top_specular.png +bump characterGirl_Top_normal.png +map_Ns characterGirl_Top_gloss.png + +newmtl Bottom +illum 4 +Kd 1.00 1.00 1.00 +Ka 0.00 0.00 0.00 +Tf 1.00 1.00 1.00 +Ni 1.00 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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -225, y: 165} + m_AnchoredPosition: {x: -244.1427, y: 150.8} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &797571300 @@ -954,8 +955,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 18 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -1028,8 +1029,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -1176,8 +1177,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -1294,8 +1295,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0.6117647, b: 0.7647059, a: 1} + m_HighlightedColor: {r: 0, g: 0.007843138, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -1339,7 +1340,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1436,7 +1437,7 @@ RectTransform: - {fileID: 209933222} - {fileID: 2104719832} m_Father: {fileID: 2024952000} - m_RootOrder: 1 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1467,7 +1468,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1658876570} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -1506,9 +1507,8 @@ RectTransform: m_Children: - {fileID: 797571299} - {fileID: 23516495} - - {fileID: 1709368277} m_Father: {fileID: 2024952000} - m_RootOrder: 0 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} @@ -1552,15 +1552,15 @@ RectTransform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1709368276} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 126.8} - m_LocalScale: {x: 0.9999978, y: 0.9999978, z: 0.9999978} + m_LocalPosition: {x: 0, y: 0, z: -6} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 1658876573} - m_RootOrder: 2 + m_Father: {fileID: 2024952000} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -260, y: 193} + m_AnchoredPosition: {x: -231, y: 179} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1709368278 @@ -1583,7 +1583,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} m_FontSize: 18 m_FontStyle: 0 m_BestFit: 0 @@ -1687,9 +1687,10 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_Children: + - {fileID: 1709368277} + - {fileID: 786526396} - {fileID: 1658876573} - {fileID: 1551685935} - - {fileID: 786526396} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity b/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity index 4905000e..9a300354 100644 --- a/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity +++ b/Reabilitacao-Motora/Assets/Scenes/UpdatePatient.unity @@ -160,7 +160,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -244,8 +244,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.85098046, g: 0, b: 0.14901961, a: 1} + m_NormalColor: {r: 0, g: 0, b: 0, a: 0} + m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -278,14 +278,14 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.85098046, g: 0, b: 0.14901961, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 @@ -607,7 +607,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -755,7 +755,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1169,7 +1169,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -242.6, y: 163.27757} + m_AnchoredPosition: {x: -243.1427, y: 151.25} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &887385151 @@ -1192,8 +1192,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 18 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 16 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -1648,7 +1648,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1722,7 +1722,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1796,7 +1796,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1855,7 +1855,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -242, y: 191} + m_AnchoredPosition: {x: -230, y: 189} m_SizeDelta: {x: 160, y: 30} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1299627122 @@ -1878,7 +1878,7 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} m_FontSize: 18 m_FontStyle: 0 m_BestFit: 0 @@ -2489,8 +2489,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -2626,8 +2626,8 @@ MonoBehaviour: m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: - m_NormalColor: {r: 1, g: 1, b: 1, a: 1} - m_HighlightedColor: {r: 0.18039216, g: 0.8000001, b: 0.5019608, a: 1} + m_NormalColor: {r: 0, g: 0, b: 0, a: 0} + m_HighlightedColor: {r: 1, g: 1, b: 1, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 @@ -2671,14 +2671,14 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.18039216, g: 0.8, b: 0.5019608, a: 1} + m_Color: {r: 0.26666668, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 @@ -3311,7 +3311,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3392,7 +3392,7 @@ MonoBehaviour: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1892140121} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -3507,7 +3507,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3712,7 +3712,7 @@ Transform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2081773807} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1, y: -2, z: 181} + m_LocalPosition: {x: 1, y: -2, z: 80} m_LocalScale: {x: -20, y: 20, z: 20} m_Children: [] m_Father: {fileID: 1424580538} @@ -3753,7 +3753,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: e1988d40fa10ae149a68be4f0d137d96, type: 3} + m_Sprite: {fileID: 21300000, guid: 7b81dee13a0c64a498c453394a4c44b7, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 1 m_FlipY: 0 @@ -3818,8 +3818,8 @@ MonoBehaviour: m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 + m_Font: {fileID: 12800000, guid: 6bbad337ba6f03b4abeaffdf79e7e069, type: 3} + m_FontSize: 12 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 1 @@ -3872,7 +3872,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -336.59995, y: 197.16986} + m_AnchoredPosition: {x: -325, y: 195} m_SizeDelta: {x: 50, y: 25} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &2133947781 diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs new file mode 100644 index 00000000..aa5547c6 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs @@ -0,0 +1,14 @@ +using UnityEngine; +using UnityEngine.UI; + + +public class ChoiceSensorBt : MonoBehaviour { + + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.ChoiceSensor(); }); + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/ClinicBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs.meta similarity index 77% rename from Reabilitacao-Motora/Assets/Scripts/Buttons/ClinicBt.cs.meta rename to Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs.meta index 9db1ef3d..c2daf4d0 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/ClinicBt.cs.meta +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/ChoiceSensorBt.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: aeef5e51bc457cf44992cf5c811a9330 -timeCreated: 1526069130 +guid: 083772136b4b62e40ab95b98b7039781 +timeCreated: 1527183782 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs new file mode 100644 index 00000000..7b62ba36 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs @@ -0,0 +1,34 @@ +using UnityEngine; +using UnityEngine.UI; + +public class GraphsUDPBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake () + { + if(GlobalController.Sensor == false) + { + if (GlobalController.patientOrPhysio) + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPhysio();}); + } + else + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPatient();}); + } + } + else + { + if (GlobalController.patientOrPhysio) + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPhysio();}); + } + else + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPatient();}); + } + } + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta similarity index 77% rename from Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs.meta rename to Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta index ba25dacf..a9993eda 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs.meta +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/GraphsUDPBt.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 70eebaf47c2b2b34d949d2e035faa88c -timeCreated: 1526069130 +guid: 44c896e5a7451724baeec2561faff773 +timeCreated: 1527213637 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs new file mode 100644 index 00000000..d3eabb02 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class HelpBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelp(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs.meta similarity index 77% rename from Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs.meta rename to Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs.meta index 9aaf98f1..dc993ab6 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs.meta +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpBt.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 339295be60081e443b2200784e23420c -timeCreated: 1526320508 +guid: c3847eeb07fd6f94ab3e4af912086287 +timeCreated: 1527608967 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs new file mode 100644 index 00000000..74d8fba0 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class HelpExerciseBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpExercise(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs.meta similarity index 77% rename from Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs.meta rename to Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs.meta index 70da3efc..d4648319 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs.meta +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpExerciseBt.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: a466d7456b51f6b4da4975f2984782ee -timeCreated: 1525789649 +guid: f3065b7e9620d39449ae88e8b51dfd4e +timeCreated: 1527815662 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs new file mode 100644 index 00000000..197b0f67 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class HelpMovementBt : MonoBehaviour { + + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpMovement(); }); + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs.meta new file mode 100644 index 00000000..dec0c04a --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpMovementBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 95a54be10ebf6044bb8fc5c16bb7f3ed +timeCreated: 1527897060 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs new file mode 100644 index 00000000..1c2adfd0 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class HelpPatientBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpPatient(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs.meta new file mode 100644 index 00000000..27a2d210 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpPatientBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 42417f9f39282044398eb6376bac6d5b +timeCreated: 1527699398 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs new file mode 100644 index 00000000..10cefafc --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class HelpResultsBt : MonoBehaviour +{ + + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpResults(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs.meta new file mode 100644 index 00000000..7b1959b9 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpResultsBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0167de5b28ee0934db560adcec1f0bcf +timeCreated: 1528028720 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs new file mode 100644 index 00000000..d28d087b --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class HelpSessionBt : MonoBehaviour +{ + + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpSession(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs.meta new file mode 100644 index 00000000..c2e2e09c --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpSessionBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7c97c455b1f2cba4c9e1e5d93dc4ec7a +timeCreated: 1528028524 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs new file mode 100644 index 00000000..63c0fa39 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class HelpUpdateBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake() + { + nextPage.onClick.AddListener(delegate { Flow.StaticHelpUpdate(); }); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs.meta new file mode 100644 index 00000000..3641995d --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/HelpUpdateBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a1a2926450ecf0345a01dea1d26a117e +timeCreated: 1527709616 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/MovementsBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/MovementsBt.cs index 6b9f3b6c..f34f8ffc 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/MovementsBt.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/MovementsBt.cs @@ -1,13 +1,13 @@ using UnityEngine; using UnityEngine.UI; -public class MovementsBt : MonoBehaviour +public class MovementsBt : MonoBehaviour { [SerializeField] protected Button nextPage; public void Awake () { - nextPage.onClick.AddListener(delegate{Flow.StaticMovements();}); + nextPage.onClick.AddListener(delegate{Flow.StaticCharacterMenu();}); } -} \ No newline at end of file +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs new file mode 100644 index 00000000..4b44ede9 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class QuitBt : MonoBehaviour +{ + [SerializeField] + protected Button quit; + + public void Awake () + { + quit.onClick.AddListener(delegate{Flow.StaticQuit();}); + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs.meta new file mode 100644 index 00000000..4c6f6c5c --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/QuitBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6e2f192ed110ebe43b6cbdd58a3529c5 +timeCreated: 1527355078 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs new file mode 100644 index 00000000..c62e3467 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs @@ -0,0 +1,20 @@ +using UnityEngine; +using UnityEngine.UI; + +public class RealtimeBackBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake () + { + if(GlobalController.patientOrPhysio == true) + { + nextPage.onClick.AddListener(delegate{Flow.StaticMovements();}); + } + else + { + nextPage.onClick.AddListener(delegate{Flow.StaticNewSession();}); + } + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta new file mode 100644 index 00000000..0c267612 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeBackBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 922e0021207c2fa4394d8880d3b460ca +timeCreated: 1527561241 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs new file mode 100644 index 00000000..84661a9c --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class RealtimeGraphKinectPatientBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake () + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPatient();}); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs.meta new file mode 100644 index 00000000..7627692f --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPatientBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c0a172498de6b4c40b379cdf83156037 +timeCreated: 1527617712 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs new file mode 100644 index 00000000..d36263ff --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class RealtimeGraphKinectPhysioBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake () + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphKinectPhysio();}); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs.meta new file mode 100644 index 00000000..605a347d --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphKinectPhysioBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e00376f1a990d0d449046030ef7e5023 +timeCreated: 1527617712 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs new file mode 100644 index 00000000..1673b7a0 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs @@ -0,0 +1,13 @@ +using UnityEngine; +using UnityEngine.UI; + +public class RealtimeGraphUDPPatientBt : MonoBehaviour +{ + [SerializeField] + protected Button nextPage; + + public void Awake () + { + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPatient();}); + } +} \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs.meta new file mode 100644 index 00000000..28eb83a8 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPatientBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1ca2a67f798d6fb4080cfa1b2d348790 +timeCreated: 1527617712 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs similarity index 68% rename from Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs rename to Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs index f3f63431..8547523e 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphBt.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs @@ -1,13 +1,13 @@ using UnityEngine; using UnityEngine.UI; -public class RealtimeGraphBt : MonoBehaviour +public class RealtimeGraphUDPPhysioBt : MonoBehaviour { [SerializeField] protected Button nextPage; public void Awake () { - nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraph();}); + nextPage.onClick.AddListener(delegate{Flow.StaticRealtimeGraphUDPPhysio();}); } } \ No newline at end of file diff --git a/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs.meta new file mode 100644 index 00000000..4701d899 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Buttons/RealtimeGraphUDPPhysioBt.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f65d6d8f127ffad4bbe39f5c306ec47d +timeCreated: 1527617712 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs b/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs new file mode 100644 index 00000000..860af8a9 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/** + * Classe de customização do personagem. + */ +public class AvatarChange : MonoBehaviour +{ + public GameObject man1Avatar; + public GameObject man2Avatar; + public GameObject man3Avatar; + public GameObject woman1Avatar; + public GameObject woman2Avatar; + + /** + * Esta função permite a escolha do personagem que será apresentado na tela. + */ + void Start () + { + if (GlobalController.choiceAvatar==1) + { + man1Avatar.SetActive(true); + } + else if (GlobalController.choiceAvatar==2) + { + man2Avatar.SetActive(true); + } + else if (GlobalController.choiceAvatar==3) + { + man3Avatar.SetActive(true); + } + else if (GlobalController.choiceAvatar==4) + { + woman1Avatar.SetActive(true); + } + else if (GlobalController.choiceAvatar==5) + { + woman2Avatar.SetActive(true); + } + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs.meta new file mode 100644 index 00000000..8f5019f0 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Characters/AvatarChange.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 801593699e5924ce5919fc467630e109 +timeCreated: 1527804460 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs b/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs new file mode 100644 index 00000000..c4a816de --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs @@ -0,0 +1,55 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +/** + * Classe que seta o valor da escolha do boneco. + */ +public class ChoiceAvatarMenu : MonoBehaviour +{ + /** + * Estas função seleciona o personagem boy1. + */ + public void boy1 () + { + GlobalController.choiceAvatar = 1; + Flow.StaticMovements(); + } + + /** + * Estas função seleciona o personagem boy2. + */ + public void boy2 () + { + GlobalController.choiceAvatar = 2; + Flow.StaticMovements(); + } + + /** + * Estas função seleciona o personagem boy3. + */ + public void boy3 () + { + GlobalController.choiceAvatar = 3; + Flow.StaticMovements(); + } + + /** + * Estas função seleciona o personagem girl1. + */ + public void girl1 () + { + GlobalController.choiceAvatar = 4; + Flow.StaticMovements(); + } + + /** + * Estas função seleciona o personagem girl2. + */ + public void girl2 () + { + GlobalController.choiceAvatar = 5; + Flow.StaticMovements(); + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs.meta new file mode 100644 index 00000000..b0b9f5ba --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Characters/ChoiceAvatarMenu.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1c966b7c4f9634846a092f03a47388dc +timeCreated: 1527959335 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/DataBase.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/DataBase.cs index bc96207b..c74064ed 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/DataBase.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/DataBase.cs @@ -11,73 +11,40 @@ namespace DataBaseAttributes /** * Classe que cria a base de dados em que as relações serão criadas. */ - public class DataBase + public static class DataBase { - private string SqlQuery; - public string sqlQuery + public static void Create (string query) { - get - { - return SqlQuery; - } - set - { - SqlQuery = value; - } - } - private IDbConnection Conn; - public IDbConnection conn - { - get - { - return Conn; - } - set - { - Conn = value; - } - } - private IDbCommand Cmd; - public IDbCommand cmd - { - get - { - return Cmd; - } - set - { - Cmd = value; - } - } - - public void Create (string path, string query) - { - using (conn = new SqliteConnection(path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); - - sqlQuery = query; + var sqlQuery = query; + + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } - cmd.CommandText = sqlQuery; - cmd.ExecuteScalar(); + conn.Dispose(); conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); } } - public void Insert (string path, System.Object[] columns, string tableName, int tableId) + public static void Insert (System.Object[] columns, string tableName, int tableId) { - using (conn = new SqliteConnection(path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); StringBuilder bld = new StringBuilder(); bld.Append(string.Format("insert into {0} (", tableName)); int tableSize = TablesManager.Tables[tableId].colName.Count; - Debug.Log(tableSize + " " + columns.Length); for (int i = 1; i < tableSize; ++i) { if (columns[i-1] != null) @@ -102,7 +69,6 @@ public void Insert (string path, System.Object[] columns, string tableName, int } bld.Append(") values ("); - for (int i = 0; i < columns.Length; ++i) { if (columns[i] != null) @@ -117,7 +83,7 @@ public void Insert (string path, System.Object[] columns, string tableName, int aux = ","; } - bld.Append((string.Format("\"{0}\"", columns[i]) + aux)); + bld.Append((string.Format("@param{0}", i) + aux)); } } @@ -126,22 +92,38 @@ public void Insert (string path, System.Object[] columns, string tableName, int bld.Remove(bld.Length - 1, 1); } + bld.Append(")"); - sqlQuery = bld.ToString(); + var sqlQuery = bld.ToString(); - cmd.CommandText = sqlQuery; - cmd.ExecuteScalar(); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + for (int i = 0; i < columns.Length; ++i) + { + if (columns[i] != null) + { + cmd.Parameters.AddWithValue(string.Format("@param{0}", i), columns[i]); + } + } + + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + + conn.Dispose(); conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); } } - public void Update (string path, System.Object[] columns, string tableName, int tableId) + public static void Update (System.Object[] columns, string tableName, int tableId) { - using (conn = new SqliteConnection(path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); StringBuilder bld = new StringBuilder(); bld.Append(string.Format("UPDATE \"{0}\" set ", tableName)); @@ -159,144 +141,205 @@ public void Update (string path, System.Object[] columns, string tableName, int aux = ","; } - bld.Append(string.Format("\"{0}\"=\"{1}\"{2}", TablesManager.Tables[tableId].colName[i], columns[i], aux)); + bld.Append(string.Format("\"{0}\"=@param{1}{2}", TablesManager.Tables[tableId].colName[i], i, aux)); } + bld.Append(string.Format("WHERE \"{0}\" = \"{1}\"", TablesManager.Tables[tableId].colName[0], columns[0])); - sqlQuery = bld.ToString(); - Debug.Log(sqlQuery); + var sqlQuery = bld.ToString(); + UnityEngine.Debug.Log(sqlQuery); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + for (int i = 1; i < TablesManager.Tables[tableId].colName.Count; ++i) + { + cmd.Parameters.AddWithValue(string.Format("@param{0}", i), columns[i]); + } + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } - cmd.CommandText = sqlQuery; - - cmd.ExecuteScalar(); + conn.Dispose(); conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); } } - public List Read (string path, string tableName, System.Object[] columns) + public static List Read (string tableName, System.Object[] columns) { - using (conn = new SqliteConnection(path)) + // uma copia do array já que não é possivel passá-lo sem ser por referencia + System.Object[] backup = new System.Object [] {}; + foreach (var col in columns) + { + Array.Resize(ref backup, backup.Length + 1); + backup[backup.Length - 1] = col; + } + + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); - sqlQuery = "SELECT * " + string.Format("FROM \"{0}\";", tableName); - cmd.CommandText = sqlQuery; + var sqlQuery = "SELECT * " + string.Format("FROM \"{0}\";", tableName); - IDataReader reader = cmd.ExecuteReader(); List classList = new List(); - while (reader.Read()) - { - - var aux = columns; - ObjectArray (ref aux, ref reader); - var columnsCopy = aux; - Type classType = typeof(T); - ConstructorInfo classConstructor = classType.GetConstructor(new [] { columnsCopy.GetType() }); - T classInstance = (T)classConstructor.Invoke(new object[] { columnsCopy }); - - classList.Add(classInstance); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + using (SqliteDataReader reader = cmd.ExecuteReader()) + { + while (reader.Read()) + { + // recuperando cópia aos valores originais + for (int i = 0; i < columns.Length; ++i) + { + columns[i] = backup[i]; + } + + var columnsCopy = ObjectArray (columns, reader); + + Type classType = typeof(T); + ConstructorInfo classConstructor = classType.GetConstructor(new [] { columnsCopy.GetType() }); + T classInstance = (T)classConstructor.Invoke(new object[] { columnsCopy }); + + classList.Add(classInstance); + } + + reader.Dispose(); + reader.Close(); + cmd.Dispose(); + conn.Dispose(); + conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); + + return classList; + } } - - CloseDB(reader, cmd, conn); - return classList; } } - public T ReadValue (string path, string tableName, string colName, int idTable, System.Object[] columns) + public static T ReadValue (string tableName, string colName, int idTable, System.Object[] columns) { - using (conn = new SqliteConnection(path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); - sqlQuery = "SELECT * " + string.Format("FROM \"{0}\" WHERE \"{1}\" = \"{2}\";", tableName, + var sqlQuery = "SELECT * " + string.Format("FROM \"{0}\" WHERE \"{1}\" = \"{2}\";", tableName, colName, idTable); - cmd.CommandText = sqlQuery; - IDataReader reader = cmd.ExecuteReader(); - reader.Read(); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + using (SqliteDataReader reader = cmd.ExecuteReader()) + { + T classInstance; + + reader.Read(); + + var columnsCopy = ObjectArray (columns, reader); - var aux = columns; - ObjectArray (ref aux, ref reader); - var columnsCopy = aux; + Type classType = typeof(T); + ConstructorInfo classConstructor = classType.GetConstructor(new [] { columnsCopy.GetType() }); + classInstance = (T)classConstructor.Invoke(new object[] { columnsCopy }); - Type classType = typeof(T); - ConstructorInfo classConstructor = classType.GetConstructor(new [] { columnsCopy.GetType() }); - T classInstance = (T)classConstructor.Invoke(new object[] { columnsCopy }); + reader.Dispose(); + reader.Close(); - CloseDB(reader, cmd, conn); + cmd.Dispose(); - return classInstance; + conn.Dispose(); + conn.Close(); + SqliteConnection.ClearAllPools(); + + GC.Collect(); + GC.WaitForPendingFinalizers(); + + return classInstance; + } + } } } /** * Função que deleta dados cadastrados anteriormente na relação de pessoas. */ - public void DeleteValue(int tableId, int id) + public static void DeleteValue(int tableId, int id) { - using (conn = new SqliteConnection(GlobalController.instance.path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); - sqlQuery = string.Format("delete from \"{0}\" WHERE \"{1}\" = \"{2}\"", TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id); + var sqlQuery = string.Format("delete from \"{0}\" WHERE \"{1}\" = \"{2}\"", TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } - cmd.CommandText = sqlQuery; - cmd.ExecuteScalar(); + conn.Dispose(); conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); } } /** * Função que apaga a relação de pessoas inteira de uma vez. */ - public void Drop(int tableId) + public static void Drop(int tableId) { - using (conn = new SqliteConnection(GlobalController.instance.path)) + using (var conn = new SqliteConnection(GlobalController.path)) { conn.Open(); - cmd = conn.CreateCommand(); - sqlQuery = string.Format("DROP TABLE IF EXISTS \"{0}\"", TablesManager.Tables[tableId].tableName); + var sqlQuery = string.Format("DROP TABLE IF EXISTS \"{0}\"", TablesManager.Tables[tableId].tableName); - cmd.CommandText = sqlQuery; - cmd.ExecuteScalar(); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + cmd.ExecuteNonQuery(); + cmd.Dispose(); + } + + conn.Dispose(); conn.Close(); + SqliteConnection.ClearAllPools(); + GC.Collect(); + GC.WaitForPendingFinalizers(); } } - private static void CloseDB (IDataReader reader, IDbCommand cmd, IDbConnection conn) - { - reader.Close(); - cmd.Dispose(); - conn.Close(); - } - - private static void ObjectArray (ref System.Object[] columns, ref IDataReader reader) + private static System.Object[] ObjectArray (System.Object[] columns, SqliteDataReader reader) { for (int i = 0; i < columns.Length; ++i) { - Type t = columns[i].GetType(); if (!reader.IsDBNull(i)) { - if ( t.Equals(typeof(int)) ) - { - columns[i] = reader.GetInt32(i); - } - else if ( t.Equals(typeof(string)) ) - { - columns[i] = reader.GetString(i); - } - else if ( t.Equals(typeof(float)) ) + if (columns[i] != null) { - columns[i] = (float) reader.GetDouble(i); - } + Type t = columns[i].GetType(); + if ( t.Equals(typeof(int)) ) + { + columns[i] = reader.GetInt32(i); + } + else if ( t.Equals(typeof(string)) ) + { + columns[i] = reader.GetString(i); + } + else if (t.Equals(typeof(float))) + { + columns[i] = reader.GetFloat(i); + } + } + } + else + { + columns[i] = null; } } + return columns; } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Exercicio.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Exercicio.cs index 829801ff..67676b41 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Exercicio.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Exercicio.cs @@ -13,116 +13,42 @@ namespace exercicio public class Exercicio { private const int tableId = 6; + private int IdExercicio; private int IdPaciente; private int IdMovimento; private int IdSessao; - private string DescricaoExercicio; private string PontosExercicio; + private string DescricaoExercicio; - public int idExercicio - { - get - { - return IdExercicio; - } - set - { - IdExercicio = value; - } - } - - public int idPaciente - { - get - { - return IdPaciente; - } - set - { - IdPaciente = value; - } - } - - public int idMovimento - { - get - { - return IdMovimento; - } - set - { - IdMovimento = value; - } - } - - public int idSessao - { - get - { - return IdSessao; - } - set - { - IdSessao = value; - } - } - - public string descricaoExercicio - { - get - { - return DescricaoExercicio; - } - set - { - DescricaoExercicio = value; - } - } - - public string pontosExercicio - { - get - { - return PontosExercicio; - } - set - { - PontosExercicio = value; - } - } + public int idExercicio { get { return IdExercicio; } set { IdExercicio = value; }} + public int idPaciente { get { return IdPaciente; } set { IdPaciente = value; }} + public int idMovimento { get { return IdMovimento; } set { IdMovimento = value; }} + public int idSessao { get { return IdSessao; } set { IdSessao = value; }} + public string pontosExercicio { get { return PontosExercicio; } set { PontosExercicio = value; }} + public string descricaoExercicio { get { return DescricaoExercicio; } set { DescricaoExercicio = value; }} /** * Classe com todos os atributos de um exercicio. */ - public Exercicio (int ide, int idp, int idm, int ids, string de, string pe) - { - this.idExercicio = ide; - this.idPaciente = idp; - this.idMovimento = idm; - this.idSessao = ids; - this.descricaoExercicio = de; - this.pontosExercicio = pe; - } - public Exercicio (Object[] columns) { this.idExercicio = (int)columns[0]; this.idPaciente = (int)columns[1]; this.idMovimento = (int)columns[2]; this.idSessao = (int)columns[3]; - this.descricaoExercicio = (string)columns[4]; - this.pontosExercicio = (string)columns[5]; + this.pontosExercicio = (string)columns[4]; + this.descricaoExercicio = (string)columns[5]; } + /** * Cria a relação para exercicios, contendo um id gerado automaticamente pelo banco como chave primária. */ public static void Create() { - DataBase banco = new DataBase(); - string query = "CREATE TABLE IF NOT EXISTS EXERCICIO (idExercicio INTEGER primary key AUTOINCREMENT,idPaciente INTEGER not null,idMovimento INTEGER not null,idSessao INTEGER not null,descricaoExercicio VARCHAR (150),pontosExercicio VARCHAR (150) not null,foreign key (idSessao) references SESSAO (idSessao),foreign key (idMovimento) references MOVIMENTO (idMovimento),foreign key (idPaciente) references PACIENTE (idPaciente));"; - banco.Create(GlobalController.instance.path, query); + string query = "CREATE TABLE IF NOT EXISTS EXERCICIO (idExercicio INTEGER primary key AUTOINCREMENT,idPaciente INTEGER not null,idMovimento INTEGER not null,idSessao INTEGER not null,pontosExercicio VARCHAR (150) not null,descricaoExercicio VARCHAR (150),foreign key (idSessao) references SESSAO (idSessao),foreign key (idMovimento) references MOVIMENTO (idMovimento),foreign key (idPaciente) references PACIENTE (idPaciente));"; + DataBase.Create(query); } /** @@ -131,12 +57,11 @@ public static void Create() public static void Insert(int idPaciente, int idMovimento, int idSessao, - string descricaoExercicio, - string pontosExercicio) + string pontosExercicio, + string descricaoExercicio) { - DataBase banco = new DataBase(); - Object[] columns = new Object[] {idPaciente, idMovimento, idSessao, descricaoExercicio, pontosExercicio}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + Object[] columns = new Object[] {idPaciente, idMovimento, idSessao, pontosExercicio, descricaoExercicio}; + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -146,12 +71,11 @@ public static void Update(int id, int idPaciente, int idMovimento, int idSessao, - string descricaoExercicio, - string pontosExercicio) + string pontosExercicio, + string descricaoExercicio) { - DataBase banco = new DataBase(); - Object[] columns = new Object[] {id, idPaciente, idMovimento, idSessao, descricaoExercicio, pontosExercicio}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + Object[] columns = new Object[] {id, idPaciente, idMovimento, idSessao, pontosExercicio, descricaoExercicio}; + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -159,17 +83,8 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - int idExercicioTemp = 0; - int idPacienteTemp = 0; - int idMovimentoTemp = 0; - int idSessaoTemp = 0; - string descricaoExercicioTemp = ""; - string pontosExercicioTemp = ""; - - Object[] columns = new Object[] {idExercicioTemp, idPacienteTemp, idMovimentoTemp, idSessaoTemp, descricaoExercicioTemp, pontosExercicioTemp}; - - List exerciseList = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + Object[] columns = new Object[] {0, 0, 0, 0, "", ""}; + List exerciseList = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return exerciseList; } @@ -177,18 +92,8 @@ public static List Read() public static Exercicio ReadValue(int id) { - DataBase banco = new DataBase(); - - int idExercicioTemp = 0; - int idPacienteTemp = 0; - int idMovimentoTemp = 0; - int idSessaoTemp = 0; - string descricaoExercicioTemp = ""; - string pontosExercicioTemp = ""; - - Object[] columns = new Object[] {idExercicioTemp, idPacienteTemp, idMovimentoTemp, idSessaoTemp, descricaoExercicioTemp, pontosExercicioTemp}; - - Exercicio exercise = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Object[] columns = new Object[] {0, 0, 0, 0, "", ""}; + Exercicio exercise = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return exercise; @@ -199,8 +104,7 @@ public static Exercicio ReadValue(int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -208,8 +112,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Fisioterapeuta.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Fisioterapeuta.cs index f350fb0d..d17511ff 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Fisioterapeuta.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Fisioterapeuta.cs @@ -22,104 +22,17 @@ public class Fisioterapeuta private string Crefito; private Pessoa Persona; - public int idFisioterapeuta - { - get - { - return IdFisioterapeuta; - } - set - { - IdFisioterapeuta = value; - } - } - - public int idPessoa - { - get - { - return IdPessoa; - } - set - { - IdPessoa = value; - } - } - - public string login - { - get - { - return Login; - } - set - { - Login = value; - } - } - - public string senha - { - get - { - return Senha; - } - set - { - Senha = value; - } - } - - public string regiao - { - get - { - return Regiao; - } - set - { - Regiao = value; - } - } - - public string crefito - { - get - { - return Crefito; - } - set - { - Crefito = value; - } - } - - public Pessoa persona - { - get - { - return Persona; - } - set - { - Persona = value; - } - } + public int idFisioterapeuta { get { return IdFisioterapeuta; } set { IdFisioterapeuta = value; }} + public int idPessoa { get { return IdPessoa; } set { IdPessoa = value; }} + public string login { get { return Login; } set { Login = value; }} + public string senha { get { return Senha; } set { Senha = value; }} + public string regiao { get { return Regiao; } set { Regiao = value; }} + public string crefito { get { return Crefito; } set { Crefito = value; }} + public Pessoa persona { get { return Persona; } set { Persona = value; }} /** * Classe com todos os atributos de um fisioterapeuta. */ - public Fisioterapeuta(int idf, int idp, string l, string s, string r, string c) - { - this.idFisioterapeuta = idf; - this.idPessoa = idp; - this.login = l; - this.senha = s; - this.regiao = r; - this.crefito = c; - this.persona = Pessoa.ReadValue(idp); - } - public Fisioterapeuta(Object[] columns) { this.idFisioterapeuta = (int)columns[0]; @@ -128,7 +41,7 @@ public Fisioterapeuta(Object[] columns) this.senha = (string)columns[3]; this.regiao = (string)columns[4]; this.crefito = (string)columns[5]; - this.persona = Pessoa.ReadValue((int)columns[1]); + this.persona = Pessoa.ReadValue ((int)columns[1]); } /** @@ -136,9 +49,8 @@ public Fisioterapeuta(Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS FISIOTERAPEUTA (idFisioterapeuta INTEGER primary key AUTOINCREMENT,idPessoa INTEGER not null,login VARCHAR (255) not null,senha VARCHAR (255) not null,regiao VARCHAR (2),crefito VARCHAR (10),foreign key (idPessoa) references PESSOA (idPessoa),constraint crefito_regiao UNIQUE (crefito, regiao), constraint login_senha UNIQUE (login));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -150,9 +62,8 @@ public static void Insert(int idPessoa, string regiao, string crefito) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {idPessoa, login, senha, regiao, crefito}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -165,9 +76,8 @@ public static void Update(int id, string regiao, string crefito) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, idPessoa, login, senha, regiao, crefito}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } @@ -176,36 +86,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - - int idFisioterapeutaTemp = 0; - int idPessoaTemp = 0; - string loginTemp = ""; - string senhaTemp = ""; - string regiaoTemp = ""; - string crefitoTemp = ""; + Object[] columns = new Object[] {0, 0, "", "", "", ""}; - Object[] columns = new Object[] {idFisioterapeutaTemp, idPessoaTemp, loginTemp, senhaTemp, regiaoTemp, crefitoTemp}; - - List physiotherapeuts = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List physiotherapeuts = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return physiotherapeuts; } public static Fisioterapeuta ReadValue (int id) { - DataBase banco = new DataBase(); - - int idFisioterapeutaTemp = 0; - int idPessoaTemp = 0; - string loginTemp = ""; - string senhaTemp = ""; - string regiaoTemp = ""; - string crefitoTemp = ""; - - Object[] columns = new Object[] {idFisioterapeutaTemp, idPessoaTemp, loginTemp, senhaTemp, regiaoTemp, crefitoTemp}; + Object[] columns = new Object[] {0, 0, "", "", "", ""}; - Fisioterapeuta physiotherapeut = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Fisioterapeuta physiotherapeut = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return physiotherapeut; @@ -216,8 +108,7 @@ public static Fisioterapeuta ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -225,8 +116,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Movimento.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Movimento.cs index bb3846f8..25988e45 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Movimento.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Movimento.cs @@ -3,6 +3,8 @@ using System.Collections.Generic; using Mono.Data.Sqlite; using System.Data; +using pessoa; +using fisioterapeuta; using DataBaseAttributes; namespace movimento @@ -17,101 +19,37 @@ public class Movimento private int IdMovimento; private int IdFisioterapeuta; private string NomeMovimento; - private string DescricaoMovimento; private string PontosMovimento; + private string DescricaoMovimento; + private Fisioterapeuta Physio; - public int idMovimento - { - get - { - return IdMovimento; - } - set - { - IdMovimento = value; - } - } - - public int idFisioterapeuta - { - get - { - return IdFisioterapeuta; - } - set - { - IdFisioterapeuta = value; - } - } - - public string nomeMovimento - { - get - { - return NomeMovimento; - } - set - { - NomeMovimento = value; - } - } - - public string descricaoMovimento - { - get - { - return DescricaoMovimento; - } - set - { - DescricaoMovimento = value; - } - } - - public string pontosMovimento - { - get - { - return PontosMovimento; - } - set - { - PontosMovimento = value; - } - } - - - public Movimento(){} + public int idMovimento { get { return IdMovimento; } set { IdMovimento = value; }} + public int idFisioterapeuta { get { return IdFisioterapeuta; } set { IdFisioterapeuta = value; }} + public string nomeMovimento { get { return NomeMovimento; } set { NomeMovimento = value; }} + public string pontosMovimento { get { return PontosMovimento; } set { PontosMovimento = value; }} + public string descricaoMovimento { get { return DescricaoMovimento; } set { DescricaoMovimento = value; }} + public Fisioterapeuta physio { get { return Physio; } set { Physio = value; }} /** * Classe com todos os atributos de um movimento. */ - public Movimento(int idm, int idf, string nm, string dm, string pm) - { - this.idMovimento = idm; - this.idFisioterapeuta = idf; - this.nomeMovimento = nm; - this.descricaoMovimento = dm; - this.pontosMovimento = pm; - } - public Movimento(Object[] columns) { this.idMovimento = (int)columns[0]; this.idFisioterapeuta = (int)columns[1]; this.nomeMovimento = (string)columns[2]; - this.descricaoMovimento = (string)columns[3]; - this.pontosMovimento = (string)columns[4]; + this.pontosMovimento = (string)columns[3]; + this.descricaoMovimento = (string)columns[4]; + this.physio = Fisioterapeuta.ReadValue((int)columns[1]); } /** - * Cria a relação para movimento, contendo um id gerado automaticamente pelo banco como chave primária. + * Cria a relação para movimento, contendo um id gerado automaticamente pelo DataBase como chave primária. */ public static void Create() { - DataBase banco = new DataBase(); - string query = "CREATE TABLE IF NOT EXISTS MOVIMENTO (idMovimento INTEGER primary key AUTOINCREMENT,idFisioterapeuta INTEGER not null,nomeMovimento VARCHAR (50) not null,descricaoMovimento VARCHAR (150),pontosMovimento VARCHAR (150) not null,foreign key (idFisioterapeuta) references FISIOTERAPEUTA (idFisioterapeuta));"; - banco.Create(GlobalController.instance.path, query); + string query = "CREATE TABLE IF NOT EXISTS MOVIMENTO (idMovimento INTEGER primary key AUTOINCREMENT,idFisioterapeuta INTEGER not null,nomeMovimento VARCHAR (50) not null,pontosMovimento VARCHAR (150) not null,descricaoMovimento VARCHAR (150),foreign key (idFisioterapeuta) references FISIOTERAPEUTA (idFisioterapeuta));"; + DataBase.Create(query); } /** @@ -119,12 +57,11 @@ public static void Create() */ public static void Insert(int idFisioterapeuta, string nomeMovimento, - string descricaoMovimento, - string pontosMovimento) + string pontosMovimento, + string descricaoMovimento) { - DataBase banco = new DataBase(); - Object[] columns = new Object[] {idFisioterapeuta, nomeMovimento, descricaoMovimento, pontosMovimento}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + Object[] columns = new Object[] {idFisioterapeuta, nomeMovimento, pontosMovimento, descricaoMovimento}; + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -133,12 +70,11 @@ public static void Insert(int idFisioterapeuta, public static void Update(int id, int idFisioterapeuta, string nomeMovimento, - string descricaoMovimento, - string pontosMovimento) + string pontosMovimento, + string descricaoMovimento) { - DataBase banco = new DataBase(); - Object[] columns = new Object[] {id, idFisioterapeuta, nomeMovimento, descricaoMovimento, pontosMovimento}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + Object[] columns = new Object[] {id, idFisioterapeuta, nomeMovimento, pontosMovimento, descricaoMovimento}; + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -146,16 +82,9 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - int idMovimentoTemp = 0; - int idFisioterapeutaTemp = 0; - string nomeMovimentoTemp = ""; - string descricaoMovimentoTemp = ""; - string pontosMovimentoTemp = ""; + Object[] columns = new Object[] {0, 0, "", "", ""}; - Object[] columns = new Object[] {idMovimentoTemp,idFisioterapeutaTemp,nomeMovimentoTemp,descricaoMovimentoTemp,pontosMovimentoTemp}; - - List movements = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List movements = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return movements; } @@ -163,16 +92,9 @@ public static List Read() public static Movimento ReadValue (int id) { - DataBase banco = new DataBase(); - int idMovimentoTemp = 0; - int idFisioterapeutaTemp = 0; - string nomeMovimentoTemp = ""; - string descricaoMovimentoTemp = ""; - string pontosMovimentoTemp = ""; - - Object[] columns = new Object[] {idMovimentoTemp,idFisioterapeutaTemp,nomeMovimentoTemp,descricaoMovimentoTemp,pontosMovimentoTemp}; + Object[] columns = new Object[] {0, 0, "", "", ""}; - Movimento movement = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Movimento movement = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return movement; @@ -183,8 +105,7 @@ public static Movimento ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -192,8 +113,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/MovimentoMusculo.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/MovimentoMusculo.cs index 1f6b80ec..61cf92c0 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/MovimentoMusculo.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/MovimentoMusculo.cs @@ -17,43 +17,12 @@ public class MovimentoMusculo private int IdMusculo; private int IdMovimento; - public int idMusculo - { - get - { - return IdMusculo; - } - set - { - IdMusculo = value; - } - } - - public int idMovimento - { - get - { - return IdMovimento; - } - set - { - IdMovimento = value; - } - } - + public int idMusculo { get { return IdMusculo; } set { IdMusculo = value; }} + public int idMovimento { get { return IdMovimento; } set { IdMovimento = value; }} /** * Classe com todos os atributos de um movimentomusculo. */ - public MovimentoMusculo (int idmu, int idmo) - { - this.idMusculo = idmu; - this.idMovimento = idmo; - } - - /** - * Classe que cria outra versão do construtor. - */ public MovimentoMusculo (Object[] columns) { this.idMusculo = (int)columns[0]; @@ -65,9 +34,8 @@ public MovimentoMusculo (Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS MOVIMENTOMUSCULO (idMusculo INTEGER not null,idMovimento INTEGER not null, foreign key (idMovimento) references MOVIMENTO (idMovimento),foreign key (idMusculo) references MUSCULO (idMusculo),primary key (idMusculo, idMovimento));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -76,12 +44,10 @@ public static void Create() public static void Insert(int idMusculo, int idMovimento) { - DataBase banco = new DataBase(); - using (banco.conn = new SqliteConnection(GlobalController.instance.path)) + using (var conn = new SqliteConnection(GlobalController.path)) { - banco.conn.Open(); - banco.cmd = banco.conn.CreateCommand(); - banco.sqlQuery = "insert into MOVIMENTOMUSCULO ("; + conn.Open(); + var sqlQuery = "insert into MOVIMENTOMUSCULO ("; int tableSize = TablesManager.Tables[tableId].colName.Count; @@ -98,38 +64,18 @@ public static void Insert(int idMusculo, aux = ","; } - banco.sqlQuery += (TablesManager.Tables[tableId].colName[i] + aux); + sqlQuery += (TablesManager.Tables[tableId].colName[i] + aux); } - banco.sqlQuery += string.Format(" values (\"{0}\",\"{1}\")", idMusculo, + sqlQuery += string.Format(" values (\"{0}\",\"{1}\")", idMusculo, idMovimento); - banco.cmd.CommandText = banco.sqlQuery; - banco.cmd.ExecuteScalar(); - banco.conn.Close(); - } - } - - /** - * Função que atualiza dados já cadastrados anteriormente na relação MovimentoMusculo. - */ - public static void Update(int idMusculo, int idMovimento) - { - DataBase banco = new DataBase(); - using (banco.conn = new SqliteConnection(GlobalController.instance.path)) - { - banco.conn.Open(); - banco.cmd = banco.conn.CreateCommand(); - - banco.sqlQuery = string.Format("UPDATE \"{0}\" set ", TablesManager.Tables[tableId].tableName); - banco.sqlQuery += string.Format("\"{0}\"=\"{1}\",", TablesManager.Tables[tableId].colName[0], idMusculo); - banco.sqlQuery += string.Format("\"{0}\"=\"{1}\" ", TablesManager.Tables[tableId].colName[1], idMovimento); - - banco.sqlQuery += string.Format("WHERE \"{0}\" = \"{1}\", \"{2}\" = \"{3}\"", TablesManager.Tables[tableId].colName[0], idMusculo, TablesManager.Tables[tableId].colName[1], idMusculo); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + cmd.ExecuteNonQuery(); + } - banco.cmd.CommandText = banco.sqlQuery; - banco.cmd.ExecuteScalar(); - banco.conn.Close(); + conn.Close(); } } @@ -138,13 +84,9 @@ public static void Update(int idMusculo, int idMovimento) */ public static List Read() { - DataBase banco = new DataBase(); - int idMusculoTemp = 0; - int idMovimentoTemp = 0; + Object[] columns = new Object[] {0, 0}; - Object[] columns = new Object[] {idMusculoTemp,idMovimentoTemp}; - - List muscleMovements = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List muscleMovements = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return muscleMovements; } @@ -154,17 +96,18 @@ public static List Read() */ public static void DeleteValue(int id1, int id2) { - DataBase banco = new DataBase(); - using (banco.conn = new SqliteConnection(GlobalController.instance.path)) + using (var conn = new SqliteConnection(GlobalController.path)) { - banco.conn.Open(); - banco.cmd = banco.conn.CreateCommand(); + conn.Open(); + + var sqlQuery = string.Format("delete from \"{0}\" WHERE \"{1}\" = \"{2}\" AND \"{3}\" = \"{4}\"", TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id1, TablesManager.Tables[tableId].colName[1], id2); - banco.sqlQuery = string.Format("delete from \"{0}\" WHERE \"{1}\" = \"{2}\" AND \"{3}\" = \"{4}\"", TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id1, TablesManager.Tables[tableId].colName[1], id2); + using (var cmd = new SqliteCommand(sqlQuery, conn)) + { + cmd.ExecuteNonQuery(); + } - banco.cmd.CommandText = banco.sqlQuery; - banco.cmd.ExecuteScalar(); - banco.conn.Close(); + conn.Close(); } } @@ -173,8 +116,7 @@ public static void DeleteValue(int id1, int id2) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Musculo.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Musculo.cs index 67218a33..ee965450 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Musculo.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Musculo.cs @@ -17,40 +17,12 @@ public class Musculo private int IdMusculo; private string NomeMusculo; - public int idMusculo - { - get - { - return IdMusculo; - } - set - { - IdMusculo = value; - } - } - - public string nomeMusculo - { - get - { - return NomeMusculo; - } - set - { - NomeMusculo = value; - } - } - + public int idMusculo { get { return IdMusculo; } set { IdMusculo = value; }} + public string nomeMusculo { get { return NomeMusculo; } set { NomeMusculo = value; }} /** * Classe com todos os atributos de um musculo. */ - public Musculo(int idm, string nm) - { - this.idMusculo = idm; - this.nomeMusculo = nm; - } - public Musculo(Object[] columns) { this.idMusculo = (int)columns[0]; @@ -58,13 +30,12 @@ public Musculo(Object[] columns) } /** - * Cria a relação para musculo, contendo um id gerado automaticamente pelo banco como chave primária. + * Cria a relação para musculo, contendo um id gerado automaticamente pelo DataBase como chave primária. */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS MUSCULO (idMusculo INTEGER primary key AUTOINCREMENT,nomeMusculo VARCHAR (20) not null, constraint musculo UNIQUE (nomeMusculo));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -72,9 +43,8 @@ public static void Create() */ public static void Insert(string nomeMusculo) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {nomeMusculo}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -83,9 +53,8 @@ public static void Insert(string nomeMusculo) public static void Update(int id, string nomeMusculo) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, nomeMusculo}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -93,27 +62,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); + Object[] columns = new Object[] {0, ""}; - int idMusculoTemp = 0; - string nomeMusculoTemp = ""; - - Object[] columns = new Object[] {idMusculoTemp, nomeMusculoTemp}; - - List muscles = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List muscles = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return muscles; } public static Musculo ReadValue (int id) { - DataBase banco = new DataBase(); - int idMusculoTemp = 0; - string nomeMusculoTemp = ""; - - Object[] columns = new Object[] {idMusculoTemp, nomeMusculoTemp}; + Object[] columns = new Object[] {0, ""}; - Musculo muscle = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Musculo muscle = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return muscle; @@ -124,8 +84,7 @@ public static Musculo ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -133,8 +92,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Paciente.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Paciente.cs index 9e9179e6..823fb865 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Paciente.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Paciente.cs @@ -19,66 +19,14 @@ public class Paciente private string Observacoes; private Pessoa Persona; - public int idPaciente - { - get - { - return IdPaciente; - } - set - { - IdPaciente = value; - } - } - - public int idPessoa - { - get - { - return IdPessoa; - } - set - { - IdPessoa = value; - } - } - - public string observacoes - { - get - { - return Observacoes; - } - set - { - Observacoes = value; - } - } - - public Pessoa persona - { - get - { - return Persona; - } - set - { - Persona = value; - } - } - + public int idPaciente { get { return IdPaciente; } set { IdPaciente = value; }} + public int idPessoa { get { return IdPessoa; } set { IdPessoa = value; }} + public string observacoes { get { return Observacoes; } set { Observacoes = value; }} + public Pessoa persona { get { return Persona; } set { Persona = value; }} /** * Classe com todos os atributos de um paciente. */ - public Paciente(int idpa, int idpe, string obs) - { - this.idPaciente = idpa; - this.idPessoa = idpe; - this.observacoes = obs; - this.persona = Pessoa.ReadValue (idpe); - } - public Paciente(Object[] columns) { this.idPaciente = (int)columns[0]; @@ -92,9 +40,8 @@ public Paciente(Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS PACIENTE (idPaciente INTEGER primary key AUTOINCREMENT,idPessoa INTEGER not null,observacoes VARCHAR (300),foreign key (idPessoa) references PESSOA (idPessoa));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -103,9 +50,8 @@ public static void Create() public static void Insert(int idPessoa, string observacoes) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {idPessoa, observacoes}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -115,9 +61,8 @@ public static void Update(int id, int idPessoa, string observacoes) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, idPessoa, observacoes}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -125,27 +70,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - int idPacienteTemp = 0; - int idPessoaTemp = 0; - string observacoesTemp = ""; + Object[] columns = new Object[] {0, 0, ""}; - Object[] columns = new Object[] {idPacienteTemp,idPessoaTemp,observacoesTemp}; - List patients = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List patients = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return patients; } public static Paciente ReadValue (int id) { - DataBase banco = new DataBase(); - int idPacienteTemp = 0; - int idPessoaTemp = 0; - string observacoesTemp = ""; - - Object[] columns = new Object[] {idPacienteTemp,idPessoaTemp,observacoesTemp}; + Object[] columns = new Object[] {0, 0, ""}; - Paciente patient = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Paciente patient = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return patient; @@ -156,8 +92,7 @@ public static Paciente ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -165,8 +100,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Pessoa.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Pessoa.cs index 9f893710..5881299e 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Pessoa.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Pessoa.cs @@ -21,93 +21,16 @@ public class Pessoa private string Telefone1; private string Telefone2; - public int idPessoa - { - get - { - return IdPessoa; - } - set - { - IdPessoa = value; - } - } - - public string nomePessoa - { - get - { - return NomePessoa; - } - set - { - NomePessoa = value; - } - } - - public string sexo - { - get - { - return Sexo; - } - set - { - Sexo = value; - } - } - - public string dataNascimento - { - get - { - return DataNascimento; - } - set - { - DataNascimento = value; - } - } - - public string telefone1 - { - get - { - return Telefone1; - } - set - { - Telefone1 = value; - } - } - - public string telefone2 - { - get - { - return Telefone2; - } - set - { - Telefone2 = value; - } - } - - - public Pessoa(){} + public int idPessoa { get { return IdPessoa; } set { IdPessoa = value; }} + public string nomePessoa { get { return NomePessoa; } set { NomePessoa = value; }} + public string sexo { get { return Sexo; } set { Sexo = value; }} + public string dataNascimento { get { return DataNascimento; } set { DataNascimento = value; }} + public string telefone1 { get { return Telefone1; } set { Telefone1 = value; }} + public string telefone2 { get { return Telefone2; } set { Telefone2 = value; }} /** * Classe com todos os atributos de uma pessoa. */ - public Pessoa(int id, string nome, string s, string d, string t1, string t2) - { - this.idPessoa = id; - this.nomePessoa = nome; - this.sexo = s; - this.dataNascimento = d; - this.telefone1 = t1; - this.telefone2 = t2; - } public Pessoa (Object[] columns) { @@ -124,9 +47,8 @@ public Pessoa (Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS PESSOA (idPessoa INTEGER primary key AUTOINCREMENT,nomePessoa VARCHAR (30) not null,sexo CHAR (1) not null,dataNascimento DATE not null,telefone1 VARCHAR (11) not null,telefone2 VARCHAR (11));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -139,9 +61,8 @@ public static void Insert( string telefone1, string telefone2) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {nomePessoa, sexo, dataNascimento, telefone1, telefone2}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -154,9 +75,8 @@ public static void Update(int id, string telefone1, string telefone2) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, nomePessoa, sexo, dataNascimento, telefone1, telefone2}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -164,37 +84,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - - int idPessoaTemp = 0; - string nomePessoaTemp = ""; - string sexoTemp = ""; - string dataNascimentoTemp = ""; - string telefone1Temp = ""; - string telefone2Temp = ""; - - Object[] columns = new Object[] {idPessoaTemp, nomePessoaTemp, sexoTemp, dataNascimentoTemp, telefone1Temp, telefone2Temp}; - - List personList = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + Object[] columns = new Object[] {0, "", "", "", "", ""}; + List personList = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return personList; } public static Pessoa ReadValue(int id) { - DataBase banco = new DataBase(); - - int idPessoaTemp = 0; - string nomePessoaTemp = ""; - string sexoTemp = ""; - string dataNascimentoTemp = ""; - string telefone1Temp = ""; - string telefone2Temp = ""; - - Object[] columns = new Object[] {idPessoaTemp, nomePessoaTemp, sexoTemp, dataNascimentoTemp, telefone1Temp, telefone2Temp}; - - Pessoa person = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Object[] columns = new Object[] {0, "", "", "", "", ""}; + Pessoa person = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); + return person; } @@ -203,8 +104,7 @@ public static Pessoa ReadValue(int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -212,8 +112,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloFisioterapeuta.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloFisioterapeuta.cs index 7467ca13..8274ff97 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloFisioterapeuta.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloFisioterapeuta.cs @@ -4,6 +4,9 @@ using Mono.Data.Sqlite; using System.Data; using DataBaseAttributes; +using movimento; +using pessoa; +using fisioterapeuta; namespace pontosrotulofisioterapeuta { @@ -19,97 +22,34 @@ public class PontosRotuloFisioterapeuta private string EstagioMovimentoFisio; private float TempoInicial; private float TempoFinal; - - public int idRotuloFisioterapeuta - { - get - { - return IdRotuloFisioterapeuta; - } - set - { - IdRotuloFisioterapeuta = value; - } - } - - public int idMovimento - { - get - { - return IdMovimento; - } - set - { - IdMovimento = value; - } - } - - public string estagioMovimentoFisio - { - get - { - return EstagioMovimentoFisio; - } - set - { - EstagioMovimentoFisio = value; - } - } - - public float tempoInicial - { - get - { - return TempoInicial; - } - set - { - TempoInicial = value; - } - } - - public float tempoFinal - { - get - { - return TempoFinal; - } - set - { - TempoFinal = value; - } - } - - + private Movimento Moves; + + public int idRotuloFisioterapeuta { get { return IdRotuloFisioterapeuta; } set { IdRotuloFisioterapeuta = value; }} + public int idMovimento { get { return IdMovimento; } set { IdMovimento = value; }} + public string estagioMovimentoFisio { get { return EstagioMovimentoFisio; } set { EstagioMovimentoFisio = value; }} + public float tempoInicial { get { return TempoInicial; } set { TempoInicial = value; }} + public float tempoFinal { get { return TempoFinal; } set { TempoFinal = value; }} + public Movimento moves { get { return Moves; } set { Moves = value; } } /** * Classe com todos os atributos de um pontosrotulofisioterapeuta. */ - public PontosRotuloFisioterapeuta(int idrf, int idm, float ti, float tf, string e) - { - this.idRotuloFisioterapeuta = idrf; - this.idMovimento = idm; - this.estagioMovimentoFisio = e; - this.tempoInicial = ti; - this.tempoFinal = tf; - } - public PontosRotuloFisioterapeuta(Object[] columns) { - this.idRotuloFisioterapeuta = (int)columns[0]; - this.idMovimento = (int)columns[1]; - this.estagioMovimentoFisio = (string)columns[2]; - this.tempoInicial = (float)columns[3]; - this.tempoFinal = (float)columns[4]; - } + this.idRotuloFisioterapeuta = (int)columns[0]; + this.idMovimento = (int)columns[1]; + this.estagioMovimentoFisio = (string)columns[2]; + this.tempoInicial = (float)columns[3]; + this.tempoFinal = (float)columns[4]; + this.moves = Movimento.ReadValue((int) columns[1]); + } /** * Cria a relação para pontosrotulofisioterapeuta, contendo um id gerado automaticamente pelo banco como chave primária. */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS PONTOSROTULOFISIOTERAPEUTA (idRotuloFisioterapeuta INTEGER primary key AUTOINCREMENT,idMovimento INTEGER not null,estagioMovimentoFisio VARCHAR (30) not null,tempoInicial REAL not null,tempoFinal REAL not null,foreign key (idMovimento) references MOVIMENTO (idMovimento));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -120,9 +60,8 @@ public static void Insert(int idMovimento, float tempoInicial, float tempoFinal) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {idMovimento, estagioMovimentoFisio, tempoInicial, tempoFinal}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -134,9 +73,8 @@ public static void Update(int id, float tempoInicial, float tempoFinal) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, idMovimento, estagioMovimentoFisio, tempoInicial, tempoFinal}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -144,34 +82,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - - int idRotuloFisioterapeutaTemp = 0; - int idMovimentoTemp = 0; - string estagioMovimentoFisioTemp = ""; - float tempoInicialTemp = 0; - float tempoFinalTemp = 0; + Object[] columns = new Object[] {0, 0, "", 0.00f, 0.00f}; - Object[] columns = new Object[] {idRotuloFisioterapeutaTemp,idMovimentoTemp,estagioMovimentoFisioTemp,tempoInicialTemp,tempoFinalTemp}; - - List physioLabelPoints = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List physioLabelPoints = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return physioLabelPoints; } public static PontosRotuloFisioterapeuta ReadValue (int id) { - DataBase banco = new DataBase(); - - int idRotuloFisioterapeutaTemp = 0; - int idMovimentoTemp = 0; - string estagioMovimentoFisioTemp = ""; - float tempoInicialTemp = 0; - float tempoFinalTemp = 0; - - Object[] columns = new Object[] {idRotuloFisioterapeutaTemp,idMovimentoTemp,estagioMovimentoFisioTemp,tempoInicialTemp,tempoFinalTemp}; + Object[] columns = new Object[] {0, 0, "", 0.00f, 0.00f}; - PontosRotuloFisioterapeuta physioLabelPoint = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + PontosRotuloFisioterapeuta physioLabelPoint = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return physioLabelPoint; @@ -182,8 +104,7 @@ public static PontosRotuloFisioterapeuta ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -191,8 +112,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloPaciente.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloPaciente.cs index e6d64187..a0b7548a 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloPaciente.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/PontosRotuloPaciente.cs @@ -4,6 +4,7 @@ using Mono.Data.Sqlite; using System.Data; using DataBaseAttributes; +using exercicio; namespace pontosrotulopaciente { @@ -19,88 +20,27 @@ public class PontosRotuloPaciente private string EstagioMovimentoPaciente; private float TempoInicial; private float TempoFinal; + private Exercicio Exer; - public int idRotuloPaciente - { - get - { - return IdRotuloPaciente; - } - set - { - IdRotuloPaciente = value; - } - } - - public int idExercicio - { - get - { - return IdExercicio; - } - set - { - IdExercicio = value; - } - } - - public string estagioMovimentoPaciente - { - get - { - return EstagioMovimentoPaciente; - } - set - { - EstagioMovimentoPaciente = value; - } - } - - public float tempoInicial - { - get - { - return TempoInicial; - } - set - { - TempoInicial = value; - } - } - - public float tempoFinal - { - get - { - return TempoFinal; - } - set - { - TempoFinal = value; - } - } - + public int idRotuloPaciente { get { return IdRotuloPaciente; } set { IdRotuloPaciente = value; }} + public int idExercicio { get { return IdExercicio; } set { IdExercicio = value; }} + public string estagioMovimentoPaciente { get { return EstagioMovimentoPaciente; } set { EstagioMovimentoPaciente = value; }} + public float tempoInicial { get { return TempoInicial; } set { TempoInicial = value; }} + public float tempoFinal { get { return TempoFinal; } set { TempoFinal = value; }} + public Exercicio exer { get { return Exer; } set { Exer = value; } } /** * Classe com todos os atributos de um pontosrotulopaciente. */ - public PontosRotuloPaciente(int idrp, int ide, string e, float ti, float tf) - { - this.idRotuloPaciente = idrp; - this.idExercicio = ide; - this.estagioMovimentoPaciente = e; - this.tempoInicial = ti; - this.tempoFinal = tf; - } - public PontosRotuloPaciente(Object[] columns) { - this.idRotuloPaciente = (int)columns[0]; - this.idExercicio = (int)columns[1]; - this.estagioMovimentoPaciente = (string)columns[2]; - this.tempoInicial = (float)columns[3]; - this.tempoFinal = (float)columns[4]; + this.idRotuloPaciente = (int)columns[0]; + this.idExercicio = (int)columns[1]; + this.estagioMovimentoPaciente = (string)columns[2]; + this.tempoInicial = (float)columns[3]; + this.tempoFinal = (float)columns[4]; + this.exer = Exercicio.ReadValue((int)columns[1]); } /** @@ -108,9 +48,8 @@ public PontosRotuloPaciente(Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS PONTOSROTULOPACIENTE (idRotuloPaciente INTEGER primary key AUTOINCREMENT,idExercicio INTEGER not null,estagioMovimentoPaciente VARCHAR (30) not null,tempoInicial REAL not null,tempoFinal REAL not null,foreign key (idExercicio) references EXERCICIO (idExercicio));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } /** @@ -121,9 +60,8 @@ public static void Insert(int idExercicio, float tempoInicial, float tempoFinal) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {idExercicio, estagioMovimentoPaciente, tempoInicial, tempoFinal}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -135,9 +73,8 @@ public static void Update(int id, float tempoInicial, float tempoFinal) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id, idExercicio, estagioMovimentoPaciente, tempoInicial, tempoFinal}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -145,17 +82,9 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - - int idRotuloPacienteTemp = 0; - int idExercicioTemp = 0; - string estagioMovimentoPacienteTemp = ""; - float tempoInicialTemp = 0; - float tempoFinalTemp = 0; - - Object[] columns = new Object[] {idRotuloPacienteTemp,idExercicioTemp,estagioMovimentoPacienteTemp,tempoInicialTemp,tempoFinalTemp}; + Object[] columns = new Object[] {0, 0, "", 0.00f, 0.00f}; - List patientLabelPoints = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List patientLabelPoints = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return patientLabelPoints; } @@ -163,17 +92,9 @@ public static List Read() public static PontosRotuloPaciente ReadValue (int id) { - DataBase banco = new DataBase(); - - int idRotuloPacienteTemp = 0; - int idExercicioTemp = 0; - string estagioMovimentoPacienteTemp = ""; - float tempoInicialTemp = 0; - float tempoFinalTemp = 0; - - Object[] columns = new Object[] {idRotuloPacienteTemp,idExercicioTemp,estagioMovimentoPacienteTemp,tempoInicialTemp,tempoFinalTemp}; + Object[] columns = new Object[] {0, 0, "", 0.00f, 0.00f}; - PontosRotuloPaciente patientLabelPoint = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + PontosRotuloPaciente patientLabelPoint = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return patientLabelPoint; @@ -184,8 +105,7 @@ public static PontosRotuloPaciente ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -193,8 +113,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Sessao.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Sessao.cs index 8b85b4ce..b0683ebe 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Sessao.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/Tables/Sessao.cs @@ -19,79 +19,15 @@ public class Sessao private string DataSessao; private string ObservacaoSessao; - public int idSessao - { - get - { - return IdSessao; - } - set - { - IdSessao = value; - } - } - - public int idFisioterapeuta - { - get - { - return IdFisioterapeuta; - } - set - { - IdFisioterapeuta = value; - } - } - - public int idPaciente - { - get - { - return IdPaciente; - } - set - { - IdPaciente = value; - } - } - - public string dataSessao - { - get - { - return DataSessao; - } - set - { - DataSessao = value; - } - } - - public string observacaoSessao - { - get - { - return ObservacaoSessao; - } - set - { - ObservacaoSessao = value; - } - } - + public int idSessao { get { return IdSessao; } set { IdSessao = value; }} + public int idFisioterapeuta { get { return IdFisioterapeuta; } set { IdFisioterapeuta = value; }} + public int idPaciente { get { return IdPaciente; } set { IdPaciente = value; }} + public string dataSessao { get { return DataSessao; } set { DataSessao = value; }} + public string observacaoSessao { get { return ObservacaoSessao; } set { ObservacaoSessao = value; }} /** * Classe com todos os atributos de uma sessao. */ - public Sessao(int ids, int idf, int idp, string ds, string os) - { - this.idSessao = ids; - this.idFisioterapeuta = idf; - this.idPaciente = idp; - this.dataSessao = ds; - this.observacaoSessao = os; - } - public Sessao(Object[] columns) { this.idSessao = (int)columns[0]; @@ -105,12 +41,10 @@ public Sessao(Object[] columns) */ public static void Create() { - DataBase banco = new DataBase(); string query = "CREATE TABLE IF NOT EXISTS SESSAO (idSessao INTEGER primary key AUTOINCREMENT,idFisioterapeuta INTEGER not null,idPaciente INTEGER not null,dataSessao DATE not null,observacaoSessao VARCHAR (300),foreign key (idPaciente) references PACIENTE (idPaciente),foreign key (idFisioterapeuta) references FISIOTERAPEUTA (idFisioterapeuta));"; - banco.Create(GlobalController.instance.path, query); + DataBase.Create(query); } - /** * Função que insere dados na tabela de sessão. */ @@ -119,12 +53,10 @@ public static void Insert(int idFisioterapeuta, string dataSessao, string observacaoSessao) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {idFisioterapeuta,idPaciente,dataSessao,observacaoSessao}; - banco.Insert(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Insert(columns, TablesManager.Tables[tableId].tableName, tableId); } - /** * Função que atualiza dados já cadastrados anteriormente na relação de sessão. */ @@ -134,9 +66,8 @@ public static void Update(int id, string dataSessao, string observacaoSessao) { - DataBase banco = new DataBase(); Object[] columns = new Object[] {id,idFisioterapeuta,idPaciente,dataSessao,observacaoSessao}; - banco.Update(GlobalController.instance.path, columns, TablesManager.Tables[tableId].tableName, tableId); + DataBase.Update(columns, TablesManager.Tables[tableId].tableName, tableId); } /** @@ -144,33 +75,18 @@ public static void Update(int id, */ public static List Read() { - DataBase banco = new DataBase(); - int idSessaoTemp = 0; - int idFisioterapeutaTemp = 0; - int idPacienteTemp = 0; - string dataSessaoTemp = ""; - string observacaoSessaoTemp = ""; - - Object[] columns = new Object[] {idSessaoTemp,idFisioterapeutaTemp,idPacienteTemp,dataSessaoTemp,observacaoSessaoTemp}; + Object[] columns = new Object[] {0, 0, 0, "", ""}; - List sessions = banco.Read(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, columns); + List sessions = DataBase.Read(TablesManager.Tables[tableId].tableName, columns); return sessions; } - public static Sessao ReadValue (int id) { - DataBase banco = new DataBase(); - int idSessaoTemp = 0; - int idFisioterapeutaTemp = 0; - int idPacienteTemp = 0; - string dataSessaoTemp = ""; - string observacaoSessaoTemp = ""; - - Object[] columns = new Object[] {idSessaoTemp,idFisioterapeutaTemp,idPacienteTemp,dataSessaoTemp,observacaoSessaoTemp}; + Object[] columns = new Object[] {0, 0, 0, "", ""}; - Sessao session = banco.ReadValue(GlobalController.instance.path, TablesManager.Tables[tableId].tableName, + Sessao session = DataBase.ReadValue(TablesManager.Tables[tableId].tableName, TablesManager.Tables[tableId].colName[0], id, columns); return session; @@ -181,8 +97,7 @@ public static Sessao ReadValue (int id) */ public static void DeleteValue(int id) { - DataBase banco = new DataBase(); - banco.DeleteValue (tableId, id); + DataBase.DeleteValue (tableId, id); } /** @@ -190,9 +105,7 @@ public static void DeleteValue(int id) */ public static void Drop() { - DataBase banco = new DataBase(); - banco.Drop (tableId); + DataBase.Drop (tableId); } } - } diff --git a/Reabilitacao-Motora/Assets/Scripts/DataBase/TablesManager.cs b/Reabilitacao-Motora/Assets/Scripts/DataBase/TablesManager.cs index b224f7c9..a0bc5b16 100644 --- a/Reabilitacao-Motora/Assets/Scripts/DataBase/TablesManager.cs +++ b/Reabilitacao-Motora/Assets/Scripts/DataBase/TablesManager.cs @@ -97,8 +97,8 @@ public List colName "idMovimento", "idFisioterapeuta", "nomeMovimento", - "descricaoMovimento", - "pontosMovimento" + "pontosMovimento", + "descricaoMovimento" } }; @@ -124,8 +124,8 @@ public List colName "idPaciente", "idMovimento", "idSessao", - "descricaoExercicio", - "pontosExercicio" + "pontosExercicio", + "descricaoExercicio" } }; @@ -165,9 +165,19 @@ public List colName } }; + private static readonly Table TESTE = + new Table + { + tableName = "TESTE", + colName = new List{ + "idTable", + "nome" + } + }; + public static readonly Table[] Tables = new []{ Pessoa, Fisioterapeuta, Paciente, Musculo, Movimento, Sessao, Exercicio, MovimentoMusculo, - PRF, PRP + PRF, PRP, TESTE }; } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChart.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChart.cs index 20fae72b..5a9fd174 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChart.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChart.cs @@ -1,6 +1,9 @@ using System.Collections; +using System.Text; using System.Collections.Generic; +using System.IO; using UnityEngine; +using UnityEngine.SceneManagement; /** * Descrever aqui o que essa classe realiza. @@ -11,12 +14,13 @@ public class GenerateLineChart : MonoBehaviour protected Transform pointPrefab, mao, ombro, cotovelo, braco; List current_time; - List f_mao_pos, f_mao_rot, f_ombro_pos, f_ombro_rot, f_cotovelo_pos, f_cotovelo_rot, f_braco_pos, f_braco_rot, points2; + List f_mao_pos, f_mao_rot, f_ombro_pos, f_ombro_rot, f_cotovelo_pos, f_cotovelo_rot, f_braco_pos, f_braco_rot; LineRenderer lineRenderer; private static readonly Color c1 = Color.black; private static readonly Color c2 = Color.red; + private static readonly Color c3 = Color.blue; bool t; bool drawed; @@ -69,35 +73,6 @@ public void LoadData(string[] lines) f_braco_rot.Add(new Vector3 (a, b, c)); } } - - public void LoadLineRenderer () - { - lineRenderer = gameObject.AddComponent(); - lineRenderer.material = new Material(Shader.Find("Particles/Multiply (Double)")); - lineRenderer.widthMultiplier = 0.2f; - lineRenderer.positionCount = 4000; - lineRenderer.sortingOrder = 5; - lineRenderer.SetVertexCount(2); - - // A simple 2 color gradient with a fixed alpha of 1.0f. - float alpha = 1.0f; - Gradient gradient = new Gradient(); - gradient.SetKeys( - new [] - { - new GradientColorKey(c1, 0.0f), - new GradientColorKey(c2, 1.0f) - }, - new [] - { - new GradientAlphaKey(alpha, 0.0f), - new GradientAlphaKey(alpha, 1.0f) - } - ); - lineRenderer.colorGradient = gradient; - lineRenderer.useWorldSpace = false; - lineRenderer.alignment = LineAlignment.Local; - } /** * Descrever aqui o que esse método realiza. @@ -119,13 +94,33 @@ void Awake() f_cotovelo_rot = new List(); f_braco_pos = new List(); f_braco_rot = new List(); + + string file; - points2 = new List(); + var currentscene = SceneManager.GetActiveScene().name; + var go = gameObject; + + if (currentscene == "Graphs2") + { + file = Application.dataPath + "/Movimentos/" + GlobalController.instance.movement.pontosMovimento; + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c2); + } + else + { + if (transform.root.gameObject.name == "Grafico Fisio") + { + file = Application.dataPath + "/Movimentos/" + GlobalController.instance.movement.pontosMovimento; + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c2); + } + else + { + file = Application.dataPath + "/Exercicios/" + GlobalController.instance.exercise.pontosExercicio; + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c3); + } + } - string[] p1 = System.IO.File.ReadAllLines(string.Format("Assets/Movimentos/{0}.points", GlobalController.instance.movement.pontosMovimento)); + string[] p1 = System.IO.File.ReadAllLines(file); LoadData (p1); - - LoadLineRenderer(); } else { @@ -167,36 +162,16 @@ public IEnumerator Playback () mao.localPosition = f_mao_pos[i]; mao.localEulerAngles = f_mao_rot[i]; - yield return new WaitForSeconds(0.02f); + yield return new WaitForSeconds(0.01f); } } public IEnumerator drawGraphic () { - float step = 2f / 70; - Vector3 scale = Vector3.one * step; - Vector3 position = Vector3.zero; - Vector2 m_p, c_p, o_p, grafico; - for (int j = 0; j < current_time.Count; ++j) { - m_p = new Vector2 (mao.position.x, mao.position.y); - c_p = new Vector2 (cotovelo.position.x, cotovelo.position.y); - o_p = new Vector2 (ombro.position.x, ombro.position.y); - grafico = new Vector2 (current_time[j], _Joint.Angle(m_p, c_p, c_p, o_p)); - - Transform point = Instantiate(pointPrefab); - position.x = (grafico.x) + 0.05f; - position.y = (grafico.y/24); - position.z = 0.0f; - point.localPosition = position; - point.localScale = scale; - point.SetParent (transform, false); - points2.Add (point.localPosition); - - lineRenderer.SetVertexCount(points2.Count); - lineRenderer.SetPosition(points2.Count-1, point.localPosition); - yield return new WaitForSeconds(0.02f); + GetMovementPoints.graphSpawner(transform, pointPrefab, mao, cotovelo, ombro, current_time[j], ref lineRenderer); + yield return new WaitForSeconds(0.01f); } } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs deleted file mode 100644 index 461985a9..00000000 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartPatient.cs +++ /dev/null @@ -1,204 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/** -* Descrever aqui o que essa classe realiza. -*/ -public class GenerateLineChartPatient : MonoBehaviour -{ - [SerializeField] - protected Transform pointPrefab, mao, ombro, cotovelo, braco; - - List current_time; - List p_mao_pos, p_mao_rot, p_ombro_pos, p_ombro_rot, p_cotovelo_pos, p_cotovelo_rot, p_braco_pos, p_braco_rot, points2; - - LineRenderer lineRenderer; - - private static readonly Color c1 = Color.black; - private static readonly Color c2 = Color.blue; - - bool t; - bool drawed; - - /** - * Descrever aqui o que esse método realiza. - */ - public void LoadData(string[] lines) - { - foreach (var line in lines) - { - var pair = line.Split(' '); - float x = (float.Parse(pair[0])); - current_time.Add(x); - - float a = (float.Parse(pair[1])); - float b = (float.Parse(pair[2])); - float c = (float.Parse(pair[3])); - p_mao_pos.Add(new Vector3 (a, b, c)); - a = (float.Parse(pair[4])); - b = (float.Parse(pair[5])); - c = (float.Parse(pair[6])); - p_mao_rot.Add(new Vector3 (a, b, c)); - - a = (float.Parse(pair[7])); - b = (float.Parse(pair[8])); - c = (float.Parse(pair[9])); - p_cotovelo_pos.Add(new Vector3 (a, b, c)); - a = (float.Parse(pair[10])); - b = (float.Parse(pair[11])); - c = (float.Parse(pair[12])); - p_cotovelo_rot.Add(new Vector3 (a, b, c)); - - a = (float.Parse(pair[13])); - b = (float.Parse(pair[14])); - c = (float.Parse(pair[15])); - p_ombro_pos.Add(new Vector3 (a, b, c)); - a = (float.Parse(pair[16])); - b = (float.Parse(pair[17])); - c = (float.Parse(pair[18])); - p_ombro_rot.Add(new Vector3 (a, b, c)); - - a = (float.Parse(pair[19])); - b = (float.Parse(pair[20])); - c = (float.Parse(pair[21])); - p_braco_pos.Add(new Vector3 (a, b, c)); - a = (float.Parse(pair[22])); - b = (float.Parse(pair[23])); - c = (float.Parse(pair[24])); - p_braco_rot.Add(new Vector3 (a, b, c)); - } - } - - - /** - * Descrever aqui o que esse método realiza. - */ - public void Awake() - { - if(GlobalController.instance != null && - GlobalController.instance.movement != null) - { - t = false; - drawed = false; - - current_time = new List(); - p_mao_pos = new List(); - p_mao_rot = new List(); - p_ombro_pos = new List(); - p_ombro_rot = new List(); - p_cotovelo_pos = new List(); - p_cotovelo_rot = new List(); - p_braco_pos = new List(); - p_braco_rot = new List(); - - points2 = new List(); - - string[] p1 = System.IO.File.ReadAllLines(string.Format("Assets/Exercicios/{0}", GlobalController.instance.exercise.pontosExercicio)); - LoadData (p1); - - LoadLineRenderer(); - } - else - { - Debug.Log("Você violou o acesso!"); - } - - } - - /** - * Descrever aqui o que esse método realiza. - */ - public void Update () - { - if (Input.GetKeyDown(KeyCode.Space)) - { - t = !t; - if (t == true && drawed == false) - { - StartCoroutine("drawGraphic"); - StartCoroutine("Playback"); - drawed = true; - } - } - } - - public IEnumerator Playback () - { - for (int i = 0; i < current_time.Count; i++) - { - ombro.localPosition = p_ombro_pos[i]; - ombro.localEulerAngles = p_ombro_rot[i]; - - braco.localPosition = p_braco_pos[i]; - braco.localEulerAngles = p_braco_rot[i]; - - cotovelo.localPosition = p_cotovelo_pos[i]; - cotovelo.localEulerAngles = p_cotovelo_rot[i]; - - mao.localPosition = p_mao_pos[i]; - mao.localEulerAngles = p_mao_rot[i]; - - yield return new WaitForSeconds(0.02f); - } - } - - public IEnumerator drawGraphic () - { - float step = 2f / 70; - Vector3 scale = Vector3.one * step; - Vector3 position = Vector3.zero; - Vector2 m_p, c_p, o_p, grafico; - - for (int j = 0; j < current_time.Count; ++j) - { - m_p = new Vector2 (mao.position.x, mao.position.y); - c_p = new Vector2 (cotovelo.position.x, cotovelo.position.y); - o_p = new Vector2 (ombro.position.x, ombro.position.y); - grafico = new Vector2 (current_time[j], _Joint.Angle(m_p, c_p, c_p, o_p)); - - Transform point = Instantiate(pointPrefab); - position.x = (grafico.x) + 0.05f; - position.y = (grafico.y/24); - position.z = 0.0f; - point.localPosition = position; - point.localScale = scale; - point.SetParent (transform, false); - points2.Add (point.localPosition); - - lineRenderer.SetVertexCount(points2.Count); - lineRenderer.SetPosition(points2.Count-1, point.localPosition); - - yield return new WaitForSeconds(0.02f); - } - } - - public void LoadLineRenderer () - { - lineRenderer = gameObject.AddComponent(); - lineRenderer.material = new Material(Shader.Find("Particles/Multiply (Double)")); - lineRenderer.widthMultiplier = 0.2f; - lineRenderer.positionCount = 4000; - lineRenderer.sortingOrder = 5; - lineRenderer.SetVertexCount(2); - - // A simple 2 color gradient with a fixed alpha of 1.0f. - float alpha = 1.0f; - Gradient gradient = new Gradient(); - gradient.SetKeys( - new [] - { - new GradientColorKey(c1, 0.0f), - new GradientColorKey(c2, 1.0f) - }, - new [] - { - new GradientAlphaKey(alpha, 0.0f), - new GradientAlphaKey(alpha, 1.0f) - } - ); - lineRenderer.colorGradient = gradient; - lineRenderer.useWorldSpace = false; - lineRenderer.alignment = LineAlignment.Local; - } -} diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartRealTime.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartRealTime.cs index 31cece98..ab34c3e3 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartRealTime.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/GenerateLineChartRealTime.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.IO; using UnityEngine; +using UnityEngine.SceneManagement; /** * Descrever aqui o que essa classe realiza. @@ -10,21 +11,14 @@ public class GenerateLineChartRealTime : MonoBehaviour { [SerializeField] - protected Transform pointPrefab, mao, cotovelo, ombro, braco; //o ponto final de mao é o inicial de cotovelo, o final de cotovelo é o inicial de ombro; ou seja, sao apenas 2 retas - - private const int RESOLUTION = 750; - - Vector2 m_p, c_p, o_p, grafico; - + protected Transform pointPrefab, mao, cotovelo, ombro, braco; float current_time_movement; bool t; - int i; - LineRenderer lineRenderer; + LineRenderer lineRenderer; private static readonly Color c1 = Color.black; - private static readonly Color c2 = Color.blue; - - List points2; + private static readonly Color c2 = Color.red; + private static readonly Color c3 = Color.blue; public void Update () { @@ -34,107 +28,55 @@ public void Update () } } - public void FixedUpdate () + public void FixedUpdate() { if (t) { current_time_movement += Time.fixedDeltaTime; - m_p = new Vector2 (mao.position.x, mao.position.y); - c_p = new Vector2 (cotovelo.position.x, cotovelo.position.y); - o_p = new Vector2 (ombro.position.x, ombro.position.y); - - grafico = new Vector2 (current_time_movement, _Joint.Angle(m_p, c_p, c_p, o_p)); - - SavePoints (); + if (GlobalController.patientOrPhysio) + { + GetMovementPoints.SavePoints (current_time_movement, + "/Movimentos/", + GlobalController.instance.movement.pontosMovimento, + mao, + cotovelo, + ombro, + braco); + } + else + { + GetMovementPoints.SavePoints (current_time_movement, + "/Exercicios/", + GlobalController.instance.exercise.pontosExercicio, + mao, + cotovelo, + ombro, + braco); + } - if (i >= RESOLUTION) + if (current_time_movement >= 15f) { t = false; } - float divScale = (70 * RESOLUTION)/(float)RESOLUTION; - float step = 2f / divScale; - Vector3 scale = Vector3.one * step; - Vector3 position = new Vector3 (0f,0f,12); - - Transform point = Instantiate(pointPrefab); - position.x = (grafico.x) + 0.05f; - position.y = (grafico.y/24); - position.z = 0.0f; - point.localPosition = position; - point.localScale = scale; - point.SetParent (transform, false); - points2.Add (point.localPosition); - - lineRenderer.SetVertexCount(points2.Count); - lineRenderer.SetPosition(points2.Count-1, point.localPosition); - - i++; + GetMovementPoints.graphSpawner(transform, pointPrefab, mao, cotovelo, ombro, current_time_movement, ref lineRenderer); } } - private void SavePoints () - { - StringBuilder sb = new StringBuilder(); - - sb.Append(current_time_movement).Append(" ").Append(mao.localPosition.x).Append(" ").Append(mao.localPosition.y).Append(" ").Append(mao.localPosition.z); - sb.Append(" ").Append(mao.localEulerAngles.x).Append(" ").Append(mao.localEulerAngles.y).Append(" ").Append(mao.localEulerAngles.z); - - sb.Append(" ").Append(cotovelo.localPosition.x).Append(" ").Append(cotovelo.localPosition.y).Append(" ").Append(cotovelo.localPosition.z); - sb.Append(" ").Append(cotovelo.localEulerAngles.x).Append(" ").Append(cotovelo.localEulerAngles.y).Append(" ").Append(cotovelo.localEulerAngles.z); - - sb.Append(" ").Append(ombro.localPosition.x).Append(" ").Append(ombro.localPosition.y).Append(" ").Append(ombro.localPosition.z); - sb.Append(" ").Append(ombro.localEulerAngles.x).Append(" ").Append(ombro.localEulerAngles.y).Append(" ").Append(ombro.localEulerAngles.z); - - sb.Append(" ").Append(braco.localPosition.x).Append(" ").Append(braco.localPosition.y).Append(" ").Append(braco.localPosition.z); - sb.Append(" ").Append(braco.localEulerAngles.x).Append(" ").Append(braco.localEulerAngles.y).Append(" ").Append(braco.localEulerAngles.z); - - sb.Append("\n"); - - string path = Application.dataPath + "/Exercicios/" + GlobalController.instance.exercise.pontosExercicio; - - File.AppendAllText(path, sb.ToString()); - } - - public void Awake() { - points2 = new List(); t = false; - i = 0; current_time_movement = 0; + var go = gameObject; - LoadLineRenderer(); - } - - public void LoadLineRenderer () - { - lineRenderer = gameObject.AddComponent(); - lineRenderer.material = new Material(Shader.Find("Particles/Multiply (Double)")); - lineRenderer.widthMultiplier = 0.2f; - lineRenderer.positionCount = 4000; - lineRenderer.sortingOrder = 5; - lineRenderer.SetVertexCount(2); - - // A simple 2 color gradient with a fixed alpha of 1.0f. - float alpha = 1.0f; - Gradient gradient = new Gradient(); - gradient.SetKeys( - new [] - { - new GradientColorKey(c1, 0.0f), - new GradientColorKey(c2, 1.0f) - }, - new [] - { - new GradientAlphaKey(alpha, 0.0f), - new GradientAlphaKey(alpha, 1.0f) - } - ); - lineRenderer.colorGradient = gradient; - lineRenderer.useWorldSpace = false; - lineRenderer.alignment = LineAlignment.Local; + if (GlobalController.patientOrPhysio) + { + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c2); + } + else + { + GetMovementPoints.LoadLineRenderer(ref go, ref lineRenderer, c1, c3); + } } - } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/GetMovementPoints.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/GetMovementPoints.cs index a7df5aa2..40922221 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/GetMovementPoints.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/GetMovementPoints.cs @@ -1,72 +1,79 @@ -using System.Text; -using System.Collections; +using System.Collections; +using System.Text; using System.Collections.Generic; +using System.IO; using UnityEngine; using UnityEngine.SceneManagement; -using System.IO; /** * Descrever aqui o que essa classe realiza. */ -public class GetMovementPoints : MonoBehaviour +public static class GetMovementPoints { - [SerializeField] - protected Transform mao, cotovelo, ombro, braco; //o ponto final de mao é o inicial de cotovelo, o final de cotovelo é o inicial de ombro; ou seja, sao apenas 2 retas - - float current_time_movement; - bool t; - - /** - * Descrever aqui o que esse método realiza. - */ - public void ActivateCaption () + public static void SavePoints (float current_time_movement, string folder, string path, Transform mao, Transform cotovelo, Transform ombro, Transform braco) { - t = true; - } + StringBuilder sb = new StringBuilder(); + sb.Append(current_time_movement).Append(" "); - /** - * Descrever aqui o que esse método realiza. - */ - public void Update () - { - if (Input.GetKeyDown(KeyCode.Space)) - { - t = !t; - } - } + sb.Append(mao.localPosition.x).Append(" ").Append(mao.localPosition.y).Append(" ").Append(mao.localPosition.z).Append(" "); + sb.Append(mao.localEulerAngles.x).Append(" ").Append(mao.localEulerAngles.y).Append(" ").Append(mao.localEulerAngles.z).Append(" "); - public void Awake () - { - current_time_movement = 0; - t = false; + sb.Append(cotovelo.localPosition.x).Append(" ").Append(cotovelo.localPosition.y).Append(" ").Append(cotovelo.localPosition.z).Append(" "); + sb.Append(cotovelo.localEulerAngles.x).Append(" ").Append(cotovelo.localEulerAngles.y).Append(" ").Append(cotovelo.localEulerAngles.z).Append(" "); + + sb.Append(ombro.localPosition.x).Append(" ").Append(ombro.localPosition.y).Append(" ").Append(ombro.localPosition.z).Append(" "); + sb.Append(ombro.localEulerAngles.x).Append(" ").Append(ombro.localEulerAngles.y).Append(" ").Append(ombro.localEulerAngles.z).Append(" "); + + sb.Append(braco.localPosition.x).Append(" ").Append(braco.localPosition.y).Append(" ").Append(braco.localPosition.z).Append(" "); + sb.Append(braco.localEulerAngles.x).Append(" ").Append(braco.localEulerAngles.y).Append(" ").Append(braco.localEulerAngles.z).Append("\n"); + // /movimentos/ + string file = Application.dataPath + folder + path; + File.AppendAllText(file, sb.ToString()); } - - /** - * Descrever aqui o que esse método realiza. - */ - public void FixedUpdate () + + public static void LoadLineRenderer (ref GameObject gameObject, ref LineRenderer lineRenderer, Color c1, Color c2) { - if (t) - { - current_time_movement += Time.fixedDeltaTime; - - StringBuilder sb = new StringBuilder(); - sb.Append(current_time_movement).Append(" "); + lineRenderer = gameObject.AddComponent(); + lineRenderer.material = new Material(Shader.Find("Particles/Multiply (Double)")); + lineRenderer.widthMultiplier = 0.2f; + lineRenderer.positionCount = 4000; + lineRenderer.sortingOrder = 5; + lineRenderer.positionCount = 2; - sb.Append(mao.localPosition.x).Append(" ").Append(mao.localPosition.y).Append(" ").Append(mao.localPosition.z).Append(" "); - sb.Append(mao.localEulerAngles.x).Append(" ").Append(mao.localEulerAngles.y).Append(" ").Append(mao.localEulerAngles.z).Append(" "); + // A simple 2 color gradient with a fixed alpha of 1.0f. + float alpha = 1.0f; + Gradient gradient = new Gradient(); + gradient.SetKeys( + new [] { new GradientColorKey(c1, 0.0f), new GradientColorKey(c2, 1.0f) }, + new [] { new GradientAlphaKey(alpha, 0.0f), new GradientAlphaKey(alpha, 1.0f)} + ); + lineRenderer.colorGradient = gradient; + lineRenderer.useWorldSpace = false; + lineRenderer.alignment = LineAlignment.Local; + } - sb.Append(cotovelo.localPosition.x).Append(" ").Append(cotovelo.localPosition.y).Append(" ").Append(cotovelo.localPosition.z).Append(" "); - sb.Append(cotovelo.localEulerAngles.x).Append(" ").Append(cotovelo.localEulerAngles.y).Append(" ").Append(cotovelo.localEulerAngles.z).Append(" "); + public static void graphSpawner (Transform transform, Transform pointPrefab, Transform mao, Transform cotovelo, Transform ombro, float current_time, + ref LineRenderer lineRenderer) + { + float step = 2f / 70; + Vector3 scale = Vector3.one * step; + Vector3 position = Vector3.zero; + Vector2 m_p, c_p, o_p, grafico; - sb.Append(ombro.localPosition.x).Append(" ").Append(ombro.localPosition.y).Append(" ").Append(ombro.localPosition.z).Append(" "); - sb.Append(ombro.localEulerAngles.x).Append(" ").Append(ombro.localEulerAngles.y).Append(" ").Append(ombro.localEulerAngles.z).Append(" "); + m_p = new Vector2 (mao.position.x, mao.position.y); + c_p = new Vector2 (cotovelo.position.x, cotovelo.position.y); + o_p = new Vector2 (ombro.position.x, ombro.position.y); + grafico = new Vector2 (current_time, _Joint.Angle(m_p, c_p, o_p, c_p)); - sb.Append(braco.localPosition.x).Append(" ").Append(braco.localPosition.y).Append(" ").Append(braco.localPosition.z).Append(" "); - sb.Append(braco.localEulerAngles.x).Append(" ").Append(braco.localEulerAngles.y).Append(" ").Append(braco.localEulerAngles.z).Append("\n"); + Transform point = Transform.Instantiate(pointPrefab); + position.x = (grafico.x) + 0.05f; + position.y = (grafico.y/24); + position.z = 0.0f; + point.localPosition = position; + point.localScale = scale; + point.SetParent (transform, false); - string path = Application.dataPath + "/Movimentos/" + GlobalController.instance.movement.pontosMovimento + ".points"; - File.AppendAllText(path, sb.ToString()); - } + lineRenderer.positionCount++; + lineRenderer.SetPosition(lineRenderer.positionCount-1, point.localPosition); } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisio.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisio.cs index a75d5672..c089995c 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisio.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisio.cs @@ -15,5 +15,4 @@ public void Start () PopUpSpawner script = popUpManager.GetComponent(typeof(PopUpSpawner)) as PopUpSpawner; deleteButton.onClick.AddListener(script.Spawner); } - } diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs new file mode 100644 index 00000000..ff9c69fb --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class GetPopUpManagerFisioValidation : MonoBehaviour { + + [SerializeField] + protected Button saveButton; + + public void Start () + { + var popUpManagerValidation = GameObject.Find("/PopUp Validation Manager"); + PopUpSpawnerValidation script = popUpManagerValidation.GetComponent(typeof(PopUpSpawnerValidation)) as PopUpSpawnerValidation; + saveButton.onClick.AddListener(script.Spawner); + } + +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs.meta new file mode 100644 index 00000000..e15ad935 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/Label/Label Fisioterapeuta/GetPopUpManagerFisioValidation.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fcccba937ef1cdc4f83aa8a2f984e691 +timeCreated: 1527280694 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs index 197a6d0c..b1532c97 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs @@ -15,9 +15,7 @@ public class MoveByUDP : MonoBehaviour [SerializeField] protected Transform pointPrefab, mao, ombro, cotovelo, braco; - float current_time; Vector3 f_mao_pos, f_mao_rot, f_ombro_pos, f_ombro_rot, f_cotovelo_pos, f_cotovelo_rot, f_braco_pos, f_braco_rot; - List points2; LineRenderer lineRenderer; @@ -25,7 +23,6 @@ public class MoveByUDP : MonoBehaviour private static readonly Color c2 = Color.red; bool t; - bool drawed; UdpClient client; public int receivePort = 5005; @@ -60,9 +57,7 @@ void ReceiveServerInfo (IAsyncResult result) { public void LoadData(string line) { var pair = line.Split(' '); - float x = (float.Parse(pair[0])); - current_time = (x); - + float a = (float.Parse(pair[1])); float b = (float.Parse(pair[2])); float c = (float.Parse(pair[3])); @@ -108,7 +103,7 @@ public void LoadLineRenderer () lineRenderer.widthMultiplier = 0.2f; lineRenderer.positionCount = 4000; lineRenderer.sortingOrder = 5; - lineRenderer.SetVertexCount(2); + lineRenderer.positionCount = 2; // A simple 2 color gradient with a fixed alpha of 1.0f. float alpha = 1.0f; @@ -139,10 +134,7 @@ void Awake() GlobalController.instance.movement != null) { t = false; - drawed = false; - points2 = new List(); - LoadLineRenderer(); } else diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs.meta new file mode 100644 index 00000000..8988d502 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/MoveByUDP.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7f3c49014a10ef44d838dd1065f1f101 +timeCreated: 1527428955 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs index a0b41b48..ed6d5b54 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs @@ -1,37 +1,37 @@ -using System.Text; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.SceneManagement; +using System.Text; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; using System.IO; using System.Net; using System.Net.Sockets; -using System.Threading; - - -/** - * Descrever aqui o que essa classe realiza. - */ -public class UDPClient : MonoBehaviour +using System.Threading; +using System; + +/** + * Classe que inicia a comunicação udp para envio de dados a um servidor + */ +public class UDPClient : MonoBehaviour { - // broadcast address private string host = "127.0.0.1"; private int port = 5005; private UdpClient client; public Transform mao, cotovelo, ombro, braco; //o ponto final de mao é o inicial de cotovelo, o final de cotovelo é o inicial de ombro; ou seja, sao apenas 2 retas - // List tempo_anguloDeJunta; - float current_time_movement = 0; + float current_time_movement = 0; //tempo do movimento inicial + /** + * Metodo que ao dar start no unity instancia um client e o conecta ao servidor + */ void Start() { client = new UdpClient(); client.Connect(host, port); } - - /** - * Descrever aqui o que esse método realiza. + /** + * Metodo que atualiza em tempo real os valores das posições do braço do avatar e envia ao servidor */ void FixedUpdate() { @@ -39,27 +39,35 @@ void FixedUpdate() current_time_movement += Time.fixedDeltaTime; StringBuilder sb = new StringBuilder(); + //sb recebe o tempo do movimento sb.Append(current_time_movement).Append(" "); + //sb recebe a posição e rotação da mão sb.Append(mao.position.x).Append(" ").Append(mao.position.y).Append(" ").Append(mao.position.z).Append(" "); sb.Append(mao.rotation.x).Append(" ").Append(mao.rotation.y).Append(" ").Append(mao.rotation.z).Append(" "); + //sb recebe a posição e rotação da cotovelo sb.Append(cotovelo.position.x).Append(" ").Append(cotovelo.position.y).Append(" ").Append(cotovelo.position.z).Append(" "); sb.Append(cotovelo.rotation.x).Append(" ").Append(cotovelo.rotation.y).Append(" ").Append(cotovelo.rotation.z).Append(" "); + //sb recebe a posição e rotação da ombro sb.Append(ombro.position.x).Append(" ").Append(ombro.position.y).Append(" ").Append(ombro.position.z).Append(" "); sb.Append(ombro.rotation.x).Append(" ").Append(ombro.rotation.y).Append(" ").Append(ombro.rotation.z).Append(" "); + //sb recebe a posição e rotação da braco sb.Append(braco.position.x).Append(" ").Append(braco.position.y).Append(" ").Append(braco.position.z).Append(" "); sb.Append(braco.rotation.x).Append(" ").Append(braco.rotation.y).Append(" ").Append(braco.rotation.z).Append("\n"); - + + //codifica toda a string para fazer o envio ao servidor byte[] dgram = Encoding.UTF8.GetBytes(sb.ToString()); - client.Send(dgram, dgram.Length); - + client.Send(dgram, dgram.Length); } - + + /** + * Metodo que finaliza a comunicação + */ void OnApplicationQuit() { client.Close(); - } -} + } +} diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs.meta b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs.meta new file mode 100644 index 00000000..3c33efd0 --- /dev/null +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/UDPClient.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e53d8e6a7dd8e394aa5ab383ab242e2f +timeCreated: 1527428959 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Reabilitacao-Motora/Assets/Scripts/Graphs/_Joint.cs b/Reabilitacao-Motora/Assets/Scripts/Graphs/_Joint.cs index 7374ddb9..c9cae51a 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Graphs/_Joint.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Graphs/_Joint.cs @@ -4,7 +4,7 @@ public static class _Joint { - private static float Hypot (float a, float b) + public static float Hypot (float a, float b) { return Mathf.Sqrt(Mathf.Pow(a, 2) + Mathf.Pow(b, 2)); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs index c28f2267..076903d7 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/createExercise.cs @@ -33,16 +33,19 @@ public static void CreateExercise() var token = (GlobalController.instance.movement.pontosMovimento).Split('/'); string date = DateTime.Now.ToString("ss", System.Globalization.DateTimeFormatInfo.InvariantInfo); - pathSave += date + "-" + token[1] + ".points"; + Debug.Log (GlobalController.instance.movement.pontosMovimento); + Debug.Log (token[0]); + Debug.Log (pathSave); + pathSave += date + "-" + token[1]; Exercicio.Insert(GlobalController.instance.user.idPaciente, GlobalController.instance.movement.idMovimento, GlobalController.instance.session.idSessao, - null, pathSave); + pathSave, null); List exercises = Exercicio.Read(); GlobalController.instance.exercise = exercises[exercises.Count - 1]; - - Flow.StaticRealtimeGraph(); + GlobalController.patientOrPhysio = false; + Flow.ChoiceSensor(); } } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/instanciateExercise.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/instanciateExercise.cs index 97ed6327..fa35e62b 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/instanciateExercise.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Exercise/instanciateExercise.cs @@ -11,7 +11,7 @@ public class instanciateExercise : MonoBehaviour const int HEIGHT_PADDING = 55; - void ButtonSpawner(int posY, Exercicio exercise) + public void ButtonSpawner(int posY, Exercicio exercise) { GameObject go = Instantiate(buttonPrefab, transform); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/DeleteMovementButton.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/DeleteMovementButton.cs index 440b92e8..6aa386c3 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/DeleteMovementButton.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/DeleteMovementButton.cs @@ -28,7 +28,6 @@ public static void DeleteMovement () List allPrps = PontosRotuloPaciente.Read(); List mm = MovimentoMusculo.Read(); - foreach (var prf in allPrfs) { if (prf.idMovimento == IdMovimento) @@ -66,7 +65,7 @@ public static void DeleteMovement () } } - string pathMov = string.Format("{0}/Movimentos/{1}.points", Application.dataPath, GlobalController.instance.movement.pontosMovimento); + string pathMov = string.Format("{0}/Movimentos/{1}", Application.dataPath, GlobalController.instance.movement.pontosMovimento); if(File.Exists(pathMov)) { diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs index d527da6c..a8a46c66 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/createMovement.cs @@ -44,9 +44,20 @@ public void saveMovement() pathSave += physiounderscored + "/"; pathSave += movunderscored + "-"; pathSave += DateTime.Now.ToString("HHmmss", System.Globalization.DateTimeFormatInfo.InvariantInfo); + pathSave += ".points"; + + string description; + if (descricao.text == "") + { + description = null; + } + else + { + description = descricao.text; + } Movimento.Insert (GlobalController.instance.admin.idFisioterapeuta, - nomeMovimento.text, descricao.text, pathSave); + nomeMovimento.text, pathSave, description); List movementsList = Movimento.Read(); @@ -62,7 +73,8 @@ public void saveMovement() } GlobalController.instance.movement = movementsList[movementsList.Count - 1]; - Flow.StaticClinic(); + GlobalController.patientOrPhysio = true; + Flow.ChoiceSensor(); } } @@ -81,7 +93,7 @@ static bool checkMuscle (string name) return false; } - private static bool ValidInput (List inputs) + public static bool ValidInput (List inputs) { bool valid = true; @@ -102,7 +114,7 @@ private static bool ValidInput (List inputs) return valid; } - private static void ApplyColor (InputField input, bool ok) + public static void ApplyColor (InputField input, bool ok) { input.colors = ColorManager.SetColor(input.colors, ok); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/instanciateMovement.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/instanciateMovement.cs index 10c0d80b..98ce9e3c 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/instanciateMovement.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Movement/instanciateMovement.cs @@ -11,7 +11,7 @@ public class instanciateMovement : MonoBehaviour const int HEIGHT_PADDING = 55; - void ButtonSpawner(int posY, Movimento movement) + public void ButtonSpawner(int posY, Movimento movement) { GameObject go = Instantiate(buttonPrefab, transform); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/DeletePatientButton.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/DeletePatientButton.cs index aff00fe6..99c748a7 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/DeletePatientButton.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/DeletePatientButton.cs @@ -9,7 +9,7 @@ using exercicio; using pontosrotulopaciente; -public class DeletePatientButton : MonoBehaviour +public class DeletePatientButton : MonoBehaviour { [SerializeField] protected Button nextPage; @@ -25,7 +25,7 @@ public static void DeletePatient () int IdPessoa = GlobalController.instance.user.persona.idPessoa; string nomePessoa = (GlobalController.instance.user.persona.nomePessoa).Replace(' ', '_'); - string nomePasta = string.Format("{0}/Exercicios/{1}-{2}", Application.dataPath, IdPessoa, nomePessoa); + string nomePasta = string.Format("Assets/Exercicios/{1}-{2}", Application.dataPath, IdPessoa, nomePessoa); List allSessions = Sessao.Read(); List allExercises = Exercicio.Read(); @@ -57,8 +57,10 @@ public static void DeletePatient () Paciente.DeleteValue(IdPaciente); Pessoa.DeleteValue(IdPessoa); - - Directory.Delete(nomePasta.Replace('/', '\\'), true); + if (Directory.Exists(nomePasta)) + { + Directory.Delete(nomePasta, true); + } Flow.StaticNewPatient(); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs index a84a12e1..d7a13072 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/createPatient.cs @@ -79,11 +79,14 @@ public void savePatient() string pathNamePatient = "Assets\\Exercicios\\" + string.Format("{0}-{1}", personsList[personsList.Count-1].idPessoa, namePatientUnderscored); Directory.CreateDirectory(pathNamePatient); + var patients = Paciente.Read(); + + GlobalController.instance.user = patients[patients.Count - 1]; Flow.StaticNewPatient(); } } - private static bool ValidInput (List inputs, List toggles) + public static bool ValidInput (List inputs, List toggles) { bool valid = true; @@ -141,14 +144,14 @@ private static bool ValidInput (List inputs, List toggles) ApplyColor (inputs[3], false); } - + valid = false; } return valid; } - private static void ApplyColor (InputField input, bool ok) + public static void ApplyColor (InputField input, bool ok) { input.colors = ColorManager.SetColor(input.colors, ok); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs index f5b68d50..c8f3c4be 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Patient/instanciatePatient.cs @@ -11,7 +11,7 @@ public class instanciatePatient : MonoBehaviour const int HEIGHT_PADDING = 55; - void ButtonSpawner(int posY, Paciente patient) + public void ButtonSpawner(int posY, Paciente patient) { GameObject go = Instantiate(buttonPrefab, transform); diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/DeletePhysioButton.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/DeletePhysioButton.cs index aec11f87..e9db70a4 100644 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/DeletePhysioButton.cs +++ b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/DeletePhysioButton.cs @@ -79,7 +79,10 @@ public static void DeletePhysiotherapist () Fisioterapeuta.DeleteValue(IdFisioterapeuta); - Directory.Delete(nomePasta.Replace('/', '\\'), true); + if (Directory.Exists(nomePasta)) + { + Directory.Delete(nomePasta, true); + } Flow.StaticNewPhysiotherapist(); } diff --git a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs b/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs deleted file mode 100644 index 9e11ef89..00000000 --- a/Reabilitacao-Motora/Assets/Scripts/Instantiations/Physiotherapist/TestCreatePhysiotherapist.cs +++ /dev/null @@ -1,102 +0,0 @@ -using UnityEngine; -using UnityEngine.TestTools; -using NUnit.Framework; -using System.Collections; -using UnityEngine.SceneManagement; -using UnityEngine.UI; -using UnityEngine.EventSystems; -using pessoa; -using fisioterapeuta; - -namespace Tests -{ - public static class TestCreatePhysiotherapist - { - [UnityTest] - public static IEnumerator TestPhysioManagerInputFields() - { - Flow.StaticLogin(); - Flow.StaticNewPhysiotherapist(); - - yield return null; - - var objectPhysio = GameObject.Find("Physiotherapist Manager"); - var physioManager = objectPhysio.GetComponentInChildren(); - - Assert.AreNotEqual(null, physioManager.GetMemberValue("namePhysio")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("date")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("phone1")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("phone2")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("crefito")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("regiao")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("login")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("pass")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("confirmPass")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("male")); - Assert.AreNotEqual(null, physioManager.GetMemberValue("female")); - - } - - - [UnityTest] - public static IEnumerator TestSaveButton() - { - Flow.StaticLogin(); - Flow.StaticNewPhysiotherapist(); - - yield return null; - - var objectPhysio = GameObject.Find("Physiotherapist Manager"); - var physioManager = objectPhysio.GetComponentInChildren(); - - var objectButton = GameObject.Find("Canvas/PanelPhysiotherapist/SaveBt"); - var button = objectButton.GetComponentInChildren