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Is it possible to describe the functionality for the Signal class? All that is necessary is to pass in a callback_function to an instance of a Button class for the onclick method. For the time being the idea for a workaround is to just alter Button to take a callback function as a parameter. Then call the callback function in the mouse_up function.
The text was updated successfully, but these errors were encountered:
Hello. Great project, thank you.
Regarding a game that is in project: https://github.com/Roland00111/Trumpocalypse.
Is it possible to describe the functionality for the Signal class? All that is necessary is to pass in a callback_function to an instance of a Button class for the onclick method. For the time being the idea for a workaround is to just alter Button to take a callback function as a parameter. Then call the callback function in the mouse_up function.
The text was updated successfully, but these errors were encountered: