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A major update ! #27
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@matrixreal , could you help me ? thanks |
@finscn |
@finscn |
@matrixreal , I updated . You could try again , thanks |
@finscn |
and what about ios9 and xcode 7 ? it run good ? |
If you want to run your game on iOS 7 , I think Xcode 6.x is a better choice. |
yes but i have update my games to ios9 i hope that it run good on ios9 and apple will not reject |
@finscn |
No different . Use it as same as in original Ejecta |
an example please ? the different call and condition .... as i'm plan to create the first multiplayer online game with your fork 💃 |
You could learn How to use websocket in HTML5/Web . They are same. |
first , my fork version supports Xcode 7 & iOS 9 now.
second,
I update some 3rd libs:
last,
I tidy launchImage and Icon , move all of them to Asset Set and remove unused file.
Now I don't have iOS 7 and 8 device , So I can't test the compatibility ( for iOS 7 & 8 ) of new version .
But I hope my fork version could run on iOS 7 , 8 , 9 device .
So I need your help , thank you very much.
NOTICE
Google AdMob doesn't supports Bitcode (a new feature of iOS 9) , so I have to disable this feature.
After google AdMob supported , I will turn it on .
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