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Bug Fixes & Updated Maps!

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@github-actions github-actions released this 02 Apr 16:00
· 188 commits to main since this release
83dcfdc

[0.6.1] - 2023-04-01

Bug Fixes

  • Remove rotation from explosion effects (#710) by legendiguess
  • Fix z layering for items and fish so they don't interpenetrate. (#724) by Zicklag
  • A bug fix - ai players being controlled by second player keys (#721) by lvllvl
  • Prevent bullet from killing shooter (#715) (#725) by Michał Iwańczuk
  • Don't drop killed items (#732) by Jacob LeCoq
  • Fix startup warnings. (#734) by Jacob LeCoq
  • Fix musket reloading when dying holding it. (#736) by Zac
  • Make bullets not collide with fall-through blocks. (#735) by Zac
  • Game crash on player death due to divide by zero error (#743) by Jacob LeCoq
  • Fix kick-bomb time parsing in element YAML. (#744) by Zicklag
  • Make box kill player when box hits the player on the head. (#733) by lvllvl

Documentation

  • Add commit author to generated changelogs. (#745) by Zicklag
  • Remove broken links from author names in changelog. (#751) by Zicklag
  • Add @lvllvl to credits. (#753) by Zicklag

Features

  • Add @SirGiraffey's updated levels. (#700) by Zicklag
  • Let the AI choose their enemies and chase them. (#728) by Plecra
  • Add slippery tile. (#673) by Zac
  • Sync sprite color and attachments. (#738) by Jacob LeCoq
  • Add updated levels 10 through 13 by @SirGiraffey. (#752) by Zicklag

Miscellaneous Tasks

  • Make git cliff include non-conventional commits in the changelog. (#729) by Zicklag

Other

  • Increased padding to 300 (#727) by LordYami
  • Make sure commit lint action can be required in merge group. (#730) by Zicklag

Refactor

  • Update grenade.rs to use bones timer. (#740) by lvllvl
  • Use bones timer for kick bomb fuse and arm delay. (#742) by lvllvl