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Introduce "Choices" window for Scene_Debug & refactor a bit to remain…
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… compatible with ScopedVars branch
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florianessl committed May 14, 2024
1 parent 7f10d3e commit b7516a4
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Showing 5 changed files with 239 additions and 75 deletions.
2 changes: 2 additions & 0 deletions src/game_interpreter.h
Original file line number Diff line number Diff line change
Expand Up @@ -347,6 +347,8 @@ class Game_Interpreter
lcf::rpg::SaveEventExecState _state;
KeyInputState _keyinput;
AsyncOp _async_op = {};

friend class Scene_Debug;
};

inline const lcf::rpg::SaveEventExecFrame* Game_Interpreter::GetFramePtr() const {
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