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SnakeRN on IOS Simulator on M1 seems to render incorrectly and super slow #1

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kungfoolabs opened this issue Jul 31, 2022 · 3 comments

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@kungfoolabs
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hi @flyskywhy!

Was able to get this all up and running on both Android and IOS. However, for IOS, the app seems to be rendering incorrectly with large black lines through it (along with it being super slow).

I am running this on an M1 so not sure if that's part of the impact

Image attached below!

Screenshot 2022-07-31 at 11 56 52 AM

@flyskywhy
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Works well on my iPhone7 (with not M1), what is your iPhone type?

@kungfoolabs
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kungfoolabs commented Aug 1, 2022

I was trying to run it on a simulator and not an actual physical device - using both iPhone 13 and iPhone 8 simulator had the same result (will try to find a real iphone to do the testing).

When I run it on the simulator, I see the following error/warning:

'cyclone' is not a recognized processor for this target (ignoring processor)

Seems to be an issue with the M1 on iOS 14 and 15 - OpenGL is deprecated
https://twitter.com/mafvosburgh/status/1465097933561294851

@kungfoolabs
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Looks like the issue was already brought up with a separate issue. Might look into how to get this done and create a PR

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