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Hand and Finger id expand at LeapComm class #6

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freakrobot opened this issue Dec 26, 2013 · 1 comment
Open

Hand and Finger id expand at LeapComm class #6

freakrobot opened this issue Dec 26, 2013 · 1 comment
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@freakrobot
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Current Hand and Finger id are derived from LeapSDK, this could cause hand id conflict in mulit-device game. ID needs to be expanded at LeapComm, to make the ID global unique.

@ghost ghost assigned freakrobot Dec 26, 2013
@hankshz
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hankshz commented Dec 26, 2013

I think we can have different level of id. LeapComm can receive a device id from the server or determine it based on things such as MAC address. And hand and finger id just need to be unique locally.

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