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audio-ports-config.h
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audio-ports-config.h
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#pragma once
#include "../string-sizes.h"
#include "../plugin.h"
#include "audio-ports.h"
/// @page Audio Ports Config
///
/// This extension let the plugin provide port configurations presets.
/// For example mono, stereo, surround, ambisonic, ...
///
/// After the plugin initialization, the host may scan the list of configurations and eventually
/// select one that fits the plugin context. The host can only select a configuration if the plugin
/// is deactivated.
///
/// A configuration is a very simple description of the audio ports:
/// - it describes the main input and output ports
/// - it has a name that can be displayed to the user
///
/// The idea behind the configurations, is to let the user choose one via a menu.
///
/// Plugins with very complex configuration possibilities should let the user configure the ports
/// from the plugin GUI, and call @ref clap_host_audio_ports.rescan(CLAP_AUDIO_PORTS_RESCAN_ALL).
///
/// To inquire the exact bus layout, the plugin implements the clap_plugin_audio_ports_config_info_t
/// extension where all busses can be retrieved in the same way as in the audio-port extension.
static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS_CONFIG[] = "clap.audio-ports-config";
static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS_CONFIG_INFO[] =
"clap.audio-ports-config-info/1";
// The latest draft is 100% compatible.
// This compat ID may be removed in 2026.
static CLAP_CONSTEXPR const char CLAP_EXT_AUDIO_PORTS_CONFIG_INFO_COMPAT[] =
"clap.audio-ports-config-info/draft-0";
#ifdef __cplusplus
extern "C" {
#endif
// Minimalistic description of ports configuration
typedef struct clap_audio_ports_config {
clap_id id;
char name[CLAP_NAME_SIZE];
uint32_t input_port_count;
uint32_t output_port_count;
// main input info
bool has_main_input;
uint32_t main_input_channel_count;
const char *main_input_port_type;
// main output info
bool has_main_output;
uint32_t main_output_channel_count;
const char *main_output_port_type;
} clap_audio_ports_config_t;
// The audio ports config scan has to be done while the plugin is deactivated.
typedef struct clap_plugin_audio_ports_config {
// Gets the number of available configurations
// [main-thread]
uint32_t(CLAP_ABI *count)(const clap_plugin_t *plugin);
// Gets information about a configuration
// Returns true on success and stores the result into config.
// [main-thread]
bool(CLAP_ABI *get)(const clap_plugin_t *plugin,
uint32_t index,
clap_audio_ports_config_t *config);
// Selects the configuration designated by id
// Returns true if the configuration could be applied.
// Once applied the host should scan again the audio ports.
// [main-thread & plugin-deactivated]
bool(CLAP_ABI *select)(const clap_plugin_t *plugin, clap_id config_id);
} clap_plugin_audio_ports_config_t;
// Extended config info
typedef struct clap_plugin_audio_ports_config_info {
// Gets the id of the currently selected config, or CLAP_INVALID_ID if the current port
// layout isn't part of the config list.
//
// [main-thread]
clap_id(CLAP_ABI *current_config)(const clap_plugin_t *plugin);
// Get info about an audio port, for a given config_id.
// This is analogous to clap_plugin_audio_ports.get().
// Returns true on success and stores the result into info.
// [main-thread]
bool(CLAP_ABI *get)(const clap_plugin_t *plugin,
clap_id config_id,
uint32_t port_index,
bool is_input,
clap_audio_port_info_t *info);
} clap_plugin_audio_ports_config_info_t;
typedef struct clap_host_audio_ports_config {
// Rescan the full list of configs.
// [main-thread]
void(CLAP_ABI *rescan)(const clap_host_t *host);
} clap_host_audio_ports_config_t;
#ifdef __cplusplus
}
#endif