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CONTRIBUTING.md

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Contributing

contributions to Furnace are welcome!

Issue reports

if you find an issue with Furnace, see the Issues section.

Suggestions and other types of discussions

see the Discussions section.

DO NOT USE THE ISSUES SECTION FOR THESE - it is only for ISSUES.

Other

Getting ready

log into your Github account, and click the Fork button in the header of the project's page.

then open a terminal and clone your fork:

git clone [email protected]:USERNAME/furnace.git

(replace USERNAME with your username)

Working

Code

bug fixes, improvements and several other things accepted.

the coding style is described here:

  • indentation: two spaces. strictly spaces. do NOT use tabs.
  • modified 1TBS style:
    • no spaces in function calls
    • spaces between arguments in function declarations
    • no spaces in operations except for || and &&
    • no space between variable name and assignment
    • space between macro in string literals
    • space after comment delimiter
    • C++ pointer style: void* variable rather than void *variable
    • indent switch cases
    • preprocessor directives not intended
    • if macro comprises more than one line, indent
    • no new line after template<>
  • do not use _t types, except for 64-bit integers and size_t.
  • prefer built-in types:
    • bool
    • signed char or unsigned char are 8-bit
      • when the type is char, always specify whether it is signed or not.
      • unspecified char is signed on x86 and unsigned on ARM, so yeah.
      • the only situation in where unspecified char is allowed is for C strings (const char*).
    • short or unsigned short are 16-bit
    • int or unsigned int are 32-bit
    • float is 32-bit
    • double is 64-bit
    • long long int or unsigned long long int are 64-bit
      • avoid using 64-bit numbers as I still build for 32-bit systems.
      • two longs are required to make Windows happy.
      • prefer using int64_t or uint64_t for this specific case.
    • size_t are 32-bit or 64-bit, depending on architecture.
  • in float/double operations, always use decimal and f if single-precision.
    • e.g. 1.0f or 1.0 instead of 1.
  • prefer NULL over nullptr or any other proprietary null.
  • only use auto if needed.
  • avoid using goto unless absolutely required.
  • use String for std::string (this is typedef'd in ta-utils.h).
  • prefer using operator for String (std::string) comparisons (a=="").
  • if you have to work with C strings, only use safe C string operations:
    • snprintf
    • strncpy
    • strncat
    • any other operation which specifies a limit

some files (particularly the ones in src/engine/platform/sound and extern/) don't follow this style.

you don't have to follow this style. I will fix it after I accept your contribution.

additional guidelines:

  • in general strongly avoid breaking compatibility.
    • do not touch loadFur/saveFur unless you know what you're doing!
      • new fields must be at the end of each block to ensure forward compatibility
      • likewise, the instrument read/write functions in DivInstrument have to be handled carefully
      • any change to the format requires a version bump (see src/engine/engine.h).
      • do not bump the version number under any circumstances!
    • if you are making major changes to the playback routine, make sure to test with older songs to ensure nothing breaks.
      • I will run a test suite to make sure this is the case.
      • if something breaks, you might want to add a compatibility flag (this requires changing the format though).
  • do not use #pragma once.
  • do not memcmp() structs.
  • on a switch block, always put default last and not in any other position.
    • I have fear of some C/C++ compilers ignoring the rest of cases upon hitting default.

Do NOT Force-Push after submitting Pull Request

if you do so, your pull request will be closed.

Demo Songs

just put your demo song in demos/! be noted there are some guidelines:

  • avoid Nintendo song covers.
  • avoid big label song covers.
  • low effort compositions/covers may not be accepted at all.
  • the following systems are not acceptable:
    • YMU759/MA-2: exists only for compatibility.
    • Pong: it is a joke system.
  • the song shall be in Furnace file format.

Finishing

after you've done your modifications, commit the changes and push. then open your fork on GitHub and send a pull request.

I don't know how to use Git but I want to contribute with a demo song

you can also contact me directly! find me here.