Releases: friction2d/friction
Friction 1.0.0-beta.1
friction-1.0.0-beta.1.mp4
Friction 1.0.0 beta 1 is now available 🥳
This version includes several new features and improvements.
https://friction.graphics/releases/friction-100-beta1.html
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SHA256 Checksum:
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SHA256 Checksum:
f8f3df909d95740ad553db50f55e4ad3ff3b29985c14e28761d6d28d365971e7 friction-1.0.0-beta.1-linux-x86_64.tar.xz
SHA256 Checksum:
38b0229e8e61a76ad1e002e956b09332d4dfcc8fe40af776efb184601f536bd2 friction-1.0.0-beta.1-setup-win64.exe
SHA256 Checksum:
8c8afbd4630c3f990560efeef3b46e38509f8248c96fa67a345cfd9a1d93d981 friction-1.0.0-beta.1-svgo.zip
SHA256 Checksum:
46753674f26e54743e2f9e217ab3dab6aed7be54d94dd607b3b9192a1df29f6e friction-1.0.0-beta.1-windows-x64.7z
SHA256 Checksum:
9afbe80a66c2a9fd893d4962e211b70f868287cd11459aa336f9636212c6d85a friction-1.0.0-beta.1.tar.xz
SHA256 Checksum:
5b0e72c6d7b376798c2fac58618d1a2c9134fc50e19601e5e3b26b1bbb742b1e friction-1.0.0.beta.1-1.x86_64.rpm
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Friction 0.9.6.1
The first maintenance release for 0.9.6 is now available.
This release marks the end of development for the 0.9 series. The 0.9 series is now in maintenance mode, receiving only important bug fixes until the upcoming 1.0 release later this year.
See release notes for more information.
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SHA256 Checksum:
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SHA256 Checksum:
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SHA256 Checksum:
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SHA256 Checksum:
2a2c092cab25982cf2dae0c2a928dbe2d4bc03cc569ef217abdd47b2df4b5dcb friction-0.9.6.1-windows-x64.7z
SHA256 Checksum:
26c6f9f07c8f9295be67005095fa8962d105844ba03f2cc3b917c6760b9b3c4d friction-0.9.6.1.tar.xz
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Friction 0.9.6
Introducing Friction 0.9.6. See release notes for more information.
friction-096.mp4
Friction 0.9.6 RC 2
Friction 0.9.6 Release Candidate 2 is now available.
Changes
- Fixed performance regression introduced in RC 1 #152
- Fixed menu state on project load #158
- Fixed menu item disabled style #168
- Fixed path
keyTimes
when exporting SVG #165 - Renamed "Web Animation (SVG + SMIL)" to "Export SVG"
- Allow modifications on the timeline/graph during playback #161
- Updated to Qt 5.15.14 #140
Friction 0.9.6 RC 1
Friction 0.9.6 Release Candidate is now available.
UI/UX
This release includes several UI/UX changes.
- Improved viewer and timeline UI
- Don't wrap item labels
- Improved "Fill and Stroke" widgets
- New UI layout handler (more flexible)
- Render Queue: Fix missing labels (-none-) on project load
- Added shortcut for bookmark color (B)
- Added shortcut for Pivot local/global (P)
- Don't allow group link to be dropped on it's target
- Render queue state fixes
- Various minor tweaks/fixes
- Updated icon theme
- Removed legacy icon code
- Icon fixes for HiDPI
- Check that recent file exists before adding to menu
- Added "Clear Recent Files" in edit menu
- Timeline settings menu renamed to "filters"
Renderer
The renderer now supports profiles on selected codecs.
- H264 (baseline/main/high)
- ProRes (proxy/lt/standard/hq/4444/xq)
- AV1 (main/high/professional)
- VP9 (0/1/2/3)
- MPEG4 (simple/core/main)
- VC1 (simple/main/complex/advanced)
Effects
- Effects can now be renamed
Windows
- Support window title bar dark/light theme
- Remove dependency on Windows Media Foundation (Support for Windows N)
Linux
- Removed Ubuntu native packages
- We won't ship distro specific packages anymore, see universal build
- Removed Flatpak package
- Fixed broken RPM package
- Bundle xcb libraries for better compatibility
- Portable now includes a desktop integration script
Other
- Major improvements to the build process
- Started moving GUI code to frictionui library
- Moved more code to the frictioncore library
- Removed a lot of unused code
- Upgraded from Qt 5.12.12 to Qt 5.15.13
- Should fix several UI issues on Windows
- Might also introduce new issues
- Downgraded to known good (for us) FFmpeg version
- QtSvg and Qt image formats is not needed anymore
Known Issues
- Friction is beta quality software, expect issues and missing/broken features
- CSS style sheets are not supported when importing an SVG
- SVG's from Adobe Illustrator (and others?) may have issues due to this
- In some circumstances this might result in an invalid undo state after import
- SVG gradients may not import correctly
- In general gradients needs some work
- There are still some minor issues with HiDPI
- Shader effects are still experimental and may introduce issues
And more, see our issue tracker for more information.
Support
- If you find an issue with the application please report it on our issue tracker (requires a GitHub account).
- For general discussion, feature requests etc use our forum (requires a GitHub account).
For other inquiries use support at friction dot graphics.
System Requirements
Minimum hardware
- 4GB RAM available
- AVX x86_64 compatible dual core CPU
- Intel Sandy Bridge Core i3/i5/i7
- AMD Bulldozer
- OpenGL 3.3 compatible GPU and driver
- NVIDIA GeForce 8 series (G8x/Tesla)
- AMD Radeon HD 2000 series (R600/TeraScale 1)
- Intel HD Graphics 4000 (Ivy Bridge)
- Audio device supporting WASAPI on Windows and PulseAudio on Linux
Recommended hardware
- 32GB RAM
- CPU
- Intel Kaby Lake Core i5/i7 or newer
- AMD Ryzen/Threadripper 1000 series or newer
- GPU
- NVIDIA GeForce GTX 1050 or newer
- AMD Radeon RX 560 or newer
- Intel UHD Graphics 620 or newer
Supported systems
- Microsoft Windows (N) 10/11 x64
- Visual C++ Redistributable 2017 or higher is needed on Windows 10
- Red Hat Enterprise Linux 7.9/8.x/9.x x86_64 and compatible
- Generic Linux with X11 and glibc 2.17+ should work
Friction 0.9.6 Beta 1
Introducing Friction 0.9.6 Beta 1. This release includes several changes to the user interface and some additional new features.
We are now in feature freeze, please report any regressions or other issues introduced in this release.
WARNING! Project files saved with 0.9.6 are not compatible with older versions.
Final release is scheduled for early May.
UI/UX
- Improved viewer and timeline UI
- Don't wrap item labels
- Improved "Fill and Stroke" widgets
- New UI layout handler
- Render Queue: Fix missing labels (-none-) on project load
- Added shortcut for bookmark color (B)
- Added shortcut for Pivot local/global (P)
- Don't allow group link to be dropped on it's target
- Render queue state fixes
- Various minor tweaks
- Updated some icons
Renderer
Added support for profiles on selected codecs:
- H264 (baseline/main/high)
- ProRes (proxy/lt/standard/hq/4444/xq)
- AV1 (main/high/professional)
- VP9 (0/1/2/3)
- MPEG4 (simple/core/main)
- VC1 (simple/main/complex/advanced)
Effects
- Effects can now be renamed
Windows
- Support window title bar dark/light theme
- Removed dependency on Windows Media Foundation (Adds support for Windows N)
Linux
- Removed Ubuntu Lunar (23.04) native package
- Added Ubuntu Noble (24.04) native package
- Removed Flatpak package, will submit to flathub at some point
- Fixed broken RPM package
Other
- Source tarball (
friction-VERSION.tar.bz2
) is now available for releases - Major improvements to the build process
- Started moving GUI code to frictionui library
- Moved more code to the frictioncore library
- Removed a lot of unused code
- Upgraded from Qt 5.12.12 to Qt 5.15.13
- Should fix several UI issues on Windows
Known Issues
- Friction is beta quality software, expect issues and missing/broken features
- CSS style sheets are not supported when importing an SVG
- SVG's from Adobe Illustrator (and others?) may have issues due to this
- In some circumstances this might result in an invalid undo state after import
- SVG gradients may not import correctly
- In general gradients needs some work
- There are still some minor issues with HiDPI
- Shader effects are still experimental and may introduce issues
And more, see our issue tracker for more information.
Support
- If you find an issue with the application please report it on our issue tracker (requires a GitHub account).
- For general discussion, feature requests etc use our forum (requires a GitHub account).
For other inquiries use support at friction dot graphics.
System Requirements
Minimum hardware
- 4GB RAM available
- AVX x86_64 compatible dual core CPU
- Intel Sandy Bridge Core i3/i5/i7
- AMD Bulldozer
- OpenGL 3.3 compatible GPU and driver
- NVIDIA GeForce 8 series (G8x/Tesla)
- AMD Radeon HD 2000 series (R600/TeraScale 1)
- Intel HD Graphics 4000 (Ivy Bridge)
- Audio device supporting WASAPI on Windows and PulseAudio on Linux
Recommended hardware
- 32GB RAM
- CPU
- Intel Kaby Lake Core i5/i7 or newer
- AMD Ryzen/Threadripper 1000 series or newer
- GPU
- NVIDIA GeForce GTX 1050 or newer
- AMD Radeon RX 560 or newer
- Intel UHD Graphics 620 or newer
Supported systems
- Microsoft Windows (N) 10/11
- Visual C++ Redistributable 2017 or higher is needed on Windows 10
- Ubuntu 22.04/23.10/24.04 and compatible
- Red Hat Enterprise Linux 7.9/8.x/9.x and compatible
- Generic Linux (glibc 2.17+/libgcc 4.8.5+)
Linux notes
We have a universal Linux build recommended for most users. It's provided as a portable tarball, RPM and AppImage.
- They are all identical, only the package format differs
- Third-party dependencies are kept in sync with the Windows build, only the compilers differ
Ubuntu packages are built against system dependencies and differs from our universal build.
Native Wayland is currently not supported.
Checksums
Checksums for source and binaries for this release (Public key).
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That's it for now... Download Friction and make something awesome! :-)
Friction 0.9.5
Introducing Friction 0.9.5. This release includes several fixes and some new features. See release notes for more information.
Happy holidays🎅
friction-xmas-2023.mp4
Checksums (sha256)
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Friction 0.9.5 RC1
Pre-release of Friction 0.9.5. Please report any regressions or issues that should be fixed before the 0.9.5 release.
Changes
Changes since 0.9.4.
UI
- Fixed several HiDPI (scaling) issues
- Fixed "Fit to canvas" UI update
- New about dialog
- Includes licenses for bundled software and some additional docs
- Render queue
- UI fixes
- Added play button
- Added clear button
- Added new button
- Instance state bugfix
- Timeline
- UI fixes
- Improved handle and ticks
- Added new shortcut for "play from first frame" (SHIFT+SPACE)
- Added prev/next keyframe buttons (for selected objects)
- Added render button in toolbar
- Will open queue and add a new job if none exists
- Various minor UI tweaks
- Updated some icons
Auto save/backup
Friction now features auto save and backup of projects.
- Support backup on save (see general in preferences)
- On each save create a backup file in folder
- Added auto save option (see general in preferences)
- Will auto save project after X time, should be combined with backup on save
- Note that some actions/changes in Friction will not trigger document changed, this will be worked on for the next release
Scene dialog
The scene dialog now support resolution and frame rate presets.
- Friction include a small set of default resolutions and fps
- Friction will remember new resolutions and fps for easy access later
- The presets can be configured in preferences
Multi-window mode
Friction now features initial multi-window support.
- The timeline can run in it's own window (View => Timeline Window)
- The render queue can run in it's own window (View => Queue Window)
Linux
- New universal binaries for Linux (vfxplatform CY2019+ compatible)
- Portable tarball
- RPM package
- AppImage
- Force static library on Linux (no more libfrictioncore.so)
- Skia can now be built against system libraries on Linux (recommended)
- Add
-DUSE_SKIA_SYSTEM_LIBS=ON
- Requires expat, freetype2, libjpeg, libpng, libwebpmux, libwebpdemux, zlib, icu-i18n, harfbuzz
- Add
- Added Ubuntu 23.10 package
Windows
- Friction can be installed through winget (Windows Package Manager)
- Convert shaders if needed, fixes Intel GPU issues on Windows
Security
- Skia: fix for CVE-2023-4863
Other
- Bundle expression presets in-app
- Preferences: added interface scaling options
- Preferences: added raster effects CPU/GPU option
- Select if included raster effects should prefer CPU or GPU
Known Issues
- Friction is beta quality software, expect issues and missing/broken features
- CSS style sheets are not supported when importing an SVG
- SVG's from Adobe Illustrator (and others?) may have issues due to this
- In some circumstances this might result in an invalid undo state after import
- SVG gradients may not import correctly
And more, see our issue tracker for more information.
Support
- If you find an issue with the application please report it on our issue tracker (requires a GitHub account).
- For general discussion, feature requests etc use our forum (requires a GitHub account).
For other inquiries use support at friction dot graphics.
System Requirements
Hardware
- Minimum 4GB RAM (16GB+ recommended)
- Minimum AVX compatible dual core CPU (Modern quad core or better recommended)
- OpenGL 3.3 compatible GPU and driver (Intel UHD Graphics 620 or better recommended)
- Working audio device
Software
- Windows 10/11 x64
- Microsoft Visual C++ Redistributable 2017 or higher is needed on Windows 10
- In most cases this is already installed, if not you can download it here
- Microsoft Visual C++ Redistributable 2017 or higher is needed on Windows 10
- Ubuntu 22.04/23.04/23.10 (X11 x86_64)
- Linux X11 x86_64 (vfxplatform CY2019+)
- glibc 2.17+
- libgcc 4.8.5+
- pulseaudio
Checksums (sha256)
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v0.9.5-beta1
What's Changed
- Preferences: added raster effect CPU/GPU option
- HiDPI fixes for Windows
Full Changelog: v0.9.4...v0.9.5-beta1
Only binaries for Windows is available for this pre-release.
Checksums (sha256)
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090ce4108a15833eae6c57dbedee19804eccd04d9d994a79c2ace99b931fffa7 friction-0.9.5-beta1-win64.7z
Friction 0.9.4
Introducing Friction 0.9.4. This release includes several fixes and generic improvements to the user experience. See release notes for more information.
Checksums (sha256)
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