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Inconsistent Recipe Additions #4

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MazeMaus opened this issue Jun 25, 2024 · 2 comments
Open

Inconsistent Recipe Additions #4

MazeMaus opened this issue Jun 25, 2024 · 2 comments

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@MazeMaus
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I was creating a couple of recipes for my pack. and i added many chemical reactor recipes, however some seem to simply not load at all;

This recipe does not load:
mods.advancedrocketry.RecipeTweaker.forMachine("ChemicalReactor").builder()
.inputs(ore:materialStarterCulture, ore:foodSalt, liquid:fluid_whey*5000)
.outputs(liquid:ricottacurdliquid*5000)
.power(40)
.timeRequired(200)
.build();

Whereas This one does work:
mods.advancedrocketry.RecipeTweaker.forMachine("ChemicalReactor").builder()
.inputs(ore:dyeRed, ore:foodSalt, liquid:fluid_milk_curds*5000)
.outputs(liquid:montereycurdliquid*5000)
.power(40)
.timeRequired(200)
.build();


Weird behaviour is that when i load in game and i press to see the recipe for: ricottacurdliquid
it first shows me a page for the AR chemical reactor, but its empty, and then i cant click on it anymore nor does it show me that page anymore;

@MazeMaus
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here what i mean:
(ricotta cheese)
2024-06-25_16 41 18
2024-06-25_16 41 33
2024-06-25_16 41 35

the jei recipe dissapears!

wheraswith other recipes it works
(permezan cheese)
2024-06-25_16 42 23

@MazeMaus
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After further testing it seems the problem is that i cannot use oredictionaries that contain only one entry
like ore:foodFruit (in my pack only included apple)

its uhh weird... cause i used and it worked, and only 1 thing has that also..

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