diff --git a/README.md b/README.md new file mode 100644 index 0000000..9614c82 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +|Actions|Type| +|-----------|--------| \ No newline at end of file diff --git a/actions.json b/actions.json index aabddc4..b99acfe 100644 --- a/actions.json +++ b/actions.json @@ -1 +1 @@ -{"fa18_rocketstrike_aus": {"name": "F/A-18 Hornet Rocket Airstrike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_aus": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_aus": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_aus": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_gb": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_gb": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_gb": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_gb": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_caf": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an allied A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_caf": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_caf": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_caf": {"name": "MQ-9 UAV Recon", "details": "A flyby from an allied MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "uav_handeld": {"name": "Handheld Drone", "details": "A simple handheld drone that can be remotely piloted and is used for scouting purposes.", "type": "STRATEGIC", "icon": "icons/strategic/handhelddrone.png", "duration": {"enroute": null, "active": null}, "delay": {"initial": 600, "respawn": 600}}, "artillery_barrage_mortar_120_mil": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "artillery_barrage_mortar_120_ins": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "su25_strafing_s8_mea": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_mea": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_mea": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_mea": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "su25_strafing_s8_rus": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_rus": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_rus": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_rus": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_us": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_us": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_us": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_us": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}} \ No newline at end of file +{"f18_rocketstrike_adf": {"name": "F/A-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_aus": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_aus": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_aus": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_gb": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_gb": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_gb": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_gb": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_caf": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an allied A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_caf": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_caf": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_caf": {"name": "MQ-9 UAV Recon", "details": "A flyby from an allied MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "cf18_rocketstrike_caf": {"name": "CF-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "uav_handeld": {"name": "Handheld Drone", "details": "A simple handheld drone that can be remotely piloted and is used for scouting purposes.", "type": "STRATEGIC", "icon": "icons/strategic/handhelddrone.png", "duration": {"enroute": null, "active": null}, "delay": {"initial": 600, "respawn": 600}}, "artillery_barrage_mortar_120_mil": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "artillery_barrage_mortar_120_ins": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "su25_strafing_s8_mea": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_mea": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_mea": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_mea": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "su25_strafing_s8_rus": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_rus": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_rus": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_rus": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_us": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_us": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_us": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_us": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "f16_rocketstrike_wpmc": {"name": "F16 Rocket Strike", "details": "A Hydra 70 rocket strike from an F16 close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}} \ No newline at end of file diff --git a/actions/cf18_rocketstrike_caf.json b/actions/cf18_rocketstrike_caf.json new file mode 100644 index 0000000..36f7b4f --- /dev/null +++ b/actions/cf18_rocketstrike_caf.json @@ -0,0 +1 @@ +{"name": "CF-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}} \ No newline at end of file diff --git a/actions/f16_rocketstrike_wpmc.json b/actions/f16_rocketstrike_wpmc.json new file mode 100644 index 0000000..7cf3cca --- /dev/null +++ b/actions/f16_rocketstrike_wpmc.json @@ -0,0 +1 @@ +{"name": "F16 Rocket Strike", "details": "A Hydra 70 rocket strike from an F16 close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}} \ No newline at end of file diff --git a/actions/f18_rocketstrike_adf.json b/actions/f18_rocketstrike_adf.json new file mode 100644 index 0000000..d4297a6 --- /dev/null +++ b/actions/f18_rocketstrike_adf.json @@ -0,0 +1 @@ +{"name": "F/A-18 Hornet Rocket Strike", "details": "A Hydra 70 rocket strike from an F/A-18 Hornet close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}} \ No newline at end of file diff --git a/characteristics.json b/characteristics.json index 855c394..1ddc2c4 100644 --- a/characteristics.json +++ b/characteristics.json @@ -1 +1 @@ -{"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "Extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "Extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"} \ No newline at end of file +{"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "+1 extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "+1 extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"} \ No newline at end of file diff --git a/characteristics/bm-21grad+.json b/characteristics/bm-21grad+.json index c5c3421..a4f41a7 100644 --- a/characteristics/bm-21grad+.json +++ b/characteristics/bm-21grad+.json @@ -1 +1 @@ -"Extra BM-21 Grad" \ No newline at end of file +"+1 extra BM-21 Grad" \ No newline at end of file diff --git a/characteristics/logi+.json b/characteristics/logi+.json index 71f101d..2936d2b 100644 --- a/characteristics/logi+.json +++ b/characteristics/logi+.json @@ -1 +1 @@ -"Extra Logistics Vehicle" \ No newline at end of file +"+1 extra Logistics Vehicle" \ No newline at end of file diff --git a/deployables.json b/deployables.json index 836746d..35fbc9d 100644 --- a/deployables.json +++ b/deployables.json @@ -1 +1 @@ -{"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}} \ No newline at end of file +{"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}} \ No newline at end of file diff --git a/deployables/ammocrate_wpmc.json b/deployables/ammocrate_wpmc.json new file mode 100644 index 0000000..c2454bb --- /dev/null +++ b/deployables/ammocrate_wpmc.json @@ -0,0 +1 @@ +{"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"} \ No newline at end of file diff --git a/deployables/bunker_hesco_wpmc.json b/deployables/bunker_hesco_wpmc.json new file mode 100644 index 0000000..747687b --- /dev/null +++ b/deployables/bunker_hesco_wpmc.json @@ -0,0 +1 @@ +{"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"} \ No newline at end of file diff --git a/deployables/hab_wpmc.json b/deployables/hab_wpmc.json new file mode 100644 index 0000000..9398ce7 --- /dev/null +++ b/deployables/hab_wpmc.json @@ -0,0 +1 @@ +{"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"} \ No newline at end of file diff --git a/deployables/hesco_wpmc.json b/deployables/hesco_wpmc.json new file mode 100644 index 0000000..52ae392 --- /dev/null +++ b/deployables/hesco_wpmc.json @@ -0,0 +1 @@ +{"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"} \ No newline at end of file diff --git a/deployables/m2_bunker_wpmc.json b/deployables/m2_bunker_wpmc.json new file mode 100644 index 0000000..5d0ca1d --- /dev/null +++ b/deployables/m2_bunker_wpmc.json @@ -0,0 +1 @@ +{"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"} \ No newline at end of file diff --git a/deployables/mk19_bunker_wpmc.json b/deployables/mk19_bunker_wpmc.json new file mode 100644 index 0000000..c5db216 --- /dev/null +++ b/deployables/mk19_bunker_wpmc.json @@ -0,0 +1 @@ +{"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"} \ No newline at end of file diff --git a/deployables/observation_tower_wpmc.json b/deployables/observation_tower_wpmc.json new file mode 100644 index 0000000..bae7c54 --- /dev/null +++ b/deployables/observation_tower_wpmc.json @@ -0,0 +1 @@ +{"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"} \ No newline at end of file diff --git a/deployables/radio_wpmc.json b/deployables/radio_wpmc.json new file mode 100644 index 0000000..0b0dd2a --- /dev/null +++ b/deployables/radio_wpmc.json @@ -0,0 +1 @@ +{"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"} \ No newline at end of file diff --git a/deployables/repairstation_wpmc.json b/deployables/repairstation_wpmc.json new file mode 100644 index 0000000..781c0db --- /dev/null +++ b/deployables/repairstation_wpmc.json @@ -0,0 +1 @@ +{"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"} \ No newline at end of file diff --git a/deployables/wall_hesco_wpmc.json b/deployables/wall_hesco_wpmc.json new file mode 100644 index 0000000..668218d --- /dev/null +++ b/deployables/wall_hesco_wpmc.json @@ -0,0 +1 @@ +{"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"} \ No newline at end of file diff --git a/factions.json b/factions.json index b64a054..64e9e2d 100644 --- a/factions.json +++ b/factions.json @@ -1 +1 @@ -{"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}} \ No newline at end of file +{"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "badges/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}} \ No newline at end of file diff --git a/factions/adf.json b/factions/adf.json index dbf6d0f..646d002 100644 --- a/factions/adf.json +++ b/factions/adf.json @@ -1 +1 @@ -{"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}} \ No newline at end of file +{"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/baf.json b/factions/baf.json index 4b1c480..fd2704a 100644 --- a/factions/baf.json +++ b/factions/baf.json @@ -1 +1 @@ -{"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}} \ No newline at end of file +{"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/caf.json b/factions/caf.json index cbfc004..0e17134 100644 --- a/factions/caf.json +++ b/factions/caf.json @@ -1 +1 @@ -{"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}} \ No newline at end of file +{"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/imf.json b/factions/imf.json index 6a2ce0e..bf4ca2c 100644 --- a/factions/imf.json +++ b/factions/imf.json @@ -1 +1 @@ -{"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}} \ No newline at end of file +{"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/ins.json b/factions/ins.json index 338ef70..aaeea69 100644 --- a/factions/ins.json +++ b/factions/ins.json @@ -1 +1 @@ -{"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}} \ No newline at end of file +{"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/mea.json b/factions/mea.json index a68b3f4..7aaadc0 100644 --- a/factions/mea.json +++ b/factions/mea.json @@ -1 +1 @@ -{"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}} \ No newline at end of file +{"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/pla.json b/factions/pla.json index 4e4bdc4..393fdb5 100644 --- a/factions/pla.json +++ b/factions/pla.json @@ -1 +1 @@ -{"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}} \ No newline at end of file +{"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/plaagf.json b/factions/plaagf.json index 157facb..a93bed7 100644 --- a/factions/plaagf.json +++ b/factions/plaagf.json @@ -1 +1 @@ -{"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}} \ No newline at end of file +{"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/planmc.json b/factions/planmc.json index b8dcaef..9320fff 100644 --- a/factions/planmc.json +++ b/factions/planmc.json @@ -1 +1 @@ -{"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}} \ No newline at end of file +{"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/rgf.json b/factions/rgf.json index 6fbdd78..7b89687 100644 --- a/factions/rgf.json +++ b/factions/rgf.json @@ -1 +1 @@ -{"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}} \ No newline at end of file +{"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/tlf.json b/factions/tlf.json index 5905ca1..951f8ee 100644 --- a/factions/tlf.json +++ b/factions/tlf.json @@ -1 +1 @@ -{"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}} \ No newline at end of file +{"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}} \ No newline at end of file diff --git a/factions/usa.json b/factions/usa.json index 55d9a68..cc2626f 100644 --- a/factions/usa.json +++ b/factions/usa.json @@ -1 +1 @@ -{"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}} \ No newline at end of file +{"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/usmc.json b/factions/usmc.json index 319ee7b..6954ff9 100644 --- a/factions/usmc.json +++ b/factions/usmc.json @@ -1 +1 @@ -{"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}} \ No newline at end of file +{"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/vdv.json b/factions/vdv.json index f2bb590..590eb35 100644 --- a/factions/vdv.json +++ b/factions/vdv.json @@ -1 +1 @@ -{"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}} \ No newline at end of file +{"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}} \ No newline at end of file diff --git a/factions/wpmc.json b/factions/wpmc.json new file mode 100644 index 0000000..b197790 --- /dev/null +++ b/factions/wpmc.json @@ -0,0 +1 @@ +{"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "badges/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}} \ No newline at end of file diff --git a/images/badges/wpmc.png b/images/badges/wpmc.png new file mode 100644 index 0000000..6c24a28 Binary files /dev/null and b/images/badges/wpmc.png differ diff --git a/images/badges/wpmc_manticoresecuritytaskforce_combinedarms.png b/images/badges/wpmc_manticoresecuritytaskforce_combinedarms.png new file mode 100644 index 0000000..ce4f3c3 Binary files /dev/null and b/images/badges/wpmc_manticoresecuritytaskforce_combinedarms.png differ diff --git a/images/badges/wpmc_murkwaterairwing_airassault.png b/images/badges/wpmc_murkwaterairwing_airassault.png new file mode 100644 index 0000000..7afea52 Binary files /dev/null and b/images/badges/wpmc_murkwaterairwing_airassault.png differ diff --git a/images/badges/wpmc_overwatch6patrolgroup_lightinfantry.png b/images/badges/wpmc_overwatch6patrolgroup_lightinfantry.png new file mode 100644 index 0000000..a9c99dd Binary 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"icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_aus": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_aus": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_aus": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_gb": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_gb": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_gb": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_gb": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_caf": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an allied A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_caf": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_caf": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_caf": {"name": "MQ-9 UAV Recon", "details": "A flyby from an allied MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "uav_handeld": {"name": "Handheld Drone", "details": "A simple handheld drone that can be remotely piloted and is used for scouting purposes.", "type": "STRATEGIC", "icon": "icons/strategic/handhelddrone.png", "duration": {"enroute": null, "active": null}, "delay": {"initial": 600, "respawn": 600}}, "artillery_barrage_mortar_120_mil": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "artillery_barrage_mortar_120_ins": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "su25_strafing_s8_mea": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_mea": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_mea": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_mea": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "su25_strafing_s8_rus": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_rus": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_rus": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_rus": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_us": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_us": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_us": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_us": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}}, "characteristics": {"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "Extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "Extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"}, "factions": {"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}}, "items": {"ef88_ironsight_frontgrip_1mag": {"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "adf_fielddressing": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "ef88_ironsight_grippod_tracer": {"name": "EF88 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "browninghp_adf": {"name": "Self-Loading Pistol Mk3", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}}, "socp_knife_adf": {"name": "SOCP Knife", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null}, "f1frag_au": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null}, "m18smoke_parent": {"name": "M18 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_red": {"name": "M18 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_blue": {"name": "M18 Smoke Grenade Blue", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null}, "adf_binoculars": {"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_adf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ef88_eotech_grippod_tracer": {"name": "EF88 + ET552 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "ef88_specter_grippod_tracer": {"name": "EF88 + Specter + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88c_specter_frontgrip_2mags_tracer": {"name": "EF88C + Specter + Tracer", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "repairtool": {"name": "Vehicle Repair Tools", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null}, "ef88_eotech_frontgrip": {"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "adf_fielddressing_medic": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "adf_generic_medicalkit": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "entrenchingtool": {"name": "Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null}, "ef88_specter_frontgrip": {"name": "EF88 + Specter", "category": "rifle", "image": "items/ef88.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_ironsight_frontgrip": {"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "infantry_ammobag_adf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "f89_eotech": {"name": "F89 Minimi + ET552", "category": "machinegun", "image": "items/eotech.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "f89_specter": {"name": "F89 Minimi + Specter", "category": "machinegun", "image": "items/specter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "ef88_specter_sl40": {"name": "EF88 SL40 + Specter", "category": "rifle", "image": "items/sl40.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88_sl40_ugl_he": {"name": "SL40 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke": {"name": "SL40 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke_blue": {"name": "SL40 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "ef88_sl40_ugl_smoke_red": {"name": "SL40 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m72a7": {"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, "hk417_optic": {"name": "HK417", "category": "dmr", "image": "items/hk417.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi", "zeroing": "6x 100m-1000m"}}, "maximi_specter": {"name": "Maximi + Specter", "category": "machinegun", "image": "items/maximispecter.png", "icon": "icons/item/machinegun.png", "info": {"belt_capacity": "100", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "ef88_eotech_frontgrip_4mags": {"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "m3maaws_tandem": {"name": "M3 MAAWS 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"200m"}}, "ef88c_specter_frontgrip_4mags": {"name": "EF88C + Specter", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "m15_antitank_mine": {"name": "M15 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Pressure Operated Detonation", "explosion_radius": "10m", "maximum_in_world": "10"}}, "entrenchingtool_engineer": {"name": "Engineer Entrenching Tool", "category": "shovel", "image": "items/entrenchingtool.png", "icon": "icons/item/shovel.png", "info": null}, "infantry_sandbag": {"name": "Sandbags", "category": "shovel", "image": "items/sandbagwall.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "infantry_razorwire": {"name": "Razor Wire", "category": "shovel", "image": "items/razorwire.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "10"}}, "compb_explosive": {"name": "CompB Explosive", "category": "explosives", "image": "items/compb.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "ef88c_eotech_frontgrip": {"name": "EF88C + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "l85a2_recruit": {"name": "L85A2", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "generic_fielddressing": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "l85a2_foregrip_tracer": {"name": "L85A2 + Irons + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l131a1": {"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "sa80bayonet": {"name": "SA80 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "l109a1frag": {"name": "L109A1 Fragmentation", "category": "fraggrenade", "image": "items/l109a1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "l132a1smoke_parent": {"name": "L132A1 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l69a1smoke_orange": {"name": "L69A1 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l100a1smoke_yellow": {"name": "L100A1 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "us_binoculars": {"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_baf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "l85a2_susat_foregrip_tracer": {"name": "L85A2 + SUSAT + Foregrip Bipod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l131a1_3mags": {"name": "L131A1 General Service Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "l85a2_elcanlds_foregrip": {"name": "L85A2 + LDS + Foregrip Bipod", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l22a2_susat_foregrip": {"name": "L22A2 + SUSAT + Foregrip + Tracer", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "4x 100m-600m"}}, "l70a1smoke_red": {"name": "L70A1 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "l85a2_susat": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "generic_fielddressing_medic": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "generic_medicalkit": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "l85a2_elcanlds": {"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2lassic_susat": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/classic.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_baf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "l110a2": {"name": "L110A2 Minimi", "category": "machinegun", "image": "items/l110a2.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "l110a2_susat": {"name": "L110A2 Minimi + SUSAT", "category": "machinegun", "image": "items/susat.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "l85a2ag36_elcanlds_rifle": {"name": "L85A2 L123A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2ag36_elcanlds_ugl_he": {"name": "L123A2 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke": {"name": "L123A2 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke_blue": {"name": "L123A2 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l85a2ag36_elcanlds_ugl_smoke_red": {"name": "L123A2 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "l86a2lsw_susat": {"name": "L86A2 LSW + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l129a1_optic": {"name": "L129A1 Sharpshooter Rifle", "category": "dmr", "image": "items/l129a1.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "l7a2": {"name": "L7A2 GPMG", "category": "machinegun", "image": "items/mag58.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "l85a2_elcanlds_4mags": {"name": "L85A2 + LDS", "category": "rifle", "image": "items/elcanlds.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "nlaw": {"name": "NLAW", "category": "lat", "image": "items/nlaw.png", "icon": "icons/item/lat.png", "info": {"warhead": "150mm Tandem HEAT", "guidance": "Predicted Line-of-Sight", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "l85a2_susat_4mags": {"name": "L85A2 + SUSAT", "category": "rifle", "image": "items/susat.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "l85a2_acog": {"name": "L85A2 + ACOG", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_timed": {"name": "M112 C4 Explosive 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{"magazine_capacity": "20", "caliber": ".32 ACP", "rate_of_fire": "850 RPM", "fire_mode": "Auto, Semi"}}, "rgd5frag_brown_single": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "minimilassic": {"name": "Minimi", "category": "machinegun", "image": "items/minimi.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "200", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "rpk74_1p78": {"name": "RPK-74 + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpg7_frag_5mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": 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"icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_red": {"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "fnfal_gl_heat_rifle": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "fnfal_gl_heat": {"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null}, "rpg7_heat_2mag": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "rpg7_frag_2mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "svd_optic": {"name": "SVD", "category": "dmr", "image": "items/svd.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkm_1p29": {"name": "PKM- 1p29", "category": "machinegun", "image": "items/1p29.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "aks74u_4mags": {"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}}, "rpg7_tandem_2mag": {"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg29": {"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg29.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "tnt_1lb_explosive_timed": {"name": "TNT 1lb Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "6m"}}, "tm62_antitank_mine": {"name": "TM62 Anti-Tank Mine", "category": "explosives", "image": "items/mine.png", "icon": "icons/item/explosives.png", "info": {"operation": "Contact pressure-based fuze Detonation", "explosion_radius": "10m", "maximum_allowed_in_world": "10"}}, "decoy_rock": {"name": "Decoy Rock", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}}, "mpl50_shovel_engineer": {"name": "Sapper MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "akm_recruit": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "pmmd63": {"name": "PM md. 63", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "f1frag": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}}, "rdg2smoke_black": {"name": "RDG2 Smoke Grenade Black", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_ins": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "akm_drummag": {"name": "AKM + Drum Mag", "category": "rifle", "image": "items/drummag.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "amd65": {"name": "AMD-65", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akm": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "ppsh41_drum": {"name": "PPSh-41 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "40+1 (Stick) 75+1 (Drum)", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}}, "rpd": {"name": "RPD", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "akmgp25_rifle": {"name": "AKM GP-25", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "rpg7_frag_3mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "rpg7_heat": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "infantryamonet_desert": {"name": "Infantry Camo Net", "category": "shovel", "image": "items/camonet.png", "icon": "icons/item/shovel.png", "info": {"maximum_allowed": "3"}}, "pkm": {"name": "PKM", "category": "machinegun", "image": "items/pkm.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "mosin_m1891_sniper": {"name": "Mosin Nagant M1891/30 + PU-1", "category": "rifle", "image": "items/sniper.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "sks": {"name": "SKS", "category": "rifle", "image": "items/sks.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x39mm", "fire_mode": "Semi"}}, "sks_bayonet": {"name": "SKS Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "rpg7_tandem": {"name": "RPG-7 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ied": {"name": "Improvised Explosive Device", "category": "explosives", "image": "items/ied.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "20m", "maximum_allowed": "5"}}, "tnt_600g_explosive_timed": {"name": "TNT 600g Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "5m"}}, "phone_detonator": {"name": "Cell Phone Detonator", "category": "detonator", "image": "items/phonedetonator.png", "icon": "icons/item/detonator.png", "info": null}, "g3a3_recruit": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a4_tracer": {"name": "G3A4 + Tracer", "category": "rifle", "image": "items/g3a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35_3mags": {"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m18smoke_yellow": {"name": "M18 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_green": {"name": "M18 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_mea": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "g3a4_zpoint_tracer": {"name": "G3A4 + Z-Point + Tracer", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35": {"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "g3a4_optic_tracer": {"name": "G3A4 + ZF1 + Tracer", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "hk51_3mags": {"name": "HK 51", "category": "rifle", "image": "items/hk51.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "generic_medicalkit_mea": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "g3a3_optic": {"name": "G3A3 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_mea": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3_zpoint": {"name": "G3A3 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum": {"name": "G3A3 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum_optic": {"name": "G3A3 + ZF1 + Drum Mag", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_rifle": {"name": "G3A3 HK79 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_ugl_he": {"name": "HK79 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke": {"name": "HK79 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_blue": {"name": "HK79 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_red": {"name": "HK79 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3ka4": {"name": "G3KA4", "category": "rifle", "image": "items/g3ka4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg7v2_heat": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "rpg7v2_frag_2mag": {"name": "RPG-7V2 Fragmentation", "category": "lat", "image": "items/rpg7v2frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "g3ka4_optic": {"name": "G3KA4 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg26": {"name": "RPG-26 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg26.png", "icon": "icons/item/lat.png", "info": {"warhead": "72.5mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "440mm RHA"}}, "g3sg1_optic": {"name": "G3SG/1", "category": "rifle", "image": "items/g3sg1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mg3_elcan": {"name": "MG3 + Elcan", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "g3ka4_zpoint": {"name": "G3KA4 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "rpg29_optic": {"name": "RPG-29 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/1p38.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "sz1_explosive_timed": {"name": "SZ-1 Explosive (30s Fuze)", "category": "explosives", "image": "items/explosive.png", "icon": "icons/item/explosives.png", 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"icons/item/binoculars.png", "info": null}, "equippablerallypoint_rgf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ak74m_1p63_tracer": {"name": "AK-74M + 1P63 + Tracer", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_1p78_tracer": {"name": "AK-74M + 1P78 + Tracer", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443_3mags": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "generic_medicalkit_russia": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpl50_shovel_rus": {"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "ak74m_1p78": {"name": "AK-74M + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_rgf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "ak74m_1p63": {"name": "AK-74M + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": 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{"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_red": {"name": "AK-40GL Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_6mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mgl_he": {"name": "MKE MGL High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mgl_smoke": {"name": "MKE MGL White Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mpt76": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7v2_heat_2mag": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "har66_2mags": {"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, 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"fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m4m203_rifle_m150": {"name": "M4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4m203_m150_ugl_he": {"name": "M203 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m240_m145": {"name": "M240B + M145", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/c4explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m27_iar": {"name": "M27 IAR + Irons + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", 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Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_lo_support": {"name": "Royal Logistics Corps Battle Group", "faction": "baf", "details": "The Royal Logistics Corps (RLC) is a crucial part of the British Armed Forces, specializing in logistics and support operations. With a wide range of logistics expertise, the RLC ensures the efficient flow of supplies, equipment, and transportation to military units globally, enabling the British Armed Forces to carry out their missions effectively.", "badge": "badges/baf_royallogi_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "baf_lo_support-boats": {"name": "Royal Logistics Corps Battle Group", "faction": "baf", "details": "The Royal Logistics Corps (RLC) is a crucial part of the British Armed Forces, specializing in logistics and support operations. With a wide range of logistics expertise, the RLC ensures the efficient flow of supplies, equipment, and transportation to military units globally, enabling the British Armed Forces to carry out their missions effectively.", "badge": "badges/baf_royallogi_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "baf_lo_support-noheli": {"name": "Royal Logistics Corps Battle Group", "faction": "baf", "details": "The Royal Logistics Corps (RLC) is a crucial part of the British Armed Forces, specializing in logistics and support operations. With a wide range of logistics expertise, the RLC ensures the efficient flow of supplies, equipment, and transportation to military units globally, enabling the British Armed Forces to carry out their missions effectively.", "badge": "badges/baf_royallogi_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "baf_md_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510ua": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_mo_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510ua": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. 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Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. 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With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, 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"ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_amphibiousassault": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-noheli": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_md_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_mo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. 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These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. 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They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. 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These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. 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Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_md_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "tlf_ld_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-boats": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_support": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-boats": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-noheli": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-boats": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-noheli": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_md_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_armored_boats": {"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault-boats": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m7a3": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "usa_m2a3": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. 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Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. 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Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored-boats": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-boats": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_mo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "vdv_ld_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_md_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_mo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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remotely piloted and is used for scouting purposes.", "type": "STRATEGIC", "icon": "icons/strategic/handhelddrone.png", "duration": {"enroute": null, "active": null}, "delay": {"initial": 600, "respawn": 600}}, "artillery_barrage_mortar_120_mil": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "artillery_barrage_mortar_120_ins": {"name": "120mm Heavy Mortar Barrage", "details": "A 120mm heavy mortar barrage that deals significant chaos and suppression to anyone caught in its area of effect.", "type": "TACTICAL", "icon": "icons/tactical/mortarbarrage.png", "duration": {"enroute": 30, "active": 60}, "delay": {"initial": 1200, "respawn": 1200}}, "su25_strafing_s8_mea": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_mea": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_mea": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_mea": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "su25_strafing_s8_rus": {"name": "SU-25 Grach Rocket Airstrike", "details": "A S-8 rocket strike from a SU-25 Grach close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/su25gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_152_rus": {"name": "152mm Artillery Static Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_152_rus": {"name": "152mm Artillery Creeping Barrage", "details": "A 152mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_pchela-1t_rus": {"name": "Pchela-1T UAV Recon", "details": "A flyby from a Pchela-1T, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav_pchela.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "a10_strafing_30mm_us": {"name": "A-10 Warthog Airstrike", "details": "A 30mm anti-armor cannon strafing run from an A-10 Warthog ground attack aircraft.", "type": "TACTICAL", "icon": "icons/tactical/a10gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}, "artillery_barrage_155_us": {"name": "155mm Artillery Static Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "artillery_creep_155_us": {"name": "155mm Artillery Creeping Barrage", "details": "A 155mm heavy artillery strike that deals significant damage to anything that stands in its path.", "type": "TACTICAL", "icon": "icons/tactical/artillery.png", "duration": {"enroute": 60, "active": 60}, "delay": {"initial": 1800, "respawn": 1800}}, "uav_mq9_us": {"name": "MQ-9 UAV Recon", "details": "A flyby from a MQ-9 UAV, allowing for live aerial reconnaissance.", "type": "STRATEGIC", "icon": "icons/strategic/uav.png", "duration": {"enroute": 30, "active": 300}, "delay": {"initial": 600, "respawn": 600}}, "f16_rocketstrike_wpmc": {"name": "F16 Rocket Strike", "details": "A Hydra 70 rocket strike from an F16 close air support aircraft.", "type": "TACTICAL", "icon": "icons/tactical/f18gunrun.png", "duration": {"enroute": 15, "active": 32}, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_aus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_aus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_aus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "ladder_metal": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "razorwire": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "hab_aus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_aus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_aus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod_ironsight": {"name": "M2A1 Ironsight HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker_ironsight": {"name": "M2A1 Ironsight HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "m252_mortar": {"name": "M252 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_nato": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_aus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "tow": {"name": "BGM-71 TOW Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "mk19_tripod": {"name": "Mk19 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "bunker_hesco_nato": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_nato": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_nato": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_nato": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_gb": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_nato": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_tripod": {"name": "M2A1 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2_bunker": {"name": "M2A1 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "l16_mortar": {"name": "L16 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_nato": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "l134a1_tripod": {"name": "L134A1 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "ammocrate_caf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "81mmmortar": {"name": "81mm Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "observation_tower_caf": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "c16_tripod": {"name": "C16 AGL Tripod", "type": "gmg", "icon": "icons/radial/grenademachinegun.png"}, "radio_mil": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "hab_mil": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mil": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_irregular": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "razorwire_dirty": {"name": "Razor Wire", "type": "razor_wire", "icon": "icons/radial/razorwire.png"}, "ladder_wood": {"name": "Ladder", "type": "ladder", "icon": "icons/radial/ladder.png"}, "wall_log": {"name": "Log Wall", "type": "wall", "icon": "icons/radial/logwall.png"}, "wall_dirtcrate_low": {"name": "Dirt Crates Low Wall", "type": "wall", "icon": "icons/radial/dirtcrateslowwall.png"}, "wall_dirtcrate_high": {"name": "Dirt Crates High Wall", "type": "wall", "icon": "icons/radial/dirtcrateshighwall.png"}, "wall_dirtcrate_firingport": {"name": "Dirt Crates with Firing Ports", "type": "wall_murder_hole", "icon": "icons/radial/dirtcratesfiringports.png"}, "hedgehogtanktrap_mil": {"name": "HedgeHog Tank Trap", "type": "hedgehog", "icon": "icons/radial/hedgehog.png"}, "camonetwall_mil": {"name": "Camo Net Wall", "type": "camo_net_wall", "icon": "icons/radial/camonetwall.png"}, "camonetleanto_mil": {"name": "Camo Net Lean-To", "type": "camo_net_lean_to", "icon": "icons/radial/camonetleanto.png"}, "camonetcanopy_mil": {"name": "Camo Net Canopy", "type": "camo_net_canopy", "icon": "icons/radial/camonetcanopy.png"}, "hulldown": {"name": "Hull Down", "type": "hull_down", "icon": "icons/radial/hulldownposition.png"}, "observation_tower_mil": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_b.png"}, "zu23-2": {"name": "ZU-23-2 AAA Emplacement", "type": "aa_gun", "icon": "icons/radial/antiairgun.png"}, "zis3_fieldgun": {"name": "Zis3 76mm Field Gun", "type": "field_gun", "icon": "icons/radial/antitankgun.png"}, "ub-32": {"name": "UB-32 Rocket Artillery", "type": "rocket_artillery", "icon": "icons/radial/ub32rockets.png"}, "spg9_tripod": {"name": "SPG-9 Recoilless AT Gun", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "dshk_tripod": {"name": "DShK HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "dshk_shielded": {"name": "DShK HMG (Shielded)", "type": "hmg_protected", "icon": "icons/radial/heavymachinegunshield.png"}, "m2_tripod_shielded": {"name": "M2A1 HMG Tripod (Shielded)", "type": "hmg_protected_extra", "icon": "icons/radial/heavymachinegunshield.png"}, "m1937_mortar": {"name": "M1937 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "wall_barrels": {"name": "Dirt-Filled Oil Barrels", "type": "wall", "icon": "icons/radial/hescowall.png"}, "hab_ins": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_ins": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "radio_ins": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "tirefire": {"name": "Tire Fire", "type": "tire_fire", "icon": "icons/radial/roadblock.png"}, "hellcannon": {"name": "Hell Cannon", "type": "hell_cannon", "icon": "icons/radial/hellcannon.png"}, "bunker_hesco_mea": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_mea": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_mea": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_mea": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_mea": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_mea": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_mea": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_mea": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_mea": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_mea": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_tripod": {"name": "NSV HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "nsv_bunker_mea": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "2b14_mortar": {"name": "2B14 Podnos Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_mea": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_mea": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_mea": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_pla": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_pla": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_pla": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "bunker_concrete_pla": {"name": "Indirect Fire Shelter", "type": "indirect_fire_shelter", "icon": "icons/radial/directfireshelter.png"}, "wall_sandbag_pla": {"name": "Sandbag Line", "type": "wall", "icon": "icons/radial/sandbagsstraight.png"}, "wall_sandbag_murderhole_pla": {"name": "Pillbox Sandbag Line", "type": "wall_murder_hole", "icon": "icons/radial/sandbagsstraightfiringhole.png"}, "crescent_sandbag_pla": {"name": "Sandbag Crescent", "type": "wall_crescent", "icon": "icons/radial/sandbagscorner.png"}, "hab_pla": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_pla": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_pla": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "qjz89_hmg_pla": {"name": "QJZ-89 HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "qjz89_bunker_pla": {"name": "QJZ-89 HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "pp87_motar_pla": {"name": "PP-87 Mortar", "type": "mortar", "icon": "icons/radial/mortars.png"}, "radio_pla": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_pla": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "hj8_atgm_pla": {"name": "HJ-8 ATGM", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "bunker_hesco_rus": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_rus": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_rus": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_rus": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_rus": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_rus": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "nsv_bunker_rus": {"name": "NSV HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_rus": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_rus": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "kornet_rus": {"name": "9M133 Kornet Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_tlf": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "m2hb_tripod": {"name": "M2HB HMG Tripod", "type": "hmg", "icon": "icons/radial/heavymachinegun.png"}, "m2hb_bunker": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_tlf": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "milan_tlf": {"name": "Milan AT Missile", "type": "at", "icon": "icons/radial/antitankguidedmissile.png"}, "ammocrate_usa": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "ammocrate_usmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "bunker_hesco_wpmc": {"name": "HASCO Bunker", "type": "bunker", "icon": "icons/radial/bunker.png"}, "hesco_wpmc": {"name": "HASCO Block", "type": "hesco_single", "icon": "icons/radial/hescosingle.png"}, "wall_hesco_wpmc": {"name": "HASCO Wall", "type": "hesco_wall", "icon": "icons/radial/hescowall.png"}, "hab_wpmc": {"name": "HAB (Spawn Bunker)", "type": "hab", "icon": "icons/radial/hab.png"}, "ammocrate_wpmc": {"name": "Ammo Crate", "type": "ammo_crate", "icon": "icons/radial/ammocrate.png"}, "repairstation_wpmc": {"name": "Repair Station", "type": "repair_station", "icon": "icons/radial/repairdepot.png"}, "m2_bunker_wpmc": {"name": "M2HB HMG Bunker", "type": "hmg_protected", "icon": "icons/radial/mgbunker.png"}, "radio_wpmc": {"name": "Radio", "type": "radio", "icon": "icons/radial/radiohub.png"}, "observation_tower_wpmc": {"name": "Observation Tower", "type": "observation_tower", "icon": "icons/radial/directfirelookout_a.png"}, "mk19_bunker_wpmc": {"name": "Mk19 AGL Bunker", "type": "gmg_protected", "icon": "icons/radial/grenademachinegunbunker.png"}}, "characteristics": {"hab+": "+1 extra HAB avaliable per FOB", "atgm+": "+1 extra ATGM Emplacement avaliable per FOB", "logi+": "+1 extra Logistics Vehicle", "hat+": "+2 extra HAT kit roles", "hat": "Access to HAT kit role", "enemyintel": "Intel on Enemy Vehicle Spawn Times", "bm-21grad+": "+1 extra BM-21 Grad", "ub32technicals+": "Extra UB32 Technicals", "noatgm": "No ATGM Emplacements avaliable", "accessatgm": "ATGM Emplacements avaliable", "accessgmg": "GMG Emplacements avaliable", "hellcannon+": "+1 Hell Cannon Emplacement avaliable per FOB", "mortar-": "-1 Mortar avaliable per FOB ", "nomortar": "No Mortar Emplacements avaliable", "noub32": "No UB32 Emplacements avaliable", "nospecial": "No Special Characterics", "noemplacements": "No Weapon Emplacements avaliable", "buddyrally": "SL can place a rally point by right clicking another Rally Point on the map", "vehiclecommander": "Commander can use vehicles to enable commander abilities"}, "factions": {"adf": {"name": "Australian Defence Force", "short_name": "ADF", "flag": "flags/adf.png", "badge": "badges/adf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["adf_ld_combinedarms", "adf_ld_combinedarms-boats", "adf_ld_combinedarms-noheli", "adf_ld_mechanized", "adf_ld_mechanized-boats", "adf_ld_mechanized-noheli", "adf_lo_airassault", "adf_lo_airassault-boats", "adf_lo_combinedarms", "adf_lo_combinedarms-boats", "adf_lo_combinedarms-noheli", "adf_lo_mechanized", "adf_lo_mechanized-boats", "adf_lo_mechanized-noheli", "adf_md_combinedarms", "adf_mo_combinedarms", "adf_s_combinedarms", "adf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["adf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the section, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["adf_sl_01", "adf_sl_02", "adf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["adf_medic_01", "adf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["adf_rifleman_01", "adf_rifleman_02", "adf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["adf_ar_01", "adf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["adf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["adf_lat_01", "adf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["adf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["adf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["adf_hat_01", "adf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["adf_engineer_01", "adf_engineer_02"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["adf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["adf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["adf_unarmed_01"]}}}, "baf": {"name": "British Armed Forces", "short_name": "BAF", "flag": "flags/baf.png", "badge": "badges/baf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_FALKLANDS", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_W", "AFRICA_N"], "units": ["baf_ld_armored", "baf_ld_armored-boats", "baf_ld_combinedarms", "baf_ld_combinedarms-boats", "baf_ld_combinedarms-noheli", "baf_ld_mechanized", "baf_ld_mechanized-boats", "baf_ld_mechanized-noheli", "baf_ld_support", "baf_ld_support-boats", "baf_ld_support-noheli", "baf_lo_airassault", "baf_lo_airassault-boats", "baf_lo_armored", "baf_lo_armored-boats", "baf_lo_combinedarms", "baf_lo_combinedarms-boats", "baf_lo_combinedarms-noheli", "baf_lo_mechanized", "baf_lo_mechanized-boats", "baf_lo_mechanized-noheli", "baf_lo_support", "baf_lo_support-boats", "baf_lo_support-noheli", "baf_md_combinedarms", "baf_mo_combinedarms", "baf_s_combinedarms", "baf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["baf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["baf_sl_01", "baf_sl_02", "baf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["baf_medic_01", "baf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["baf_rifleman_01", "baf_rifleman_02", "baf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["baf_ar_01", "baf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["baf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["baf_lat_01", "baf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["baf_marksman_01", "baf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["baf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["baf_hat_01", "baf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["baf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["baf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["baf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["baf_unarmed_01"]}}}, "caf": {"name": "Canadian Armed Forces", "short_name": "CAF", "flag": "flags/caf.png", "badge": "badges/caf.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["AFRICA_W", "EUROPE_N", "EUROPE_E", "EUROPE_W", "ASIA_CENTRAL", "ASIA_W", "ASIA_SE", "ASIA_NE", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "AMERICA_N"], "units": ["caf_ld_armored", "caf_ld_armored-boats", "caf_ld_combinedarms", "caf_ld_combinedarms-boats", "caf_ld_combinedarms-noheli", "caf_ld_mechanized", "caf_ld_mechanized-boats", "caf_ld_mechanized-noheli", "caf_ld_motorized", "caf_ld_motorized-boats", "caf_ld_motorized-noheli", "caf_ld_support", "caf_ld_support-boats", "caf_ld_support-noheli", "caf_lo_airassault", "caf_lo_airassault-boats", "caf_lo_armored", "caf_lo_armored-boats", "caf_lo_combinedarms", "caf_lo_combinedarms-boats", "caf_lo_combinedarms-noheli", "caf_lo_mechanized", "caf_lo_mechanized-boats", "caf_lo_mechanized-noheli", "caf_lo_motorized", "caf_lo_motorized-boats", "caf_lo_motorized-noheli", "caf_lo_support", "caf_lo_support-boats", "caf_lo_support-noheli", "caf_md_combinedarms", "caf_mo_combinedarms", "caf_s_combinedarms", "caf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["caf_recruit"]}, "squadleader": {"name": "Section Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["caf_sl_01", "caf_sl_02", "caf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of reviving and healing incapacitated/wounded teammates.", "options": ["caf_medic_01", "caf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["caf_rifleman_01", "caf_rifleman_02", "caf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["caf_ar_01", "caf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["caf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["caf_lat_01", "caf_lat_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["caf_marksman_02"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["caf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["caf_hat_01", "caf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["caf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Utilized to operate heavy vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["caf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["caf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["caf_unarmed_01"]}}}, "civ": {"name": "Civilians", "short_name": "CIV", "flag": null, "badge": "badges/civ.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": [], "units": ["civ_motorized_1", "civ_unarmed_1"], "roles": {"unarmed": {"name": "Unarmed Civilian", "details": "Equipped with Shovel and Field dressing", "options": ["civ_unarmed"]}}}, "imf": {"name": "Irregular Militia Forces", "short_name": "IMF", "flag": "flags/imf.png", "badge": "badges/imf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_N", "ASIA_NE", "AMERICA_N"], "units": ["imf_ld_armored", "imf_ld_armored-boats", "imf_ld_combinedarms", "imf_ld_combinedarms-boats", "imf_ld_lightinfantry", "imf_ld_lightinfantry-boats", "imf_ld_mechanized", "imf_ld_mechanized-boats", "imf_ld_motorized", "imf_ld_motorized-boats", "imf_ld_support", "imf_ld_support-boats", "imf_lo_armored", "imf_lo_armored-boats", "imf_lo_combinedarms", "imf_lo_combinedarms-boats", "imf_lo_lightinfantry", "imf_lo_lightinfantry-boats", "imf_lo_mechanized", "imf_lo_mechanized-boats", "imf_lo_motorized", "imf_lo_motorized-boats", "imf_lo_support", "imf_lo_support-boats", "imf_md_combinedarms", "imf_mo_combinedarms", "imf_s_combinedarms", "imf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["imf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["imf_sl_01", "imf_sl_02", "imf_sl_03", "imf_sl_04", "imf_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["imf_medic_01", "imf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["imf_rifleman_01", "imf_rifleman_02", "imf_rifleman_03", "imf_rifleman_04", "imf_rifleman_05", "imf_rifleman_06"]}, "raider": {"name": "Ambusher", "details": "Equipped with a personal camouflage net and explosives, this role is intended to ambush enemy formations.", "options": ["imf_ambusher_01", "imf_ambusher_02"]}, "breacher": {"name": "Infiltrator", "details": "Equipped with multiple SMGs and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["imf_infiltrator_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["imf_ar_01", "imf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["imf_grenadier_01", "imf_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["imf_lat_01", "imf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["imf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["imf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["imf_hat_01", "imf_hat_02"]}, "sapper": {"name": "Saboteur", "details": "Equipped with mines, decoy rocks and TNT, this role can disrupt enemy logistics from behind their lines. He can also assist in vehicle repairs and construct/destruct deployables faster.", "options": ["imf_saboteur_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["imf_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["imf_unarmed_01"]}}}, "ins": {"name": "Insurgent Forces", "short_name": "INS", "flag": "flags/ins.png", "badge": "badges/ins.png", "buddy_rally": true, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "AFRICA_N"], "units": ["ins_ld_armored", "ins_ld_armored-boats", "ins_ld_combinedarms", "ins_ld_combinedarms-boats", "ins_ld_lightinfantry", "ins_ld_lightinfantry-boats", "ins_ld_mechanized", "ins_ld_mechanized-boats", "ins_ld_motorized", "ins_ld_motorized-boats", "ins_ld_support", "ins_ld_support-boats", "ins_lo_armored", "ins_lo_armored-boats", "ins_lo_combinedarms", "ins_lo_combinedarms-boats", "ins_lo_lightinfantry", "ins_lo_lightinfantry-boats", "ins_lo_mechanized", "ins_lo_mechanized-boats", "ins_lo_motorized", "ins_lo_motorized-boats", "ins_lo_support", "ins_lo_support-boats", "ins_md_combinedarms", "ins_mo_combinedarms", "ins_s_combinedarms", "ins_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["ins_recruit"]}, "squadleader": {"name": "Cell Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["ins_sl_01", "ins_sl_02", "ins_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_slcrewman_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["ins_medic_01", "ins_medic_02"]}, "rifleman": {"name": "Fighter", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["ins_rifleman_01", "ins_rifleman_02", "ins_rifleman_03", "ins_rifleman_04", "ins_rifleman_05", "ins_rifleman_06"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["ins_raider_01"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["ins_ar_01", "ins_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["ins_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["ins_lat_01", "ins_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["ins_machinegunner_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["ins_sniper_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["ins_hat_01", "ins_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["ins_sapper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["ins_crewman_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["ins_unarmed_01"]}}}, "mea": {"name": "Middle Eastern Alliance", "short_name": "MEA", "flag": "flags/mea.png", "badge": "badges/mea.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["ASIA_W", "ASIA_CENTRAL", "SPECIAL_CAUCASUS", "AFRICA_N"], "units": ["mea_ld_armored", "mea_ld_armored-boats", "mea_ld_combinedarms", "mea_ld_combinedarms-boats", "mea_ld_combinedarms-noheli", "mea_ld_lightinfantry", "mea_ld_lightinfantry-boats", "mea_ld_lightinfantry-noheli", "mea_ld_mechanized", "mea_ld_mechanized-boats", "mea_ld_mechanized-noheli", "mea_ld_support", "mea_ld_support-boats", "mea_ld_support-noheli", "mea_lo_airassault", "mea_lo_airassault-boats", "mea_lo_armored", "mea_lo_armored-boats", "mea_lo_combinedarms", "mea_lo_combinedarms-boats", "mea_lo_combinedarms-noheli", "mea_lo_lightinfantry", "mea_lo_lightinfantry-boats", "mea_lo_lightinfantry-noheli", "mea_lo_mechanized", "mea_lo_mechanized-boats", "mea_lo_mechanized-noheli", "mea_lo_support", "mea_lo_support-boats", "mea_lo_support-noheli", "mea_md_combinedarms", "mea_mo_combinedarms", "mea_s_combinedarms", "mea_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["mea_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["mea_sl_01", "mea_sl_02", "mea_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["mea_medic_01", "mea_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["mea_rifleman_01", "mea_rifleman_02", "mea_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["mea_ar_01", "mea_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["mea_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["mea_lat_01", "mea_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["mea_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["mea_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["mea_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["mea_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["mea_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["mea_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["mea_unarmed_01"]}}}, "pla": {"name": "People's Liberation Army", "short_name": "PLA", "flag": "flags/pla.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["pla_ld_armored", "pla_ld_armored-boats", "pla_ld_combinedarms", "pla_ld_combinedarms-boats", "pla_ld_combinedarms-noheli", "pla_ld_lightinfantry", "pla_ld_lightinfantry-boats", "pla_ld_lightinfantry-noheli", "pla_ld_motorized", "pla_ld_motorized-boats", "pla_ld_motorized-noheli", "pla_ld_support", "pla_ld_support-boats", "pla_ld_support-noheli", "pla_lo_airassault", "pla_lo_airassault-boats", "pla_lo_armored", "pla_lo_armored-boats", "pla_lo_combinedarms", "pla_lo_combinedarms-boats", "pla_lo_combinedarms-noheli", "pla_lo_lightinfantry", "pla_lo_lightinfantry-boats", "pla_lo_lightinfantry-noheli", "pla_lo_motorized", "pla_lo_motorized-boats", "pla_lo_motorized-noheli", "pla_lo_support", "pla_lo_support-boats", "pla_lo_support-noheli", "pla_md_combinedarms", "pla_mo_combinedarms", "pla_s_combinedarms", "pla_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "plaagf": {"name": "PLA Amphibious Ground Forces", "short_name": "PLAAGF", "flag": "flags/plaagf.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["plaagf_ld_armored", "plaagf_ld_armored-boats", "plaagf_ld_combinedarms", "plaagf_ld_combinedarms-boats", "plaagf_ld_combinedarms-noheli", "plaagf_ld_mechanized", "plaagf_ld_mechanized-boats", "plaagf_ld_mechanized-noheli", "plaagf_lo_amphibiousassault", "plaagf_lo_armored", "plaagf_lo_armored-boats", "plaagf_lo_combinedarms", "plaagf_lo_combinedarms-boats", "plaagf_lo_combinedarms-noheli", "plaagf_lo_mechanized", "plaagf_lo_mechanized-boats", "plaagf_lo_mechanized-noheli", "plaagf_md_combinedarms", "plaagf_mo_combinedarms", "plaagf_s_combinedarms", "plaagf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["pla_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["pla_sl_01", "pla_sl_02", "pla_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["pla_medic_01", "pla_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_01", "pla_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["pla_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["pla_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["pla_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["pla_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["pla_lat_01", "pla_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["pla_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["pla_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["pla_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["pla_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["pla_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["pla_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["pla_unarmed_01"]}}}, "planmc": {"name": "PLA Navy Marine Corps", "short_name": "PLANMC", "flag": "flags/planmc.png", "badge": "badges/pla.png", "buddy_rally": false, "alliance": "PAC", "theaters": ["SPECIAL_ARCTIC", "PACIFIC", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AFRICA_E", "AFRICA_N"], "units": ["planmc_ld_armored", "planmc_ld_armored-boats", "planmc_ld_combinedarms", "planmc_ld_combinedarms-boats", "planmc_ld_combinedarms-noheli", "planmc_ld_lightinfantry", "planmc_ld_lightinfantry-boats", "planmc_ld_lightinfantry-noheli", "planmc_ld_motorized", "planmc_ld_motorized-boats", "planmc_ld_motorized-noheli", "planmc_ld_support", "planmc_ld_support-boats", "planmc_ld_support-noheli", "planmc_lo_airassault", "planmc_lo_airassault-boats", "planmc_lo_amphibiousassault", "planmc_lo_armored", "planmc_lo_armored-boats", "planmc_lo_combinedarms", "planmc_lo_combinedarms-boats", "planmc_lo_combinedarms-noheli", "planmc_lo_lightinfantry", "planmc_lo_lightinfantry-boats", "planmc_lo_lightinfantry-noheli", "planmc_lo_motorized", "planmc_lo_motorized-boats", "planmc_lo_motorized-noheli", "planmc_lo_support", "planmc_lo_support-boats", "planmc_lo_support-noheli", "planmc_md_combinedarms", "planmc_mo_combinedarms", "planmc_s_combinedarms", "planmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["planmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["planmc_sl_01", "planmc_sl_02", "planmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["planmc_medic_01", "planmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_01", "planmc_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["planmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["planmc_ar_01"]}, "automaticrifleman_optic": {"name": "Automatic Rifleman", "details": "Provides sustained medium to long distance direct fire support and suppression for the Squad. ", "options": ["planmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["planmc_grenadier_02"]}, "lightantitank": {"name": "Light Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["planmc_lat_01", "planmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["planmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["planmc_machinegunner_02"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["planmc_hat_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["planmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["planmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["planmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["planmc_unarmed_01"]}}}, "rgf": {"name": "Russian Ground Forces", "short_name": "RGF", "flag": "flags/rgf.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["rgf_ld_armored", "rgf_ld_armored-boats", "rgf_ld_combinedarms", "rgf_ld_combinedarms-boats", "rgf_ld_combinedarms-noheli", "rgf_ld_lightinfantry", "rgf_ld_lightinfantry-boats", "rgf_ld_lightinfantry-noheli", "rgf_ld_mechanized", "rgf_ld_mechanized_boats", "rgf_ld_mechanized_noheli", "rgf_ld_motorized", "rgf_ld_motorized-boats", "rgf_ld_motorized-noheli", "rgf_ld_support", "rgf_ld_support-boats", "rgf_ld_support-noheli", "rgf_lo_amphibiousassault", "rgf_lo_armored", "rgf_lo_armored-boats", "rgf_lo_combinedarms", "rgf_lo_combinedarms-boats", "rgf_lo_combinedarms-noheli", "rgf_lo_lightinfantry", "rgf_lo_lightinfantry-boats", "rgf_lo_lightinfantry-noheli", "rgf_lo_mechanized", "rgf_lo_mechanized_boats", "rgf_lo_mechanized_noheli", "rgf_lo_motorized", "rgf_lo_motorized-boats", "rgf_lo_motorized-noheli", "rgf_lo_support", "rgf_lo_support-boats", "rgf_lo_support-noheli", "rgf_md_combinedarms", "rgf_mo_combinedarms", "rgf_s_combinedarms", "rgf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["rgf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["rgf_sl_01", "rgf_sl_02", "rgf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["rgf_medic_01", "rgf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["rgf_rifleman_01", "rgf_rifleman_02", "rgf_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["rgf_ar_01", "rgf_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["rgf_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["rgf_lat_01", "rgf_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["rgf_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["rgf_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["rgf_hat_01", "rgf_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["rgf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["rgf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["rgf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["rgf_unarmed_01"]}}}, "tlf": {"name": "Turkish Land Forces", "short_name": "TLF", "flag": "flags/tlf.png", "badge": "badges/tlf.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "ASIA_NE", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["tlf_ld_armored", "tlf_ld_armored-boats", "tlf_ld_combinedarms", "tlf_ld_combinedarms-boats", "tlf_ld_combinedarms-noheli", "tlf_ld_mechanized", "tlf_ld_mechanized-boats", "tlf_ld_mechanized-noheli", "tlf_ld_motorized", "tlf_ld_motorized-boats", "tlf_ld_motorized-noheli", "tlf_ld_support", "tlf_ld_support_boats", "tlf_ld_support_noheli", "tlf_lo_airassault", "tlf_lo_airassault-boats", "tlf_lo_armored", "tlf_lo_armored-boats", "tlf_lo_combinedarms", "tlf_lo_combinedarms-boats", "tlf_lo_combinedarms-noheli", "tlf_lo_mechanized", "tlf_lo_mechanized-boats", "tlf_lo_mechanized-noheli", "tlf_lo_motorized", "tlf_lo_motorized-boats", "tlf_lo_motorized-noheli", "tlf_lo_support", "tlf_lo_support_boats", "tlf_lo_support_noheli", "tlf_md_combinedarms", "tlf_mo_combinedarms", "tlf_s_combinedarms", "tlf_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["tlf_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["tlf_sl_01", "tlf_sl_02", "tlf_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["tlf_medic_01", "tlf_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_01", "tlf_rifleman_02"]}, "rifleman_scoped": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["tlf_rifleman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["tlf_machinegunner_01", "tlf_machinegunner_02"]}, "raider": {"name": "Jandarma", "details": "Military Police Attachment. Specializes in urban Close Quarters Combat operations.", "options": ["tlf_jandarma_01"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["tlf_grenadier_01", "tlf_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["tlf_lat_01", "tlf_lat_02", "tlf_lat_03"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["tlf_marksman_01"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["tlf_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["tlf_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["tlf_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["tlf_unarmed_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a much heavier Anti-Tank Rocket Launcher, this kit is suitable for defeating the heaviest of armor.", "options": ["tlf_hat_01"]}}}, "usa": {"name": "United States Army", "short_name": "USA", "flag": "flags/usa.png", "badge": "badges/usa.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usa_ld_armored", "usa_ld_armored_boats", "usa_ld_combinedarms", "usa_ld_combinedarms-boats", "usa_ld_combinedarms-noheli", "usa_ld_lightinfantry", "usa_ld_lightinfantry-boats", "usa_ld_lightinfantry-noheli", "usa_ld_mechanized", "usa_ld_mechanized_boats", "usa_ld_mechanized_noheli", "usa_ld_motorized", "usa_ld_motorized-boats", "usa_ld_motorized-noheli", "usa_ld_support", "usa_ld_support_boats", "usa_ld_support_noheli", "usa_lo_airassault", "usa_lo_airassault-boats", "usa_lo_armored", "usa_lo_armored_boats", "usa_lo_combinedarms", "usa_lo_combinedarms-boats", "usa_lo_combinedarms-noheli", "usa_lo_lightinfantry", "usa_lo_lightinfantry-boats", "usa_lo_lightinfantry-noheli", "usa_lo_mechanized", "usa_lo_mechanized_boats", "usa_lo_mechanized_noheli", "usa_lo_motorized", "usa_lo_motorized-boats", "usa_lo_motorized-noheli", "usa_lo_support", "usa_lo_support_boats", "usa_lo_support_noheli", "usa_md_combinedarms", "usa_mo_combinedarms", "usa_s_combinedarms", "usa_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usa_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usa_sl_01", "usa_sl_02", "usa_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usa_medic_01", "usa_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usa_rifleman_01", "usa_rifleman_02", "usa_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usa_ar_01", "usa_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usa_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usa_lat_01", "usa_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usa_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usa_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usa_hat_01", "usa_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usa_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usa_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usa_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usa_unarmed_01"]}}}, "usmc": {"name": "United States Marine Corps", "short_name": "USMC", "flag": "flags/usmc.png", "badge": "badges/usmc.png", "buddy_rally": false, "alliance": "BLUFOR", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["usmc_ld_armored", "usmc_ld_armored-boats", "usmc_ld_combinedarms", "usmc_ld_combinedarms-boats", "usmc_ld_combinedarms-noheli", "usmc_ld_lightinfantry", "usmc_ld_lightinfantry-boats", "usmc_ld_lightinfantry-noheli", "usmc_ld_motorized", "usmc_ld_motorized-boats", "usmc_ld_motorized-noheli", "usmc_ld_support", "usmc_ld_support-boats", "usmc_ld_support-noheli", "usmc_lo_amphibiousassault", "usmc_lo_armored", "usmc_lo_armored-boats", "usmc_lo_combinedarms", "usmc_lo_combinedarms-boats", "usmc_lo_combinedarms-noheli", "usmc_lo_lightinfantry", "usmc_lo_lightinfantry-boats", "usmc_lo_lightinfantry-noheli", "usmc_lo_motorized", "usmc_lo_motorized-boats", "usmc_lo_motorized-noheli", "usmc_lo_support", "usmc_lo_support-boats", "usmc_lo_support-noheli", "usmc_md_combinedarms", "usmc_mo_combinedarms", "usmc_s_combinedarms", "usmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["usmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["usmc_sl_01", "usmc_sl_02", "usmc_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_slpilot_01"]}, "medic": {"name": "Corpsman", "details": "Critical to the survivability of a squad, Corpsmen are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["usmc_medic_01", "usmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["usmc_rifleman_01", "usmc_rifleman_02", "usmc_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["usmc_ar_01", "usmc_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["usmc_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["usmc_lat_01", "usmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["usmc_marksman_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["usmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["usmc_hat_01", "usmc_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["usmc_engineer_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["usmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["usmc_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["usmc_unarmed_01"]}}}, "vdv": {"name": "Russian Airborne Forces", "short_name": "VDV", "flag": "flags/vdv.png", "badge": "badges/rgf.png", "buddy_rally": false, "alliance": "REDFOR", "theaters": ["AMERICA_N", "SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "EUROPE_E", "EUROPE_W", "EUROPE_N", "ASIA_W", "ASIA_CENTRAL", "ASIA_NE"], "units": ["vdv_ld_armored", "vdv_ld_armored-boats", "vdv_ld_armored-noheli", "vdv_ld_combinedarms", "vdv_ld_combinedarms-boats", "vdv_ld_combinedarms-noheli", "vdv_ld_mechanized", "vdv_ld_mechanized-boats", "vdv_ld_mechanized-noheli", "vdv_ld_support", "vdv_ld_support-boats", "vdv_ld_support-noheli", "vdv_lo_airassault", "vdv_lo_airassault-boats", "vdv_lo_amphibiousassault", "vdv_lo_armored", "vdv_lo_armored-boats", "vdv_lo_armored-noheli", "vdv_lo_combinedarms", "vdv_lo_combinedarms-boats", "vdv_lo_combinedarms-noheli", "vdv_lo_mechanized", "vdv_lo_mechanized-boats", "vdv_lo_mechanized-noheli", "vdv_lo_support", "vdv_lo_support-boats", "vdv_lo_support-noheli", "vdv_md_combinedarms", "vdv_mo_combinedarms", "vdv_s_combinedarms", "vdv_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["vdv_recruit"]}, "squadleader": {"name": "Senior Rifleman", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["vdv_sl_01", "vdv_sl_02", "vdv_sl_03"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["vdv_medic_01", "vdv_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["vdv_rifleman_01", "vdv_rifleman_02", "vdv_rifleman_03"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["vdv_ar_01", "vdv_ar_02"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, can also mark targets with launched smoke markers.", "options": ["vdv_grenadier_01"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["vdv_lat_01", "vdv_lat_02"]}, "scout": {"name": "Scout", "details": "Used primarily to scout ahead of a main force to find paths or approaches onto objectives, more capable at short-range combat for eliminating sentries.", "options": ["vdv_scout_01"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["vdv_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["vdv_hat_01", "vdv_hat_02"]}, "engineer": {"name": "Combat Engineer", "details": "Equipped with Explosives and Mines, the Combat Engineer can deny the enemy area control. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["vdv_engineer_01"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["vdv_sniper"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["vdv_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["vdv_pilot_01"]}, "unarmed": {"name": "Unarmed", "details": "True Warriors don't need weapons.", "options": ["vdv_unarmed_01"]}}}, "wpmc": {"name": "Western Private Military Contractors", "short_name": "WPMC", "flag": "flags/wpmc.png", "badge": "badges/wpmc.png", "buddy_rally": false, "alliance": "INDEPENDENT", "theaters": ["SPECIAL_CAUCASUS", "SPECIAL_ARCTIC", "PACIFIC", "EUROPE_E", "EUROPE_W", "EUROPE_S", "EUROPE_N", "ASIA_W", "ASIA_SE", "ASIA_CENTRAL", "AMERICA_S", "ASIA_NE", "AMERICA_N", "AFRICA_E", "AFRICA_W", "AFRICA_N"], "units": ["wpmc_ld_combinedarms", "wpmc_ld_combinedarms-boats", "wpmc_ld_combinedarms-noheli", "wpmc_ld_lightinfantry", "wpmc_ld_lightinfantry-boats", "wpmc_ld_lightinfantry-noheli", "wpmc_lo_airassault", "wpmc_lo_airassault-boats", "wpmc_lo_combinedarms", "wpmc_lo_combinedarms-boats", "wpmc_lo_combinedarms-noheli", "wpmc_lo_lightinfantry", "wpmc_lo_lightinfantry-boats", "wpmc_lo_lightinfantry-noheli", "wpmc_md_combinedarms", "wpmc_mo_combinedarms", "wpmc_s_combinedarms", "wpmc_s_combinedarms_seed"], "roles": {"recruit": {"name": "Recruit", "details": "A stripped down role capable of only self-defence.", "options": ["wpmc_recruit"]}, "squadleader": {"name": "Squad Leader", "details": "The head of the squad, this role provides the user the ability to place Rally Points (RPs) and FOBs, as well as Deployables.", "options": ["wpmc_sl_01", "wpmc_sl_02", "wpmc_sl_03", "wpmc_sl_04", "wpmc_sl_05"]}, "crewman_squadleader": {"name": "Lead Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slcrewman_01"]}, "pilot_squadleader": {"name": "Lead Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_slpilot_01"]}, "medic": {"name": "Medic", "details": "Critical to the survivability of a squad, Medics are capable of quickly reviving and healing incapacitated/wounded teammates.", "options": ["wpmc_medic_01", "wpmc_medic_02"]}, "rifleman": {"name": "Rifleman", "details": "Equipped with a standard loadout, this role is perfect for general purpose combat.", "options": ["wpmc_rifleman_01", "wpmc_rifleman_02", "wpmc_rifleman_03", "wpmc_rifleman_04", "wpmc_rifleman_05", "wpmc_rifleman_06", "wpmc_rifleman_07", "wpmc_rifleman_08", "wpmc_rifleman_09"]}, "raider": {"name": "Raider", "details": "Equipped with an SMG and grenades, this role is perfect for close quarters combat and causing chaos.", "options": ["wpmc_raider_01", "wpmc_raider_02"]}, "automaticrifleman": {"name": "Automatic Rifleman", "details": "Provides sustained direct fire support and suppression for the Squad. ", "options": ["wpmc_ar_01", "wpmc_ar_02", "wpmc_ar_03"]}, "grenadier": {"name": "Grenadier", "details": "Provides indirect fire support with launched grenades, also can mark targets with launched smoke markers.", "options": ["wpmc_grenadier_01", "wpmc_grenadier_02"]}, "lightantitank": {"name": "Rifleman Anti-Tank", "details": "Capable of dealing with most light armour and vehicle threats, as well as entrenched enemies.", "options": ["wpmc_lat_01", "wpmc_lat_02"]}, "designatedmarksman": {"name": "Marksman", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_marksman_01", "wpmc_marksman_02", "wpmc_marksman_03"]}, "machinegunner": {"name": "Machine Gunner", "details": "Capable of sustained medium to long range direct fire support and suppression.", "options": ["wpmc_machinegunner_01"]}, "heavyantitank": {"name": "Heavy Anti-Tank", "details": "Equipped with a heavier Anti-Tank Rocket Launcher, this kit is suitable for engaging heavy armor.", "options": ["wpmc_hat_01", "wpmc_hat_02"]}, "sapper": {"name": "Sapper", "details": "Equipped with mines and IEDs, this role is perfect for setting up ambushes. He can also assist in vehicle repairs, construct/destruct deployables faster and set up sandbags and wire independently.", "options": ["wpmc_sapper_01", "wpmc_sapper_02"]}, "sniper": {"name": "Sniper", "details": "Capable of precision medium to long range direct fire support, this role\u2019s weapon comes equipped with a powerful optic.", "options": ["wpmc_sniper_01"]}, "crewman": {"name": "Crewman", "details": "Required for the operation of armored vehicles like IFVs, APCs and tanks. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_crewman_01"]}, "pilot": {"name": "Pilot", "details": "Required to operate helicopters. This role comes with a stripped down kit for self-defense.", "options": ["wpmc_pilot_01"]}}}}, "items": {"ef88_ironsight_frontgrip_1mag": {"name": "EF88", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "adf_fielddressing": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "ef88_ironsight_grippod_tracer": {"name": "EF88 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m-600m"}}, "browninghp_adf": {"name": "Self-Loading Pistol Mk3", "category": "pistol", "image": "items/hipower.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi", "zeroing": "25m"}}, "socp_knife_adf": {"name": "SOCP Knife", "category": "knife", "image": "items/knife.png", "icon": "icons/item/knife.png", "info": null}, "f1frag_au": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/adff1frag.png", "icon": "icons/item/fraggrenade.png", "info": null}, "m18smoke_parent": {"name": "M18 Smoke Grenade", "category": "smokegrenade", "image": "items/smoke.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_red": {"name": "M18 Smoke Grenade Red", "category": "smokegrenade", "image": "items/red.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_blue": {"name": "M18 Smoke Grenade Blue", "category": "smokegrenade", "image": "items/blue.png", "icon": "icons/item/smokegrenade.png", "info": null}, "adf_binoculars": {"name": "Field Binoculars", "category": "binoculars", "image": "items/usbinocs.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_adf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ef88_eotech_grippod_tracer": {"name": "EF88 + ET552 + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "ef88_specter_grippod_tracer": {"name": "EF88 + Specter + Grippod + Tracer", "category": "rifle", "image": "items/grippod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "ef88c_specter_frontgrip_2mags_tracer": {"name": "EF88C + Specter + Tracer", "category": "rifle", "image": "items/specter.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "200m"}}, "repairtool": {"name": "Vehicle Repair Tools", "category": "repair", "image": "items/repairtool.png", "icon": "icons/item/repair.png", "info": null}, "ef88_eotech_frontgrip": {"name": "EF88 + ET552", "category": "rifle", "image": "items/eotech.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "750 RPM", "fire_mode": "Semi, Full Auto", "zeroing": "100m"}}, "adf_fielddressing_medic": {"name": "Field Dressing", "category": "fielddressing", "image": "items/fielddressing.png", "icon": "icons/item/fielddressing.png", "info": null}, "adf_generic_medicalkit": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "entrenchingtool": {"name": "Entrenching Tool", "category": "shovel", 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NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9bayonet": {"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "aks74_1p63": {"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74bayonet": {"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "m16a2_optic": {"name": "M16A2 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "sks_optic": {"name": "SKS + PU", "category": "rifle", "image": "items/pu.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "10+1", "caliber": 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"explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_red": {"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "fnfal_gl_heat_rifle": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "fnfal_gl_heat": {"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null}, "rpg7_heat_2mag": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "320mm RHA"}}, "rpg7_frag_2mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "svd_optic": {"name": "SVD", "category": "dmr", "image": "items/svd.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkm_1p29": {"name": "PKM- 1p29", "category": "machinegun", "image": "items/1p29.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "aks74u_4mags": {"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": 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"explosion_radius": "10m", "maximum_allowed_in_world": "10"}}, "decoy_rock": {"name": "Decoy Rock", "category": "explosives", "image": "items/rockdecoy.png", "icon": "icons/item/explosives.png", "info": {"maximum_allowed": "10"}}, "mpl50_shovel_engineer": {"name": "Sapper MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "akm_recruit": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "pmmd63": {"name": "PM md. 63", "category": "rifle", "image": "items/pmmd63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "f1frag": {"name": "F1 Fragmentation Grenade", "category": "fraggrenade", "image": "items/f1.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "16m"}}, "rdg2smoke_black": {"name": "RDG2 Smoke Grenade Black", "category": "smokegrenade", "image": "items/black.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_ins": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "akm_drummag": {"name": "AKM + Drum Mag", "category": "rifle", "image": "items/drummag.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "75+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "amd65": {"name": "AMD-65", "category": "rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akm": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", 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"icons/item/medkit.png", "info": null}, "g3a3_optic": {"name": "G3A3 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_mea": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3_zpoint": {"name": "G3A3 + Z-Point", "category": "rifle", "image": "items/zpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum": {"name": "G3A3 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum_optic": {"name": "G3A3 + ZF1 + Drum Mag", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_rifle": {"name": "G3A3 HK79 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_ugl_he": {"name": "HK79 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke": {"name": "HK79 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke_blue": 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{"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "rgd5frag": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "rdg2smoke_orange": {"name": "RDG2 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null}, "rdg2smoke_purple": {"name": "RDG2 Smoke Grenade Purple", "category": "smokegrenade", "image": "items/purple.png", "icon": "icons/item/smokegrenade.png", "info": null}, "russian_baigish_binoculars": {"name": "Russian Field Binoculars", "category": "binoculars", "image": "items/russianbinoculars.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_rgf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ak74m_1p63_tracer": {"name": "AK-74M + 1P63 + Tracer", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_1p78_tracer": {"name": "AK-74M + 1P78 + Tracer", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443_3mags": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "generic_medicalkit_russia": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpl50_shovel_rus": {"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "ak74m_1p78": {"name": "AK-74M + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_rgf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "ak74m_1p63": {"name": "AK-74M + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpk74m": {"name": "RPK-74M", "category": "machinegun", "image": "items/rpk74m.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "rpk74m_1p78": {"name": "RPK-74M + 1P78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "45+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "ak74mgp25_rifle_1p78": {"name": "AK-74M GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m-1000m"}}, "ak74mgp25_1p78_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": 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"dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkp_1p78": {"name": "PKP Pecheneg - 1p78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "ak74m_4mags": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpg28": {"name": "RPG-28 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7v2_tandem": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "mpl50_shovel_engineer_rus": {"name": "Engineer MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "mpt76_1mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_tracer": {"name": "MPT-76 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sor9": {"name": "SOR-9", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_red": {"name": "AK-40GL Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_6mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mgl_he": {"name": "MKE MGL High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mgl_smoke": {"name": "MKE MGL White Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mpt76": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7v2_heat_2mag": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "har66_2mags": {"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, 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"fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": 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"category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m38_dmr_optic": {"name": "M38 DMR", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak12_1mags": {"name": 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{"name": "AK-12 GP-25 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, 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"fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "category": 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"m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_simonoffense_m150": {"name": "M4 Simon Offense + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. 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Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. 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These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, 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"ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_amphibiousassault": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms_seed": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. 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Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. 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Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. 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Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. 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Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_md_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_mo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_s_combinedarms_seed": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "wpmc_ld_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. 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Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry-boats": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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null}, "infantry_ammobag_imf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m16a2": {"name": "M16A2", "category": "rifle", "image": "items/m16a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9bayonet": {"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "aks74_1p63": {"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74bayonet": {"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "m16a2_optic": {"name": "M16A2 + 3x20 Optic", "category": "rifle", 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"rifle", "image": "items/amd65.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akm": {"name": "AKM", "category": "rifle", "image": "items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "ppsh41_drum": {"name": "PPSh-41 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "40+1 (Stick) 75+1 (Drum)", "caliber": "7.62x39mm", 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"explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "rpg7_frag_3mag": {"name": "RPG-7 Fragmentation", "category": "lat", "image": "items/rpg7frag.png", "icon": "icons/item/lat.png", "info": {"warhead": "40mm Fragmentation", "guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "rpg7_heat": {"name": "RPG-7 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7heat.png", "icon": "icons/item/lat.png", "info": {"warhead": 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"caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sor9": {"name": "SOR-9", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip 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{"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "category": 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"items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m4m203_rifle_m150": {"name": "M4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4m203_m150_ugl_he": {"name": "M203 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "category": "dmr", "image": 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"arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 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"zeroing": "25m"}}, "aks74u": {"name": "AKS-74U", "category": "rifle", "image": "items/aks74u.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "700 RPM", "fire_mode": "Semi, Auto"}}, "generic_medicalkit_imf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "fnfal": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3bayonet": {"name": "G3 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "infantry_ammobag_imf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m16a2": {"name": "M16A2", "category": "rifle", "image": "items/m16a2.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9bayonet": {"name": "M9 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "aks74_1p63": {"name": "AKS-74 + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74bayonet": {"name": "AK74 Bayonet", "category": "knife", "image": "items/bayonet.png", "icon": "icons/item/knife.png", "info": null}, "m16a2_optic": {"name": "M16A2 + 3x20 Optic", "category": "rifle", "image": "items/3x20.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "sks_optic": {"name": "SKS + PU", "category": 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"guidance": "Unguided", "explosion_radius": "16m", "penetration_capability": "9mm RHA"}}, "m16a2m203_rifle": {"name": "M16A2 M203", "category": "rifle", "image": "items/m203.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "833 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a2m203_ugl_10mag": {"name": "M203", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke": {"name": "M203 Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_blue": {"name": "M203 Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a2m203_ugl_smoke_red": {"name": "M203 Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "fnfal_gl_heat_rifle": {"name": "FN FAL", "category": "rifle", "image": "items/fnfal.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "fnfal_gl_heat": {"name": "FN FAL HEAT Rifle Grenade", "category": "grenadelauncher", "image": "items/heat.png", "icon": "icons/item/grenadelauncher.png", "info": null}, "rpg7_heat_2mag": {"name": "RPG-7 High Explosive Anti-Tank", "category": 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"items/akm.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_ins": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "g3a3": {"name": "G3A3", "category": "rifle", "image": "items/g3a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akms": {"name": "AKMS", "category": "rifle", "image": "items/akms.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "mosin_m1891": {"name": "Mosin Nagant M1891/30", "category": "rifle", "image": "items/mosinm1891.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "5+1", "caliber": "7.62\u00d754mmR", "fire_mode": "Bolt-Action"}}, "ppsh41_stick": {"name": "PPSh-41 + Stick Mag", "category": "rifle", "image": "items/stick.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "ppsh41_drum": {"name": "PPSh-41 + Drum Mag", "category": "rifle", "image": "items/drum.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "35 (Stick), 71 (Drum)", "caliber": "7.62x25mm Tokarev", "rate_of_fire": "1000 RPM", "fire_mode": "Auto, Semi"}}, "rpk": {"name": "RPK", "category": "machinegun", "image": "items/rpk.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "40+1 (Stick) 75+1 (Drum)", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Auto, Semi"}}, "rpd": {"name": "RPD", "category": "machinegun", "image": "items/rpd.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x39mm Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto"}}, "akmgp25_rifle": {"name": "AKM GP-25", "category": "rifle", "image": "items/akmgp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "7.62x39mm", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "akmgp25_ugl_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "akmgp25_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": 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"fire_mode": "Semi, Auto"}}, "g3a4_tracer": {"name": "G3A4 + Tracer", "category": "rifle", "image": "items/g3a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "browning_p35_3mags": {"name": "Browning Hi-Power", "category": "pistol", "image": "items/browninghp.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "13+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m18smoke_yellow": {"name": "M18 Smoke Grenade Yellow", "category": "smokegrenade", "image": "items/yellow.png", "icon": "icons/item/smokegrenade.png", "info": null}, "m18smoke_green": {"name": "M18 Smoke Grenade Green", "category": "smokegrenade", "image": "items/green.png", "icon": "icons/item/smokegrenade.png", "info": null}, "equippablerallypoint_mea": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, 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"rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3_drum_optic": {"name": "G3A3 + ZF1 + Drum Mag", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "50+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_rifle": {"name": "G3A3 HK79 + ZF1", "category": "rifle", "image": "items/zf1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "600 RPM", "fire_mode": "Semi, Auto"}}, "g3a3hk79_optic_ugl_he": {"name": "HK79 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m", "zeroing": "50m-350m"}}, "g3a3hk79_optic_ugl_smoke": {"name": "HK79 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", 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"info": null}, "qbz95-1_holo_tracer": {"name": "QBZ95-1 + Holo Sight", "category": "rifle", "image": "items/holo.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1_optic_tracer": {"name": "QBZ95-1 + YMA600", "category": "rifle", "image": "items/yma600.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95b-1_2mag": {"name": "QBZ95B-1", "category": "rifle", "image": "items/qbz95b-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "qbz95-1": {"name": "QBZ95-1", "category": "rifle", "image": "items/qbz95-1.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.8x42mm ", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, 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"items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "rgd5frag": {"name": "RGD5 Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgd5.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "rdg2smoke_orange": {"name": "RDG2 Smoke Grenade Orange", "category": "smokegrenade", "image": "items/orange.png", "icon": "icons/item/smokegrenade.png", "info": null}, "rdg2smoke_purple": {"name": "RDG2 Smoke Grenade Purple", "category": "smokegrenade", "image": "items/purple.png", "icon": "icons/item/smokegrenade.png", "info": null}, "russian_baigish_binoculars": {"name": "Russian Field Binoculars", "category": "binoculars", "image": "items/russianbinoculars.png", "icon": "icons/item/binoculars.png", "info": null}, "equippablerallypoint_rgf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "ak74m_1p63_tracer": {"name": "AK-74M + 1P63 + Tracer", "category": "rifle", "image": "items/1p63.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m_1p78_tracer": {"name": "AK-74M + 1P78 + Tracer", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak74m": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp443_3mags": {"name": "MP443 Grach", "category": "pistol", "image": "items/mp443.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "18+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "generic_medicalkit_russia": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpl50_shovel_rus": {"name": "MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "ak74m_1p78": {"name": "AK-74M + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_rgf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "ak74m_1p63": {"name": "AK-74M + 1P63", "category": "rifle", "image": "items/1p63.png", "icon": 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"items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_blue": {"name": "GP-25 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak74mgp25_1p78_ugl_smoke_red": {"name": "GP-25 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "svdm_optic": {"name": "SVDM", "category": "dmr", "image": "items/svdm.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "10+1", "caliber": "7.62x54mmR", "fire_mode": "Semi"}}, "pkp_1p78": {"name": "PKP Pecheneg - 1p78", "category": "machinegun", "image": "items/1p78.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "ak74m_4mags": {"name": "AK-74M", "category": "rifle", "image": "items/ak74m.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rpg28": {"name": "RPG-28 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg28.png", "icon": "icons/item/lat.png", "info": {"warhead": "125mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "rpg7v2_tandem": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "mpl50_shovel_engineer_rus": {"name": "Engineer MPL50 Spade", "category": "shovel", "image": "items/shovel.png", "icon": "icons/item/shovel.png", "info": null}, "mpt76_1mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_tracer": {"name": "MPT-76 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sor9": {"name": "SOR-9", "category": "pistol", "image": "items/sar9.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9mm", "rate_of_fire": "450 RPM", "fire_mode": "Semi"}}, "m67frag": {"name": "M67 Fragmentation Grenade", "category": "fraggrenade", "image": "items/m67.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_tlf": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "mpt76_foregrip_hna_tracer": {"name": "MPT-76 + HNA + Angled Foregrip + Tracer", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip_a940_tracer": {"name": "MPT-76 + A940 + Angled Foregrip + Tracer", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "sar109t_hna_2mag": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_hna": {"name": "MPT-76 + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "generic_medicalkit_tlf": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "mpt76_a940": {"name": "MPT-76 + A940", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_foregrip": {"name": "MPT-76 + Angled Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "infantry_ammobag_tlf": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "mg3_redtracer": {"name": "MG3", "category": "machinegun", "image": "items/mg3.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "120", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "1100 RPM", "fire_mode": "Auto"}}, "sar109t_hna": {"name": "SOR-109T + HNA", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30", "caliber": "9x19mm", "rate_of_fire": "900 RPM", "fire_mode": "Auto, Semi"}}, "mpt76_ak40gl_a940_rifle": {"name": "MPT-76 AK-40GL", "category": "rifle", "image": "items/a940.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mpt76_ak40gl_a940_ugl_he": {"name": "AK-40GL Fragmentation", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke": {"name": "AK-40GL Smoke White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_blue": {"name": "AK-40GL Smoke Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_ak40gl_a940_ugl_smoke_red": {"name": "AK-40GL Smoke Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)", "penetration_capability": "3mm RHA"}}, "mpt76_6mag": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "mgl_he": {"name": "MKE MGL High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mgl_smoke": {"name": "MKE MGL White Smoke", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mpt76": {"name": "MPT-76", "category": "rifle", "image": "items/mpt76.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "rate_of_fire": "630 RPM", "fire_mode": "Semi, Full-Auto"}}, "rpg7v2_heat_2mag": {"name": "RPG-7V2 High Explosive Anti-Tank", "category": "lat", "image": "items/rpg7v2heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "85mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "400mm RHA"}}, "har66_2mags": {"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}}, 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"fire_mode": "Semi, Auto"}}, "m17mhs": {"name": "M17 Modular Handgun System", "category": "pistol", "image": "items/m17mhs.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "equippablerallypoint_usa": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m4a1_m68_foregrip_tracer": {"name": "M4A1 Tracer + M68 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4a1_m150_foregrip_tracer": {"name": "M4A1 Tracer + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_2mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_m150": {"name": "M4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4a1_foregrip": {"name": "M4A1 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_usa": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4a1_m68": {"name": "M4A1 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto", "zeroing": "100m"}}, "m249_pip_m68": {"name": "M249 PIP + M68", "category": "machinegun", "image": "items/aimpoint.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m249_pip_m145": {"name": "M249 PIP + M145", "category": "machinegun", "image": "items/elcan.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m4m203_rifle_m150": {"name": "M4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4m203_m150_ugl_he": {"name": "M203 High Explosive Dual Purpose", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m136at4": {"name": "M136 AT-4 CS High Explosive Anti-Tank", "category": "lat", "image": "items/at4.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "420mm RHA"}}, "m110_optic": {"name": "M110 SASS", "category": "dmr", "image": "items/m110.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm NATO", "fire_mode": "Semi"}}, "m240_m145": {"name": "M240B + M145", "category": "machinegun", "image": "items/m145.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4_4mags": {"name": "M4", "category": "rifle", "image": "items/ironsights.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Burst"}}, "m4_m68_4mags": {"name": "M4 + M68", "category": "rifle", "image": "items/aimpoint.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m1124explosive_timed_noquadbikes": {"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}}, "m16a4_recruit": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip_tracer": {"name": "M16A4 + Irons + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9_3mags": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "okc-3s": {"name": "OKC-3S", "category": "knife", "image": "items/okc-3s.png", "icon": "icons/item/knife.png", "info": null}, "equippablerallypoint_usmc_woodland": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m27_iar": {"name": "M27 IAR + Irons + Tracer", "category": "rifle", "image": "items/ironsight.png", "icon": "icons/item/rifle.png", "info": null}, "m16a4_m150_foregrip_tracer": {"name": "M16A4 + M150 + Vertical Grip + Tracer", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m9": {"name": "M9A1", "category": "pistol", "image": "items/m9a1beretta.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "16+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m4arryhandle_2mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_foregrip": {"name": "M16A4 + Irons + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "generic_medicalkit_usmc": {"name": "Medical Kit", "category": "medkit", "image": "items/medibag.png", "icon": "icons/item/medkit.png", "info": null}, "m16a4_m150": {"name": "M16A4 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "infantry_ammobag_usmc_woodland": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4arryhandle_foregrip": {"name": "M4 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4_m150_foregrip": {"name": "M16A4 + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m27_iar_optic": {"name": "M27 IAR + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m249_pip_sdo": {"name": "M249 PIP + SDO", "category": "machinegun", "image": "items/sdo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "5.56x45mm NATO Red Tracer", "rate_of_fire": "850 RPM", "fire_mode": "Auto"}}, "m16a4m203_rifle_m150": {"name": "M16A4 M203 + M150", "category": "rifle", "image": "items/acog.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m16a4m203_m150_ugl_he": {"name": "M203 High Explosive", "category": "grenadelauncher", "image": "items/gl.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "m16a4m203_m150_ugl_smoke": {"name": "M203 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_blue": {"name": "M203 Smoke Marker Blue", "category": "grenadelauncher", "image": "items/bluesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m16a4m203_m150_ugl_smoke_red": {"name": "M203 Smoke Marker Red", "category": "grenadelauncher", "image": "items/redsmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "m4arryhandle": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m38_dmr_optic": {"name": "M38 DMR", "category": "rifle", "image": "items/dmr.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "fire_mode": "Semi"}}, "m240_mgo": {"name": "M240G + MGO", "category": "machinegun", "image": "items/mgo.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "m4arryhandle_4mags": {"name": "M4", "category": "rifle", "image": "items/carryhandle.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "smaw_tandem": {"name": "MK153 SMAW HE Anti-Armor", "category": "lat", "image": "items/tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "smaw_heat": {"name": "MK153 SMAW HE Dual Purpose", "category": "lat", "image": "items/heat.png", "icon": "icons/item/lat.png", "info": {"warhead": "84mm HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "420mm RHA"}}, "smaw_spottingrifle": {"name": "MK153 SMAW Spotting Rifle", "category": "lat", "image": "items/spottingrifle.png", "icon": "icons/item/lat.png", "info": {"caliber": "7.62x51mm Tracer", "guidance": "Unguided"}}, "m16a4_4mags": {"name": "M16A4 + Irons", "category": "rifle", "image": "items/m16a4.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak12_1mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_rifle": {"name": "AK-12 GP-25", "category": "rifle", "image": "items/ak12gp25.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_reddot": {"name": "AK-12 GP-25 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_reddot_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_rifle_1p78picatinny": {"name": "AK-12 GP-25 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_1p78picatinny_he_2rnds": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12gp25_ugl_1p78picatinny_smoke": {"name": "GP-25 Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "ak12_2mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_reddot": {"name": "AK-12 + 1P87", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_brown": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "ak12_1p78picatinny": {"name": "AK-12 + 1P78", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip": {"name": "AK-12 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_reddot": {"name": "AK-12 + 1P87 + Foregrip", "category": "rifle", "image": "items/reddot.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12_foregrip_1p78picatinny": {"name": "AK-12 + 1P78 + Foregrip", "category": "rifle", "image": "items/1p78.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "ak12gp25_ugl_reddot_he": {"name": "GP-25 Fragmentation", "category": "grenadelauncher", "image": "items/gp25.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (Frag) 0m (Smoke)"}}, "asval_okp-7": {"name": "AS-VAL + OKP-7", "category": "rifle", "image": "items/okp7.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "9x39mm Subsonic", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "pkp": {"name": "PKP Pecheneg", "category": "machinegun", "image": "items/pkp.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "100", "caliber": "7.62x54mmR Green Tracer", "rate_of_fire": "650 RPM", "fire_mode": "Auto."}}, "rpg7v2_tandem_2mag": {"name": "RPG-7V2 Tandem Heavy Anti-Tank", "category": "lat", "image": "items/rpg7v2tandem.png", "icon": "icons/item/lat.png", "info": {"warhead": "105mm Tandem HEAT", "guidance": "Unguided", "explosion_radius": "8m", "penetration_capability": "900mm RHA"}}, "ak12_4mags": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "sv98m": {"name": "SV-98M", "category": "dmr", "image": "items/sv98m.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": "7.62x54mm", "fire_mode": "Bolt-Action"}}, "ak12": {"name": "AK-12", "category": "rifle", "image": "items/ak12.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.45x39mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_9mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "rgofrag_green": {"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}}, "equippablerallypoint_wpmc": {"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null}, "m14_m68": {"name": "M14 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "g17_3mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m320_smoke_white": {"name": "M320 GLM Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}}, "ak101_pushco_m150_foregrip": {"name": "AK-101 PushCo + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_exps": {"name": "M4 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_3mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_wormpool_m150": {"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "mp5a3_t800": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_t800": {"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_m150": {"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "ak101_pushco_foregrip": {"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "infantry_ammobag_wpmc": {"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}}, "m4_simonoffense_ironsights": {"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_t800_foregrip": {"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_exps": {"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m4_simonoffense_m150": {"name": "M4 Simon Offense + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_ironsights": {"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "mp5a3_t800_9mag": {"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "browninghp_5mags": {"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}}, "m4_simonoffense_exps": {"name": "M4 Simon Offense + EXPS", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "g17_5mags": {"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}}, "m16_wormpool_ironsightsmag": {"name": "M16 Wormpool + C-mag", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "hk416_sdo": {"name": "HK416 + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_t800": {"name": "M16 Wormpool + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m320_he": {"name": "M320 GLM HEDP", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}}, "mp5a3_7mags": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}, "ak101_pushco_exps": {"name": "AK-101 PushCo + EXPS", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}}, "m72a7_2rounds": {"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}}, "m14_optics": {"name": "M21 + Meupold", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "m16_wormpool_meupold": {"name": "M16 Wormpool + Meupold", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}}, "m240": {"name": "M240B", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}}, "carlgustavm2_2x_ffv551_no78mk1": {"name": "Carl Gustav M2 High Explosive Anti Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null}, "m4_simonoffense_t800": {"name": "M4 Simon Offense + T800 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m4_wormpool_ironsights": {"name": "M4 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}}, "m1124explosive_wpmc": {"name": "M112 C4 Explosive (Remote Detonated)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}}, "m60_detonator": {"name": "M60 Detonator", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null}, "m14": {"name": "M14", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}}, "tw_338_sws": {"name": "TW 338 SWS", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}}, "mp5a3": {"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}}} \ No newline at end of file diff --git a/items/ak101_pushco_exps.json b/items/ak101_pushco_exps.json new file mode 100644 index 0000000..750712b --- /dev/null +++ b/items/ak101_pushco_exps.json @@ -0,0 +1 @@ +{"name": "AK-101 PushCo + EXPS", "category": "rifle", "image": "items/hna.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_foregrip.json b/items/ak101_pushco_foregrip.json new file mode 100644 index 0000000..1a22caf --- /dev/null +++ b/items/ak101_pushco_foregrip.json @@ -0,0 +1 @@ +{"name": "AK-101 PushCo + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_m150_foregrip.json b/items/ak101_pushco_m150_foregrip.json new file mode 100644 index 0000000..7b41075 --- /dev/null +++ b/items/ak101_pushco_m150_foregrip.json @@ -0,0 +1 @@ +{"name": "AK-101 PushCo + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/ak101_pushco_t800_foregrip.json b/items/ak101_pushco_t800_foregrip.json new file mode 100644 index 0000000..908aa02 --- /dev/null +++ b/items/ak101_pushco_t800_foregrip.json @@ -0,0 +1 @@ +{"name": "AK-101 PushCo + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "705 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/browninghp_3mags.json b/items/browninghp_3mags.json new file mode 100644 index 0000000..b0b8cd7 --- /dev/null +++ b/items/browninghp_3mags.json @@ -0,0 +1 @@ +{"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file diff --git a/items/browninghp_5mags.json b/items/browninghp_5mags.json new file mode 100644 index 0000000..b0b8cd7 --- /dev/null +++ b/items/browninghp_5mags.json @@ -0,0 +1 @@ +{"name": "Hi-Power Pistol", "category": "pistol", "image": "items/caf.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "12+1", "caliber": "9mm", "fire_mode": "Semi Automatic"}} \ No newline at end of file diff --git a/items/carlgustavm2_2x_ffv551_no78mk1.json b/items/carlgustavm2_2x_ffv551_no78mk1.json new file mode 100644 index 0000000..33e529a --- /dev/null +++ b/items/carlgustavm2_2x_ffv551_no78mk1.json @@ -0,0 +1 @@ +{"name": "Carl Gustav M2 High Explosive Anti Tank", "category": "lat", "image": "items/carlgustavm2+no78mk1.png", "icon": "icons/item/lat.png", "info": null} \ No newline at end of file diff --git a/items/equippablerallypoint_wpmc.json b/items/equippablerallypoint_wpmc.json new file mode 100644 index 0000000..0a38027 --- /dev/null +++ b/items/equippablerallypoint_wpmc.json @@ -0,0 +1 @@ +{"name": "Rally Point", "category": "rallypoint", "image": "items/rallypoint.png", "icon": "items/rallypoint.png", "info": null} \ No newline at end of file diff --git a/items/g17_3mags.json b/items/g17_3mags.json new file mode 100644 index 0000000..4447b91 --- /dev/null +++ b/items/g17_3mags.json @@ -0,0 +1 @@ +{"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/g17_5mags.json b/items/g17_5mags.json new file mode 100644 index 0000000..4447b91 --- /dev/null +++ b/items/g17_5mags.json @@ -0,0 +1 @@ +{"name": "G17 Pistol", "category": "pistol", "image": "items/glock17.png", "icon": "icons/item/pistol.png", "info": {"magazine_capacity": "17+1", "caliber": "9x19mm Parabellum", "fire_mode": "Semi"}} \ No newline at end of file diff --git a/items/har66_2mags.json b/items/har66_2mags.json index c4698a3..069e53f 100644 --- a/items/har66_2mags.json +++ b/items/har66_2mags.json @@ -1 +1 @@ -{"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file +{"name": "HAR-66 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/har66.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA"}} \ No newline at end of file diff --git a/items/hk416_sdo.json b/items/hk416_sdo.json new file mode 100644 index 0000000..123327d --- /dev/null +++ b/items/hk416_sdo.json @@ -0,0 +1 @@ +{"name": "HK416 + SDO", "category": "rifle", "image": "items/iar.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/infantry_ammobag_wpmc.json b/items/infantry_ammobag_wpmc.json new file mode 100644 index 0000000..20ab163 --- /dev/null +++ b/items/infantry_ammobag_wpmc.json @@ -0,0 +1 @@ +{"name": "Ammo Bag", "category": "resupply", "image": "items/ammobag.png", "icon": "icons/item/resupply.png", "info": {"maximum_allowed": "1"}} \ No newline at end of file diff --git a/items/m1124explosive_timed.json b/items/m1124explosive_timed.json index 2f56460..be71913 100644 --- a/items/m1124explosive_timed.json +++ b/items/m1124explosive_timed.json @@ -1 +1 @@ -{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/c4explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/timed.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m1124explosive_timed_noquadbikes.json b/items/m1124explosive_timed_noquadbikes.json index 2f56460..1e42d2c 100644 --- a/items/m1124explosive_timed_noquadbikes.json +++ b/items/m1124explosive_timed_noquadbikes.json @@ -1 +1 @@ -{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/c4explosive.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file +{"name": "M112 C4 Explosive (30s Fuze)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Time Delay Fuze (30s)", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m1124explosive_wpmc.json b/items/m1124explosive_wpmc.json new file mode 100644 index 0000000..8e52ed1 --- /dev/null +++ b/items/m1124explosive_wpmc.json @@ -0,0 +1 @@ +{"name": "M112 C4 Explosive (Remote Detonated)", "category": "explosives", "image": "items/remote.png", "icon": "icons/item/explosives.png", "info": {"operation": "Command Detonation", "explosion_radius": "8m"}} \ No newline at end of file diff --git a/items/m14.json b/items/m14.json new file mode 100644 index 0000000..e9a3bae --- /dev/null +++ b/items/m14.json @@ -0,0 +1 @@ +{"name": "M14", "category": "rifle", "image": "items/m14.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m14_m68.json b/items/m14_m68.json new file mode 100644 index 0000000..3dda78a --- /dev/null +++ b/items/m14_m68.json @@ -0,0 +1 @@ +{"name": "M14 + M68", "category": "rifle", "image": "items/m68.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m14_optics.json b/items/m14_optics.json new file mode 100644 index 0000000..a8a7b21 --- /dev/null +++ b/items/m14_optics.json @@ -0,0 +1 @@ +{"name": "M21 + Meupold", "category": "dmr", "image": "items/scope.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "20+1", "caliber": "7.62x51mm", "rate_of_fire": "650 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m16_wormpool_exps.json b/items/m16_wormpool_exps.json new file mode 100644 index 0000000..f6a9ea0 --- /dev/null +++ b/items/m16_wormpool_exps.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16_wormpool_ironsights.json b/items/m16_wormpool_ironsights.json new file mode 100644 index 0000000..6a0b9a2 --- /dev/null +++ b/items/m16_wormpool_ironsights.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16_wormpool_ironsightsmag.json b/items/m16_wormpool_ironsightsmag.json new file mode 100644 index 0000000..0ff48a5 --- /dev/null +++ b/items/m16_wormpool_ironsightsmag.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + C-mag", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "100+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16_wormpool_m150.json b/items/m16_wormpool_m150.json new file mode 100644 index 0000000..8a4969f --- /dev/null +++ b/items/m16_wormpool_m150.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16_wormpool_meupold.json b/items/m16_wormpool_meupold.json new file mode 100644 index 0000000..5a1cb1a --- /dev/null +++ b/items/m16_wormpool_meupold.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + Meupold", "category": "rifle", "image": "items/bipod.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m16_wormpool_t800.json b/items/m16_wormpool_t800.json new file mode 100644 index 0000000..fd29264 --- /dev/null +++ b/items/m16_wormpool_t800.json @@ -0,0 +1 @@ +{"name": "M16 Wormpool + T800 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, 3-Round Burst"}} \ No newline at end of file diff --git a/items/m240.json b/items/m240.json new file mode 100644 index 0000000..804e8fc --- /dev/null +++ b/items/m240.json @@ -0,0 +1 @@ +{"name": "M240B", "category": "machinegun", "image": "items/m240b.png", "icon": "icons/item/machinegun.png", "info": {"magazine_capacity": "75", "caliber": "7.62x51mm NATO Red Tracer", "rate_of_fire": "700 RPM", "fire_mode": "Auto"}} \ No newline at end of file diff --git a/items/m320_he.json b/items/m320_he.json new file mode 100644 index 0000000..2e0bdb4 --- /dev/null +++ b/items/m320_he.json @@ -0,0 +1 @@ +{"name": "M320 GLM HEDP", "category": "grenadelauncher", "image": "items/he.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m", "explosion_radius": "15m (HEDP) 0m (Smoke)", "penetration_capability": "10mm RHA"}} \ No newline at end of file diff --git a/items/m320_smoke_white.json b/items/m320_smoke_white.json new file mode 100644 index 0000000..578bdb2 --- /dev/null +++ b/items/m320_smoke_white.json @@ -0,0 +1 @@ +{"name": "M320 GLM Smoke Marker White", "category": "grenadelauncher", "image": "items/whitesmoke.png", "icon": "icons/item/grenadelauncher.png", "info": {"caliber": "40mm", "arming_distance": "10m"}} \ No newline at end of file diff --git a/items/m4_simonoffense_exps.json b/items/m4_simonoffense_exps.json new file mode 100644 index 0000000..2869417 --- /dev/null +++ b/items/m4_simonoffense_exps.json @@ -0,0 +1 @@ +{"name": "M4 Simon Offense + EXPS", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_simonoffense_ironsights.json b/items/m4_simonoffense_ironsights.json new file mode 100644 index 0000000..5488ab6 --- /dev/null +++ b/items/m4_simonoffense_ironsights.json @@ -0,0 +1 @@ +{"name": "M4 Simon Offense", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_simonoffense_m150.json b/items/m4_simonoffense_m150.json new file mode 100644 index 0000000..093f989 --- /dev/null +++ b/items/m4_simonoffense_m150.json @@ -0,0 +1 @@ +{"name": "M4 Simon Offense + M150 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_simonoffense_t800.json b/items/m4_simonoffense_t800.json new file mode 100644 index 0000000..fa73e93 --- /dev/null +++ b/items/m4_simonoffense_t800.json @@ -0,0 +1 @@ +{"name": "M4 Simon Offense + T800 + Vertical Grip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_exps.json b/items/m4_wormpool_exps.json new file mode 100644 index 0000000..3101705 --- /dev/null +++ b/items/m4_wormpool_exps.json @@ -0,0 +1 @@ +{"name": "M4 Wormpool + EXPS + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_ironsights.json b/items/m4_wormpool_ironsights.json new file mode 100644 index 0000000..b8a1bf5 --- /dev/null +++ b/items/m4_wormpool_ironsights.json @@ -0,0 +1 @@ +{"name": "M4 Wormpool + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_m150.json b/items/m4_wormpool_m150.json new file mode 100644 index 0000000..d4dcbef --- /dev/null +++ b/items/m4_wormpool_m150.json @@ -0,0 +1 @@ +{"name": "M4 Wormpool + M150 + Foregrip", "category": "rifle", "image": "items/foregrip.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m4_wormpool_t800.json b/items/m4_wormpool_t800.json new file mode 100644 index 0000000..bd18d0f --- /dev/null +++ b/items/m4_wormpool_t800.json @@ -0,0 +1 @@ +{"name": "M4 Wormpool + T800", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "5.56x45mm NATO", "rate_of_fire": "850 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/m60_detonator.json b/items/m60_detonator.json new file mode 100644 index 0000000..835160e --- /dev/null +++ b/items/m60_detonator.json @@ -0,0 +1 @@ +{"name": "M60 Detonator", "category": "detonator", "image": "items/detonator.png", "icon": "icons/item/detonator.png", "info": null} \ No newline at end of file diff --git a/items/m72a7_2rounds.json b/items/m72a7_2rounds.json new file mode 100644 index 0000000..c9a2d68 --- /dev/null +++ b/items/m72a7_2rounds.json @@ -0,0 +1 @@ +{"name": "M72A7 LAW High Explosive Anti-Tank", "category": "lat", "image": "items/m72law.png", "icon": "icons/item/lat.png", "info": {"warhead": "66mm High Explosive Anti-Tank", "guidance": "Unguided", "explosion_radius": "7.5m", "penetration_capability": "320mm RHA", "zeroing": "100m-400m"}} \ No newline at end of file diff --git a/items/mp5a3.json b/items/mp5a3.json new file mode 100644 index 0000000..765b475 --- /dev/null +++ b/items/mp5a3.json @@ -0,0 +1 @@ +{"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_7mags.json b/items/mp5a3_7mags.json new file mode 100644 index 0000000..765b475 --- /dev/null +++ b/items/mp5a3_7mags.json @@ -0,0 +1 @@ +{"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_9mags.json b/items/mp5a3_9mags.json new file mode 100644 index 0000000..765b475 --- /dev/null +++ b/items/mp5a3_9mags.json @@ -0,0 +1 @@ +{"name": "MP5A3", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_t800.json b/items/mp5a3_t800.json new file mode 100644 index 0000000..8e6a40f --- /dev/null +++ b/items/mp5a3_t800.json @@ -0,0 +1 @@ +{"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mp5a3_t800_9mag.json b/items/mp5a3_t800_9mag.json new file mode 100644 index 0000000..8e6a40f --- /dev/null +++ b/items/mp5a3_t800_9mag.json @@ -0,0 +1 @@ +{"name": "MP5A3", "category": "rifle", "image": "items/t800.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/mpt9.json b/items/mpt9.json new file mode 100644 index 0000000..08ea9e5 --- /dev/null +++ b/items/mpt9.json @@ -0,0 +1 @@ +{"name": "MPT9", "category": "rifle", "image": "items/mp5a3.png", "icon": "icons/item/rifle.png", "info": {"magazine_capacity": "30+1", "caliber": "9x19mm Parabellum", "rate_of_fire": "800 RPM", "fire_mode": "Semi, Auto"}} \ No newline at end of file diff --git a/items/rgofrag_green.json b/items/rgofrag_green.json new file mode 100644 index 0000000..df67db4 --- /dev/null +++ b/items/rgofrag_green.json @@ -0,0 +1 @@ +{"name": "RGO Fragmentation Grenade", "category": "fraggrenade", "image": "items/rgo.png", "icon": "icons/item/fraggrenade.png", "info": {"explosion_radius": "15m"}} \ No newline at end of file diff --git a/items/tw_338_sws.json b/items/tw_338_sws.json new file mode 100644 index 0000000..6d2e113 --- /dev/null +++ b/items/tw_338_sws.json @@ -0,0 +1 @@ +{"name": "TW 338 SWS", "category": "dmr", "image": "items/sws.png", "icon": "icons/item/dmr.png", "info": {"magazine_capacity": "5", "caliber": ".338 Lapua Magnum", "fire_mode": "Bolt-Action"}} \ No newline at end of file diff --git a/layers.json b/layers.json index 26d0e6b..ba13153 100644 --- a/layers.json +++ b/layers.json @@ -1 +1 @@ -{"albasrah_aas_v1": {"name": "Al Basrah AAS v1", "gamemode": "AAS", "level": "albasrah", "size": "large", "minimap": "minimaps/albasrah.png", "minimap_corners": {"min": {"x": -152000.0, "y": -152000.0, "z": 0}, "max": {"x": 152000.0, "y": 152000.0, "z": 0}}, "commander": true, "fob_radius": {"name": "Medium FOB Radius", "exclusion": 40000, "construction": 15000}, "lighting": "MidDay", "units": {"adf": ["adf_lo_combinedarms", "adf_lo_airassault", "adf_lo_mechanized"], "baf": ["baf_lo_combinedarms", "baf_lo_airassault", "baf_lo_armored", "baf_lo_mechanized", "baf_lo_support"], "caf": ["caf_lo_combinedarms", "caf_lo_airassault", "caf_lo_armored", "caf_lo_mechanized", "caf_lo_motorized", "caf_lo_support"], "ins": ["ins_lo_combinedarms", "ins_lo_armored", "ins_lo_lightinfantry", "ins_lo_mechanized", "ins_lo_motorized", "ins_lo_support"], "mea": ["mea_lo_combinedarms", "mea_lo_airassault", "mea_lo_armored", "mea_lo_lightinfantry", 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index 85c4603..fc05690 100644 --- a/layers/gorodok_insurgency_v1.json +++ b/layers/gorodok_insurgency_v1.json @@ -1 +1 @@ -{"name": "Gorodok Insurgency v1", "gamemode": "Insurgency", "level": "gorodok", "size": "large", "minimap": "minimaps/gorodok.png", "minimap_corners": {"min": {"x": -203199.0, "y": -203200.0, "z": 0}, "max": {"x": 203201.0, "y": 203200.0, "z": 0}}, "commander": true, "fob_radius": {"name": "Medium FOB Radius", "exclusion": 40000, "construction": 15000}, "lighting": "Overcast", "units": null, "teams": [{"tickets": 200, "defaultUnit": "rgf_lo_combinedarms", "units": {"baf": ["baf_lo_combinedarms", "baf_lo_airassault", "baf_lo_armored", "baf_lo_mechanized", "baf_lo_support"], "caf": ["caf_lo_combinedarms", "caf_lo_airassault", "caf_lo_armored", "caf_lo_mechanized", "caf_lo_motorized", "caf_lo_support"], "pla": ["pla_lo_combinedarms", "pla_lo_airassault", "pla_lo_armored", "pla_lo_lightinfantry", "pla_lo_motorized", "pla_lo_support"], "rgf": ["rgf_lo_combinedarms", 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e37c521..2c6fff8 100644 --- a/metadata/timestamp.json +++ b/metadata/timestamp.json @@ -1 +1 @@ -1725008889 \ No newline at end of file +1726737575 \ No newline at end of file diff --git a/package.json b/package.json index 713375e..473ce93 100644 --- a/package.json +++ b/package.json @@ -1,9 +1 @@ -{ - "name": "squad-json", - "version": "v8.0.2", - "main": "index.json", - "repository": { - "type": "git", - "url": "git+https://github.com/frobinsonj/squad-json.git" - } -} \ No newline at end of file +{"name": "squad-json", "version": "v8.1.0", "license": "CC-BY-SA-4.0", "main": "index.json", "repository": {"type": "git", "url": "git+https://github.com/frobinsonj/squad-json.git"}} \ No newline at end of file diff --git a/roles.json b/roles.json index 299f107..cca610d 100644 --- a/roles.json +++ b/roles.json @@ -1 +1 @@ -{"adf_recruit": {"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["ef88_ironsight_frontgrip_1mag", "adf_fielddressing"]}, "adf_sl_01": 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"generic_fielddressing_medic", "generic_medicalkit_mea", "entrenchingtool"]}, "mea_rifleman_01": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["g3a3", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]}, "mea_rifleman_02": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["g3a3_zpoint", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea", "soviet_binoculars"]}, "mea_rifleman_03": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["g3a3_optic", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_mea"]}, "mea_ar_01": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN"], "items": ["g3a3_drum", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]}, "mea_ar_02": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["g3a3_drum_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]}, "mea_grenadier_01": {"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["g3a3hk79_optic_rifle", "g3bayonet", "g3a3hk79_optic_ugl_he", "g3a3hk79_optic_ugl_smoke", "g3a3hk79_optic_ugl_smoke_blue", "g3a3hk79_optic_ugl_smoke_red", "generic_fielddressing", "entrenchingtool"]}, "mea_lat_01": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["g3ka4", "g3bayonet", "rpg7v2_heat", "rpg7v2_frag_2mag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]}, "mea_lat_02": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["g3ka4_optic", "g3bayonet", "rpg26", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]}, "mea_marksman_01": {"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["g3sg1_optic", "browning_p35", "g3bayonet", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]}, "mea_machinegunner_01": {"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["mg3_elcan", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]}, "mea_hat_01": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "rpg29_optic", "f1frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "soviet_binoculars"]}, "mea_engineer_01": {"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["g3ka4_zpoint", "g3bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "repairtool", "infantry_sandbag", "infantry_razorwire", "soviet_binoculars"]}, "mea_crewman_01": {"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "soviet_binoculars"]}, "mea_pilot_01": {"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars"]}, "mea_unarmed_01": {"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []}, "pla_recruit": {"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]}, "pla_sl_01": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "pla_sl_02": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "pla_sl_03": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "pla_slcrewman_01": {"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]}, "pla_slpilot_01": {"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]}, "pla_medic_01": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]}, "pla_medic_02": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]}, "pla_rifleman_01": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]}, "pla_rifleman_02": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]}, "pla_rifleman_03": {"type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]}, "pla_ar_01": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]}, "pla_ar_02": {"type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]}, "pla_grenadier_02": {"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]}, "pla_lat_01": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]}, "pla_lat_02": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "dzj-08", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]}, "pla_marksman_01": {"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["qbu-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]}, "pla_machinegunner_02": {"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "MACHINEGUN", "SCOPE", "HEAVY"], "items": ["qjy-88_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]}, "pla_hat_01": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["qbz95b-1_4mag", "qnl-95_bayonet", "pf-98_tandem", "pf-98_he", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]}, "pla_engineer_01": {"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "COMBAT_ENGINEER", "DEMOLITION"], "items": ["qbz95-1_holo_4mags", "qnl-95_bayonet", "pla_tnt_explosive_timed", "type72_antitank_mine", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel_engineer", "repairtool", "infantry_sandbag_pla", "infantry_razorwire", "pla_binoculars"]}, "pla_crewman_01": {"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "repairtool", "pla_binoculars"]}, "pla_pilot_01": {"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars"]}, "pla_unarmed_01": {"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []}, "planmc_recruit": {"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["qbz95-1_recruit", "generic_fielddressing"]}, "planmc_sl_01": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "planmc_sl_02": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "NON_MAGNIFYING_SIGHT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_holo_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "planmc_sl_03": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "SCOPE", "RIFLEMAN", "SQUAD_LEADER"], "items": ["qbz95-1_optic_tracer", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_red", "dsf161smoke_blue", "generic_fielddressing", "pla_binoculars", "equippablerallypoint_pla"]}, "planmc_slcrewman_01": {"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]}, "planmc_slpilot_01": {"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["qbz95b-1_2mag", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_red", "generic_fielddressing", "repairtool", "pla_binoculars", "equippablerallypoint_pla"]}, "planmc_medic_01": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC"], "items": ["qbz95b-1", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel", "pla_binoculars"]}, "planmc_medic_02": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "SCOPE"], "items": ["qbz95-1_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "dsf161smoke_blue", "generic_fielddressing_medic", "generic_medicalkit_pla", "wjq308_shovel"]}, "planmc_rifleman_01": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["qbz95b-1", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]}, "planmc_rifleman_02": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN", "NON_MAGNIFYING_SIGHT"], "items": ["qbz95-1_holo", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla", "pla_binoculars"]}, "planmc_rifleman_03": {"type": "rifleman_scoped", "icon": "icons/role/rifleman_scoped.png", "tags": ["RIFLEMAN", "SCOPE"], "items": ["qbz95-1_optic", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "infantry_ammobag_pla"]}, "planmc_ar_01": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT"], "items": ["qjb95-1_lsw", "qsz-92_pistol", "qnl-95_bayonet", "type86p_frag", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel", "pla_binoculars"]}, "planmc_ar_02": {"type": "automaticrifleman_optic", "icon": "icons/role/automaticrifleman_optic.png", "tags": ["FIRE_SUPPORT", "LIGHT", "MACHINEGUN", "SCOPE"], "items": ["qjb95-1_lsw_optic", "qsz-92_pistol", "qnl-95_bayonet", "dsf161smoke_parent", "generic_fielddressing", "wjq308_shovel"]}, "planmc_grenadier_02": {"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["qbz95-1_qlg-10_rifle_optic", "qnl-95_bayonet", "qbz95-1_qlg-10_optic_ugl_he", "qbz95-1_qlg-10_optic_ugl_smoke", "qbz95-1_qlg-10_optic_ugl_smoke_blue", "qbz95-1_qlg-10_optic_ugl_smoke_red", "generic_fielddressing", "wjq308_shovel"]}, "planmc_lat_01": {"type": 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"generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]}, "vdv_lat_01": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_heat_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]}, "vdv_lat_02": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_heat", "rpg7_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]}, "vdv_scout_01": {"type": "scout", "icon": "icons/role/scout.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE"], "items": ["asval_okp-7", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]}, "vdv_machinegunner_01": {"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN"], "items": ["pkp", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]}, "vdv_hat_01": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_reddot", "ak74bayonet", "rpg7v2_tandem_2mag", "rpg7v2_frag_2mag", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]}, "vdv_hat_02": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["ak12_1p78picatinny", "ak74bayonet", "rpg7_tandem", "rpg7_heat", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus"]}, "vdv_engineer_01": {"type": "engineer", "icon": "icons/role/engineer.png", "tags": ["SPECIALIST", "DEMOLITION"], "items": ["ak12_4mags", "ak74bayonet", "sz1_explosive_timed", "tm62_antitank_mine", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_engineer_rus", "repairtool", "infantry_sandbag", "infantry_razorwire", "russian_baigish_binoculars"]}, "vdv_sniper": {"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["sv98m", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "russian_baigish_binoculars"]}, "vdv_crewman_01": {"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["ak12_2mags", "mp443", "ak74bayonet", "rdg2smoke", "generic_fielddressing", "mpl50_shovel_rus", "repairtool", "russian_baigish_binoculars"]}, "vdv_pilot_01": {"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["ak12", "mp443", "ak74bayonet", "rdg2smoke_orange", "generic_fielddressing", "repairtool", "russian_baigish_binoculars"]}, "vdv_unarmed_01": {"type": "unarmed", "icon": "icons/role/unarmed.png", "tags": [], "items": []}, "wpmc_recruit": {"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]}, "wpmc_sl_01": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mp5a3_9mags", "m9_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_sl_02": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m320_smoke_white", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_sl_03": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak101_pushco_m150_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_sl_04": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_sl_05": {"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_slcrewman_01": {"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_slpilot_01": {"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]}, "wpmc_medic_01": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_t800", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]}, "wpmc_medic_02": {"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]}, "wpmc_rifleman_01": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_rifleman_02": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_ironsights", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_rifleman_03": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_t800_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_rifleman_04": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_rifleman_05": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_rifleman_06": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_m150_foregrip", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]}, "wpmc_rifleman_07": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]}, "wpmc_rifleman_08": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]}, "wpmc_rifleman_09": {"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_ironsights", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]}, "wpmc_raider_01": {"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["mp5a3_t800_9mag", "browninghp_5mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_raider_02": {"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["m4_simonoffense_exps", "g17_5mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_ar_01": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["m16_wormpool_ironsightsmag", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_ar_02": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["minimilassic", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_ar_03": {"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT", "FIRE_SUPPORT"], "items": ["hk416_sdo", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_grenadier_01": {"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16_wormpool_t800", "browninghp_3mags", "m9bayonet", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool"]}, "wpmc_grenadier_02": {"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mp5a3_7mags", "g17_3mags", "m9bayonet", "mgl_he", "mgl_smoke", "generic_fielddressing", "entrenchingtool"]}, "wpmc_lat_01": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ak101_pushco_exps", "browninghp_3mags", "m9bayonet", "m72a7_2rounds", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_lat_02": {"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_simonoffense_m150", "g17_3mags", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]}, "wpmc_marksman_01": {"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m14_optics", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_marksman_02": {"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["hk417_optic", "browninghp_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_marksman_03": {"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m16_wormpool_meupold", "g17_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_machinegunner_01": {"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_hat_01": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["mp5a3_7mags", "browninghp_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_hat_02": {"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_simonoffense_t800", "g17_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_sapper_01": {"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_ironsights", "g17_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]}, "wpmc_sapper_02": {"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m14", "browninghp_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]}, "wpmc_sniper_01": {"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["tw_338_sws", "browninghp_5mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]}, "wpmc_crewman_01": {"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]}, "wpmc_pilot_01": {"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]}} \ No newline at end of file diff --git a/roles/mea_crewman_01.json b/roles/mea_crewman_01.json index cc6fcb6..2525f25 100644 --- a/roles/mea_crewman_01.json +++ b/roles/mea_crewman_01.json @@ -1 +1 @@ -{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_pilot_01.json b/roles/mea_pilot_01.json index f964759..caa14db 100644 --- a/roles/mea_pilot_01.json +++ b/roles/mea_pilot_01.json @@ -1 +1 @@ -{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars"]} \ No newline at end of file +{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars"]} \ No newline at end of file diff --git a/roles/mea_slcrewman_01.json b/roles/mea_slcrewman_01.json index 0ddcd5b..cbeab10 100644 --- a/roles/mea_slcrewman_01.json +++ b/roles/mea_slcrewman_01.json @@ -1 +1 @@ -{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/mea_slpilot_01.json b/roles/mea_slpilot_01.json index 5a52e23..c660b16 100644 --- a/roles/mea_slpilot_01.json +++ b/roles/mea_slpilot_01.json @@ -1 +1 @@ -{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["hk51_3mags", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file +{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mpt9", "browning_p35", "g3bayonet", "m18smoke_yellow", "generic_fielddressing", "repairtool", "soviet_binoculars", "equippablerallypoint_mea"]} \ No newline at end of file diff --git a/roles/wpmc_ar_01.json b/roles/wpmc_ar_01.json new file mode 100644 index 0000000..8d18124 --- /dev/null +++ b/roles/wpmc_ar_01.json @@ -0,0 +1 @@ +{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["m16_wormpool_ironsightsmag", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_ar_02.json b/roles/wpmc_ar_02.json new file mode 100644 index 0000000..587764f --- /dev/null +++ b/roles/wpmc_ar_02.json @@ -0,0 +1 @@ +{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "NON_MAGNIFYING_SIGHT", "AUTO_RIFLEMAN"], "items": ["minimilassic", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_ar_03.json b/roles/wpmc_ar_03.json new file mode 100644 index 0000000..207db67 --- /dev/null +++ b/roles/wpmc_ar_03.json @@ -0,0 +1 @@ +{"type": "automaticrifleman", "icon": "icons/role/automaticrifleman.png", "tags": ["LIGHT", "MACHINEGUN", "NON_MAGNIFYING_SIGHT", "FIRE_SUPPORT"], "items": ["hk416_sdo", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_crewman_01.json b/roles/wpmc_crewman_01.json new file mode 100644 index 0000000..7c16ea7 --- /dev/null +++ b/roles/wpmc_crewman_01.json @@ -0,0 +1 @@ +{"type": "crewman", "icon": "icons/role/crewman.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_grenadier_01.json b/roles/wpmc_grenadier_01.json new file mode 100644 index 0000000..6d80cd4 --- /dev/null +++ b/roles/wpmc_grenadier_01.json @@ -0,0 +1 @@ +{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["m16_wormpool_t800", "browninghp_3mags", "m9bayonet", "m320_he", "m320_smoke_white", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_grenadier_02.json b/roles/wpmc_grenadier_02.json new file mode 100644 index 0000000..4b5525a --- /dev/null +++ b/roles/wpmc_grenadier_02.json @@ -0,0 +1 @@ +{"type": "grenadier", "icon": "icons/role/grenadier.png", "tags": ["FIRE_SUPPORT", "GRENADIER", "SCOPE"], "items": ["mp5a3_7mags", "g17_3mags", "m9bayonet", "mgl_he", "mgl_smoke", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_hat_01.json b/roles/wpmc_hat_01.json new file mode 100644 index 0000000..434b532 --- /dev/null +++ b/roles/wpmc_hat_01.json @@ -0,0 +1 @@ +{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["mp5a3_7mags", "browninghp_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_hat_02.json b/roles/wpmc_hat_02.json new file mode 100644 index 0000000..f0002e7 --- /dev/null +++ b/roles/wpmc_hat_02.json @@ -0,0 +1 @@ +{"type": "heavyantitank", "icon": "icons/role/heavyantitank.png", "tags": ["SPECIALIST", "HEAVY", "ANTI_TANK"], "items": ["m4_simonoffense_t800", "g17_3mags", "m9bayonet", "carlgustavm2_ffv751_no78mk1", "carlgustavm2_2x_ffv551_no78mk1", "carlgustavm2_ffv441d_no78mk1", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_lat_01.json b/roles/wpmc_lat_01.json new file mode 100644 index 0000000..981ab3c --- /dev/null +++ b/roles/wpmc_lat_01.json @@ -0,0 +1 @@ +{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["ak101_pushco_exps", "browninghp_3mags", "m9bayonet", "m72a7_2rounds", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_lat_02.json b/roles/wpmc_lat_02.json new file mode 100644 index 0000000..e4169f0 --- /dev/null +++ b/roles/wpmc_lat_02.json @@ -0,0 +1 @@ +{"type": "lightantitank", "icon": "icons/role/lightantitank.png", "tags": ["FIRE_SUPPORT", "LIGHT", "ANTI_TANK", "NON_MAGNIFYING_SIGHT"], "items": ["m4_simonoffense_m150", "g17_3mags", "m9bayonet", "m136at4", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_machinegunner_01.json b/roles/wpmc_machinegunner_01.json new file mode 100644 index 0000000..78be8d2 --- /dev/null +++ b/roles/wpmc_machinegunner_01.json @@ -0,0 +1 @@ +{"type": "machinegunner", "icon": "icons/role/machinegunner.png", "tags": ["SPECIALIST", "HEAVY", "MACHINEGUN", "SCOPE"], "items": ["m240", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_01.json b/roles/wpmc_marksman_01.json new file mode 100644 index 0000000..dbf5fc0 --- /dev/null +++ b/roles/wpmc_marksman_01.json @@ -0,0 +1 @@ +{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m14_optics", "g17_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_02.json b/roles/wpmc_marksman_02.json new file mode 100644 index 0000000..ffe0d65 --- /dev/null +++ b/roles/wpmc_marksman_02.json @@ -0,0 +1 @@ +{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["hk417_optic", "browninghp_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_marksman_03.json b/roles/wpmc_marksman_03.json new file mode 100644 index 0000000..5053dee --- /dev/null +++ b/roles/wpmc_marksman_03.json @@ -0,0 +1 @@ +{"type": "designatedmarksman", "icon": "icons/role/designatedmarksman.png", "tags": ["FIRE_SUPPORT", "LONG_RANGE_SCOPE", "MARKSMAN"], "items": ["m16_wormpool_meupold", "g17_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_medic_01.json b/roles/wpmc_medic_01.json new file mode 100644 index 0000000..4171b2f --- /dev/null +++ b/roles/wpmc_medic_01.json @@ -0,0 +1 @@ +{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_t800", "m9_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_medic_02.json b/roles/wpmc_medic_02.json new file mode 100644 index 0000000..d7542ce --- /dev/null +++ b/roles/wpmc_medic_02.json @@ -0,0 +1 @@ +{"type": "medic", "icon": "icons/role/medic.png", "tags": ["SUPPORT", "MEDIC", "NON_MAGNIFYING_SIGHT"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "generic_fielddressing_medic", "generic_medicalkit", "entrenchingtool"]} \ No newline at end of file diff --git a/roles/wpmc_pilot_01.json b/roles/wpmc_pilot_01.json new file mode 100644 index 0000000..8c4fe00 --- /dev/null +++ b/roles/wpmc_pilot_01.json @@ -0,0 +1 @@ +{"type": "pilot", "icon": "icons/role/pilot.png", "tags": ["SUPPORT"], "items": ["mp5a3", "g17_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_raider_01.json b/roles/wpmc_raider_01.json new file mode 100644 index 0000000..932a0d8 --- /dev/null +++ b/roles/wpmc_raider_01.json @@ -0,0 +1 @@ +{"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["mp5a3_t800_9mag", "browninghp_5mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_raider_02.json b/roles/wpmc_raider_02.json new file mode 100644 index 0000000..642a486 --- /dev/null +++ b/roles/wpmc_raider_02.json @@ -0,0 +1 @@ +{"type": "raider", "icon": "icons/role/raider.png", "tags": ["FIRE_SUPPORT", "RAIDER"], "items": ["m4_simonoffense_exps", "g17_5mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_recruit.json b/roles/wpmc_recruit.json new file mode 100644 index 0000000..ef4bb45 --- /dev/null +++ b/roles/wpmc_recruit.json @@ -0,0 +1 @@ +{"type": "recruit", "icon": "icons/role/recruit.png", "tags": ["RECRUIT"], "items": ["m4_recruit", "generic_fielddressing"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_01.json b/roles/wpmc_rifleman_01.json new file mode 100644 index 0000000..19c7910 --- /dev/null +++ b/roles/wpmc_rifleman_01.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_02.json b/roles/wpmc_rifleman_02.json new file mode 100644 index 0000000..8be53a5 --- /dev/null +++ b/roles/wpmc_rifleman_02.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_ironsights", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_03.json b/roles/wpmc_rifleman_03.json new file mode 100644 index 0000000..9569ae1 --- /dev/null +++ b/roles/wpmc_rifleman_03.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_t800_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_04.json b/roles/wpmc_rifleman_04.json new file mode 100644 index 0000000..cddf8fa --- /dev/null +++ b/roles/wpmc_rifleman_04.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_05.json b/roles/wpmc_rifleman_05.json new file mode 100644 index 0000000..5587ef5 --- /dev/null +++ b/roles/wpmc_rifleman_05.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_06.json b/roles/wpmc_rifleman_06.json new file mode 100644 index 0000000..1bfc6c3 --- /dev/null +++ b/roles/wpmc_rifleman_06.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["ak101_pushco_m150_foregrip", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_07.json b/roles/wpmc_rifleman_07.json new file mode 100644 index 0000000..3bc6f73 --- /dev/null +++ b/roles/wpmc_rifleman_07.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_m150", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_08.json b/roles/wpmc_rifleman_08.json new file mode 100644 index 0000000..fdabc49 --- /dev/null +++ b/roles/wpmc_rifleman_08.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m4_simonoffense_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_rifleman_09.json b/roles/wpmc_rifleman_09.json new file mode 100644 index 0000000..8173dfb --- /dev/null +++ b/roles/wpmc_rifleman_09.json @@ -0,0 +1 @@ +{"type": "rifleman", "icon": "icons/role/rifleman.png", "tags": ["RIFLEMAN"], "items": ["m16_wormpool_ironsights", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "infantry_ammobag_wpmc", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sapper_01.json b/roles/wpmc_sapper_01.json new file mode 100644 index 0000000..ff1a6ea --- /dev/null +++ b/roles/wpmc_sapper_01.json @@ -0,0 +1 @@ +{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m4_wormpool_ironsights", "g17_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sapper_02.json b/roles/wpmc_sapper_02.json new file mode 100644 index 0000000..a50daa3 --- /dev/null +++ b/roles/wpmc_sapper_02.json @@ -0,0 +1 @@ +{"type": "sapper", "icon": "icons/role/sapper.png", "tags": ["SPECIALIST", "DEMOLITION", "NON_MAGNIFYING_SIGHT"], "items": ["m14", "browninghp_3mags", "m9bayonet", "m1124explosive_wpmc", "m60_detonator", "m15_antitank_mine", "m18smoke_parent", "generic_fielddressing", "entrenchingtool_engineer", "infantry_sandbag", "infantry_razorwire", "us_binoculars"]} \ No newline at end of file diff --git a/roles/wpmc_sl_01.json b/roles/wpmc_sl_01.json new file mode 100644 index 0000000..671d02b --- /dev/null +++ b/roles/wpmc_sl_01.json @@ -0,0 +1 @@ +{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["mp5a3_9mags", "m9_3mags", "m9bayonet", "rgofrag_green", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_02.json b/roles/wpmc_sl_02.json new file mode 100644 index 0000000..36f9fa7 --- /dev/null +++ b/roles/wpmc_sl_02.json @@ -0,0 +1 @@ +{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m14_m68", "g17_3mags", "m9bayonet", "m67frag", "m320_smoke_white", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_03.json b/roles/wpmc_sl_03.json new file mode 100644 index 0000000..6376cda --- /dev/null +++ b/roles/wpmc_sl_03.json @@ -0,0 +1 @@ +{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["ak101_pushco_m150_foregrip", "g17_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_04.json b/roles/wpmc_sl_04.json new file mode 100644 index 0000000..98835a6 --- /dev/null +++ b/roles/wpmc_sl_04.json @@ -0,0 +1 @@ +{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_exps", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sl_05.json b/roles/wpmc_sl_05.json new file mode 100644 index 0000000..b4be8bd --- /dev/null +++ b/roles/wpmc_sl_05.json @@ -0,0 +1 @@ +{"type": "squadleader", "icon": "icons/role/squadleader.png", "tags": ["SUPPORT", "RIFLEMAN", "SQUAD_LEADER"], "items": ["m4_wormpool_m150", "browninghp_3mags", "m9bayonet", "m67frag", "m18smoke_parent", "m18smoke_red", "m18smoke_blue", "generic_fielddressing", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_slcrewman_01.json b/roles/wpmc_slcrewman_01.json new file mode 100644 index 0000000..d19fc0f --- /dev/null +++ b/roles/wpmc_slcrewman_01.json @@ -0,0 +1 @@ +{"type": "crewman_squadleader", "icon": "icons/role/crewman_squadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_slpilot_01.json b/roles/wpmc_slpilot_01.json new file mode 100644 index 0000000..4df6257 --- /dev/null +++ b/roles/wpmc_slpilot_01.json @@ -0,0 +1 @@ +{"type": "pilot_squadleader", "icon": "icons/role/pilosquadleader.png", "tags": ["SUPPORT", "SQUAD_LEADER"], "items": ["mp5a3_t800", "m9_3mags", "m9bayonet", "m18smoke_red", "generic_fielddressing", "repairtool", "us_binoculars", "equippablerallypoint_wpmc"]} \ No newline at end of file diff --git a/roles/wpmc_sniper_01.json b/roles/wpmc_sniper_01.json new file mode 100644 index 0000000..e6e388e --- /dev/null +++ b/roles/wpmc_sniper_01.json @@ -0,0 +1 @@ +{"type": "sniper", "icon": "icons/role/sniper.png", "tags": ["SPECIALIST", "LONG_RANGE_SCOPE"], "items": ["tw_338_sws", "browninghp_5mags", "m9bayonet", "m18smoke_parent", "generic_fielddressing", "entrenchingtool", "us_binoculars"]} \ No newline at end of file diff --git a/units.json b/units.json index 6bfded0..4f64842 100644 --- a/units.json +++ b/units.json @@ -1 +1 @@ -{"adf_ld_combinedarms": {"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_ld_combinedarms-boats": {"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. 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Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_ld_combinedarms-noheli": {"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. 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Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_ld_mechanized-boats": {"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_ld_mechanized-noheli": {"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_lo_airassault": {"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}}, "adf_lo_airassault-boats": {"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510ua": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. 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Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. 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These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, 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"ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_amphibiousassault": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_combinedarms-noheli": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-boats": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_lo_mechanized-noheli": {"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_md_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_mo_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_s_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. 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These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. 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They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. 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These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. 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Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_md_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "tlf_ld_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-boats": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_support": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-boats": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-noheli": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-boats": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-noheli": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_md_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_armored_boats": {"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault-boats": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m7a3": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "usa_m2a3": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. 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Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. 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Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored-boats": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-boats": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-boats": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_mo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "vdv_ld_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_md_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_mo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "baf_s_combinedarms_seed": {"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "caf_ld_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_ld_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_ld_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_airassault": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_airassault-boats": {"name": "3rd Battalion, Royal Canadian Regiment", "faction": "caf", "details": "The 3rd Battalion, Royal Canadian Regiment (3RCR), is a respected light infantry battalion within the Canadian Armed Forces, known for its expertise in air mobility and air assault operations. Renowned for its combat effectiveness and professionalism, the battalion plays a pivotal role in Canada's defense and security. With a rich history and a commitment to excellence in light infantry tactics, 3RCR stands ready to serve the nation, capable of rapid deployment and maneuvering in a variety of operational scenarios, both at home and abroad.", "badge": "badges/caf_3_rcr_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-tran": {"count": 2, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-tran": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "caf_luvw-m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "caf_ch-146-c6": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "c16_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_armored-boats": {"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-boats": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_combinedarms-noheli": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-boats": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_mechanized-noheli": {"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-boats": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_motorized-noheli": {"name": "12e R\u00e9giment Blind\u00e9 du Canada", "faction": "caf", "details": "The 12e R\u00e9giment blind\u00e9 du Canada, known as the 12th Armored Regiment of Canada, is a distinguished unit within the Canadian Armed Forces. With a history steeped in military excellence, this regiment deploys an armored reconnaissance squadron, emphasizing motorized capabilities centered around the advanced Coyote Armored Recon Vehicle. Their commitment to cutting-edge reconnaissance technologies and agile motorized tactics underscores their pivotal role in enhancing Canada's defense and situational awareness on the battlefield.", "badge": "badges/caf_12e_regiment_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_lo_support": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-boats": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_lo_support-noheli": {"name": "6 Canadian Combat Support Brigade", "faction": "caf", "details": "The 6 Canadian Combat Support Brigade is a critical component of the Canadian Armed Forces, specializing in providing essential combat support functions to enable the success of deployed units. Comprising a diverse array of units, including engineers, signals, and logistics specialists, the brigade offers crucial support in areas such as transportation, communication, and infrastructure development. This versatile formation plays a pivotal role in enhancing the mobility, resilience, and overall effectiveness of Canadian military operations.", "badge": "badges/caf_ccsb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav3-c6": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_m113a3-tlav": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 4, "cost": 600}}}, "caf_md_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_mo_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}}, "caf_s_combinedarms_seed": {"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "civ_motorized_1": {"name": "Local Civilians that have some limited access to vehicles", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "civ_unarmed_1": {"name": "Local Civilians with no vehicles.", "faction": "civ", "details": "Civilians are a fundamental issue that has plagued militaries across the ages.", "badge": null, "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {}, "deployables": {}}, "imf_ld_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. 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Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "imf", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/imf_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "imf", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/imf_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "imf", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/imf_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_techncial-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "imf", "details": "An irregular fire support group is a dynamic and specialized military unit that employs Soviet BM-21 Grad multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the BM-21 Grad's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/imf_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["bm-21grad+", "hab+", "logi+", "enemyintel", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 2, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}}, "imf_md_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noub32", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}}}, "imf_s_combinedarms": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_tigr-m-kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "imf_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}}, "ins_ld_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander", "hat+"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1800, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_ld_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["hellcannon+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_armored-boats": {"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_combinedarms-boats": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_lightinfantry-boats": {"name": "Irregular Light Infantry", "faction": "ins", "details": "An irregular light infantry unit is a highly adaptable and unconventional military force that relies on a mix of volunteer fighters, mercenaries, former soldiers, and improvised light attack vehicles. Operating in diverse and fluid combat environments, these units prioritize agility and rapid response. Their composition allows for a diverse range of skills and experiences, enhancing their effectiveness in irregular warfare scenarios.", "badge": "badges/ins_lightinfantry.png", "type": "light_infantry", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 5, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_mechanized-boats": {"name": "Irregular Mechanized Platoon", "faction": "ins", "details": "An irregular mechanized platoon is a versatile and resourceful military unit that operates with older-generation Soviet mechanized vehicles. These vehicles, while no longer state-of-the-art, are durable and well-suited for challenging environments. Comprising a mix of volunteers and local fighters, these platoons are adept at conducting unconventional warfare and providing mobile support to irregular forces. ", "badge": "badges/ins_mechanized.png", "type": "mechanized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_motorized-boats": {"name": "Irregular Motorized Platoon", "faction": "ins", "details": "An irregular motorized platoon is a nimble and resourceful military unit that relies on improvised light attack vehicles and older-generation Soviet wheeled armored personnel carriers (APCs). These platoons excel in fast and flexible maneuver warfare, operating in diverse and challenging environments. Composed of a mix of volunteers and locally recruited fighters, they leverage their resourcefulness to adapt and respond to dynamic combat scenarios.", "badge": "badges/ins_motorized.png", "type": "motorized", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-spg9": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-kornet": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-m1151": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_lo_support-boats": {"name": "Irregular Fire Support Group", "faction": "ins", "details": "An irregular fire support group is a dynamic and specialized military unit that employs improvised multiple rocket launchers. These units provide critical artillery support in irregular warfare scenarios, leveraging the UB-32's rapid and devastating firepower. Comprising a mix of volunteer operators and locally recruited fighters, they are known for their adaptability and ability to deliver accurate and timely indirect fire on hostile targets.", "badge": "badges/ins_support.png", "type": "support", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["logi+", "ub32technicals+", "enemyintel", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-spg9": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_md_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_mo_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["mortar-", "buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 1, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}}, "ins_s_combinedarms": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "ins_s_combinedarms_seed": {"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}}, "mea_ld_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. 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Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. 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The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_ld_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_ld_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_airassault": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_airassault-boats": {"name": "91st Air Assault Battalion", "faction": "mea", "details": "As a pivotal component of the Middle Eastern Alliance's military, the 91st Air Assault Battalion stands out for its remarkable mobility. Specializing in airborne, air assault, and complex terrain operations, this battalion maintains peak readiness, ensuring its rapid response capability to any sector of the frontier as dictated by central military command.", "badge": "badges/mea_91st_battalion_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_t-62": {"count": 1, "delay": {"initial": 1200, "respawn": 900}}, "mea_mi-17": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_armored-boats": {"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-boats": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_combinedarms-noheli": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-boats": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_lightinfantry-noheli": {"name": "4th Border Guards Group", "faction": "mea", "details": "The Border Guard Forces are responsible for security on all frontiers of the Middle Eastern Alliance. They act as an occupation force and will be the primary force to engage local insurgencies within the alliance's borders. Similar to a military police unit, they are only equipped with light vehicles.", "badge": "badges/mea_4th_border_guard_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_simir-log": {"count": 5, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_simir-kornet": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-boats": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_mechanized-noheli": {"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_lo_support": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-boats": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "mea_mi-17": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_lo_support-noheli": {"name": "Vizir Hussein 2nd Support Battalion", "faction": "mea", "details": "The support battalions of the MEA are the backbone of the alliance's military forces. They bring all necessary ammunitions, fuel and construction materials to the front. Not intended to fight the enemy directly, this unit is able defend itself in a limited capacity. The 2nd Battalion's name, Vizir Hussein, comess from the Vizir that organized the logistics for the siege of Tyr in th 8th Century.", "badge": "badges/mea_2nd_vizir_hussein_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 6, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 2, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 4, "cost": 600}}}, "mea_md_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_mo_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}}, "mea_s_combinedarms_seed": {"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}}, "pla_ld_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_ld_support": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-boats": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_ld_support-noheli": {"name": "80th Combined Arms Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_airassault": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_airassault-boats": {"name": "161st Air Assault Brigade", "faction": "pla", "details": "With its origins dating back to the 31st Regiment of the Central Hebei Military Region, established in July 1944, this brigade boasts a rich heritage. Today, it stands as the 161st Air Assault Brigade, specializing in rapid deployment and air assault operations.", "badge": "badges/pla_161st_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "z-8g": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_armored-boats": {"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-boats": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_combinedarms-noheli": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-boats": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_lightinfantry-noheli": {"name": "149th Mountain Infantry Brigade", "faction": "pla", "details": "The 149th Combined Arms Brigade, also known as the \\", "badge": "badges/pla_149th_brigade_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-boats": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_motorized-noheli": {"name": "112th Medium Combined Arms Brigade", "faction": "pla", "details": "112th Combined Arms Brigade is a heavy combined arms unit in the People's Liberation Army Ground Force. It's history can be traced back to the PingJiang Uprising Regiment created in 1928 by the former Chinese Workers' and Peasants' Red Army. As PLA's first ever mechanized brigade that gets digitized, this brigade is always prioritized when the most advanced heavy weapon equipments is deployed within PLAGF, thus dubbed an unofficial nickname \\", "badge": "badges/pla_112th_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_lo_support": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-boats": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_lo_support-noheli": {"name": "80th Support Brigade", "faction": "pla", "details": "The origins of the 80th Combat Brigade can be traced to the East China Sea Independent Regiment, a part of the 18th Group Army of the National Revolutionary Army, Jiaodong Military Region, established on July 1, 1942. This unit made significant contributions during the Battle of the Chosin Reservoir, where it achieved a remarkable victory by defeating the 31st Regimental Combat Team of the US Army. It was during this battle that the brigade derived its emblem, signifying its valor and historical significance. Today, the 80th Combat Brigade functions as a critical support brigade, specializing in sustainment operations to ensure the operational readiness of military forces.", "badge": "badges/pla_80th_brigade_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "pla_md_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_mo_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "pla_s_combinedarms_seed": {"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "plaagf_ld_armored": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_armored-boats": {"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "plaagf_ld_combinedarms-boats": {"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. 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They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "planmc_ld_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_ld_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_ld_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_airassault": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_airassault-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "z-8j": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_amphibiousassault": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_armored-boats": {"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 4, "delay": {"initial": 0, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-boats": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_combinedarms-noheli": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-boats": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_lightinfantry-noheli": {"name": "4th Marine Special Combat Battalion", "faction": "planmc", "details": "The People's Liberation Army Naval Marine Corps Light Combined Arms Battalion is a specialized infantry unit that forms an integral part of China's maritime defense capabilities. These light battalions are designed for high mobility and flexibility, emphasizing boat, light vehicle, and helicopter insertions to swiftly respond to a variety of maritime and littoral challenges. With a primary focus on dismounted infantry combat operations, they are well-equipped and highly trained to operate in diverse environments. These battalions play a crucial role in enhancing China's coastal defense and rapid response capabilities, ensuring the protection of its maritime interests and security in the region.", "badge": "badges/planmc_4th_specialcombatbattalion_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "csk131_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_hj8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-boats": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_motorized-noheli": {"name": "7th Marine Medium Battalion", "faction": "planmc", "details": "PLA Navy Marine Corps Medium Battalions are a highly mobile amphibious mechanized infantry formation focusing on wheeled transport vehicles such as the ZBL-08 infantry fighting vehicles. They are not intended to be the main thrust in an amphibious operation but to operate on the flanks and exploit gaps in the frontlines created by the heavy battalions.", "badge": "badges/planmc_7th_medium_battalion_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_lo_support": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-boats": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "z-8j": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_lo_support-noheli": {"name": "17th Marine Support Battalion", "faction": "planmc", "details": "A Support Battalion within the People's Liberation Army Navy Marine Corps serves as a critical backbone for maritime operations. These battalions are tasked with providing essential logistical, engineering, and sustainment support to Marine Corps units. They ensure that troops have access to necessary supplies, equipment maintenance, medical facilities, and other crucial services to enable the successful execution of amphibious and littoral missions. ", "badge": "badges/planmc_17th_marinebattalion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 6, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 2, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 2, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 4, "cost": 600}}}, "planmc_md_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_mo_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 1, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zsl10": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}}, "planmc_s_combinedarms_seed": {"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}}, "rgf_ld_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-boats": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_combinedarms-noheli": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_bmp-3m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_ld_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_ld_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["logi+", "hab+", "accessatgm", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_amphibiousassault": {"name": "336th Guards Naval Infantry Brigade", "faction": "rgf", "details": "The 336th Guards Naval Infantry Brigade is a highly esteemed and battle-tested unit within the Russian Naval Infantry. Renowned for its combat proficiency and dedication, this brigade has a rich history of service. Specializing in amphibious warfare, it excels in conducting rapid deployments, beach landings, and littoral operations. The brigade's versatile capabilities make it a vital asset for the Russian Navy, enabling it to respond effectively to a wide range of maritime and coastal security challenges.", "badge": "badges/rgf_336th_gnibr_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_armored-boats": {"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-boats": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. Renowned for its mobility and adaptability, this battalion excels in operating in diverse and challenging terrains. Its reconnaissance teams play a crucial role in gathering vital information and providing valuable situational awareness to support wider military operations.", "badge": "badges/rgf_1398th_recon_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2-konkurs": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_lightinfantry-noheli": {"name": "1398th Separate Reconnaissance Battalion", "faction": "rgf", "details": "The 1398th Separate Reconnaissance Battalion of the Russian Ground Forces is a highly specialized light infantry unit, dedicated to reconnaissance and intelligence-gathering missions. 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Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_boats": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_mechanized_noheli": {"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-boats": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_motorized-noheli": {"name": "3rd Motor Rifle Brigade", "faction": "rgf", "details": "The Russian Ground Forces' 3rd Motor Rifle Brigade is a highly mobile and versatile mechanized infantry unit specializing in motorized operations. Its primary focus is on utilizing BTR-80 and BTR-82 armored personnel carriers, which provide both mobility and protection for the troops. This brigade plays a crucial role in modern warfare scenarios, with the ability to swiftly deploy and maneuver across different terrains.", "badge": "badges/rgf_3rd_mtr_div_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-80": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_lo_support": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-boats": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rgf_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_lo_support-noheli": {"name": "78th Detached Logistics Brigade", "faction": "rgf", "details": "A logistics brigade in Russian Ground Forces is engaged in ensuring the combat readiness of troops and forces: maintaining and delivering material resources; repair of weapons and military equipment, refueling vehicles. The task of the logistics formations is to advance in front of the troops, to ensure their advance on the route, movement, crossings, if necessary, to carry out the evacuation and repair work of damaged armored vehicles with the help of mobile workshops.", "badge": "badges/rgf_78th_obrmto_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["hab+", "atgm+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6ma": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lbm-6mb": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "rgf_md_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_mo_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "rgf_s_combinedarms": {"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. 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Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}}, "tlf_ld_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_acv15-25mm": {"count": 3, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-boats": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_motorized-noheli": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_ld_support": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_boats": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_ld_support_noheli": {"name": "Land Forces Logistics Command Battle Group", "faction": "tlf", "details": "The Turkish Land Forces Logistics Command is a fundamental component of the Turkish military, responsible for providing vital logistical support to ensure the readiness and effectiveness of land forces. This command handles a broad spectrum of tasks, including transportation, supply, maintenance, and medical services. Their role is essential in sustaining and equipping troops during military operations, both domestically and during international deployments.", "badge": "badges/tlf_landforceslogicmd_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 4, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "tlf_lo_airassault": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_airassault-boats": {"name": "1st Commando Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Commando Brigade is a highly specialized and agile air assault unit. Renowned for their rapid deployment capabilities, this brigade excels in executing missions that require swift insertion into challenging terrains. Equipped with the necessary training and equipment for air assault operations, they have the capacity to deploy quickly via helicopters to engage in a wide range of missions, from reconnaissance to direct combat.", "badge": "badges/tlf_1st_cmdo_brigade_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat", "accessgmg"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "tlf_uh60-pkm": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_armored-boats": {"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 3, "delay": {"initial": 0, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-boats": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "tlf_uh60-pkm": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_combinedarms-noheli": {"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-boats": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_mechanized-noheli": {"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. 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Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "tlf_lo_motorized": {"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. 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Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_armored_boats": {"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-boats": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_combinedarms-noheli": {"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-boats": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_lightinfantry-noheli": {"name": "1st Brigade Combat Team, 10th Mountain Division", "faction": "usa", "details": "The U.S. 10th Mountain Division is a renowned light infantry regiment, recognized for its exceptional mobility and versatility. Specializing in light infantry tactics, this unit operates with agility and precision, making use of light attack vehicles to swiftly maneuver across challenging terrains. Whether deployed in combat or involved in peacekeeping missions, the 10th Mountain Division exemplifies the capability and readiness of U.S. light infantry forces.", "badge": "badges/usa_10th_mtn_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_boats": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-boats": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_motorized-noheli": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. ", "badge": "badges/usa_2nd_cav_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1126-crows-m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1128-mgs": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_boats": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usa_uh60m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_ld_support_noheli": {"name": "497th Combat Sustainment Support Battalion", "faction": "usa", "details": "The 497th Combat Sustainment Support Battalion is a crucial logistical unit within the U.S. military, specializing in sustainment operations. With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. Their expertise in sustainment is instrumental in maintaining the readiness and effectiveness of deployed forces, making the 497th Combat Sustainment Support Battalion an essential asset for military operations worldwide.", "badge": "badges/usa_497th_cssb_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. From airborne assaults to humanitarian operations, the 1st Brigade Combat Team stands as a key component of the U.S. military's global response capabilities, exemplifying the 82nd Airborne Division's commitment to readiness and excellence.", "badge": "badges/usa_504th_pir_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usa_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1151_m2_crows": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "usa_uh60m": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_airassault-boats": {"name": "1st Brigade Combat Team, 82nd Airborne Division", "faction": "usa", "details": "The 1st Brigade Combat Team, 82nd Airborne Division, primarily composed of the 504th Parachute Infantry Regiment, specializes in air assault operations. Renowned for their rapid deployment capabilities, these paratroopers are highly versatile and trained to execute a wide range of missions. 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Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_mechanized_noheli": {"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usa_lo_motorized": {"name": "2nd Cavalry Stryker Brigade Combat Team", "faction": "usa", "details": "The 2nd Cavalry Stryker Brigade Combat Team is a highly mobile and versatile unit within the U.S. Army, specializing in Stryker wheeled armored vehicles. Renowned for its rapid deployment capabilities, this brigade excels in a variety of mission profiles, including reconnaissance, security, and direct combat operations. The Stryker vehicles provide a potent combination of firepower and agility, allowing the brigade to swiftly adapt to changing battlefield conditions. 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With a focus on providing essential logistical support, this battalion ensures that troops have access to supplies, transportation, maintenance, and other vital services during military operations. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_ld_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-boats": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_ld_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_amphibiousassault": {"name": "4th Marines Amphibious Ready Group", "faction": "usmc", "details": "The 4th Marines Amphibious Ready Group is a highly versatile and expeditionary naval force within the U.S. Marine Corps. Comprised of Marines and supporting elements, this group is specially trained and equipped for amphibious warfare operations. With the capability to rapidly deploy and conduct a range of missions, from humanitarian assistance to combat operations, the 4th Marines Amphibious Ready Group stands as a critical component of the U.S. Marine Corps' power projection capabilities, ensuring its readiness to respond to a variety of contingencies worldwide.", "badge": "badges/usmc_4th_marg_amphibiousassault.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_armored-boats": {"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-boats": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_combinedarms-noheli": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. 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Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_lightinfantry-noheli": {"name": "1st Marines Regimental Combat Team", "faction": "usmc", "details": "The USMC 1st Marines Regimental Combat Team is a highly mobile and versatile light infantry formation within the United States Marine Corps. Comprising infantry and supporting elements, this team is well-equipped for swift maneuverability and operates with agility. ", "badge": "badges/usmc_1-1stmarines_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-boats": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_motorized-noheli": {"name": "3rd Light Armored Recon Battalion", "faction": "usmc", "details": "The USMC 3rd Light Armored Reconnaissance Battalion is a specialized and agile unit within the United States Marine Corps, focusing on reconnaissance and security operations. Operating a fleet of Light Armored Vehicles (LAVs), this battalion excels in providing critical reconnaissance, surveillance, and target acquisition capabilities to support Marine Corps missions. Known for its mobility and adaptability, the 3rd Light Armored Recon Battalion plays an essential role in enhancing the Marine Corps' situational awareness and overall combat effectiveness in a variety of operational environments.", "badge": "badges/usmc_3rd_lar_bn_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_crows_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_lo_support": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. 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Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_lo_support-noheli": {"name": "2nd Marine Logistics Group", "faction": "usmc", "details": "The USMC 2nd Marine Logistics Group is a vital and multifaceted component of the United States Marine Corps, specializing in logistics and sustainment operations. Comprising a diverse array of units, this group provides crucial support in areas such as transportation, supply, maintenance, and medical services. Its mission is to ensure that Marine forces are well-supplied, maintained, and equipped to meet the demands of any operational scenario. ", "badge": "badges/usmc_2nd_mlg_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 6, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 2, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 4, "cost": 600}}}, "usmc_md_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm", "mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_mo_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}}, "usmc_s_combinedarms_seed": {"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}}, "vdv_ld_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": 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300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_ld_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_ld_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["accessatgm", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_airassault": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_airassault-boats": {"name": "217th Guards Airborne Regiment", "faction": "vdv", "details": "Fulfilling the role of airdropped parachute infantry, the 217th Guards Airborne Regiment is a specialist infantry regiment focusing on high readiness, air mobility, and aerial insertions. Because they lack the tank battalion support of the air assault regiments, the airborne regiments must rely on the speed and surprise of airborne insertions and quickly overcome the enemy through well-equipped and well-trained infantry.", "badge": "badges/vdv_217th_guards_airassaut.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "vdv_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 1200, "respawn": 900}}, "vdv_mi-8": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_amphibiousassault": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "amphibious_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_brdm-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-boats": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 1800, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_armored-noheli": {"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-boats": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_combinedarms-noheli": {"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-boats": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_mechanized-noheli": {"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}}, "vdv_lo_support": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-boats": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. The 150th Support Battalion plays an essential role in enhancing the VDV's combat capabilities, exemplifying their commitment to operational readiness and mission success.", "badge": "badges/vdv_150th_batallion_support.png", "type": "support", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hab+", "logi+", "enemyintel"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-1m": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 2, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 6, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 2, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 2, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 4, "cost": 600}}}, "vdv_lo_support-noheli": {"name": "150th Support Battalion", "faction": "vdv", "details": "The VDV's 150th Support Battalion is a key logistical unit within the Russian Airborne Forces (VDV). Tasked with providing vital support services, this battalion ensures the readiness and effectiveness of VDV units. Their responsibilities encompass transportation, supply, maintenance, and medical support, among others, critical for sustaining airborne operations. 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Their subordinate units include air assault, airborne, artillery, and engineer regiments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_ld_lightinfantry-noheli": {"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_airassault-boats": {"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-boats": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_lo_combinedarms-noheli": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. 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This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noatgm", "hat+", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}}, "wpmc_mo_combinedarms": {"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. 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This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}}}} \ No newline at end of file diff --git a/units/adf_ld_combinedarms-boats.json b/units/adf_ld_combinedarms-boats.json index e6e968d..fd3596c 100644 --- a/units/adf_ld_combinedarms-boats.json +++ b/units/adf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_combinedarms-noheli.json b/units/adf_ld_combinedarms-noheli.json index d06ec34..cbd8b96 100644 --- a/units/adf_ld_combinedarms-noheli.json +++ b/units/adf_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_combinedarms.json b/units/adf_ld_combinedarms.json index 68e487a..08fb1cc 100644 --- a/units/adf_ld_combinedarms.json +++ b/units/adf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized-boats.json b/units/adf_ld_mechanized-boats.json index 035cd14..362e904 100644 --- a/units/adf_ld_mechanized-boats.json +++ b/units/adf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized-noheli.json b/units/adf_ld_mechanized-noheli.json index 95199f2..7a670bd 100644 --- a/units/adf_ld_mechanized-noheli.json +++ b/units/adf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_ld_mechanized.json b/units/adf_ld_mechanized.json index 942e759..1f4db89 100644 --- a/units/adf_ld_mechanized.json +++ b/units/adf_ld_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_pmv-mag58": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_airassault-boats.json b/units/adf_lo_airassault-boats.json index 3546228..d4d4648 100644 --- a/units/adf_lo_airassault-boats.json +++ b/units/adf_lo_airassault-boats.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_airassault.json b/units/adf_lo_airassault.json index a3ec7ab..e170e20 100644 --- a/units/adf_lo_airassault.json +++ b/units/adf_lo_airassault.json @@ -1 +1 @@ -{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 3rd Battalion, Royal Australian Regiment (3RAR), is a respected infantry battalion within the Australian Army. Operating as an air assault unit, 3RAR specializes in rapid deployment and mobility. Known for its professionalism and adaptability, the battalion is trained to respond swiftly to various operational scenarios, both domestically and internationally. With a strong focus on training and readiness, 3RAR plays a crucial role in ensuring the security and defense of Australia, upholding the traditions of the Royal Australian Regiment.", "badge": "badges/adf_3rar_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["atgm+", "hat+", "accessgmg"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 4, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_uh60m-m240h": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_combinedarms-boats.json b/units/adf_lo_combinedarms-boats.json index 24154b3..1e00e10 100644 --- a/units/adf_lo_combinedarms-boats.json +++ b/units/adf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_combinedarms-noheli.json b/units/adf_lo_combinedarms-noheli.json index d333d7a..c2cc90c 100644 --- a/units/adf_lo_combinedarms-noheli.json +++ b/units/adf_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. 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Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. 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Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. 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Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_lo_mechanized.json b/units/adf_lo_mechanized.json index ad41d96..6cfc69c 100644 --- a/units/adf_lo_mechanized.json +++ b/units/adf_lo_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal Australian Regiment", "faction": "adf", "details": "The 1st Battalion, Royal Australian Regiment (1RAR), is a distinguished mechanized infantry battalion within the Australian Army, renowned for its combat proficiency and readiness. Comprising skilled soldiers, 1RAR excels in various infantry tactics, from peacekeeping to crisis response. With a rich heritage and unwavering commitment, the battalion plays a pivotal role in the nation's defense, exemplifying strength and capability within the Australian Defence Force.", "badge": "badges/adf_1rar_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_aslav": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "adf_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "adf_mrh90-m240h": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_md_combinedarms.json b/units/adf_md_combinedarms.json index dbd42ee..09c9de3 100644 --- a/units/adf_md_combinedarms.json +++ b/units/adf_md_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-", "noatgm"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_mo_combinedarms.json b/units/adf_mo_combinedarms.json index 985ca0c..34c0131 100644 --- a/units/adf_mo_combinedarms.json +++ b/units/adf_mo_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "adf_pmv-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "adf_aslav": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_s_combinedarms.json b/units/adf_s_combinedarms.json index f034c8f..bb6f677 100644 --- a/units/adf_s_combinedarms.json +++ b/units/adf_s_combinedarms.json @@ -1 +1 @@ -{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["fa18_rocketstrike_aus", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "adf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "adf_pmv-mag58": {"count": 2, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_aus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/adf_s_combinedarms_seed.json b/units/adf_s_combinedarms_seed.json new file mode 100644 index 0000000..425d7bc --- /dev/null +++ b/units/adf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "3rd Brigade Battle Group", "faction": "adf", "details": "The Australian 3rd Brigade is a dynamic and versatile formation within the Australian Army. Comprising a diverse range of combat units, this brigade is known for its adaptability and operational flexibility. With a mix of infantry, armored, and combat support elements, the 3rd Brigade is well-equipped to handle a wide array of missions, both at home and abroad. This diversity allows the brigade to effectively respond to various challenges, from conventional warfare to peacekeeping and humanitarian operations. Their ability to seamlessly integrate different types of units makes the 3rd Brigade a cornerstone of the Australian Defence Force, contributing to the nation's security and defense through its readiness and versatility.", "badge": "badges/adf_3rd_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["f18_rocketstrike_adf", "artillery_barrage_155_aus", "artillery_creep_155_aus", "uav_mq9_aus"], "vehicles": {"adf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "adf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_aus": {"limit": 4, "cost": 150}, "hesco_aus": {"limit": null, "cost": 50}, "wall_hesco_aus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_aus": {"limit": 1, "cost": 500}, "ammocrate_aus": {"limit": null, "cost": 100}, "repairstation_aus": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/baf_ld_armored-boats.json b/units/baf_ld_armored-boats.json index 4a9618a..666f8db 100644 --- a/units/baf_ld_armored-boats.json +++ b/units/baf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "Queen's Royal Hussars Battle Group", "faction": "baf", "details": "The Queen's Royal Hussars (QRH) is a prestigious cavalry regiment in the British Army, with a rich history dating back to 1993 when it was formed through the amalgamation of several hussar regiments. The QRH is known for its distinctive traditions, including their distinctive blue uniform and a reputation for excellence in armored and reconnaissance operations. 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Renowned for their expertise in operating tanks and reconnaissance vehicles, the Queen's Royal Hussars play a vital role in modern warfare, supporting the British Army's mission with their versatility, professionalism, and dedication.", "badge": "badges/baf_qrh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Queen's Royal Hussars Battle Group", "faction": "baf", "details": "The Queen's Royal Hussars (QRH) is a prestigious cavalry regiment in the British Army, with a rich history dating back to 1993 when it was formed through the amalgamation of several hussar regiments. 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With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_lppv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_lppv-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv510": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Yorks Battle Group", "faction": "baf", "details": "The 1st Battalion, Royal Yorkshire Regiment, also known as 1 YORKS, is a distinguished mechanized infantry battalion within the British Army. It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. 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It proudly carries forward a storied legacy with a history dating back centuries. Distinguished by its expertise in infantry tactics and equipped with Warrior Infantry Fighting Vehicles (IFVs), 1 YORKS is a highly adaptable and skilled unit. Whether engaged in peacekeeping missions or combat operations, the battalion exemplifies the values of courage and dedication that define the British Armed Forces while maintaining a cutting-edge capability with their mechanized infantry operations.", "badge": "badges/baf_1_yorks_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "baf_hx60-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "baf_fv432": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv432-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "baf_fv107": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "baf_fv510ua": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "baf_fv4034": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "baf_sa330-gpmg": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "l16_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/baf_s_combinedarms_seed.json b/units/baf_s_combinedarms_seed.json new file mode 100644 index 0000000..6b7c0d8 --- /dev/null +++ b/units/baf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "3rd Division Battle Group", "faction": "baf", "details": "The BAF's 3rd Division is a versatile and vital formation within the British Army, composed of various combat arms units. With a rich history, it has played crucial roles in numerous conflicts and peacekeeping missions. This division remains at the forefront of the British Army's operational capabilities, exemplifying the nation's commitment to defense and security.", "badge": "badges/baf_3div_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_gb", "artillery_barrage_155_gb", "artillery_creep_155_gb", "uav_mq9_gb"], "vehicles": {"baf_hx60-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "baf_hx60-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_gb": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/caf_ld_armored-boats.json b/units/caf_ld_armored-boats.json index dbf826e..c88730c 100644 --- a/units/caf_ld_armored-boats.json +++ b/units/caf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_armored.json b/units/caf_ld_armored.json index cd75c58..58e45f0 100644 --- a/units/caf_ld_armored.json +++ b/units/caf_ld_armored.json @@ -1 +1 @@ -{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_combinedarms-boats.json b/units/caf_ld_combinedarms-boats.json index b1718ca..98d5989 100644 --- a/units/caf_ld_combinedarms-boats.json +++ b/units/caf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_combinedarms-noheli.json b/units/caf_ld_combinedarms-noheli.json index aa12667..21c04fb 100644 --- a/units/caf_ld_combinedarms-noheli.json +++ b/units/caf_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_ld_combinedarms.json b/units/caf_ld_combinedarms.json index ed48219..f47bdc4 100644 --- a/units/caf_ld_combinedarms.json +++ b/units/caf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_luvw-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "Lord Strathcona's Horse Regiment", "faction": "caf", "details": "Lord Strathcona's Horse (Royal Canadians) is a distinguished armored regiment within the Canadian Armed Forces, known for its exceptional capabilities in armored warfare. Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. 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Operating the formidable Leopard 2A6M CAN main battle tanks, the regiment is a formidable force, boasting cutting-edge firepower and protection. With a rich history and a commitment to excellence, Lord Strathcona's Horse stands ready to undertake a wide range of operational missions, ensuring the nation's defense and security, both domestically and on the international stage, with their advanced tank warfare expertise.", "badge": "badges/caf_ldsh_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["cf18_rocketstrike_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_m113a3-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_m113a3-tlav": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "caf_leopard2a6m-cage": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_combinedarms-boats.json b/units/caf_lo_combinedarms-boats.json index bcd2044..d451ec7 100644 --- a/units/caf_lo_combinedarms-boats.json +++ b/units/caf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_combinedarms-noheli.json b/units/caf_lo_combinedarms-noheli.json index b3846e7..eab78f6 100644 --- a/units/caf_lo_combinedarms-noheli.json +++ b/units/caf_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. 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With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_coyote": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_luvw-c6": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "caf_tapv": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_mechanized-boats.json b/units/caf_lo_mechanized-boats.json index b1a9211..247bd4f 100644 --- a/units/caf_lo_mechanized-boats.json +++ b/units/caf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. 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With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_lo_mechanized.json b/units/caf_lo_mechanized.json index 3fc9749..6d4c0e8 100644 --- a/units/caf_lo_mechanized.json +++ b/units/caf_lo_mechanized.json @@ -1 +1 @@ -{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Royal 22e R\u00e9giment", "faction": "caf", "details": "The 1st Battalion, Royal 22e R\u00e9giment of Canada (1 R22eR) is a renowned mechanized infantry unit within the Canadian Armed Forces, known for its proficiency in operating the LAV 6, a formidable wheeled infantry fighting vehicle. With a rich history and a commitment to excellence, 1 R22eR stands ready to fulfill its mission to protect and serve. The battalion's expertise in mechanized infantry tactics, combined with the versatility and firepower of the LAV 6, positions it as a highly adaptable and effective force, capable of responding to a wide array of operational scenarios, both domestically and on the international stage.", "badge": "badges/caf_vandoos_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "caf_msvs-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "caf_tapv": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "caf_lav6": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "caf_leopard2a6m-cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "caf_ch-146-c6": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod_ironsight": {"limit": 2, "cost": 150}, "m2_bunker_ironsight": {"limit": 2, "cost": 200}, "81mmmortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_caf": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/caf_s_combinedarms_seed.json b/units/caf_s_combinedarms_seed.json new file mode 100644 index 0000000..154bb0f --- /dev/null +++ b/units/caf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "1 Canadian Mechanized Brigade Group", "faction": "caf", "details": "The 1 Canadian Mechanized Brigade Group (1 CMBG) is a versatile and dynamic formation within the Canadian Armed Forces, distinguished by its composition of various combat units. With a diverse array of infantry, armored, artillery, and supporting elements, 1 CMBG is well-equipped to tackle a wide range of operational challenges. This multifaceted structure allows the brigade group to excel in both conventional warfare and complex peacekeeping missions. With a steadfast commitment to readiness and adaptability, 1 CMBG embodies the Canadian military's dedication to safeguarding the nation's security and interests, demonstrating its ability to seamlessly integrate different combat arms units to meet evolving threats.", "badge": "badges/caf_1_cmbg_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_caf", "artillery_barrage_155_caf", "artillery_creep_155_caf", "uav_mq9_caf"], "vehicles": {"caf_msvs-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "caf_msvs-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_caf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/imf_ld_armored-boats.json b/units/imf_ld_armored-boats.json index 7ce0d2d..b1bfcc3 100644 --- a/units/imf_ld_armored-boats.json +++ b/units/imf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_ld_armored.json b/units/imf_ld_armored.json index 5f0e8fa..73a5834 100644 --- a/units/imf_ld_armored.json +++ b/units/imf_ld_armored.json @@ -1 +1 @@ -{"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Armored Squadron", "faction": "imf", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/imf_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_mt-lb-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_mt-lb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_ld_combinedarms-boats.json b/units/imf_ld_combinedarms-boats.json index 75bc027..ebd7136 100644 --- a/units/imf_ld_combinedarms-boats.json +++ b/units/imf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_ld_combinedarms.json b/units/imf_ld_combinedarms.json index 5fa3d36..88e424a 100644 --- a/units/imf_ld_combinedarms.json +++ b/units/imf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_lo_combinedarms-boats.json b/units/imf_lo_combinedarms-boats.json index 3573309..e6a665c 100644 --- a/units/imf_lo_combinedarms-boats.json +++ b/units/imf_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_lo_combinedarms.json b/units/imf_lo_combinedarms.json index b7375d0..51ff818 100644 --- a/units/imf_lo_combinedarms.json +++ b/units/imf_lo_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "imf_technical-spg": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_ural375d-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_mt-lb-zu23-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "imf_bm21-grad": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "imf_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}, "zu23-2": {"limit": 2, "cost": 250}, "zis3_fieldgun": {"limit": 2, "cost": 450}, "ub-32": {"limit": 1, "cost": 450}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m2_tripod_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}}} \ No newline at end of file diff --git a/units/imf_s_combinedarms_seed.json b/units/imf_s_combinedarms_seed.json new file mode 100644 index 0000000..84708e9 --- /dev/null +++ b/units/imf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "Irregular Battle Group", "faction": "imf", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/imf_battlegroup_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_mil"], "vehicles": {"imf_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "imf_minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "imf_ural375d-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "imf_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"radio_mil": {"limit": null, "cost": 0}, "hab_mil": {"limit": 1, "cost": 100}, "ammocrate_mil": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "razorwire_dirty": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "wall_log": {"limit": null, "cost": 50}, "wall_dirtcrate_low": {"limit": null, "cost": 50}, "wall_dirtcrate_high": {"limit": null, "cost": 50}, "wall_dirtcrate_firingport": {"limit": null, "cost": 50}, "hedgehogtanktrap_mil": {"limit": null, "cost": 20}, "camonetwall_mil": {"limit": 10, "cost": 50}, "camonetleanto_mil": {"limit": 4, "cost": 50}, "camonetcanopy_mil": {"limit": 4, "cost": 100}, "bunker_concrete": {"limit": 3, "cost": 300}, "hulldown": {"limit": 2, "cost": 200}, "observation_tower_mil": {"limit": 2, "cost": 100}}} \ No newline at end of file diff --git a/units/ins_ld_armored-boats.json b/units/ins_ld_armored-boats.json index 8a2c95b..e5fa857 100644 --- a/units/ins_ld_armored-boats.json +++ b/units/ins_ld_armored-boats.json @@ -1 +1 @@ -{"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_armored.json b/units/ins_ld_armored.json index de05837..ef82b9d 100644 --- a/units/ins_ld_armored.json +++ b/units/ins_ld_armored.json @@ -1 +1 @@ -{"name": "Irregular Armored Squadron", "faction": "ins", "details": "An irregular armored squadron is a unique and adaptable military unit that stands apart from traditional armored formations. Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. 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Composed of specialized vehicles and personnel, these squadrons often operate in unconventional, asymmetrical warfare scenarios. Their mission includes reconnaissance, hit-and-run tactics, and providing support to irregular forces. With a focus on mobility, surprise, and agility, irregular armored squadrons excel at navigating challenging terrain and executing swift, disruptive actions.", "badge": "badges/ins_armored.png", "type": "armored", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_mtlb-pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_mtlb-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 2, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_combinedarms-boats.json b/units/ins_ld_combinedarms-boats.json index c529833..7e9703b 100644 --- a/units/ins_ld_combinedarms-boats.json +++ b/units/ins_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_ld_combinedarms.json b/units/ins_ld_combinedarms.json index 852ba39..9973b0e 100644 --- a/units/ins_ld_combinedarms.json +++ b/units/ins_ld_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_lo_combinedarms-boats.json b/units/ins_lo_combinedarms-boats.json index 2a3c072..5b8fc25 100644 --- a/units/ins_lo_combinedarms-boats.json +++ b/units/ins_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rhib_pkm": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_dshk": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_lo_combinedarms.json b/units/ins_lo_combinedarms.json index 991e540..551feb5 100644 --- a/units/ins_lo_combinedarms.json +++ b/units/ins_lo_combinedarms.json @@ -1 +1 @@ -{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["buddyrally", "vehiclecommander"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-modern-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ins_technical-hmg": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "ins_technical-m1151": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_brdm-2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_mtlb-pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "ins_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "ins_technical-modern-ub32": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "ins_ural375d-zu23-2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ins_t-62": {"count": 1, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "zu23-2": {"limit": 2, "cost": 250}, "spg9_tripod": {"limit": 3, "cost": 300}, "dshk_tripod": {"limit": 2, "cost": 100}, "dshk_shielded": {"limit": 2, "cost": 100}, "m1937_mortar": {"limit": 2, "cost": 200}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}, "hellcannon": {"limit": 1, "cost": 200}}} \ No newline at end of file diff --git a/units/ins_s_combinedarms_seed.json b/units/ins_s_combinedarms_seed.json new file mode 100644 index 0000000..f3c9add --- /dev/null +++ b/units/ins_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "Irregular Battle Group", "faction": "ins", "details": "An irregular battle group is a versatile and flexible military formation designed for unconventional warfare scenarios. Comprising a mix of infantry, specialized units, and often local irregular forces, these groups excel at operating in diverse and unpredictable environments.", "badge": "badges/ins_battlegrp_combinedarms.png", "type": "combined_arms", "buddy_rally": true, "vehicle_commander_action": true, "characteristics": ["noemplacements", "buddyrally"], "actions": ["uav_handeld", "artillery_barrage_mortar_120_ins"], "vehicles": {"ins_ural375d-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "minsk400": {"count": 3, "delay": {"initial": 0, "respawn": 60}}, "ins_ural375d-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"wall_barrels": {"limit": null, "cost": 60}, "wall_sandbag": {"limit": null, "cost": 10}, "wall_sandbag_murderhole": {"limit": null, "cost": 10}, "crescent_sandbag": {"limit": null, "cost": 10}, "ladder_wood": {"limit": 5, "cost": 25}, "razorwire_dirty": {"limit": null, "cost": 10}, "hab_ins": {"limit": 2, "cost": 100}, "ammocrate_ins": {"limit": null, "cost": 100}, "repairstation_irregular": {"limit": 1, "cost": 150}, "radio_ins": {"limit": null, "cost": 0}, "tirefire": {"limit": 2, "cost": 100}}} \ No newline at end of file diff --git a/units/mea_ld_armored.json b/units/mea_ld_armored.json index bf2ddad..317ac9c 100644 --- a/units/mea_ld_armored.json +++ b/units/mea_ld_armored.json @@ -1 +1 @@ -{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "mea_t-72s": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms-boats.json b/units/mea_ld_combinedarms-boats.json index cc26c29..ef87525 100644 --- a/units/mea_ld_combinedarms-boats.json +++ b/units/mea_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms-noheli.json b/units/mea_ld_combinedarms-noheli.json index a44d191..8ccfb1f 100644 --- a/units/mea_ld_combinedarms-noheli.json +++ b/units/mea_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_ld_combinedarms.json b/units/mea_ld_combinedarms.json index 1e89f22..2352ead 100644 --- a/units/mea_ld_combinedarms.json +++ b/units/mea_ld_combinedarms.json @@ -1 +1 @@ -{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_simir-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-kord": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "mea_brdm-2-s8": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_armored-boats.json b/units/mea_lo_armored-boats.json index f220532..c715f98 100644 --- a/units/mea_lo_armored-boats.json +++ b/units/mea_lo_armored-boats.json @@ -1 +1 @@ -{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_armored.json b/units/mea_lo_armored.json index 784df44..ad3bd31 100644 --- a/units/mea_lo_armored.json +++ b/units/mea_lo_armored.json @@ -1 +1 @@ -{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "60th Prince Assur Armored Brigade", "faction": "mea", "details": "The 60th Armored brigade is one of the oldest unit of the MEA. Often used as flanking force by its commander, it finds its origins in the legendary cavalry charges of Prince Assur, in the 4th century. Equipped with primarily with MBTs, this unit is very mobile and able to engage any other armored force of the world.", "badge": "badges/mea_60th_prince_assur_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_t-72s": {"count": 2, "delay": {"initial": 0, "respawn": 1200}}, "mea_t-62": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_mechanized-boats.json b/units/mea_lo_mechanized-boats.json index 44183bd..837e293 100644 --- a/units/mea_lo_mechanized-boats.json +++ b/units/mea_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_mechanized-noheli.json b/units/mea_lo_mechanized-noheli.json index e397714..f51aaab 100644 --- a/units/mea_lo_mechanized-noheli.json +++ b/units/mea_lo_mechanized-noheli.json @@ -1 +1 @@ -{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_lo_mechanized.json b/units/mea_lo_mechanized.json index 16d4d0a..baf47ae 100644 --- a/units/mea_lo_mechanized.json +++ b/units/mea_lo_mechanized.json @@ -1 +1 @@ -{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd King Qadesh Mechanized Infantry Brigade", "faction": "mea", "details": "Named after King Qadesh and his deadly war chariots, the 3rd Mechanized Infantry Brigade is one of the maneuver units of the MEA. Designed around armored personnel carriers and infantry fighting vehicles, it can engage even the most modern conventional fighting forces. Its doctrine is inherited from past soviets advisors: its vehicles will deliver infantry as close to the enemy and support them.", "badge": "badges/mea_3rd_king_qadesh_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "mea_mtlb-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_mtlb-6ma": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "mea_bmp-1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "mea_bmp-2": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "mea_t-72s": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "mea_mi-17": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "kornet_mea": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_mea": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_mea": {"limit": null, "cost": 0}, "observation_tower_mea": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/mea_s_combinedarms_seed.json b/units/mea_s_combinedarms_seed.json new file mode 100644 index 0000000..ca987a7 --- /dev/null +++ b/units/mea_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "1st Battalion, Legion of Babylon", "faction": "mea", "details": "The Legion of Babylon is the tip of the spear for the Middle Eastern Alliance. The 1st Battalion is always the first unit to be deployed in every theater that the MEA finds itself engaged in. It is equipped with all of the military hardware at the disposal of the MEA and is the most versatile unit in its military.", "badge": "badges/mea_1st_legionofbabylon_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_mea", "artillery_barrage_152_mea", "artillery_creep_152_mea", "uav_pchela-1t_mea"], "vehicles": {"mea_ural4320-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "mea_ural4320-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "mea_simir-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_mea": {"limit": 4, "cost": 150}, "hesco_mea": {"limit": null, "cost": 50}, "wall_hesco_mea": {"limit": null, "cost": 150}, "bunker_concrete_mea": {"limit": 3, "cost": 300}, "wall_sandbag_mea": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_mea": {"limit": null, "cost": 25}, "crescent_sandbag_mea": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_mea": {"limit": 1, "cost": 500}, "ammocrate_mea": {"limit": null, "cost": 100}, "repairstation_mea": {"limit": 1, "cost": 500}, "radio_mea": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/pla_ld_armored-boats.json b/units/pla_ld_armored-boats.json index 18e0eef..6e1a8d0 100644 --- a/units/pla_ld_armored-boats.json +++ b/units/pla_ld_armored-boats.json @@ -1 +1 @@ -{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_ld_armored.json b/units/pla_ld_armored.json index 1ff877c..033c21f 100644 --- a/units/pla_ld_armored.json +++ b/units/pla_ld_armored.json @@ -1 +1 @@ -{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "195th Heavy Combined Arms Brigade", "faction": "pla", "details": "The 195th Combined Arms Brigade of the PLA boasts a rich history, tracing its roots to the First Armored Unit established in February 1949. Initially equipped with Japanese Type 97 and American M3A3 Stuart tanks, it was the first armored unit in the Chinese People's Liberation Army. Today, the brigade operates advanced ZTZ-99 Main Battle Tanks, showcasing its commitment to modernization. It has transitioned into a heavy armor and mechanized formation, solidifying its role as a formidable component of the Chinese military.", "badge": "badges/pla_195th_brigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsl10": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd04a": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_ld_combinedarms-boats.json b/units/pla_ld_combinedarms-boats.json index d263b26..be19143 100644 --- a/units/pla_ld_combinedarms-boats.json +++ b/units/pla_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_ld_combinedarms-noheli.json b/units/pla_ld_combinedarms-noheli.json index 3c65afd..2efb3a2 100644 --- a/units/pla_ld_combinedarms-noheli.json +++ b/units/pla_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_ld_combinedarms.json b/units/pla_ld_combinedarms.json index 3a58b8c..8537697 100644 --- a/units/pla_ld_combinedarms.json +++ b/units/pla_ld_combinedarms.json @@ -1 +1 @@ -{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "csk131_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "csk131_qjc88_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbl08": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "zbd04a": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 2, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/pla_s_combinedarms_seed.json b/units/pla_s_combinedarms_seed.json new file mode 100644 index 0000000..1a603e1 --- /dev/null +++ b/units/pla_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "118th Combined Arms Brigade", "faction": "pla", "details": "118th Combined Arms Brigade is a medium combined arms unit in the People's Liberation Army Ground Force. This brigade accomplished 6 \\", "badge": "badges/pla_118th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/plaagf_ld_armored-boats.json b/units/plaagf_ld_armored-boats.json index c118964..51b3d84 100644 --- a/units/plaagf_ld_armored-boats.json +++ b/units/plaagf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_armored.json b/units/plaagf_ld_armored.json index 2dec4e1..f1fe7a0 100644 --- a/units/plaagf_ld_armored.json +++ b/units/plaagf_ld_armored.json @@ -1 +1 @@ -{"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "9th Heavy Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Heavy Combined Arms Battalion is a vital element of China's People's Liberation Army, specializing in amphibious warfare capabilities. This battalion focuses on heavy armor and mechanized infantry operations. It plays a critical role in amphibious assault missions and littoral operations, bringing formidable firepower and mobility to China's maritime security efforts. Equipped with advanced equipment and trained for versatile operations, this heavy battalion is instrumental in safeguarding China's interests and enhancing its coastal defense capabilities.", "badge": "badges/plaagf_9th_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "ztd05": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_combinedarms-boats.json b/units/plaagf_ld_combinedarms-boats.json index e9cc201..fe48806 100644 --- a/units/plaagf_ld_combinedarms-boats.json +++ b/units/plaagf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_combinedarms-noheli.json b/units/plaagf_ld_combinedarms-noheli.json index c288b55..6d6026f 100644 --- a/units/plaagf_ld_combinedarms-noheli.json +++ b/units/plaagf_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_combinedarms.json b/units/plaagf_ld_combinedarms.json index 9793d81..c4212a9 100644 --- a/units/plaagf_ld_combinedarms.json +++ b/units/plaagf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized-boats.json b/units/plaagf_ld_mechanized-boats.json index 1fd9caa..2311f6c 100644 --- a/units/plaagf_ld_mechanized-boats.json +++ b/units/plaagf_ld_mechanized-boats.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized-noheli.json b/units/plaagf_ld_mechanized-noheli.json index ffd2cee..119092a 100644 --- a/units/plaagf_ld_mechanized-noheli.json +++ b/units/plaagf_ld_mechanized-noheli.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_ld_mechanized.json b/units/plaagf_ld_mechanized.json index cebb57c..f8efd16 100644 --- a/units/plaagf_ld_mechanized.json +++ b/units/plaagf_ld_mechanized.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_lo_mechanized-boats.json b/units/plaagf_lo_mechanized-boats.json index f870502..cb091b2 100644 --- a/units/plaagf_lo_mechanized-boats.json +++ b/units/plaagf_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. 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With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Medium Combined Arms Battalion", "faction": "plaagf", "details": "The PLA Amphibious Ground Forces Medium Combined Arms Brigade is a vital component of the People's Liberation Army of China, specializing in amphibious warfare capabilities. With a focus on versatility and rapid response, this brigade operates a mix of infantry, armor, and support units. Its mission encompasses amphibious assault and complex littoral operations, making it a crucial asset for maritime security in the Asia-Pacific region. Equipped with modern equipment and trained for versatile operations, this brigade plays a pivotal role in safeguarding China's interests and regional stability.", "badge": "badges/plaagf_4th_medium_battalion_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "ztz99a_cage": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "z-8g": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "hj8_atgm_pla": {"limit": 1, "cost": 600}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/plaagf_s_combinedarms_seed.json b/units/plaagf_s_combinedarms_seed.json new file mode 100644 index 0000000..aa0c55a --- /dev/null +++ b/units/plaagf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "14th Amphibious Combined Arms Brigade", "faction": "plaagf", "details": "The PLA Ground Forces Amphibious Combined Arms Brigades are the PLA's main maneuver force focusing on large-scale offensive amphibious invasions. They are a fully mechanized infantry formation mainly using ZBD-05 IFVs and ZTD-05 amphibious assault guns.", "badge": "badges/plaagf_14th_brigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/planmc_ld_armored-boats.json b/units/planmc_ld_armored-boats.json index f3fb1ce..9333b94 100644 --- a/units/planmc_ld_armored-boats.json +++ b/units/planmc_ld_armored-boats.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_ld_armored.json b/units/planmc_ld_armored.json index 144d85a..a04b7af 100644 --- a/units/planmc_ld_armored.json +++ b/units/planmc_ld_armored.json @@ -1 +1 @@ -{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 1, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Marine Heavy Battalion", "faction": "planmc", "details": "The PLA Navy Marine Corps Heavy Battalion specializes in conducting contested amphibious combat operations, relying on ZBD-05 IFVs and ZTD-05 amphibious assault guns similar to the PLA Ground Forces Amphibious Combined Arms Brigades.", "badge": "badges/planmc_3rd_heavy_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 3, "delay": {"initial": 360, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_ld_combinedarms-boats.json b/units/planmc_ld_combinedarms-boats.json index 0169a6b..7d34cee 100644 --- a/units/planmc_ld_combinedarms-boats.json +++ b/units/planmc_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_qjy88": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_qjz89": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_ld_combinedarms-noheli.json b/units/planmc_ld_combinedarms-noheli.json index e279924..e8aac07 100644 --- a/units/planmc_ld_combinedarms-noheli.json +++ b/units/planmc_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_ld_combinedarms.json b/units/planmc_ld_combinedarms.json index 6c04c90..c27ffb1 100644 --- a/units/planmc_ld_combinedarms.json +++ b/units/planmc_ld_combinedarms.json @@ -1 +1 @@ -{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 600, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"zsd05_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_tran_qjz89": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "ctm131_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "zsd05": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "zbd05": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "ztd05": {"count": 3, "delay": {"initial": 900, "respawn": 900}}, "z-8j": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "qjz89_hmg_pla": {"limit": 2, "cost": 150}, "qjz89_bunker_pla": {"limit": 2, "cost": 200}, "pp87_motar_pla": {"limit": 2, "cost": 300}, "radio_pla": {"limit": null, "cost": 0}, "observation_tower_pla": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/planmc_s_combinedarms_seed.json b/units/planmc_s_combinedarms_seed.json new file mode 100644 index 0000000..8261700 --- /dev/null +++ b/units/planmc_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "5th Marine Brigade", "faction": "planmc", "details": "The PLA Navy Marine Corps fields six marine brigades, focusing primarily on projecting military power within the South China Sea and the Gulf of Aden. The lighter marine forces rely on greater flexibility and versatility than the heavier army amphibious combined arms brigades. Each marine brigade contains heavy, medium, and light battalions fielding a variety of amphibious fighting vehicles, including ZBD-05 IFVs, ZSD-05 APCs, ZBL-08 IFVs, and ZTD-05 amphibious assault guns.", "badge": "badges/planmc_5th_marinebrigade_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"ctm131_tran_qjy88": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "ctm131_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "zsd05_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_pla": {"limit": 4, "cost": 150}, "hesco_pla": {"limit": null, "cost": 50}, "wall_hesco_pla": {"limit": null, "cost": 150}, "bunker_concrete_pla": {"limit": 3, "cost": 300}, "wall_sandbag_pla": {"limit": null, "cost": 25}, "wall_sandbag_murderhole_pla": {"limit": null, "cost": 25}, "crescent_sandbag_pla": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_pla": {"limit": 1, "cost": 500}, "ammocrate_pla": {"limit": null, "cost": 100}, "repairstation_pla": {"limit": 1, "cost": 500}, "radio_pla": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/rgf_ld_armored-boats.json b/units/rgf_ld_armored-boats.json index a6ea0c0..2f5bff2 100644 --- a/units/rgf_ld_armored-boats.json +++ b/units/rgf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_armored.json b/units/rgf_ld_armored.json index 4b38da3..be1eb8e 100644 --- a/units/rgf_ld_armored.json +++ b/units/rgf_ld_armored.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_combinedarms-boats.json b/units/rgf_ld_combinedarms-boats.json index 3f9629f..020adea 100644 --- a/units/rgf_ld_combinedarms-boats.json +++ b/units/rgf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_combinedarms-noheli.json b/units/rgf_ld_combinedarms-noheli.json index 6928923..c9f23cf 100644 --- a/units/rgf_ld_combinedarms-noheli.json +++ b/units/rgf_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_ld_combinedarms.json b/units/rgf_ld_combinedarms.json index 4a1fa09..e55134d 100644 --- a/units/rgf_ld_combinedarms.json +++ b/units/rgf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_mt-lb_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_btr-82a": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_armored-boats.json b/units/rgf_lo_armored-boats.json index 30cdbe3..1ed8d9c 100644 --- a/units/rgf_lo_armored-boats.json +++ b/units/rgf_lo_armored-boats.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_armored.json b/units/rgf_lo_armored.json index e635606..80902a1 100644 --- a/units/rgf_lo_armored.json +++ b/units/rgf_lo_armored.json @@ -1 +1 @@ -{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "6th Separate Tank Brigade", "faction": "rgf", "details": "The 6th Separate Tank Brigade stands as a formidable heavy armor brigade within the Russian Ground Forces, serving as an integral component of the 1st Guards Tank Army. This brigade is characterized by its proficiency in heavy armored warfare, primarily deploying the battle-tested T-72B3 main battle tanks. Renowned for its combat effectiveness and firepower, the 6th Tank Brigade plays a critical role in bolstering the nation's defense capabilities.", "badge": "badges/rgf_6th_otbr_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}, "rgf_t-90a": {"count": 1, "delay": {"initial": 0, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized.json b/units/rgf_lo_mechanized.json index 796daf5..78079e9 100644 --- a/units/rgf_lo_mechanized.json +++ b/units/rgf_lo_mechanized.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized_boats.json b/units/rgf_lo_mechanized_boats.json index a6ecea6..70b0bdf 100644 --- a/units/rgf_lo_mechanized_boats.json +++ b/units/rgf_lo_mechanized_boats.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "rgf_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_lo_mechanized_noheli.json b/units/rgf_lo_mechanized_noheli.json index 38c4e7d..ec4c2b5 100644 --- a/units/rgf_lo_mechanized_noheli.json +++ b/units/rgf_lo_mechanized_noheli.json @@ -1 +1 @@ -{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-1am": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "205th Separate Motor Rifle Brigade", "faction": "rgf", "details": "The 205th Separate Cossack Motor Rifle Brigade (205 omsbr) is a highly capable mechanized infantry unit nestled within the 49th Combined Arms Army of the Russian Ground Forces. Specializing in mechanized infantry operations, this brigade plays an integral role in bolstering the army's combat effectiveness. Its forces are adeptly equipped with MTLB armored personnel carriers, BMP-2 variants, BMP-3s and supported by the formidable T-72B3 main battle tanks.", "badge": "badges/rgf_205th_omsbr_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_mt-lb_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_mt-lb_pkt": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_mt-lb-vmk": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2m": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "rgf_bmp-3m": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "rgf_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_mo_combinedarms.json b/units/rgf_mo_combinedarms.json new file mode 100644 index 0000000..391fa8c --- /dev/null +++ b/units/rgf_mo_combinedarms.json @@ -0,0 +1 @@ +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["mortar-"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "rgf_tigr_m_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "rgf_bmp-2": {"count": 1, "delay": {"initial": 0, "respawn": 900}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 1, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_s_combinedarms.json b/units/rgf_s_combinedarms.json new file mode 100644 index 0000000..e07d134 --- /dev/null +++ b/units/rgf_s_combinedarms.json @@ -0,0 +1 @@ +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "rgf_tigr_m_kord": {"count": 2, "delay": {"initial": 0, "respawn": 360}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/rgf_s_combinedarms_seed.json b/units/rgf_s_combinedarms_seed.json new file mode 100644 index 0000000..0c9b5d7 --- /dev/null +++ b/units/rgf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "49th Combined Arms Army", "faction": "rgf", "details": "Originally activated in 1941, the 49th Combined Arms Army stands as a formidable component of the Russian Ground Forces, playing a pivotal role within the Southern Military District. Headquartered in Stavropol, this army boasts a diverse array of fighting elements, including infantry, combat engineer, armor, and artillery brigades. Its rich history is marked by contributions to various conflicts and operations, reflecting its adaptability and combat prowess.", "badge": "badges/rgf_49th_oa_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"rgf_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "rgf_kamaz_5350_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/tlf_ld_armored-boats.json b/units/tlf_ld_armored-boats.json index 29c132e..25f703e 100644 --- a/units/tlf_ld_armored-boats.json +++ b/units/tlf_ld_armored-boats.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_armored.json b/units/tlf_ld_armored.json index 8f79a75..2ddf9e8 100644 --- a/units/tlf_ld_armored.json +++ b/units/tlf_ld_armored.json @@ -1 +1 @@ -{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "4th Armored Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 4th Armored Brigade relies on modernized American M60 tanks to enhance its combat capabilities. Equipped with these upgraded tanks, the brigade boasts improved firepower, mobility, and protection, making it a vital asset within the Turkish military. The M60 tanks, equipped with advanced systems, enable the 4th Armored Brigade to operate effectively in various operational scenarios, from conventional armored warfare to peacekeeping missions.", "badge": "badges/tlf_4th_armoredbrigade_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_combinedarms-boats.json b/units/tlf_ld_combinedarms-boats.json index e9c4fbe..6156a4b 100644 --- a/units/tlf_ld_combinedarms-boats.json +++ b/units/tlf_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_combinedarms-noheli.json b/units/tlf_ld_combinedarms-noheli.json index a155501..6b1754c 100644 --- a/units/tlf_ld_combinedarms-noheli.json +++ b/units/tlf_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": [], "vehicles": {"tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_cobra2-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_cobra2-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_ld_combinedarms.json b/units/tlf_ld_combinedarms.json index 1ff66ca..7d5f562 100644 --- a/units/tlf_ld_combinedarms.json +++ b/units/tlf_ld_combinedarms.json @@ -1 +1 @@ -{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. Their versatility allows them to excel in various operational scenarios, from conventional warfare, anti-insurgency operations, and peacekeeping missions.", "badge": "badges/tlf_66th_mechinfbrigade_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_m113a2-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_acv15-mg3": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "tlf_acv15-25mm": {"count": 4, "delay": {"initial": 0, "respawn": 600}}, "tlf_m113a2t-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "66th Mechanized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 66th Mechanized Infantry Brigade is a vital component of Turkey's military capabilities. This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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This brigade operates as a mechanized infantry unit, using a combination of infantry carriers and other armored vehicles to enhance mobility and firepower. 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As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_mg3": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_motorized-noheli.json b/units/tlf_lo_motorized-noheli.json index 171c109..26b4c87 100644 --- a/units/tlf_lo_motorized-noheli.json +++ b/units/tlf_lo_motorized-noheli.json @@ -1 +1 @@ -{"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_lo_motorized.json b/units/tlf_lo_motorized.json index b345f4f..7cb8d1a 100644 --- a/units/tlf_lo_motorized.json +++ b/units/tlf_lo_motorized.json @@ -1 +1 @@ -{"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "51st Motorized Infantry Brigade Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 51st Motorized Infantry Brigade is a pivotal element within Turkey's military framework. As a motorized infantry unit, the brigade combines mobility with infantry firepower, enhancing their effectiveness in a variety of missions.", "badge": "badges/tlf_51st_motorinf_brigade_motorized.png", "type": "motorized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "tlf_bmc185_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "tlf_parsiii-mk19-rws": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-mg3-rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "tlf_parsiii-m2-rws": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_parsiii-25mm": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "tlf_m60t": {"count": 2, "delay": {"initial": 900, "respawn": 1200}}, "tlf_uh-1h-mg3": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "milan_tlf": {"limit": 1, "cost": 600}, "m2hb_tripod": {"limit": 2, "cost": 150}, "m2hb_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_tlf": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/tlf_s_combinedarms_seed.json b/units/tlf_s_combinedarms_seed.json new file mode 100644 index 0000000..9ba5b3a --- /dev/null +++ b/units/tlf_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "1st Army Battle Group", "faction": "tlf", "details": "The Turkish Land Forces' 1st Army stands as a pivotal component of Turkey's military might. Headquartered in Istanbul, it holds a strategic position for both national defense and regional stability. Comprising a diverse array of units and formations, the 1st Army is well-prepared to address a wide spectrum of security challenges. From safeguarding Turkey's borders to contributing to international peacekeeping efforts, the 1st Army plays a crucial role in upholding the nation's security interests.", "badge": "badges/tlf_1st_army_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"tlf_bmc185_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "tlf_bmc185_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_tlf": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_tlf": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/usa_ld_armored.json b/units/usa_ld_armored.json index 56a70fc..a433e3b 100644 --- a/units/usa_ld_armored.json +++ b/units/usa_ld_armored.json @@ -1 +1 @@ -{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_ld_armored_boats.json b/units/usa_ld_armored_boats.json index 82117c7..ef6a05c 100644 --- a/units/usa_ld_armored_boats.json +++ b/units/usa_ld_armored_boats.json @@ -1 +1 @@ -{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "37th Armored Regiment, 1st Armored Division", "faction": "usa", "details": "Successor to the division once commanded by Lt. Colonel Abrams himself, the 37th Armor Regiment is a tank regiment within the United States Army. Mainly operating the M1A2 Abrams main battle tank, the regiment is capable of taking on the most modern conventional armored forces.", "badge": "badges/usa_37th_armorregiment_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m7a3": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usa_m1a2": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_ld_combinedarms-boats.json b/units/usa_ld_combinedarms-boats.json index 7c24d94..089c066 100644 --- a/units/usa_ld_combinedarms-boats.json +++ b/units/usa_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_matv-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_matv-crows-m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "usa_m1126-crows-m2": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usa_m2a3": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. 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Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m7a3": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "usa_m2a3": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usa_uh60m": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_lo_mechanized_noheli.json b/units/usa_lo_mechanized_noheli.json index a6af900..7fc9fc9 100644 --- a/units/usa_lo_mechanized_noheli.json +++ b/units/usa_lo_mechanized_noheli.json @@ -1 +1 @@ -{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m7a3": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "usa_m2a3": {"count": 2, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Cavalry Regiment", "faction": "usa", "details": "The U.S. 1st Cavalry Regiment is a distinguished mechanized reconnaissance unit, recognized for its expertise in reconnaissance operations and mechanized warfare. Operating Bradley Infantry Fighting Vehicles (IFVs), this regiment combines firepower and mobility to execute its missions effectively. With a rich history and a commitment to excellence, the 1st Cavalry Regiment embodies the U.S. military's readiness and versatility, making it a formidable asset in contemporary warfare scenarios.", "badge": "badges/usa_1st_cav_mechanized.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["nomortar"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usa_m113a3-logistics": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m113a3-m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m113a3-mk19": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usa_m1064a3-m121": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usa_m2a3": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "usa_m1a2": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usa_s_combinedarms_seed.json b/units/usa_s_combinedarms_seed.json new file mode 100644 index 0000000..58cd2cb --- /dev/null +++ b/units/usa_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "3rd Brigade Combat Team, 1st Infantry Division", "faction": "usa", "details": "The 3rd Brigade Combat Team, 1st Infantry Division of the United States Army is a highly versatile combined arms unit known for its combat effectiveness and adaptability. Comprising infantry, armor, artillery, and supporting elements, this brigade excels in coordinating various combat arms to achieve mission success. With a rich history and a commitment to readiness, the 3rd Brigade Combat Team stands ready to undertake a wide range of operational missions, both in conventional warfare and complex peacekeeping scenarios.", "badge": "badges/usa_1st_infdiv_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usa_m939-tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usa_m939-log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usa": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/usmc_ld_armored-boats.json b/units/usmc_ld_armored-boats.json index 56db50c..49ff29f 100644 --- a/units/usmc_ld_armored-boats.json +++ b/units/usmc_ld_armored-boats.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_armored.json b/units/usmc_ld_armored.json index 975956a..de32fb8 100644 --- a/units/usmc_ld_armored.json +++ b/units/usmc_ld_armored.json @@ -1 +1 @@ -{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "1st Tank Battalion, 1st Marines", "faction": "usmc", "details": "The USMC 1st Tank Battalion, 1st Marines, is a distinguished armored unit within the United States Marine Corps. Renowned for its combat effectiveness and armored warfare capabilities, this battalion operates tanks to provide heavy firepower and support to the 1st Marine Division.", "badge": "badges/usmc_1st_tnk_bn_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_combinedarms-boats.json b/units/usmc_ld_combinedarms-boats.json index 69fc76c..143eab6 100644 --- a/units/usmc_ld_combinedarms-boats.json +++ b/units/usmc_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_combinedarms-noheli.json b/units/usmc_ld_combinedarms-noheli.json index 3705f77..7dad631 100644 --- a/units/usmc_ld_combinedarms-noheli.json +++ b/units/usmc_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_ld_combinedarms.json b/units/usmc_ld_combinedarms.json index ff69a3d..16144cd 100644 --- a/units/usmc_ld_combinedarms.json +++ b/units/usmc_ld_combinedarms.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 900, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms-boats.json b/units/usmc_lo_combinedarms-boats.json index 5bf392f..ffb9d83 100644 --- a/units/usmc_lo_combinedarms-boats.json +++ b/units/usmc_lo_combinedarms-boats.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m240": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms-noheli.json b/units/usmc_lo_combinedarms-noheli.json index 2983965..8ce48f5 100644 --- a/units/usmc_lo_combinedarms-noheli.json +++ b/units/usmc_lo_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_lo_combinedarms.json b/units/usmc_lo_combinedarms.json index 8fb342b..51a8a94 100644 --- a/units/usmc_lo_combinedarms.json +++ b/units/usmc_lo_combinedarms.json @@ -1 +1 @@ -{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 3, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "usmc_m939_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "usmc_aavp7a1": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_lav25": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "usmc_m1a1": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "usmc_uh1y_m240": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_nato": {"limit": null, "cost": 0}, "observation_tower_nato": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/usmc_s_combinedarms_seed.json b/units/usmc_s_combinedarms_seed.json new file mode 100644 index 0000000..f0ed98f --- /dev/null +++ b/units/usmc_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "31st Marine Expeditionary Unit", "faction": "usmc", "details": "The 31st Marine Expeditionary Unit (MEU) is a highly adaptable and rapid-response force within the United States Marine Corps. Comprising Marines, sailors, and supporting elements, this MEU is trained and equipped for a wide range of missions, including amphibious assaults, humanitarian aid, and combat operations.", "badge": "badges/usmc_31st_meu_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["a10_strafing_30mm_us", "artillery_barrage_155_us", "artillery_creep_155_us", "uav_mq9_us"], "vehicles": {"usmc_m939_transport": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "usmc_m939_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "usmc_aavc7a1_logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_nato": {"limit": 4, "cost": 150}, "hesco_nato": {"limit": null, "cost": 50}, "wall_hesco_nato": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_nato": {"limit": 1, "cost": 500}, "ammocrate_usmc": {"limit": null, "cost": 100}, "repairstation_nato": {"limit": 1, "cost": 500}, "radio_nato": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/vdv_ld_armored-boats.json b/units/vdv_ld_armored-boats.json index 397956a..0c63ec9 100644 --- a/units/vdv_ld_armored-boats.json +++ b/units/vdv_ld_armored-boats.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_armored-noheli.json b/units/vdv_ld_armored-noheli.json index 0a2f6ca..2df2fe8 100644 --- a/units/vdv_ld_armored-noheli.json +++ b/units/vdv_ld_armored-noheli.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_armored.json b/units/vdv_ld_armored.json index 1c5a28b..ece2eb2 100644 --- a/units/vdv_ld_armored.json +++ b/units/vdv_ld_armored.json @@ -1 +1 @@ -{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "104th Tank Battalion", "faction": "vdv", "details": "The 104th Tank Battalion is a supporting battalion from the 7th Guards Mountain Air Assault Division, their role is to provide armored support to VDV infantry forces by using Sprut-SDM1 amphibious tank destroyer and T72-B3 main battle tanks.", "badge": "badges/vdv_104th_tank_battalion_armored.png", "type": "armored", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_sprut-sdm1": {"count": 2, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 2700, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_combinedarms-boats.json b/units/vdv_ld_combinedarms-boats.json index 89bd7e3..38b423d 100644 --- a/units/vdv_ld_combinedarms-boats.json +++ b/units/vdv_ld_combinedarms-boats.json @@ -1 +1 @@ -{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_combinedarms-noheli.json b/units/vdv_ld_combinedarms-noheli.json index d655d53..0f9d278 100644 --- a/units/vdv_ld_combinedarms-noheli.json +++ b/units/vdv_ld_combinedarms-noheli.json @@ -1 +1 @@ -{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_ld_combinedarms.json b/units/vdv_ld_combinedarms.json index 236eb3b..80205e8 100644 --- a/units/vdv_ld_combinedarms.json +++ b/units/vdv_ld_combinedarms.json @@ -1 +1 @@ -{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noatgm"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_sprut-sdm1": {"count": 1, "delay": {"initial": 900, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized-boats.json b/units/vdv_lo_mechanized-boats.json index 0e8c11f..69407b7 100644 --- a/units/vdv_lo_mechanized-boats.json +++ b/units/vdv_lo_mechanized-boats.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_pkp": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_nsv": {"count": 2, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized-noheli.json b/units/vdv_lo_mechanized-noheli.json index 6f46ebb..0ce879e 100644 --- a/units/vdv_lo_mechanized-noheli.json +++ b/units/vdv_lo_mechanized-noheli.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_lo_mechanized.json b/units/vdv_lo_mechanized.json index 89fb1a6..89ef67d 100644 --- a/units/vdv_lo_mechanized.json +++ b/units/vdv_lo_mechanized.json @@ -1 +1 @@ -{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 600, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file +{"name": "108th Guards Air Assault Regiment", "faction": "vdv", "details": "The VDV's 108th Guards Air Assault Regiment challenges common perceptions, functioning primarily as a high-readiness, mechanized shock infantry unit. Diverging from traditional airborne roles, this regiment is well-equipped with a combination of BMD and BTR infantry carriers, reinforced by a formidable T72-B3 tank battalion. In instances of heightened conflict, the regiment showcases its adaptability by occasionally substituting the infantry carriers with the more resilient BMP-2 vehicles.", "badge": "badges/vdv_108th_guards_airassault.png", "type": "mechanized", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": [], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 360, "respawn": 180}}, "vdv_btr-dg_log": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-d_kord": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-zd": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_btr-mdm_pkt_rws": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "vdv_bmd-4m": {"count": 3, "delay": {"initial": 0, "respawn": 900}}, "vdv_t-72b3": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "vdv_mi-8": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "kornet_rus": {"limit": 1, "cost": 600}, "nsv_tripod": {"limit": 2, "cost": 150}, "nsv_bunker_rus": {"limit": 2, "cost": 200}, "2b14_mortar": {"limit": 2, "cost": 300}, "radio_rus": {"limit": null, "cost": 0}, "observation_tower_rus": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/vdv_s_combinedarms_seed.json b/units/vdv_s_combinedarms_seed.json new file mode 100644 index 0000000..d9626d1 --- /dev/null +++ b/units/vdv_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "7th Guards Mountain Air Assault Division", "faction": "vdv", "details": "Initially formed in World War 2, the 7th Guards Mountain Air Assault Division is a large maneuver formation of the Russian Airborne forces. Their subordinate units include air assault, airborne, artillery, and engineer regiments. Each Air Assault Regiment is supported by a tank battalion fielding T-72B3, while the mechanized infantry typically operates BMD and BTR variant infantry carriers, although they are sometimes substituted with BMP-2.", "badge": "badges/vdv_7th_guards_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": false, "characteristics": ["noemplacements"], "actions": ["su25_strafing_s8_rus", "artillery_barrage_152_rus", "artillery_creep_152_rus", "uav_pchela-1t_rus"], "vehicles": {"vdv_kamaz_5350_tran": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "vdv_kamaz_5350_log": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "vdv_btr-dg_log": {"count": 1, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_rus": {"limit": 4, "cost": 150}, "hesco_rus": {"limit": null, "cost": 50}, "wall_hesco_rus": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_rus": {"limit": 1, "cost": 500}, "ammocrate_rus": {"limit": null, "cost": 100}, "repairstation_rus": {"limit": 1, "cost": 500}, "radio_rus": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms-boats.json b/units/wpmc_ld_combinedarms-boats.json new file mode 100644 index 0000000..7607b5b --- /dev/null +++ b/units/wpmc_ld_combinedarms-boats.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms-noheli.json b/units/wpmc_ld_combinedarms-noheli.json new file mode 100644 index 0000000..09141e2 --- /dev/null +++ b/units/wpmc_ld_combinedarms-noheli.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_combinedarms.json b/units/wpmc_ld_combinedarms.json new file mode 100644 index 0000000..f36b66b --- /dev/null +++ b/units/wpmc_ld_combinedarms.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 900, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry-boats.json b/units/wpmc_ld_lightinfantry-boats.json new file mode 100644 index 0000000..c7d4a4b --- /dev/null +++ b/units/wpmc_ld_lightinfantry-boats.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry-noheli.json b/units/wpmc_ld_lightinfantry-noheli.json new file mode 100644 index 0000000..db8a387 --- /dev/null +++ b/units/wpmc_ld_lightinfantry-noheli.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_ld_lightinfantry.json b/units/wpmc_ld_lightinfantry.json new file mode 100644 index 0000000..42059b7 --- /dev/null +++ b/units/wpmc_ld_lightinfantry.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["accessatgm", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 600, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 600, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1800, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 360, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_airassault-boats.json b/units/wpmc_lo_airassault-boats.json new file mode 100644 index 0000000..659a8c8 --- /dev/null +++ b/units/wpmc_lo_airassault-boats.json @@ -0,0 +1 @@ +{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_airassault.json b/units/wpmc_lo_airassault.json new file mode 100644 index 0000000..722ef18 --- /dev/null +++ b/units/wpmc_lo_airassault.json @@ -0,0 +1 @@ +{"name": "Murk Water Air Wing", "faction": "wpmc", "details": "The Murk Water Air Wing is a specialized unit focused on air assault and reconnaissance operations. Comprising highly trained pilots and aircrew, the Air Wing utilizes cutting-edge aircraft equipped for rapid deployment and precision recon missions. Their fleet includes versatile helicopters and tiltrotor aircraft designed for swift insertion and extraction in diverse environments. The Air Wing excels in executing high-stakes air assault missions, delivering elite forces to critical locations with speed and precision.", "badge": "badges/wpmc_murkwaterairwing_airassault.png", "type": "air_assault", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_m2": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_loach_cas_small": {"count": 1, "delay": {"initial": 360, "respawn": 900}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms-boats.json b/units/wpmc_lo_combinedarms-boats.json new file mode 100644 index 0000000..fab964e --- /dev/null +++ b/units/wpmc_lo_combinedarms-boats.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms-noheli.json b/units/wpmc_lo_combinedarms-noheli.json new file mode 100644 index 0000000..9a2ab5d --- /dev/null +++ b/units/wpmc_lo_combinedarms-noheli.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_combinedarms.json b/units/wpmc_lo_combinedarms.json new file mode 100644 index 0000000..edd65a0 --- /dev/null +++ b/units/wpmc_lo_combinedarms.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_m2": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 900, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 2, "delay": {"initial": 360, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry-boats.json b/units/wpmc_lo_lightinfantry-boats.json new file mode 100644 index 0000000..ab9eadb --- /dev/null +++ b/units/wpmc_lo_lightinfantry-boats.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "rhib_m134": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_mk19": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_m2": {"count": 1, "delay": {"initial": 0, "respawn": 60}}, "rhib_logistics": {"count": 1, "delay": {"initial": 0, "respawn": 60}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry-noheli.json b/units/wpmc_lo_lightinfantry-noheli.json new file mode 100644 index 0000000..b49c8d9 --- /dev/null +++ b/units/wpmc_lo_lightinfantry-noheli.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "mk19_tripod": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_lo_lightinfantry.json b/units/wpmc_lo_lightinfantry.json new file mode 100644 index 0000000..847c350 --- /dev/null +++ b/units/wpmc_lo_lightinfantry.json @@ -0,0 +1 @@ +{"name": "Overwatch 6 Patrol Group", "faction": "wpmc", "details": "The Overwatch 6 Patrol Group, a specialized unit within the private military corporation, prioritizes VIP protection and engages in high-tech, highly mobile operations. Operating as a light infantry formation, this group employs cutting-edge and agile vehicles to swiftly respond to security challenges. Their expertise lies in close protection of high-profile individuals, utilizing advanced tactics and technology to ensure the safety of VIPs in dynamic environments. With a focus on both mobility and technological sophistication, the O6PG is a dynamic force capable of addressing security needs with precision and adaptability.", "badge": "badges/wpmc_overwatch6patrolgroup_lightinfantry.png", "type": "light_infantry", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["atgm+", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"quadbike": {"count": 9, "delay": {"initial": 0, "respawn": 60}}, "wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_technical_m134": {"count": 3, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1117": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 2, "delay": {"initial": 0, "respawn": 600}}, "wpmc_m113a3_msv": {"count": 1, "delay": {"initial": 0, "respawn": 900}}, "wpmc_m60t": {"count": 1, "delay": {"initial": 1200, "respawn": 1200}}, "wpmc_loach_scout": {"count": 1, "delay": {"initial": 0, "respawn": 600}}, "wpmc_raven-transport": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 2, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 2, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_md_combinedarms.json b/units/wpmc_md_combinedarms.json new file mode 100644 index 0000000..b722c4b --- /dev/null +++ b/units/wpmc_md_combinedarms.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "noatgm", "hat+", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 600, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_mo_combinedarms.json b/units/wpmc_mo_combinedarms.json new file mode 100644 index 0000000..548d6ad --- /dev/null +++ b/units/wpmc_mo_combinedarms.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["mortar-", "hat+", "accessgmg", "vehiclecommander"], "actions": ["f16_rocketstrike_wpmc", "artillery_barrage_mortar_120_mil", "uav_handeld"], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 1, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m2": {"count": 2, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1117": {"count": 1, "delay": {"initial": 0, "respawn": 360}}, "wpmc_m1151_tow": {"count": 1, "delay": {"initial": 0, "respawn": 600}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "tow": {"limit": 1, "cost": 600}, "m2_tripod": {"limit": 2, "cost": 150}, "mk19_tripod": {"limit": 2, "cost": 200}, "mk19_bunker_wpmc": {"limit": 2, "cost": 200}, "m2_bunker_wpmc": {"limit": 2, "cost": 200}, "m252_mortar": {"limit": 1, "cost": 300}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_s_combinedarms.json b/units/wpmc_s_combinedarms.json new file mode 100644 index 0000000..c7abfff --- /dev/null +++ b/units/wpmc_s_combinedarms.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 1, "delay": {"initial": 360, "respawn": 180}}, "wpmc_cpv_transport": {"count": 4, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 1, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_m134": {"count": 2, "delay": {"initial": 0, "respawn": 300}}, "wpmc_m1151_m240": {"count": 1, "delay": {"initial": 0, "respawn": 300}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}, "observation_tower_wpmc": {"limit": 2, "cost": 600}}} \ No newline at end of file diff --git a/units/wpmc_s_combinedarms_seed.json b/units/wpmc_s_combinedarms_seed.json new file mode 100644 index 0000000..c867a41 --- /dev/null +++ b/units/wpmc_s_combinedarms_seed.json @@ -0,0 +1 @@ +{"name": "Manticore Security Task Force", "faction": "wpmc", "details": "Manticore Security Task Force, a private military corporation, operates a formidable Task Force known for its combined arms capabilities. This unit integrates infantry, armor, and support elements, equipped with cutting-edge weaponry and technology to handle diverse military operations. The Task Force excels in coordinated responses, displaying versatility in missions ranging from conventional warfare to counterinsurgency. With efficiency and effectiveness at its core, MSTF stands as a powerful and adaptable entity in the realm of private military operations.", "badge": "badges/wpmc_manticoresecuritytaskforce_combinedarms.png", "type": "combined_arms", "buddy_rally": false, "vehicle_commander_action": true, "characteristics": ["noemplacements"], "actions": [], "vehicles": {"wpmc_m939-transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_cpv_transport": {"count": 2, "delay": {"initial": 0, "respawn": 180}}, "wpmc_m939-logi": {"count": 3, "delay": {"initial": 0, "respawn": 180}}, "wpmc_technical_logi": {"count": 2, "delay": {"initial": 0, "respawn": 180}}}, "deployables": {"bunker_hesco_wpmc": {"limit": null, "cost": 150}, "hesco_wpmc": {"limit": null, "cost": 50}, "wall_hesco_wpmc": {"limit": null, "cost": 150}, "bunker_concrete": {"limit": 3, "cost": 300}, "wall_sandbag": {"limit": null, "cost": 25}, "wall_sandbag_murderhole": {"limit": null, "cost": 25}, "crescent_sandbag": {"limit": null, "cost": 25}, "ladder_metal": {"limit": 5, "cost": 25}, "razorwire": {"limit": null, "cost": 15}, "hab_wpmc": {"limit": 1, "cost": 500}, "ammocrate_wpmc": {"limit": null, "cost": 100}, "repairstation_wpmc": {"limit": 1, "cost": 500}, "radio_wpmc": {"limit": null, "cost": 0}}} \ No newline at end of file diff --git a/vehicles.json b/vehicles.json index affc40a..5442eb3 100644 --- a/vehicles.json +++ b/vehicles.json @@ -1 +1 @@ -{"adf_hx60-log": {"name": "HX60 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"}, "adf_hx60-tran": {"name": "HX60 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"}, "adf_pmv-mag58": {"name": "PMV Mag58", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"}, "adf_pmv-m2-rws": {"name": "PMV RWS M2", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "RWS"], "icon": "icons/map/jeep_turret.png"}, "adf_aslav": {"name": "ASLAV", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/ifv.png"}, "adf_m1a1": {"name": "M1A1", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"}, "adf_mrh90-m240h": {"name": "MRH-90", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"}, "rhib_m240": {"name": "RHIB M240", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"}, "rhib_m2": {"name": "RHIB M2", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"}, "rhib_logistics": {"name": "RHIB Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boalogistics.png"}, "adf_uh60m-m240h": {"name": "UH-60M", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"}, "baf_hx60-log": {"name": "HX60 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"}, "baf_hx60-tran": {"name": "HX60 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"}, "baf_fv432": {"name": "FV432", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedjeep.png"}, "baf_fv107": {"name": "FV107", "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedrecon.png"}, "baf_fv510": {"name": "FV510", "tickets": 10, "type": "IFV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedifv.png"}, "baf_fv4034": {"name": "FV4034", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"}, "baf_lppv": {"name": "LPPV", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"}, "baf_lppv-rws": {"name": "LPPV RWS", "tickets": 5, "type": "MRAP", "tags": ["CLASS_HEAVY", "RWS"], "icon": "icons/map/jeep_turret.png"}, "baf_fv510ua": {"name": "FV510 UA", "tickets": 10, "type": "IFV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedifv.png"}, "baf_sa330-gpmg": {"name": "SA330", "tickets": 5, "type": "UH", "tags": ["CLASS_HEAVY"], "icon": "icons/map/transporthelo.png"}, "baf_fv432-rws": {"name": "FV432 RWS", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "LOW_CALIBER", "RWS"], "icon": "icons/map/trackedapc.png"}, "caf_luvw-log": {"name": "LUVW Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"}, "caf_msvs-tran": {"name": "MSVS Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"}, "caf_m113a3-log": {"name": "M113A3 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_logistics.png"}, "caf_m113a3-tlav": {"name": "M113A3 TLAV", "tickets": 5, "type": "APC", "tags": ["CLASS_MEDIUM", "RWS"], "icon": "icons/map/trackedapc.png"}, "caf_coyote": {"name": "Coyote", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/wheeledrecon.png"}, "caf_leopard2a6m-cage": {"name": "Leopard 2A6M CAN", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"}, "caf_leopard2a6m": {"name": "Leopard 2A6M CAN", "tickets": 15, "type": "MBT", "tags": ["CLASS_HEAVY"], "icon": "icons/map/tank.png"}, "caf_msvs-log": {"name": "MSVS Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"}, "caf_luvw-c6": {"name": "LUVW C6", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT", "LOW_CALIBER"], "icon": "icons/map/jeep.png"}, "caf_tapv": {"name": "TAPV", "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"}, "caf_lav6": {"name": "LAV 6", "tickets": 10, "type": "IFV", "tags": ["CLASS_HEAVY"], "icon": "icons/map/ifv.png"}, "caf_ch-146-c6": {"name": "CH-146", "tickets": 5, "type": "UH", "tags": ["CLASS_LIGHT"], "icon": 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"icons/map/boaopenturret.png"}, "wpmc_loach_scout": {"name": "Loach Scout", "tickets": 5, "type": "AH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"}, "wpmc_technical_m2": {"name": "Technical M2", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"}, "wpmc_technical_m134": {"name": "Technical M134 Minigun", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"}, "wpmc_loach_cas_small": {"name": "Loach CAS Small", "tickets": 10, "type": "AH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/attackhelo.png"}, "wpmc_m1151_m240": {"name": "M1151 M240", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"}} \ No newline at end of file diff --git a/vehicles/ctm131_tran_qjy88.json b/vehicles/ctm131_tran_qjy88.json new file mode 100644 index 0000000..1392aad --- /dev/null +++ b/vehicles/ctm131_tran_qjy88.json @@ -0,0 +1 @@ +{"name": "CTM131 Transport QJY88", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transporarmed.png"} \ No newline at end of file diff --git a/vehicles/mea_brdm-2-s8.json b/vehicles/mea_brdm-2-s8.json index 5b3ea80..bc5dabd 100644 --- a/vehicles/mea_brdm-2-s8.json +++ b/vehicles/mea_brdm-2-s8.json @@ -1 +1 @@ -{"name": "BRDM-2 S8", "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file +{"name": "BRDM-2 UB-32", "tickets": 10, "type": "RSV", "tags": ["CLASS_MEDIUM", "WATERCRAFT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/mea_mtlb-6ma.json b/vehicles/mea_mtlb-6ma.json index 6bf2808..e0053a8 100644 --- a/vehicles/mea_mtlb-6ma.json +++ b/vehicles/mea_mtlb-6ma.json @@ -1 +1 @@ -{"name": "MTLB 6MA", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file +{"name": "MTLB 6MA UB-32", "tickets": 10, "type": "APC", "tags": ["CLASS_HEAVY", "WATERCRAFT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/rhib_m134.json b/vehicles/rhib_m134.json new file mode 100644 index 0000000..7ea425a --- /dev/null +++ b/vehicles/rhib_m134.json @@ -0,0 +1 @@ +{"name": "RHIB M134", "tickets": 1, "type": "ULTV", "tags": ["CLASS_LIGHT", "WATERCRAFT"], "icon": "icons/map/boaopenturret.png"} \ No newline at end of file diff --git a/vehicles/wpmc_cpv_m134.json b/vehicles/wpmc_cpv_m134.json new file mode 100644 index 0000000..4dfd3eb --- /dev/null +++ b/vehicles/wpmc_cpv_m134.json @@ -0,0 +1 @@ +{"name": "CPV M134 Minigun", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_cpv_transport.json b/vehicles/wpmc_cpv_transport.json new file mode 100644 index 0000000..31dbe79 --- /dev/null +++ b/vehicles/wpmc_cpv_transport.json @@ -0,0 +1 @@ +{"name": "CPV Transport", "tickets": 5, "type": "MRAP", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_transport.png"} \ No newline at end of file diff --git a/vehicles/wpmc_loach_cas_small.json b/vehicles/wpmc_loach_cas_small.json new file mode 100644 index 0000000..f9508e6 --- /dev/null +++ b/vehicles/wpmc_loach_cas_small.json @@ -0,0 +1 @@ +{"name": "Loach CAS Small", "tickets": 10, "type": "AH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/attackhelo.png"} \ No newline at end of file diff --git a/vehicles/wpmc_loach_scout.json b/vehicles/wpmc_loach_scout.json new file mode 100644 index 0000000..88d29bb --- /dev/null +++ b/vehicles/wpmc_loach_scout.json @@ -0,0 +1 @@ +{"name": "Loach Scout", "tickets": 5, "type": "AH", "tags": ["CLASS_LIGHT"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1117.json b/vehicles/wpmc_m1117.json new file mode 100644 index 0000000..a30446e --- /dev/null +++ b/vehicles/wpmc_m1117.json @@ -0,0 +1 @@ +{"name": "M1117", "tickets": 5, "type": "MRAP", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/jeep_turret.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m113a3_m2.json b/vehicles/wpmc_m113a3_m2.json new file mode 100644 index 0000000..41c1975 --- /dev/null +++ b/vehicles/wpmc_m113a3_m2.json @@ -0,0 +1 @@ +{"name": "M113A3 M2", "tickets": 5, "type": "APC", "tags": ["CLASS_LIGHT"], "icon": "icons/map/trackedapc.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m113a3_msv.json b/vehicles/wpmc_m113a3_msv.json new file mode 100644 index 0000000..6bc99ee --- /dev/null +++ b/vehicles/wpmc_m113a3_msv.json @@ -0,0 +1 @@ +{"name": "M113A3 MSV", "tickets": 20, "type": "MSV", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/trackedapc_msv.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_m2.json b/vehicles/wpmc_m1151_m2.json new file mode 100644 index 0000000..681484f --- /dev/null +++ b/vehicles/wpmc_m1151_m2.json @@ -0,0 +1 @@ +{"name": "M1151 M2", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_m240.json b/vehicles/wpmc_m1151_m240.json new file mode 100644 index 0000000..d747958 --- /dev/null +++ b/vehicles/wpmc_m1151_m240.json @@ -0,0 +1 @@ +{"name": "M1151 M240", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m1151_tow.json b/vehicles/wpmc_m1151_tow.json new file mode 100644 index 0000000..0b497b5 --- /dev/null +++ b/vehicles/wpmc_m1151_tow.json @@ -0,0 +1 @@ +{"name": "M1151 TOW", "tickets": 5, "type": "TD", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_antitank.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m60t.json b/vehicles/wpmc_m60t.json new file mode 100644 index 0000000..30c9efa --- /dev/null +++ b/vehicles/wpmc_m60t.json @@ -0,0 +1 @@ +{"name": "M60T", "tickets": 15, "type": "MBT", "tags": ["LOW_CALIBER", "CLASS_LIGHT"], "icon": "icons/map/tank.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m939-logi.json b/vehicles/wpmc_m939-logi.json new file mode 100644 index 0000000..5327f65 --- /dev/null +++ b/vehicles/wpmc_m939-logi.json @@ -0,0 +1 @@ +{"name": "M939 Logistics", "tickets": 5, "type": "LOGI", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_logistics.png"} \ No newline at end of file diff --git a/vehicles/wpmc_m939-transport.json b/vehicles/wpmc_m939-transport.json new file mode 100644 index 0000000..0f576bf --- /dev/null +++ b/vehicles/wpmc_m939-transport.json @@ -0,0 +1 @@ +{"name": "M939 Transport", "tickets": 5, "type": "TRAN", "tags": ["CLASS_HEAVY"], "icon": "icons/map/truck_transport.png"} \ No newline at end of file diff --git a/vehicles/wpmc_raven-transport.json b/vehicles/wpmc_raven-transport.json new file mode 100644 index 0000000..fe57fd8 --- /dev/null +++ b/vehicles/wpmc_raven-transport.json @@ -0,0 +1 @@ +{"name": "Raven Transport", "tickets": 5, "type": "UH", "tags": ["CLASS_MEDIUM"], "icon": "icons/map/transporthelo.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_logi.json b/vehicles/wpmc_technical_logi.json new file mode 100644 index 0000000..e8e88e0 --- /dev/null +++ b/vehicles/wpmc_technical_logi.json @@ -0,0 +1 @@ +{"name": "Technical Logistics", "tickets": 1, "type": "LOGI", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep_logistics.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_m134.json b/vehicles/wpmc_technical_m134.json new file mode 100644 index 0000000..f2b2b8d --- /dev/null +++ b/vehicles/wpmc_technical_m134.json @@ -0,0 +1 @@ +{"name": "Technical M134 Minigun", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file diff --git a/vehicles/wpmc_technical_m2.json b/vehicles/wpmc_technical_m2.json new file mode 100644 index 0000000..e1e49eb --- /dev/null +++ b/vehicles/wpmc_technical_m2.json @@ -0,0 +1 @@ +{"name": "Technical M2", "tickets": 5, "type": "LTV", "tags": ["CLASS_LIGHT"], "icon": "icons/map/jeep.png"} \ No newline at end of file